<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeBlendSpace2D" inherits="AnimationRootNode" category="Core" version="3.1">
	<brief_description>
	</brief_description>
	<description>
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="add_blend_point">
			<return type="void">
			</return>
			<argument index="0" name="node" type="AnimationRootNode">
			</argument>
			<argument index="1" name="pos" type="Vector2">
			</argument>
			<argument index="2" name="at_index" type="int" default="-1">
			</argument>
			<description>
			</description>
		</method>
		<method name="add_triangle">
			<return type="void">
			</return>
			<argument index="0" name="x" type="int">
			</argument>
			<argument index="1" name="y" type="int">
			</argument>
			<argument index="2" name="z" type="int">
			</argument>
			<argument index="3" name="at_index" type="int" default="-1">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_blend_point_count" qualifiers="const">
			<return type="int">
			</return>
			<description>
			</description>
		</method>
		<method name="get_blend_point_node" qualifiers="const">
			<return type="AnimationRootNode">
			</return>
			<argument index="0" name="point" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_blend_point_position" qualifiers="const">
			<return type="Vector2">
			</return>
			<argument index="0" name="point" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="get_triangle_count" qualifiers="const">
			<return type="int">
			</return>
			<description>
			</description>
		</method>
		<method name="get_triangle_point">
			<return type="int">
			</return>
			<argument index="0" name="triangle" type="int">
			</argument>
			<argument index="1" name="point" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="remove_blend_point">
			<return type="void">
			</return>
			<argument index="0" name="point" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="remove_triangle">
			<return type="void">
			</return>
			<argument index="0" name="triangle" type="int">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_blend_point_node">
			<return type="void">
			</return>
			<argument index="0" name="point" type="int">
			</argument>
			<argument index="1" name="node" type="AnimationRootNode">
			</argument>
			<description>
			</description>
		</method>
		<method name="set_blend_point_position">
			<return type="void">
			</return>
			<argument index="0" name="point" type="int">
			</argument>
			<argument index="1" name="pos" type="Vector2">
			</argument>
			<description>
			</description>
		</method>
	</methods>
	<members>
		<member name="auto_triangles" type="bool" setter="set_auto_triangles" getter="get_auto_triangles">
		</member>
		<member name="blend_mode" type="int" setter="set_blend_mode" getter="get_blend_mode" enum="AnimationNodeBlendSpace2D.BlendMode">
		</member>
		<member name="max_space" type="Vector2" setter="set_max_space" getter="get_max_space">
		</member>
		<member name="min_space" type="Vector2" setter="set_min_space" getter="get_min_space">
		</member>
		<member name="snap" type="Vector2" setter="set_snap" getter="get_snap">
		</member>
		<member name="x_label" type="String" setter="set_x_label" getter="get_x_label">
		</member>
		<member name="y_label" type="String" setter="set_y_label" getter="get_y_label">
		</member>
	</members>
	<signals>
		<signal name="triangles_updated">
			<description>
			</description>
		</signal>
	</signals>
	<constants>
		<constant name="BLEND_MODE_INTERPOLATED" value="0" enum="BlendMode">
		</constant>
		<constant name="BLEND_MODE_DISCRETE" value="1" enum="BlendMode">
			Useful for frame-by-frame 2D animations.
		</constant>
		<constant name="BLEND_MODE_DISCRETE_CARRY" value="2" enum="BlendMode">
			Keep the current play position when switching between discrete animations.
		</constant>
	</constants>
</class>