/**************************************************************************/ /* group_settings_editor.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef GROUP_SETTINGS_EDITOR_H #define GROUP_SETTINGS_EDITOR_H #include "scene/gui/dialogs.h" class CheckBox; class EditorFileSystemDirectory; class EditorValidationPanel; class FileSystemDock; class Label; class Tree; class GroupSettingsEditor : public VBoxContainer { GDCLASS(GroupSettingsEditor, VBoxContainer); const String GLOBAL_GROUP_PREFIX = "global_group/"; const StringName group_changed = "group_changed"; HashMap groups_cache; bool updating_groups = false; AcceptDialog *message = nullptr; Tree *tree = nullptr; LineEdit *group_name = nullptr; LineEdit *group_description = nullptr; Button *add_button = nullptr; ConfirmationDialog *remove_dialog = nullptr; CheckBox *remove_check_box = nullptr; Label *remove_label = nullptr; ConfirmationDialog *rename_group_dialog = nullptr; LineEdit *rename_group = nullptr; CheckBox *rename_check_box = nullptr; EditorValidationPanel *rename_validation_panel = nullptr; void _show_remove_dialog(); void _show_rename_dialog(); String _check_new_group_name(const String &p_name); void _check_rename(); void _add_group(); void _add_group(const String &p_name, const String &p_description); void _modify_references(const StringName &p_name, const StringName &p_new_name, bool p_is_rename); void _confirm_rename(); void _confirm_delete(); void _text_submitted(const String &p_text); void _group_name_text_changed(const String &p_name); void _item_edited(); void _item_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button); protected: void _notification(int p_what); static void _bind_methods(); public: void show_message(const String &p_message); void remove_references(const StringName &p_name); void rename_references(const StringName &p_old_name, const StringName &p_new_name); bool remove_node_references(Node *p_node, const StringName &p_name); bool rename_node_references(Node *p_node, const StringName &p_old_name, const StringName &p_new_name); void update_groups(); void connect_filesystem_dock_signals(FileSystemDock *p_fs_dock); GroupSettingsEditor(); }; #endif // GROUP_SETTINGS_EDITOR_H