/**************************************************************************/ /* box_container.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef BOX_CONTAINER_H #define BOX_CONTAINER_H #include "scene/gui/container.h" class BoxContainer : public Container { GDCLASS(BoxContainer, Container); public: enum AlignmentMode { ALIGNMENT_BEGIN, ALIGNMENT_CENTER, ALIGNMENT_END }; private: bool vertical = false; AlignmentMode alignment = ALIGNMENT_BEGIN; struct ThemeCache { int separation = 0; } theme_cache; void _resort(); protected: bool is_fixed = false; void _notification(int p_what); void _validate_property(PropertyInfo &p_property) const; static void _bind_methods(); public: Control *add_spacer(bool p_begin = false); void set_alignment(AlignmentMode p_alignment); AlignmentMode get_alignment() const; void set_vertical(bool p_vertical); bool is_vertical() const; virtual Size2 get_minimum_size() const override; virtual Vector get_allowed_size_flags_horizontal() const override; virtual Vector get_allowed_size_flags_vertical() const override; BoxContainer(bool p_vertical = false); }; class HBoxContainer : public BoxContainer { GDCLASS(HBoxContainer, BoxContainer); public: HBoxContainer() : BoxContainer(false) { is_fixed = true; } }; class MarginContainer; class VBoxContainer : public BoxContainer { GDCLASS(VBoxContainer, BoxContainer); public: MarginContainer *add_margin_child(const String &p_label, Control *p_control, bool p_expand = false); VBoxContainer() : BoxContainer(true) { is_fixed = true; } }; VARIANT_ENUM_CAST(BoxContainer::AlignmentMode); #endif // BOX_CONTAINER_H