#!/usr/bin/env python

Import('env')
Import('env_modules')

env_etc1 = env_modules.Clone()

# Thirdparty source files
# Not unbundled so far since not widespread as shared library
thirdparty_dir = "#thirdparty/rg-etc1/"
thirdparty_sources = [
    "rg_etc1.cpp",
]
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]

env_etc1.add_source_files(env.modules_sources, thirdparty_sources)
env_etc1.Append(CPPPATH=[thirdparty_dir])

# Godot source files
env_etc1.add_source_files(env.modules_sources, "*.cpp")