/* * Obstacle2d.h * RVO2 Library * * SPDX-FileCopyrightText: 2008 University of North Carolina at Chapel Hill * SPDX-License-Identifier: Apache-2.0 * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * https://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Please send all bug reports to . * * The authors may be contacted via: * * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha * Dept. of Computer Science * 201 S. Columbia St. * Frederick P. Brooks, Jr. Computer Science Bldg. * Chapel Hill, N.C. 27599-3175 * United States of America * * */ #ifndef RVO2D_OBSTACLE_H_ #define RVO2D_OBSTACLE_H_ /** * @file Obstacle2d.h * @brief Declares the Obstacle2D class. */ #include #include #include "Vector2.h" namespace RVO2D { /** * @brief Defines static obstacles in the simulation. */ class Obstacle2D { public: /** * @brief Constructs a static obstacle instance. */ Obstacle2D(); /** * @brief Destroys this static obstacle instance. */ ~Obstacle2D(); /* Not implemented. */ Obstacle2D(const Obstacle2D &other); /* Not implemented. */ Obstacle2D &operator=(const Obstacle2D &other); Vector2 direction_; Vector2 point_; Obstacle2D *next_; Obstacle2D *previous_; std::size_t id_; bool isConvex_; float height_ = 1.0; float elevation_ = 0.0; uint32_t avoidance_layers_ = 1; friend class Agent2D; friend class KdTree2D; friend class RVOSimulator2D; }; } /* namespace RVO2D */ #endif /* RVO2D_OBSTACLE_H_ */