/**************************************************************************/ /* buffer_decoder.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef BUFFER_DECODER_H #define BUFFER_DECODER_H #include "core/io/image.h" #include "core/templates/vector.h" class CameraFeed; struct StreamingBuffer { void *start = nullptr; size_t length = 0; }; class BufferDecoder { protected: CameraFeed *camera_feed = nullptr; Ref image; int width = 0; int height = 0; public: virtual void decode(StreamingBuffer p_buffer) = 0; BufferDecoder(CameraFeed *p_camera_feed); virtual ~BufferDecoder() {} }; class AbstractYuyvBufferDecoder : public BufferDecoder { protected: int *component_indexes = nullptr; public: AbstractYuyvBufferDecoder(CameraFeed *p_camera_feed); ~AbstractYuyvBufferDecoder(); }; class SeparateYuyvBufferDecoder : public AbstractYuyvBufferDecoder { private: Vector y_image_data; Vector cbcr_image_data; Ref y_image; Ref cbcr_image; public: SeparateYuyvBufferDecoder(CameraFeed *p_camera_feed); virtual void decode(StreamingBuffer p_buffer) override; }; class YuyvToGrayscaleBufferDecoder : public AbstractYuyvBufferDecoder { private: Vector image_data; public: YuyvToGrayscaleBufferDecoder(CameraFeed *p_camera_feed); virtual void decode(StreamingBuffer p_buffer) override; }; class YuyvToRgbBufferDecoder : public AbstractYuyvBufferDecoder { private: Vector image_data; public: YuyvToRgbBufferDecoder(CameraFeed *p_camera_feed); virtual void decode(StreamingBuffer p_buffer) override; }; class CopyBufferDecoder : public BufferDecoder { private: Vector image_data; bool rgba = false; public: CopyBufferDecoder(CameraFeed *p_camera_feed, bool p_rgba); virtual void decode(StreamingBuffer p_buffer) override; }; class JpegBufferDecoder : public BufferDecoder { private: Vector image_data; public: JpegBufferDecoder(CameraFeed *p_camera_feed); virtual void decode(StreamingBuffer p_buffer) override; }; #endif // BUFFER_DECODER_H