/**************************************************************************/ /* image_loader_bmp.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef IMAGE_LOADER_BMP_H #define IMAGE_LOADER_BMP_H #include "core/io/image_loader.h" class ImageLoaderBMP : public ImageFormatLoader { protected: static const unsigned BITMAP_SIGNATURE = 0x4d42; static const unsigned BITMAP_FILE_HEADER_SIZE = 14; // bmp_file_header_s static const unsigned BITMAP_INFO_HEADER_MIN_SIZE = 40; // bmp_info_header_s enum bmp_compression_s { BI_RGB = 0x00, BI_RLE8 = 0x01, // compressed BI_RLE4 = 0x02, // compressed BI_BITFIELDS = 0x03, BI_JPEG = 0x04, BI_PNG = 0x05, BI_ALPHABITFIELDS = 0x06, BI_CMYK = 0x0b, BI_CMYKRLE8 = 0x0c, // compressed BI_CMYKRLE4 = 0x0d // compressed }; struct bmp_header_s { struct bmp_file_header_s { uint16_t bmp_signature = 0; uint32_t bmp_file_size = 0; uint32_t bmp_file_padding = 0; uint32_t bmp_file_offset = 0; } bmp_file_header; struct bmp_info_header_s { uint32_t bmp_header_size = 0; uint32_t bmp_width = 0; uint32_t bmp_height = 0; uint16_t bmp_planes = 0; uint16_t bmp_bit_count = 0; uint32_t bmp_compression = 0; uint32_t bmp_size_image = 0; uint32_t bmp_pixels_per_meter_x = 0; uint32_t bmp_pixels_per_meter_y = 0; uint32_t bmp_colors_used = 0; uint32_t bmp_important_colors = 0; } bmp_info_header; }; static Error convert_to_image(Ref<Image> p_image, const uint8_t *p_buffer, const uint8_t *p_color_buffer, const uint32_t color_table_size, const bmp_header_s &p_header); public: virtual Error load_image(Ref<Image> p_image, Ref<FileAccess> f, BitField<ImageFormatLoader::LoaderFlags> p_flags, float p_scale); virtual void get_recognized_extensions(List<String> *p_extensions) const; ImageLoaderBMP(); }; #endif // IMAGE_LOADER_BMP_H