/*************************************************************************/ /* test_command_queue.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #ifndef TEST_COMMAND_QUEUE_H #define TEST_COMMAND_QUEUE_H #include "core/config/project_settings.h" #include "core/math/random_number_generator.h" #include "core/os/os.h" #include "core/os/thread.h" #include "core/templates/command_queue_mt.h" #include "tests/test_macros.h" #if !defined(NO_THREADS) namespace TestCommandQueue { class ThreadWork { Semaphore thread_sem; Semaphore main_sem; Mutex mut; int threading_errors = 0; enum State { MAIN_START, MAIN_DONE, THREAD_START, THREAD_DONE, } state; public: ThreadWork() { mut.lock(); state = MAIN_START; } ~ThreadWork() { CHECK_MESSAGE(threading_errors == 0, "threads did not lock/unlock correctly"); } void thread_wait_for_work() { thread_sem.wait(); mut.lock(); if (state != MAIN_DONE) { threading_errors++; } state = THREAD_START; } void thread_done_work() { if (state != THREAD_START) { threading_errors++; } state = THREAD_DONE; mut.unlock(); main_sem.post(); } void main_wait_for_done() { main_sem.wait(); mut.lock(); if (state != THREAD_DONE) { threading_errors++; } state = MAIN_START; } void main_start_work() { if (state != MAIN_START) { threading_errors++; } state = MAIN_DONE; mut.unlock(); thread_sem.post(); } }; class SharedThreadState { public: ThreadWork reader_threadwork; ThreadWork writer_threadwork; CommandQueueMT command_queue = CommandQueueMT(true); enum TestMsgType { TEST_MSG_FUNC1_TRANSFORM, TEST_MSG_FUNC2_TRANSFORM_FLOAT, TEST_MSG_FUNC3_TRANSFORMx6, TEST_MSGSYNC_FUNC1_TRANSFORM, TEST_MSGSYNC_FUNC2_TRANSFORM_FLOAT, TEST_MSGRET_FUNC1_TRANSFORM, TEST_MSGRET_FUNC2_TRANSFORM_FLOAT, TEST_MSG_MAX }; Vector message_types_to_write; bool during_writing = false; int message_count_to_read = 0; bool exit_threads = false; Thread reader_thread; Thread writer_thread; int func1_count = 0; void func1(Transform3D t) { func1_count++; } void func2(Transform3D t, float f) { func1_count++; } void func3(Transform3D t1, Transform3D t2, Transform3D t3, Transform3D t4, Transform3D t5, Transform3D t6) { func1_count++; } Transform3D func1r(Transform3D t) { func1_count++; return t; } Transform3D func2r(Transform3D t, float f) { func1_count++; return t; } void add_msg_to_write(TestMsgType type) { message_types_to_write.push_back(type); } void reader_thread_loop() { reader_threadwork.thread_wait_for_work(); while (!exit_threads) { if (message_count_to_read < 0) { command_queue.flush_all(); } for (int i = 0; i < message_count_to_read; i++) { command_queue.wait_and_flush(); } message_count_to_read = 0; reader_threadwork.thread_done_work(); reader_threadwork.thread_wait_for_work(); } command_queue.flush_all(); reader_threadwork.thread_done_work(); } static void static_reader_thread_loop(void *stsvoid) { SharedThreadState *sts = static_cast(stsvoid); sts->reader_thread_loop(); } void writer_thread_loop() { during_writing = false; writer_threadwork.thread_wait_for_work(); while (!exit_threads) { Transform3D tr; Transform3D otr; float f = 1; during_writing = true; for (int i = 0; i < message_types_to_write.size(); i++) { TestMsgType msg_type = message_types_to_write[i]; switch (msg_type) { case TEST_MSG_FUNC1_TRANSFORM: command_queue.push(this, &SharedThreadState::func1, tr); break; case TEST_MSG_FUNC2_TRANSFORM_FLOAT: command_queue.push(this, &SharedThreadState::func2, tr, f); break; case TEST_MSG_FUNC3_TRANSFORMx6: command_queue.push(this, &SharedThreadState::func3, tr, tr, tr, tr, tr, tr); break; case TEST_MSGSYNC_FUNC1_TRANSFORM: command_queue.push_and_sync(this, &SharedThreadState::func1, tr); break; case TEST_MSGSYNC_FUNC2_TRANSFORM_FLOAT: command_queue.push_and_sync(this, &SharedThreadState::func2, tr, f); break; case TEST_MSGRET_FUNC1_TRANSFORM: command_queue.push_and_ret(this, &SharedThreadState::func1r, tr, &otr); break; case TEST_MSGRET_FUNC2_TRANSFORM_FLOAT: command_queue.push_and_ret(this, &SharedThreadState::func2r, tr, f, &otr); break; default: break; } } message_types_to_write.clear(); during_writing = false; writer_threadwork.thread_done_work(); writer_threadwork.thread_wait_for_work(); } writer_threadwork.thread_done_work(); } static void static_writer_thread_loop(void *stsvoid) { SharedThreadState *sts = static_cast(stsvoid); sts->writer_thread_loop(); } void init_threads() { reader_thread.start(&SharedThreadState::static_reader_thread_loop, this); writer_thread.start(&SharedThreadState::static_writer_thread_loop, this); } void destroy_threads() { exit_threads = true; reader_threadwork.main_start_work(); writer_threadwork.main_start_work(); reader_thread.wait_to_finish(); writer_thread.wait_to_finish(); } }; TEST_CASE("[CommandQueue] Test Queue Basics") { const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb"; ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1); SharedThreadState sts; sts.init_threads(); sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM); sts.writer_threadwork.main_start_work(); sts.writer_threadwork.main_wait_for_done(); CHECK_MESSAGE(sts.func1_count == 0, "Control: no messages read before reader has run."); sts.message_count_to_read = 1; sts.reader_threadwork.main_start_work(); sts.reader_threadwork.main_wait_for_done(); CHECK_MESSAGE(sts.func1_count == 1, "Reader should have read one message"); sts.message_count_to_read = -1; sts.reader_threadwork.main_start_work(); sts.reader_threadwork.main_wait_for_done(); CHECK_MESSAGE(sts.func1_count == 1, "Reader should have read no additional messages from flush_all"); sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM); sts.writer_threadwork.main_start_work(); sts.writer_threadwork.main_wait_for_done(); sts.message_count_to_read = -1; sts.reader_threadwork.main_start_work(); sts.reader_threadwork.main_wait_for_done(); CHECK_MESSAGE(sts.func1_count == 2, "Reader should have read one additional message from flush_all"); sts.destroy_threads(); CHECK_MESSAGE(sts.func1_count == 2, "Reader should have read no additional messages after join"); ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING)); } TEST_CASE("[CommandQueue] Test Queue Wrapping to same spot.") { const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb"; ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1); SharedThreadState sts; sts.init_threads(); sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6); sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6); sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM); sts.writer_threadwork.main_start_work(); sts.writer_threadwork.main_wait_for_done(); sts.message_count_to_read = -1; sts.reader_threadwork.main_start_work(); sts.reader_threadwork.main_wait_for_done(); CHECK_MESSAGE(sts.func1_count == 3, "Reader should have read at least three messages"); sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6); sts.writer_threadwork.main_start_work(); sts.writer_threadwork.main_wait_for_done(); sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM); sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6); sts.writer_threadwork.main_start_work(); OS::get_singleton()->delay_usec(1000); sts.message_count_to_read = -1; sts.reader_threadwork.main_start_work(); OS::get_singleton()->delay_usec(1000); sts.writer_threadwork.main_wait_for_done(); sts.reader_threadwork.main_wait_for_done(); CHECK_MESSAGE(sts.func1_count >= 3, "Reader should have read at least three messages"); sts.message_count_to_read = 6 - sts.func1_count; sts.reader_threadwork.main_start_work(); // The following will fail immediately. // The reason it hangs indefinitely in engine, is all subsequent calls to // CommandQueue.wait_and_flush_one will also fail. sts.reader_threadwork.main_wait_for_done(); // Because looping around uses an extra message, easiest to consume all. sts.message_count_to_read = -1; sts.reader_threadwork.main_start_work(); sts.reader_threadwork.main_wait_for_done(); CHECK_MESSAGE(sts.func1_count == 6, "Reader should have read both message sets"); sts.destroy_threads(); CHECK_MESSAGE(sts.func1_count == 6, "Reader should have read no additional messages after join"); ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING)); } TEST_CASE("[CommandQueue] Test Queue Lapping") { const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb"; ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1); SharedThreadState sts; sts.init_threads(); sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC1_TRANSFORM); sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6); sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6); sts.writer_threadwork.main_start_work(); sts.writer_threadwork.main_wait_for_done(); // We need to read an extra message so that it triggers the dealloc logic once. // Otherwise, the queue will be considered full. sts.message_count_to_read = 3; sts.reader_threadwork.main_start_work(); sts.reader_threadwork.main_wait_for_done(); CHECK_MESSAGE(sts.func1_count == 3, "Reader should have read first set of messages"); sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6); sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC3_TRANSFORMx6); sts.writer_threadwork.main_start_work(); // Don't wait for these, because the queue isn't big enough. sts.writer_threadwork.main_wait_for_done(); sts.add_msg_to_write(SharedThreadState::TEST_MSG_FUNC2_TRANSFORM_FLOAT); sts.writer_threadwork.main_start_work(); OS::get_singleton()->delay_usec(1000); sts.message_count_to_read = 3; sts.reader_threadwork.main_start_work(); sts.reader_threadwork.main_wait_for_done(); sts.writer_threadwork.main_wait_for_done(); sts.message_count_to_read = -1; sts.reader_threadwork.main_start_work(); sts.reader_threadwork.main_wait_for_done(); CHECK_MESSAGE(sts.func1_count == 6, "Reader should have read rest of the messages after lapping writers."); sts.destroy_threads(); CHECK_MESSAGE(sts.func1_count == 6, "Reader should have read no additional messages after join"); ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING)); } TEST_CASE("[Stress][CommandQueue] Stress test command queue") { const char *COMMAND_QUEUE_SETTING = "memory/limits/command_queue/multithreading_queue_size_kb"; ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, 1); SharedThreadState sts; sts.init_threads(); RandomNumberGenerator rng; rng.set_seed(1837267); int msgs_to_add = 2048; for (int i = 0; i < msgs_to_add; i++) { // randi_range is inclusive, so allow any enum value except MAX. sts.add_msg_to_write((SharedThreadState::TestMsgType)rng.randi_range(0, SharedThreadState::TEST_MSG_MAX - 1)); } sts.writer_threadwork.main_start_work(); int max_loop_iters = msgs_to_add * 2; int loop_iters = 0; while (sts.func1_count < msgs_to_add && loop_iters < max_loop_iters) { int remaining = (msgs_to_add - sts.func1_count); sts.message_count_to_read = rng.randi_range(1, remaining < 128 ? remaining : 128); if (loop_iters % 3 == 0) { sts.message_count_to_read = -1; } sts.reader_threadwork.main_start_work(); sts.reader_threadwork.main_wait_for_done(); loop_iters++; } CHECK_MESSAGE(loop_iters < max_loop_iters, "Reader needed too many iterations to read messages!"); sts.writer_threadwork.main_wait_for_done(); sts.destroy_threads(); CHECK_MESSAGE(sts.func1_count == msgs_to_add, "Reader should have read no additional messages after join"); ProjectSettings::get_singleton()->set_setting(COMMAND_QUEUE_SETTING, ProjectSettings::get_singleton()->property_get_revert(COMMAND_QUEUE_SETTING)); } } // namespace TestCommandQueue #endif // !defined(NO_THREADS) #endif // TEST_COMMAND_QUEUE_H