/*************************************************************************/ /* api.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "api.h" #include "core/engine.h" #include "javascript_singleton.h" #include "javascript_tools_editor_plugin.h" static JavaScript *javascript_eval; void register_javascript_api() { JavaScriptToolsEditorPlugin::initialize(); ClassDB::register_virtual_class(); ClassDB::register_virtual_class(); javascript_eval = memnew(JavaScript); Engine::get_singleton()->add_singleton(Engine::Singleton("JavaScript", javascript_eval)); } void unregister_javascript_api() { memdelete(javascript_eval); } JavaScript *JavaScript::singleton = nullptr; JavaScript *JavaScript::get_singleton() { return singleton; } JavaScript::JavaScript() { ERR_FAIL_COND_MSG(singleton != nullptr, "JavaScript singleton already exist."); singleton = this; } JavaScript::~JavaScript() {} void JavaScript::_bind_methods() { ClassDB::bind_method(D_METHOD("eval", "code", "use_global_execution_context"), &JavaScript::eval, DEFVAL(false)); ClassDB::bind_method(D_METHOD("get_interface", "interface"), &JavaScript::get_interface); ClassDB::bind_method(D_METHOD("create_callback", "object", "method"), &JavaScript::create_callback); { MethodInfo mi; mi.name = "create_object"; mi.arguments.push_back(PropertyInfo(Variant::STRING, "object")); ClassDB::bind_vararg_method(METHOD_FLAGS_DEFAULT, "create_object", &JavaScript::_create_object_bind, mi); } } #if !defined(JAVASCRIPT_ENABLED) || !defined(JAVASCRIPT_EVAL_ENABLED) Variant JavaScript::eval(const String &p_code, bool p_use_global_exec_context) { return Variant(); } Ref JavaScript::get_interface(const String &p_interface) { return Ref(); } Ref JavaScript::create_callback(Object *p_ref, const StringName &p_method) { return Ref(); } Variant JavaScript::_create_object_bind(const Variant **p_args, int p_argcount, Variant::CallError &r_error) { if (p_argcount < 1) { r_error.error = Variant::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; r_error.argument = 0; return Ref(); } if (p_args[0]->get_type() != Variant::STRING) { r_error.error = Variant::CallError::CALL_ERROR_INVALID_ARGUMENT; r_error.argument = 0; r_error.expected = Variant::STRING; return Ref(); } return Ref(); } #endif