<?xml version="1.0" encoding="UTF-8" ?> <class name="EditorSpinSlider" inherits="Range" version="3.4"> <brief_description> Godot editor's control for editing numeric values. </brief_description> <description> This [Control] node is used in the editor's Inspector dock to allow editing of numeric values. Can be used with [EditorInspectorPlugin] to recreate the same behavior. </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="flat" type="bool" setter="set_flat" getter="is_flat" default="false"> </member> <member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" override="true" enum="Control.FocusMode" default="2" /> <member name="label" type="String" setter="set_label" getter="get_label" default=""""> </member> <member name="read_only" type="bool" setter="set_read_only" getter="is_read_only" default="false"> </member> </members> <constants> </constants> </class>