<?xml version="1.0" encoding="UTF-8" ?> <class name="Color" version="4.0"> <brief_description> Color in RGBA format using floats on the range of 0 to 1. </brief_description> <description> A color represented by red, green, blue, and alpha (RGBA) components. The alpha component is often used for transparency. Values are in floating-point and usually range from 0 to 1. Some properties (such as CanvasItem.modulate) may accept values greater than 1 (overbright or HDR colors). You can also create a color from standardized color names by using the string constructor or directly using the color constants defined here. The standardized color set is based on the [url=https://en.wikipedia.org/wiki/X11_color_names]X11 color names[/url]. If you want to supply values in a range of 0 to 255, you should use [method @GDScript.Color8]. [b]Note:[/b] In a boolean context, a Color will evaluate to [code]false[/code] if it's equal to [code]Color(0, 0, 0, 1)[/code] (opaque black). Otherwise, a Color will always evaluate to [code]true[/code]. [url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/color_constants.png]Color constants cheatsheet[/url] </description> <tutorials> <link title="2D GD Paint Demo">https://godotengine.org/asset-library/asset/517</link> <link title="Tween Demo">https://godotengine.org/asset-library/asset/146</link> <link title="GUI Drag And Drop Demo">https://godotengine.org/asset-library/asset/133</link> </tutorials> <constructors> <constructor name="Color"> <return type="Color" /> <description> Constructs a default-initialized [Color] with all components set to [code]0[/code]. </description> </constructor> <constructor name="Color"> <return type="Color" /> <argument index="0" name="from" type="Color" /> <argument index="1" name="alpha" type="float" /> <description> Constructs a [Color] from an existing color, but with a custom alpha value. [codeblocks] [gdscript] var red = Color(Color.red, 0.5) # 50% transparent red. [/gdscript] [csharp] var red = new Color(Colors.Red, 0.5f); // 50% transparent red. [/csharp] [/codeblocks] </description> </constructor> <constructor name="Color"> <return type="Color" /> <argument index="0" name="from" type="Color" /> <description> Constructs a [Color] as a copy of the given [Color]. </description> </constructor> <constructor name="Color"> <return type="Color" /> <argument index="0" name="code" type="String" /> <description> Constructs a [Color] either from an HTML color code or from a standardized color name. Supported color names are the same as the constants. </description> </constructor> <constructor name="Color"> <return type="Color" /> <argument index="0" name="code" type="String" /> <argument index="1" name="alpha" type="float" /> <description> Constructs a [Color] either from an HTML color code or from a standardized color name, with [code]alpha[/code] on the range of 0 to 1. Supported color names are the same as the constants. </description> </constructor> <constructor name="Color"> <return type="Color" /> <argument index="0" name="r" type="float" /> <argument index="1" name="g" type="float" /> <argument index="2" name="b" type="float" /> <description> Constructs a [Color] from RGB values, typically between 0 and 1. Alpha will be 1. [codeblocks] [gdscript] var color = Color(0.2, 1.0, 0.7) # Similar to `Color8(51, 255, 178, 255)` [/gdscript] [csharp] var color = new Color(0.2f, 1.0f, 0.7f); // Similar to `Color.Color8(51, 255, 178, 255)` [/csharp] [/codeblocks] </description> </constructor> <constructor name="Color"> <return type="Color" /> <argument index="0" name="r" type="float" /> <argument index="1" name="g" type="float" /> <argument index="2" name="b" type="float" /> <argument index="3" name="a" type="float" /> <description> Constructs a [Color] from RGBA values, typically between 0 and 1. [codeblocks] [gdscript] var color = Color(0.2, 1.0, 0.7, 0.8) # Similar to `Color8(51, 255, 178, 204)` [/gdscript] [csharp] var color = new Color(0.2f, 1.0f, 0.7f, 0.8f); // Similar to `Color.Color8(51, 255, 178, 255, 204)` [/csharp] [/codeblocks] </description> </constructor> </constructors> <methods> <method name="blend" qualifiers="const"> <return type="Color" /> <argument index="0" name="over" type="Color" /> <description> Returns a new color resulting from blending this color over another. If the color is opaque, the result is also opaque. The second color may have a range of alpha values. [codeblocks] [gdscript] var bg = Color(0.0, 1.0, 0.0, 0.5) # Green with alpha of 50% var fg = Color(1.0, 0.0, 0.0, 0.5) # Red with alpha of 50% var blended_color = bg.blend(fg) # Brown with alpha of 75% [/gdscript] [csharp] var bg = new Color(0.0f, 1.0f, 0.0f, 0.5f); // Green with alpha of 50% var fg = new Color(1.0f, 0.0f, 0.0f, 0.5f); // Red with alpha of 50% Color blendedColor = bg.Blend(fg); // Brown with alpha of 75% [/csharp] [/codeblocks] </description> </method> <method name="clamp" qualifiers="const"> <return type="Color" /> <argument index="0" name="min" type="Color" default="Color(0, 0, 0, 0)" /> <argument index="1" name="max" type="Color" default="Color(1, 1, 1, 1)" /> <description> Returns a new color with all components clamped between the components of [code]min[/code] and [code]max[/code], by running [method @GlobalScope.clamp] on each component. </description> </method> <method name="darkened" qualifiers="const"> <return type="Color" /> <argument index="0" name="amount" type="float" /> <description> Returns a new color resulting from making this color darker by the specified percentage (ratio from 0 to 1). [codeblocks] [gdscript] var green = Color(0.0, 1.0, 0.0) var darkgreen = green.darkened(0.2) # 20% darker than regular green [/gdscript] [csharp] var green = new Color(0.0f, 1.0f, 0.0f); Color darkgreen = green.Darkened(0.2f); // 20% darker than regular green [/csharp] [/codeblocks] </description> </method> <method name="find_named_color" qualifiers="static"> <return type="int" /> <argument index="0" name="name" type="String" /> <description> </description> </method> <method name="from_hsv" qualifiers="static"> <return type="Color" /> <argument index="0" name="h" type="float" /> <argument index="1" name="s" type="float" /> <argument index="2" name="v" type="float" /> <argument index="3" name="alpha" type="float" default="1.0" /> <description> Constructs a color from an [url=https://en.wikipedia.org/wiki/HSL_and_HSV]HSV profile[/url]. [code]h[/code] (hue), [code]s[/code] (saturation), and [code]v[/code] (value) are typically between 0 and 1. [codeblocks] [gdscript] var c = Color.from_hsv(0.58, 0.5, 0.79, 0.8) [/gdscript] [csharp] var c = Color.FromHsv(0.58f, 0.5f, 0.79f, 0.8f); [/csharp] [/codeblocks] </description> </method> <method name="from_rgbe9995" qualifiers="static"> <return type="Color" /> <argument index="0" name="rgbe" type="int" /> <description> </description> </method> <method name="from_string" qualifiers="static"> <return type="Color" /> <argument index="0" name="str" type="String" /> <argument index="1" name="default" type="Color" /> <description> </description> </method> <method name="get_named_color" qualifiers="static"> <return type="Color" /> <argument index="0" name="idx" type="int" /> <description> </description> </method> <method name="get_named_color_count" qualifiers="static"> <return type="int" /> <description> </description> </method> <method name="get_named_color_name" qualifiers="static"> <return type="String" /> <argument index="0" name="idx" type="int" /> <description> </description> </method> <method name="hex" qualifiers="static"> <return type="Color" /> <argument index="0" name="hex" type="int" /> <description> </description> </method> <method name="hex64" qualifiers="static"> <return type="Color" /> <argument index="0" name="hex" type="int" /> <description> </description> </method> <method name="html" qualifiers="static"> <return type="Color" /> <argument index="0" name="rgba" type="String" /> <description> </description> </method> <method name="html_is_valid" qualifiers="static"> <return type="bool" /> <argument index="0" name="color" type="String" /> <description> </description> </method> <method name="inverted" qualifiers="const"> <return type="Color" /> <description> Returns the inverted color [code](1 - r, 1 - g, 1 - b, a)[/code]. [codeblocks] [gdscript] var color = Color(0.3, 0.4, 0.9) var inverted_color = color.inverted() # Equivalent to `Color(0.7, 0.6, 0.1)` [/gdscript] [csharp] var color = new Color(0.3f, 0.4f, 0.9f); Color invertedColor = color.Inverted(); // Equivalent to `new Color(0.7f, 0.6f, 0.1f)` [/csharp] [/codeblocks] </description> </method> <method name="is_equal_approx" qualifiers="const"> <return type="bool" /> <argument index="0" name="to" type="Color" /> <description> Returns [code]true[/code] if this color and [code]color[/code] are approximately equal, by running [method @GlobalScope.is_equal_approx] on each component. </description> </method> <method name="lerp" qualifiers="const"> <return type="Color" /> <argument index="0" name="to" type="Color" /> <argument index="1" name="weight" type="float" /> <description> Returns the linear interpolation with another color. The interpolation factor [code]weight[/code] is between 0 and 1. [codeblocks] [gdscript] var c1 = Color(1.0, 0.0, 0.0) var c2 = Color(0.0, 1.0, 0.0) var lerp_color = c1.lerp(c2, 0.5) # Equivalent to `Color(0.5, 0.5, 0.0)` [/gdscript] [csharp] var c1 = new Color(1.0f, 0.0f, 0.0f); var c2 = new Color(0.0f, 1.0f, 0.0f); Color lerpColor = c1.Lerp(c2, 0.5f); // Equivalent to `new Color(0.5f, 0.5f, 0.0f)` [/csharp] [/codeblocks] </description> </method> <method name="lightened" qualifiers="const"> <return type="Color" /> <argument index="0" name="amount" type="float" /> <description> Returns a new color resulting from making this color lighter by the specified percentage (ratio from 0 to 1). [codeblocks] [gdscript] var green = Color(0.0, 1.0, 0.0) var lightgreen = green.lightened(0.2) # 20% lighter than regular green [/gdscript] [csharp] var green = new Color(0.0f, 1.0f, 0.0f); Color lightgreen = green.Lightened(0.2f); // 20% lighter than regular green [/csharp] [/codeblocks] </description> </method> <method name="to_abgr32" qualifiers="const"> <return type="int" /> <description> Returns the color converted to a 32-bit integer in ABGR format (each byte represents a color channel). ABGR is the reversed version of the default format. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) print(color.to_abgr32()) # Prints 4281565439 [/gdscript] [csharp] var color = new Color(1.0f, 0.5f, 0.2f); GD.Print(color.ToAbgr32()); // Prints 4281565439 [/csharp] [/codeblocks] </description> </method> <method name="to_abgr64" qualifiers="const"> <return type="int" /> <description> Returns the color converted to a 64-bit integer in ABGR format (each word represents a color channel). ABGR is the reversed version of the default format. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) print(color.to_abgr64()) # Prints -225178692812801 [/gdscript] [csharp] var color = new Color(1.0f, 0.5f, 0.2f); GD.Print(color.ToAbgr64()); // Prints -225178692812801 [/csharp] [/codeblocks] </description> </method> <method name="to_argb32" qualifiers="const"> <return type="int" /> <description> Returns the color converted to a 32-bit integer in ARGB format (each byte represents a color channel). ARGB is more compatible with DirectX. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) print(color.to_argb32()) # Prints 4294934323 [/gdscript] [csharp] var color = new Color(1.0f, 0.5f, 0.2f); GD.Print(color.ToArgb32()); // Prints 4294934323 [/csharp] [/codeblocks] </description> </method> <method name="to_argb64" qualifiers="const"> <return type="int" /> <description> Returns the color converted to a 64-bit integer in ARGB format (each word represents a color channel). ARGB is more compatible with DirectX. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) print(color.to_argb64()) # Prints -2147470541 [/gdscript] [csharp] var color = new Color(1.0f, 0.5f, 0.2f); GD.Print(color.ToArgb64()); // Prints -2147470541 [/csharp] [/codeblocks] </description> </method> <method name="to_html" qualifiers="const"> <return type="String" /> <argument index="0" name="with_alpha" type="bool" default="true" /> <description> Returns the color converted to an HTML hexadecimal color string in RGBA format (ex: [code]ff34f822[/code]). Setting [code]with_alpha[/code] to [code]false[/code] excludes alpha from the hexadecimal string (and uses RGB instead of RGBA format). [codeblocks] [gdscript] var color = Color(1, 1, 1, 0.5) var with_alpha = color.to_html() # Returns "ffffff7f" var without_alpha = color.to_html(false) # Returns "ffffff" [/gdscript] [csharp] var color = new Color(1, 1, 1, 0.5f); String withAlpha = color.ToHtml(); // Returns "ffffff7f" String withoutAlpha = color.ToHtml(false); // Returns "ffffff" [/csharp] [/codeblocks] </description> </method> <method name="to_rgba32" qualifiers="const"> <return type="int" /> <description> Returns the color converted to a 32-bit integer in RGBA format (each byte represents a color channel). RGBA is Godot's default format. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) print(color.to_rgba32()) # Prints 4286526463 [/gdscript] [csharp] var color = new Color(1, 0.5f, 0.2f); GD.Print(color.ToRgba32()); // Prints 4286526463 [/csharp] [/codeblocks] </description> </method> <method name="to_rgba64" qualifiers="const"> <return type="int" /> <description> Returns the color converted to a 64-bit integer in RGBA format (each word represents a color channel). RGBA is Godot's default format. [codeblocks] [gdscript] var color = Color(1, 0.5, 0.2) print(color.to_rgba64()) # Prints -140736629309441 [/gdscript] [csharp] var color = new Color(1, 0.5f, 0.2f); GD.Print(color.ToRgba64()); // Prints -140736629309441 [/csharp] [/codeblocks] </description> </method> </methods> <members> <member name="a" type="float" setter="" getter="" default="1.0"> The color's alpha (transparency) component, typically on the range of 0 to 1. </member> <member name="a8" type="int" setter="" getter="" default="255"> Wrapper for [member a] that uses the range 0 to 255 instead of 0 to 1. </member> <member name="b" type="float" setter="" getter="" default="0.0"> The color's blue component, typically on the range of 0 to 1. </member> <member name="b8" type="int" setter="" getter="" default="0"> Wrapper for [member b] that uses the range 0 to 255 instead of 0 to 1. </member> <member name="g" type="float" setter="" getter="" default="0.0"> The color's green component, typically on the range of 0 to 1. </member> <member name="g8" type="int" setter="" getter="" default="0"> Wrapper for [member g] that uses the range 0 to 255 instead of 0 to 1. </member> <member name="h" type="float" setter="" getter="" default="0.0"> The HSV hue of this color, on the range 0 to 1. </member> <member name="r" type="float" setter="" getter="" default="0.0"> The color's red component, typically on the range of 0 to 1. </member> <member name="r8" type="int" setter="" getter="" default="0"> Wrapper for [member r] that uses the range 0 to 255 instead of 0 to 1. </member> <member name="s" type="float" setter="" getter="" default="0.0"> The HSV saturation of this color, on the range 0 to 1. </member> <member name="v" type="float" setter="" getter="" default="0.0"> The HSV value (brightness) of this color, on the range 0 to 1. </member> </members> <constants> <constant name="ALICE_BLUE" value="Color(0.94, 0.97, 1, 1)"> Alice blue color. </constant> <constant name="ANTIQUE_WHITE" value="Color(0.98, 0.92, 0.84, 1)"> Antique white color. </constant> <constant name="AQUA" value="Color(0, 1, 1, 1)"> Aqua color. </constant> <constant name="AQUAMARINE" value="Color(0.5, 1, 0.83, 1)"> Aquamarine color. </constant> <constant name="AZURE" value="Color(0.94, 1, 1, 1)"> Azure color. </constant> <constant name="BEIGE" value="Color(0.96, 0.96, 0.86, 1)"> Beige color. </constant> <constant name="BISQUE" value="Color(1, 0.89, 0.77, 1)"> Bisque color. </constant> <constant name="BLACK" value="Color(0, 0, 0, 1)"> Black color. </constant> <constant name="BLANCHED_ALMOND" value="Color(1, 0.92, 0.8, 1)"> Blanched almond color. </constant> <constant name="BLUE" value="Color(0, 0, 1, 1)"> Blue color. </constant> <constant name="BLUE_VIOLET" value="Color(0.54, 0.17, 0.89, 1)"> Blue violet color. </constant> <constant name="BROWN" value="Color(0.65, 0.16, 0.16, 1)"> Brown color. </constant> <constant name="BURLYWOOD" value="Color(0.87, 0.72, 0.53, 1)"> Burlywood color. </constant> <constant name="CADET_BLUE" value="Color(0.37, 0.62, 0.63, 1)"> Cadet blue color. </constant> <constant name="CHARTREUSE" value="Color(0.5, 1, 0, 1)"> Chartreuse color. </constant> <constant name="CHOCOLATE" value="Color(0.82, 0.41, 0.12, 1)"> Chocolate color. </constant> <constant name="CORAL" value="Color(1, 0.5, 0.31, 1)"> Coral color. </constant> <constant name="CORNFLOWER_BLUE" value="Color(0.39, 0.58, 0.93, 1)"> Cornflower blue color. </constant> <constant name="CORNSILK" value="Color(1, 0.97, 0.86, 1)"> Cornsilk color. </constant> <constant name="CRIMSON" value="Color(0.86, 0.08, 0.24, 1)"> Crimson color. </constant> <constant name="CYAN" value="Color(0, 1, 1, 1)"> Cyan color. </constant> <constant name="DARK_BLUE" value="Color(0, 0, 0.55, 1)"> Dark blue color. </constant> <constant name="DARK_CYAN" value="Color(0, 0.55, 0.55, 1)"> Dark cyan color. </constant> <constant name="DARK_GOLDENROD" value="Color(0.72, 0.53, 0.04, 1)"> Dark goldenrod color. </constant> <constant name="DARK_GRAY" value="Color(0.66, 0.66, 0.66, 1)"> Dark gray color. </constant> <constant name="DARK_GREEN" value="Color(0, 0.39, 0, 1)"> Dark green color. </constant> <constant name="DARK_KHAKI" value="Color(0.74, 0.72, 0.42, 1)"> Dark khaki color. </constant> <constant name="DARK_MAGENTA" value="Color(0.55, 0, 0.55, 1)"> Dark magenta color. </constant> <constant name="DARK_OLIVE_GREEN" value="Color(0.33, 0.42, 0.18, 1)"> Dark olive green color. </constant> <constant name="DARK_ORANGE" value="Color(1, 0.55, 0, 1)"> Dark orange color. </constant> <constant name="DARK_ORCHID" value="Color(0.6, 0.2, 0.8, 1)"> Dark orchid color. </constant> <constant name="DARK_RED" value="Color(0.55, 0, 0, 1)"> Dark red color. </constant> <constant name="DARK_SALMON" value="Color(0.91, 0.59, 0.48, 1)"> Dark salmon color. </constant> <constant name="DARK_SEA_GREEN" value="Color(0.56, 0.74, 0.56, 1)"> Dark sea green color. </constant> <constant name="DARK_SLATE_BLUE" value="Color(0.28, 0.24, 0.55, 1)"> Dark slate blue color. </constant> <constant name="DARK_SLATE_GRAY" value="Color(0.18, 0.31, 0.31, 1)"> Dark slate gray color. </constant> <constant name="DARK_TURQUOISE" value="Color(0, 0.81, 0.82, 1)"> Dark turquoise color. </constant> <constant name="DARK_VIOLET" value="Color(0.58, 0, 0.83, 1)"> Dark violet color. </constant> <constant name="DEEP_PINK" value="Color(1, 0.08, 0.58, 1)"> Deep pink color. </constant> <constant name="DEEP_SKY_BLUE" value="Color(0, 0.75, 1, 1)"> Deep sky blue color. </constant> <constant name="DIM_GRAY" value="Color(0.41, 0.41, 0.41, 1)"> Dim gray color. </constant> <constant name="DODGER_BLUE" value="Color(0.12, 0.56, 1, 1)"> Dodger blue color. </constant> <constant name="FIREBRICK" value="Color(0.7, 0.13, 0.13, 1)"> Firebrick color. </constant> <constant name="FLORAL_WHITE" value="Color(1, 0.98, 0.94, 1)"> Floral white color. </constant> <constant name="FOREST_GREEN" value="Color(0.13, 0.55, 0.13, 1)"> Forest green color. </constant> <constant name="FUCHSIA" value="Color(1, 0, 1, 1)"> Fuchsia color. </constant> <constant name="GAINSBORO" value="Color(0.86, 0.86, 0.86, 1)"> Gainsboro color. </constant> <constant name="GHOST_WHITE" value="Color(0.97, 0.97, 1, 1)"> Ghost white color. </constant> <constant name="GOLD" value="Color(1, 0.84, 0, 1)"> Gold color. </constant> <constant name="GOLDENROD" value="Color(0.85, 0.65, 0.13, 1)"> Goldenrod color. </constant> <constant name="GRAY" value="Color(0.75, 0.75, 0.75, 1)"> Gray color. </constant> <constant name="GREEN" value="Color(0, 1, 0, 1)"> Green color. </constant> <constant name="GREEN_YELLOW" value="Color(0.68, 1, 0.18, 1)"> Green yellow color. </constant> <constant name="HONEYDEW" value="Color(0.94, 1, 0.94, 1)"> Honeydew color. </constant> <constant name="HOT_PINK" value="Color(1, 0.41, 0.71, 1)"> Hot pink color. </constant> <constant name="INDIAN_RED" value="Color(0.8, 0.36, 0.36, 1)"> Indian red color. </constant> <constant name="INDIGO" value="Color(0.29, 0, 0.51, 1)"> Indigo color. </constant> <constant name="IVORY" value="Color(1, 1, 0.94, 1)"> Ivory color. </constant> <constant name="KHAKI" value="Color(0.94, 0.9, 0.55, 1)"> Khaki color. </constant> <constant name="LAVENDER" value="Color(0.9, 0.9, 0.98, 1)"> Lavender color. </constant> <constant name="LAVENDER_BLUSH" value="Color(1, 0.94, 0.96, 1)"> Lavender blush color. </constant> <constant name="LAWN_GREEN" value="Color(0.49, 0.99, 0, 1)"> Lawn green color. </constant> <constant name="LEMON_CHIFFON" value="Color(1, 0.98, 0.8, 1)"> Lemon chiffon color. </constant> <constant name="LIGHT_BLUE" value="Color(0.68, 0.85, 0.9, 1)"> Light blue color. </constant> <constant name="LIGHT_CORAL" value="Color(0.94, 0.5, 0.5, 1)"> Light coral color. </constant> <constant name="LIGHT_CYAN" value="Color(0.88, 1, 1, 1)"> Light cyan color. </constant> <constant name="LIGHT_GOLDENROD" value="Color(0.98, 0.98, 0.82, 1)"> Light goldenrod color. </constant> <constant name="LIGHT_GRAY" value="Color(0.83, 0.83, 0.83, 1)"> Light gray color. </constant> <constant name="LIGHT_GREEN" value="Color(0.56, 0.93, 0.56, 1)"> Light green color. </constant> <constant name="LIGHT_PINK" value="Color(1, 0.71, 0.76, 1)"> Light pink color. </constant> <constant name="LIGHT_SALMON" value="Color(1, 0.63, 0.48, 1)"> Light salmon color. </constant> <constant name="LIGHT_SEA_GREEN" value="Color(0.13, 0.7, 0.67, 1)"> Light sea green color. </constant> <constant name="LIGHT_SKY_BLUE" value="Color(0.53, 0.81, 0.98, 1)"> Light sky blue color. </constant> <constant name="LIGHT_SLATE_GRAY" value="Color(0.47, 0.53, 0.6, 1)"> Light slate gray color. </constant> <constant name="LIGHT_STEEL_BLUE" value="Color(0.69, 0.77, 0.87, 1)"> Light steel blue color. </constant> <constant name="LIGHT_YELLOW" value="Color(1, 1, 0.88, 1)"> Light yellow color. </constant> <constant name="LIME" value="Color(0, 1, 0, 1)"> Lime color. </constant> <constant name="LIME_GREEN" value="Color(0.2, 0.8, 0.2, 1)"> Lime green color. </constant> <constant name="LINEN" value="Color(0.98, 0.94, 0.9, 1)"> Linen color. </constant> <constant name="MAGENTA" value="Color(1, 0, 1, 1)"> Magenta color. </constant> <constant name="MAROON" value="Color(0.69, 0.19, 0.38, 1)"> Maroon color. </constant> <constant name="MEDIUM_AQUAMARINE" value="Color(0.4, 0.8, 0.67, 1)"> Medium aquamarine color. </constant> <constant name="MEDIUM_BLUE" value="Color(0, 0, 0.8, 1)"> Medium blue color. </constant> <constant name="MEDIUM_ORCHID" value="Color(0.73, 0.33, 0.83, 1)"> Medium orchid color. </constant> <constant name="MEDIUM_PURPLE" value="Color(0.58, 0.44, 0.86, 1)"> Medium purple color. </constant> <constant name="MEDIUM_SEA_GREEN" value="Color(0.24, 0.7, 0.44, 1)"> Medium sea green color. </constant> <constant name="MEDIUM_SLATE_BLUE" value="Color(0.48, 0.41, 0.93, 1)"> Medium slate blue color. </constant> <constant name="MEDIUM_SPRING_GREEN" value="Color(0, 0.98, 0.6, 1)"> Medium spring green color. </constant> <constant name="MEDIUM_TURQUOISE" value="Color(0.28, 0.82, 0.8, 1)"> Medium turquoise color. </constant> <constant name="MEDIUM_VIOLET_RED" value="Color(0.78, 0.08, 0.52, 1)"> Medium violet red color. </constant> <constant name="MIDNIGHT_BLUE" value="Color(0.1, 0.1, 0.44, 1)"> Midnight blue color. </constant> <constant name="MINT_CREAM" value="Color(0.96, 1, 0.98, 1)"> Mint cream color. </constant> <constant name="MISTY_ROSE" value="Color(1, 0.89, 0.88, 1)"> Misty rose color. </constant> <constant name="MOCCASIN" value="Color(1, 0.89, 0.71, 1)"> Moccasin color. </constant> <constant name="NAVAJO_WHITE" value="Color(1, 0.87, 0.68, 1)"> Navajo white color. </constant> <constant name="NAVY_BLUE" value="Color(0, 0, 0.5, 1)"> Navy blue color. </constant> <constant name="OLD_LACE" value="Color(0.99, 0.96, 0.9, 1)"> Old lace color. </constant> <constant name="OLIVE" value="Color(0.5, 0.5, 0, 1)"> Olive color. </constant> <constant name="OLIVE_DRAB" value="Color(0.42, 0.56, 0.14, 1)"> Olive drab color. </constant> <constant name="ORANGE" value="Color(1, 0.65, 0, 1)"> Orange color. </constant> <constant name="ORANGE_RED" value="Color(1, 0.27, 0, 1)"> Orange red color. </constant> <constant name="ORCHID" value="Color(0.85, 0.44, 0.84, 1)"> Orchid color. </constant> <constant name="PALE_GOLDENROD" value="Color(0.93, 0.91, 0.67, 1)"> Pale goldenrod color. </constant> <constant name="PALE_GREEN" value="Color(0.6, 0.98, 0.6, 1)"> Pale green color. </constant> <constant name="PALE_TURQUOISE" value="Color(0.69, 0.93, 0.93, 1)"> Pale turquoise color. </constant> <constant name="PALE_VIOLET_RED" value="Color(0.86, 0.44, 0.58, 1)"> Pale violet red color. </constant> <constant name="PAPAYA_WHIP" value="Color(1, 0.94, 0.84, 1)"> Papaya whip color. </constant> <constant name="PEACH_PUFF" value="Color(1, 0.85, 0.73, 1)"> Peach puff color. </constant> <constant name="PERU" value="Color(0.8, 0.52, 0.25, 1)"> Peru color. </constant> <constant name="PINK" value="Color(1, 0.75, 0.8, 1)"> Pink color. </constant> <constant name="PLUM" value="Color(0.87, 0.63, 0.87, 1)"> Plum color. </constant> <constant name="POWDER_BLUE" value="Color(0.69, 0.88, 0.9, 1)"> Powder blue color. </constant> <constant name="PURPLE" value="Color(0.63, 0.13, 0.94, 1)"> Purple color. </constant> <constant name="REBECCA_PURPLE" value="Color(0.4, 0.2, 0.6, 1)"> Rebecca purple color. </constant> <constant name="RED" value="Color(1, 0, 0, 1)"> Red color. </constant> <constant name="ROSY_BROWN" value="Color(0.74, 0.56, 0.56, 1)"> Rosy brown color. </constant> <constant name="ROYAL_BLUE" value="Color(0.25, 0.41, 0.88, 1)"> Royal blue color. </constant> <constant name="SADDLE_BROWN" value="Color(0.55, 0.27, 0.07, 1)"> Saddle brown color. </constant> <constant name="SALMON" value="Color(0.98, 0.5, 0.45, 1)"> Salmon color. </constant> <constant name="SANDY_BROWN" value="Color(0.96, 0.64, 0.38, 1)"> Sandy brown color. </constant> <constant name="SEA_GREEN" value="Color(0.18, 0.55, 0.34, 1)"> Sea green color. </constant> <constant name="SEASHELL" value="Color(1, 0.96, 0.93, 1)"> Seashell color. </constant> <constant name="SIENNA" value="Color(0.63, 0.32, 0.18, 1)"> Sienna color. </constant> <constant name="SILVER" value="Color(0.75, 0.75, 0.75, 1)"> Silver color. </constant> <constant name="SKY_BLUE" value="Color(0.53, 0.81, 0.92, 1)"> Sky blue color. </constant> <constant name="SLATE_BLUE" value="Color(0.42, 0.35, 0.8, 1)"> Slate blue color. </constant> <constant name="SLATE_GRAY" value="Color(0.44, 0.5, 0.56, 1)"> Slate gray color. </constant> <constant name="SNOW" value="Color(1, 0.98, 0.98, 1)"> Snow color. </constant> <constant name="SPRING_GREEN" value="Color(0, 1, 0.5, 1)"> Spring green color. </constant> <constant name="STEEL_BLUE" value="Color(0.27, 0.51, 0.71, 1)"> Steel blue color. </constant> <constant name="TAN" value="Color(0.82, 0.71, 0.55, 1)"> Tan color. </constant> <constant name="TEAL" value="Color(0, 0.5, 0.5, 1)"> Teal color. </constant> <constant name="THISTLE" value="Color(0.85, 0.75, 0.85, 1)"> Thistle color. </constant> <constant name="TOMATO" value="Color(1, 0.39, 0.28, 1)"> Tomato color. </constant> <constant name="TRANSPARENT" value="Color(1, 1, 1, 0)"> Transparent color (white with zero alpha). </constant> <constant name="TURQUOISE" value="Color(0.25, 0.88, 0.82, 1)"> Turquoise color. </constant> <constant name="VIOLET" value="Color(0.93, 0.51, 0.93, 1)"> Violet color. </constant> <constant name="WEB_GRAY" value="Color(0.5, 0.5, 0.5, 1)"> Web gray color. </constant> <constant name="WEB_GREEN" value="Color(0, 0.5, 0, 1)"> Web green color. </constant> <constant name="WEB_MAROON" value="Color(0.5, 0, 0, 1)"> Web maroon color. </constant> <constant name="WEB_PURPLE" value="Color(0.5, 0, 0.5, 1)"> Web purple color. </constant> <constant name="WHEAT" value="Color(0.96, 0.87, 0.7, 1)"> Wheat color. </constant> <constant name="WHITE" value="Color(1, 1, 1, 1)"> White color. </constant> <constant name="WHITE_SMOKE" value="Color(0.96, 0.96, 0.96, 1)"> White smoke color. </constant> <constant name="YELLOW" value="Color(1, 1, 0, 1)"> Yellow color. </constant> <constant name="YELLOW_GREEN" value="Color(0.6, 0.8, 0.2, 1)"> Yellow green color. </constant> </constants> <operators> <operator name="operator !="> <return type="bool" /> <description> </description> </operator> <operator name="operator !="> <return type="bool" /> <argument index="0" name="right" type="Color" /> <description> </description> </operator> <operator name="operator *"> <return type="Color" /> <argument index="0" name="right" type="Color" /> <description> </description> </operator> <operator name="operator *"> <return type="Color" /> <argument index="0" name="right" type="float" /> <description> </description> </operator> <operator name="operator *"> <return type="Color" /> <argument index="0" name="right" type="int" /> <description> </description> </operator> <operator name="operator +"> <return type="Color" /> <argument index="0" name="right" type="Color" /> <description> </description> </operator> <operator name="operator -"> <return type="Color" /> <argument index="0" name="right" type="Color" /> <description> </description> </operator> <operator name="operator /"> <return type="Color" /> <argument index="0" name="right" type="Color" /> <description> </description> </operator> <operator name="operator /"> <return type="Color" /> <argument index="0" name="right" type="float" /> <description> </description> </operator> <operator name="operator /"> <return type="Color" /> <argument index="0" name="right" type="int" /> <description> </description> </operator> <operator name="operator =="> <return type="bool" /> <description> </description> </operator> <operator name="operator =="> <return type="bool" /> <argument index="0" name="right" type="Color" /> <description> </description> </operator> <operator name="operator []"> <return type="float" /> <argument index="0" name="index" type="int" /> <description> </description> </operator> <operator name="operator unary+"> <return type="Color" /> <description> </description> </operator> <operator name="operator unary-"> <return type="Color" /> <description> </description> </operator> </operators> </class>