/**************************************************************************/ /* subviewport_container.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef SUBVIEWPORT_CONTAINER_H #define SUBVIEWPORT_CONTAINER_H #include "scene/gui/container.h" class SubViewportContainer : public Container { GDCLASS(SubViewportContainer, Container); bool stretch = false; int shrink = 1; void _notify_viewports(int p_notification); bool _is_propagated_in_gui_input(const Ref<InputEvent> &p_event); void _send_event_to_viewports(const Ref<InputEvent> &p_event); void _propagate_nonpositional_event(const Ref<InputEvent> &p_event); protected: void _notification(int p_what); static void _bind_methods(); virtual void add_child_notify(Node *p_child) override; virtual void remove_child_notify(Node *p_child) override; GDVIRTUAL1RC(bool, _propagate_input_event, Ref<InputEvent>); public: void set_stretch(bool p_enable); bool is_stretch_enabled() const; virtual void input(const Ref<InputEvent> &p_event) override; virtual void unhandled_input(const Ref<InputEvent> &p_event) override; virtual void gui_input(const Ref<InputEvent> &p_event) override; void set_stretch_shrink(int p_shrink); int get_stretch_shrink() const; void recalc_force_viewport_sizes(); virtual Size2 get_minimum_size() const override; virtual Vector<int> get_allowed_size_flags_horizontal() const override; virtual Vector<int> get_allowed_size_flags_vertical() const override; PackedStringArray get_configuration_warnings() const override; SubViewportContainer(); }; #endif // SUBVIEWPORT_CONTAINER_H