/*************************************************************************/ /* audio_stream_speex.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef AUDIO_STREAM_SPEEX_H #define AUDIO_STREAM_SPEEX_H #include "io/resource_loader.h" #include "os/file_access.h" #include "os/thread_safe.h" #include "scene/resources/audio_stream.h" #include #include #include #include // (akien) Prevents unbundling properly, but it's only for 2.1.x as speex // is dropped in 3.0+, so don't want to lose too much time on this. // Needed for speex_free (internal). #include "thirdparty/speex/os_support.h" #include class AudioStreamPlaybackSpeex : public AudioStreamPlayback { OBJ_TYPE(AudioStreamPlaybackSpeex, AudioStreamPlayback); void *st; SpeexBits bits; Vector data; int read_ofs; bool active; String filename; int loop_count; bool loops; int page_size; bool playing; bool packets_available; void unload(); void reload(); ogg_sync_state oy; ogg_page og; ogg_packet op; ogg_stream_state os; int nframes; int frame_size; int packet_no; ogg_int64_t page_granule, last_granule; int skip_samples, page_nb_packets; int stream_channels; int stream_srate; int stream_minbuff_size; void *process_header(ogg_packet *op, int *frame_size, int *rate, int *nframes, int *channels, int *extra_headers); static void _bind_methods(); protected: //virtual bool _can_mix() const; Dictionary _get_bundled() const; void _set_bundled(const Dictionary &dict); public: void set_data(const Vector &p_data); virtual void play(float p_from_pos = 0); virtual void stop(); virtual bool is_playing() const; virtual void set_loop(bool p_enable); virtual bool has_loop() const; virtual float get_length() const; virtual String get_stream_name() const; virtual int get_loop_count() const; virtual float get_pos() const; virtual void seek_pos(float p_time); virtual int get_channels() const { return stream_channels; } virtual int get_mix_rate() const { return stream_srate; } virtual int get_minimum_buffer_size() const { return stream_minbuff_size; } virtual int mix(int16_t *p_bufer, int p_frames); virtual void set_loop_restart_time(float p_time) {} //no loop restart, ignore AudioStreamPlaybackSpeex(); ~AudioStreamPlaybackSpeex(); }; class AudioStreamSpeex : public AudioStream { OBJ_TYPE(AudioStreamSpeex, AudioStream); Vector data; String file; public: Ref instance_playback() { Ref pb = memnew(AudioStreamPlaybackSpeex); pb->set_data(data); return pb; } void set_file(const String &p_file); }; class ResourceFormatLoaderAudioStreamSpeex : public ResourceFormatLoader { public: virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = NULL); virtual void get_recognized_extensions(List *p_extensions) const; virtual bool handles_type(const String &p_type) const; virtual String get_resource_type(const String &p_path) const; }; #endif // AUDIO_STREAM_SPEEX_H