import os import sys def is_active(): return True def get_name(): return "OSX" def can_build(): if (sys.platform != "darwin"): return False return True # osx enabled def get_opts(): return [ ('force_64_bits','Force 64 bits binary','no'), ] def get_flags(): return [ ('opengl', 'no'), ('legacygl', 'yes'), ('builtin_zlib', 'no'), ('freetype','builtin'), #use builtin freetype ] def configure(env): env.Append(CPPPATH=['#platform/osx']) if (env["bits"]=="default"): env["bits"]="32" if (env["target"]=="release"): env.Append(CCFLAGS=['-O2','-ffast-math','-fomit-frame-pointer','-ftree-vectorize','-msse2']) elif (env["target"]=="release_debug"): env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED']) elif (env["target"]=="debug"): env.Append(CCFLAGS=['-g3', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED']) if (env["freetype"]!="no"): env.Append(CCFLAGS=['-DFREETYPE_ENABLED']) env.Append(CPPPATH=['#tools/freetype']) env.Append(CPPPATH=['#tools/freetype/freetype/include']) if (env["bits"]=="64"): env.Append(CCFLAGS=['-arch', 'x86_64']) env.Append(LINKFLAGS=['-arch', 'x86_64']) else: env.Append(CCFLAGS=['-arch', 'i386']) env.Append(LINKFLAGS=['-arch', 'i386']) # env.Append(CPPPATH=['#platform/osx/include/freetype2', '#platform/osx/include']) # env.Append(LIBPATH=['#platform/osx/lib']) #if env['opengl'] == 'yes': # env.Append(CPPFLAGS=['-DOPENGL_ENABLED','-DGLEW_ENABLED']) env.Append(CPPFLAGS=["-DAPPLE_STYLE_KEYS"]) env.Append(CPPFLAGS=['-DUNIX_ENABLED','-DGLES2_ENABLED','-DGLEW_ENABLED', '-DOSX_ENABLED']) env.Append(LIBS=['pthread']) #env.Append(CPPFLAGS=['-F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-mmacosx-version-min=10.4']) #env.Append(LINKFLAGS=['-mmacosx-version-min=10.4', '-isysroot', '/Developer/SDKs/MacOSX10.4u.sdk', '-Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk']) env.Append(LINKFLAGS=['-framework', 'Cocoa', '-framework', 'Carbon', '-framework', 'OpenGL', '-framework', 'AGL', '-framework', 'AudioUnit','-lz']) if (env["CXX"]=="clang++"): env.Append(CPPFLAGS=['-DTYPED_METHOD_BIND']) env["CC"]="clang" env["LD"]="clang++" import methods env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } ) #env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } )