/**************************************************************************/ /* test_resource.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef TEST_RESOURCE_H #define TEST_RESOURCE_H #include "core/io/resource.h" #include "core/io/resource_loader.h" #include "core/io/resource_saver.h" #include "core/os/os.h" #include "thirdparty/doctest/doctest.h" namespace TestResource { TEST_CASE("[Resource] Duplication") { Ref resource = memnew(Resource); resource->set_name("Hello world"); Ref child_resource = memnew(Resource); child_resource->set_name("I'm a child resource"); resource->set_meta("other_resource", child_resource); Ref resource_dupe = resource->duplicate(); const Ref &resource_dupe_reference = resource_dupe; resource_dupe->set_name("Changed name"); child_resource->set_name("My name was changed too"); CHECK_MESSAGE( resource_dupe->get_name() == "Changed name", "Duplicated resource should have the new name."); CHECK_MESSAGE( resource_dupe_reference->get_name() == "Changed name", "Reference to the duplicated resource should have the new name."); CHECK_MESSAGE( resource->get_name() == "Hello world", "Original resource name should not be affected after editing the duplicate's name."); CHECK_MESSAGE( Ref(resource_dupe->get_meta("other_resource"))->get_name() == "My name was changed too", "Duplicated resource should share its child resource with the original."); } TEST_CASE("[Resource] Saving and loading") { Ref resource = memnew(Resource); resource->set_name("Hello world"); resource->set_meta("ExampleMetadata", Vector2i(40, 80)); resource->set_meta("string", "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks"); Ref child_resource = memnew(Resource); child_resource->set_name("I'm a child resource"); resource->set_meta("other_resource", child_resource); const String save_path_binary = OS::get_singleton()->get_cache_path().path_join("resource.res"); const String save_path_text = OS::get_singleton()->get_cache_path().path_join("resource.tres"); ResourceSaver::save(resource, save_path_binary); ResourceSaver::save(resource, save_path_text); const Ref &loaded_resource_binary = ResourceLoader::load(save_path_binary); CHECK_MESSAGE( loaded_resource_binary->get_name() == "Hello world", "The loaded resource name should be equal to the expected value."); CHECK_MESSAGE( loaded_resource_binary->get_meta("ExampleMetadata") == Vector2i(40, 80), "The loaded resource metadata should be equal to the expected value."); CHECK_MESSAGE( loaded_resource_binary->get_meta("string") == "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks", "The loaded resource metadata should be equal to the expected value."); const Ref &loaded_child_resource_binary = loaded_resource_binary->get_meta("other_resource"); CHECK_MESSAGE( loaded_child_resource_binary->get_name() == "I'm a child resource", "The loaded child resource name should be equal to the expected value."); const Ref &loaded_resource_text = ResourceLoader::load(save_path_text); CHECK_MESSAGE( loaded_resource_text->get_name() == "Hello world", "The loaded resource name should be equal to the expected value."); CHECK_MESSAGE( loaded_resource_text->get_meta("ExampleMetadata") == Vector2i(40, 80), "The loaded resource metadata should be equal to the expected value."); CHECK_MESSAGE( loaded_resource_text->get_meta("string") == "The\nstring\nwith\nunnecessary\nline\n\t\\\nbreaks", "The loaded resource metadata should be equal to the expected value."); const Ref &loaded_child_resource_text = loaded_resource_text->get_meta("other_resource"); CHECK_MESSAGE( loaded_child_resource_text->get_name() == "I'm a child resource", "The loaded child resource name should be equal to the expected value."); } TEST_CASE("[Resource] Breaking circular references on save") { Ref resource_a = memnew(Resource); resource_a->set_name("A"); Ref resource_b = memnew(Resource); resource_b->set_name("B"); Ref resource_c = memnew(Resource); resource_c->set_name("C"); resource_a->set_meta("next", resource_b); resource_b->set_meta("next", resource_c); resource_c->set_meta("next", resource_b); const String save_path_binary = OS::get_singleton()->get_cache_path().path_join("resource.res"); const String save_path_text = OS::get_singleton()->get_cache_path().path_join("resource.tres"); ResourceSaver::save(resource_a, save_path_binary); ResourceSaver::save(resource_a, save_path_text); const Ref &loaded_resource_a_binary = ResourceLoader::load(save_path_binary); CHECK_MESSAGE( loaded_resource_a_binary->get_name() == "A", "The loaded resource name should be equal to the expected value."); const Ref &loaded_resource_b_binary = loaded_resource_a_binary->get_meta("next"); CHECK_MESSAGE( loaded_resource_b_binary->get_name() == "B", "The loaded child resource name should be equal to the expected value."); const Ref &loaded_resource_c_binary = loaded_resource_b_binary->get_meta("next"); CHECK_MESSAGE( loaded_resource_c_binary->get_name() == "C", "The loaded child resource name should be equal to the expected value."); CHECK_MESSAGE( !loaded_resource_c_binary->has_meta("next"), "The loaded child resource circular reference should be NULL."); const Ref &loaded_resource_a_text = ResourceLoader::load(save_path_text); CHECK_MESSAGE( loaded_resource_a_text->get_name() == "A", "The loaded resource name should be equal to the expected value."); const Ref &loaded_resource_b_text = loaded_resource_a_text->get_meta("next"); CHECK_MESSAGE( loaded_resource_b_text->get_name() == "B", "The loaded child resource name should be equal to the expected value."); const Ref &loaded_resource_c_text = loaded_resource_b_text->get_meta("next"); CHECK_MESSAGE( loaded_resource_c_text->get_name() == "C", "The loaded child resource name should be equal to the expected value."); CHECK_MESSAGE( !loaded_resource_c_text->has_meta("next"), "The loaded child resource circular reference should be NULL."); // Break circular reference to avoid memory leak resource_c->remove_meta("next"); } } // namespace TestResource #endif // TEST_RESOURCE_H