<?xml version="1.0" encoding="UTF-8" ?> <class name="AnimationNodeSync" inherits="AnimationNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Base class for [AnimationNode]s with more than two input ports that must be synchronized. </brief_description> <description> An animation node used to combine, mix, or blend two or more animations together while keeping them synchronized within an [AnimationTree]. </description> <tutorials> <link title="Using AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link> </tutorials> <members> <member name="sync" type="bool" setter="set_use_sync" getter="is_using_sync" default="false"> If [code]false[/code], the blended animations' frame are stopped when the blend value is [code]0[/code]. If [code]true[/code], forcing the blended animations to advance frame. </member> </members> </class>