/**************************************************************************/
/*  style_box_line.h                                                      */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
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#ifndef STYLE_BOX_LINE_H
#define STYLE_BOX_LINE_H

#include "scene/resources/style_box.h"

class StyleBoxLine : public StyleBox {
	GDCLASS(StyleBoxLine, StyleBox);
	Color color;
	int thickness = 1;
	bool vertical = false;
	float grow_begin = 1.0;
	float grow_end = 1.0;

protected:
	virtual float get_style_margin(Side p_side) const override;
	static void _bind_methods();

public:
	void set_color(const Color &p_color);
	Color get_color() const;

	void set_thickness(int p_thickness);
	int get_thickness() const;

	void set_vertical(bool p_vertical);
	bool is_vertical() const;

	void set_grow_begin(float p_grow);
	float get_grow_begin() const;

	void set_grow_end(float p_grow);
	float get_grow_end() const;

	virtual void draw(RID p_canvas_item, const Rect2 &p_rect) const override;

	StyleBoxLine();
	~StyleBoxLine();
};

#endif // STYLE_BOX_LINE_H