namespace Godot.SourceGenerators.Sample { public partial class MixedReadonlyWriteOnly : GodotObject { public readonly string readonly_field = "foo"; public string readonly_auto_property { get; } = "foo"; public string readonly_property { get => "foo"; } public string initonly_auto_property { get; init; } bool writeonly_backing_field = false; public bool writeonly_property { set => writeonly_backing_field = value; } } }