// Copyright 2009-2020 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #include "primrefgen.h" #include "primrefgen_presplit.h" #include "../../common/algorithms/parallel_for_for.h" #include "../../common/algorithms/parallel_for_for_prefix_sum.h" namespace embree { namespace isa { PrimInfo createPrimRefArray(Geometry* geometry, unsigned int geomID, mvector& prims, BuildProgressMonitor& progressMonitor) { ParallelPrefixSumState pstate; /* first try */ progressMonitor(0); PrimInfo pinfo = parallel_prefix_sum( pstate, size_t(0), geometry->size(), size_t(1024), PrimInfo(empty), [&](const range& r, const PrimInfo& base) -> PrimInfo { return geometry->createPrimRefArray(prims,r,r.begin(),geomID); }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); /* if we need to filter out geometry, run again */ if (pinfo.size() != prims.size()) { progressMonitor(0); pinfo = parallel_prefix_sum( pstate, size_t(0), geometry->size(), size_t(1024), PrimInfo(empty), [&](const range& r, const PrimInfo& base) -> PrimInfo { return geometry->createPrimRefArray(prims,r,base.size(),geomID); }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); } return pinfo; } PrimInfo createPrimRefArray(Scene* scene, Geometry::GTypeMask types, bool mblur, mvector& prims, BuildProgressMonitor& progressMonitor) { ParallelForForPrefixSumState pstate; Scene::Iterator2 iter(scene,types,mblur); /* first try */ progressMonitor(0); pstate.init(iter,size_t(1024)); PrimInfo pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range& r, size_t k, size_t geomID) -> PrimInfo { return mesh->createPrimRefArray(prims,r,k,(unsigned)geomID); }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); /* if we need to filter out geometry, run again */ if (pinfo.size() != prims.size()) { progressMonitor(0); pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range& r, size_t k, size_t geomID, const PrimInfo& base) -> PrimInfo { return mesh->createPrimRefArray(prims,r,base.size(),(unsigned)geomID); }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); } return pinfo; } PrimInfo createPrimRefArrayMBlur(Scene* scene, Geometry::GTypeMask types, mvector& prims, BuildProgressMonitor& progressMonitor, size_t itime) { ParallelForForPrefixSumState pstate; Scene::Iterator2 iter(scene,types,true); /* first try */ progressMonitor(0); pstate.init(iter,size_t(1024)); PrimInfo pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range& r, size_t k, size_t geomID) -> PrimInfo { return mesh->createPrimRefArrayMB(prims,itime,r,k,(unsigned)geomID); }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); /* if we need to filter out geometry, run again */ if (pinfo.size() != prims.size()) { progressMonitor(0); pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfo(empty), [&](Geometry* mesh, const range& r, size_t k, size_t geomID, const PrimInfo& base) -> PrimInfo { return mesh->createPrimRefArrayMB(prims,itime,r,base.size(),(unsigned)geomID); }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); } return pinfo; } PrimInfoMB createPrimRefArrayMSMBlur(Scene* scene, Geometry::GTypeMask types, mvector& prims, BuildProgressMonitor& progressMonitor, BBox1f t0t1) { ParallelForForPrefixSumState pstate; Scene::Iterator2 iter(scene,types,true); /* first try */ progressMonitor(0); pstate.init(iter,size_t(1024)); PrimInfoMB pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfoMB(empty), [&](Geometry* mesh, const range& r, size_t k, size_t geomID) -> PrimInfoMB { return mesh->createPrimRefMBArray(prims,t0t1,r,k,(unsigned)geomID); }, [](const PrimInfoMB& a, const PrimInfoMB& b) -> PrimInfoMB { return PrimInfoMB::merge2(a,b); }); /* if we need to filter out geometry, run again */ if (pinfo.size() != prims.size()) { progressMonitor(0); pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfoMB(empty), [&](Geometry* mesh, const range& r, size_t k, size_t geomID, const PrimInfoMB& base) -> PrimInfoMB { return mesh->createPrimRefMBArray(prims,t0t1,r,base.size(),(unsigned)geomID); }, [](const PrimInfoMB& a, const PrimInfoMB& b) -> PrimInfoMB { return PrimInfoMB::merge2(a,b); }); } /* the BVH starts with that time range, even though primitives might have smaller/larger time range */ pinfo.time_range = t0t1; return pinfo; } template size_t createMortonCodeArray(Mesh* mesh, mvector& morton, BuildProgressMonitor& progressMonitor) { size_t numPrimitives = morton.size(); /* compute scene bounds */ std::pair cb_empty(0,empty); auto cb = parallel_reduce ( size_t(0), numPrimitives, size_t(1024), cb_empty, [&](const range& r) -> std::pair { size_t num = 0; BBox3fa bounds = empty; for (size_t j=r.begin(); jbuildBounds(j,&prim_bounds))) continue; bounds.extend(center2(prim_bounds)); num++; } return std::make_pair(num,bounds); }, [] (const std::pair& a, const std::pair& b) { return std::make_pair(a.first + b.first,merge(a.second,b.second)); }); size_t numPrimitivesGen = cb.first; const BBox3fa centBounds = cb.second; /* compute morton codes */ if (likely(numPrimitivesGen == numPrimitives)) { /* fast path if all primitives were valid */ BVHBuilderMorton::MortonCodeMapping mapping(centBounds); parallel_for( size_t(0), numPrimitives, size_t(1024), [&](const range& r) -> void { BVHBuilderMorton::MortonCodeGenerator generator(mapping,&morton.data()[r.begin()]); for (size_t j=r.begin(); jbounds(j),unsigned(j)); }); } else { /* slow path, fallback in case some primitives were invalid */ ParallelPrefixSumState pstate; BVHBuilderMorton::MortonCodeMapping mapping(centBounds); parallel_prefix_sum( pstate, size_t(0), numPrimitives, size_t(1024), size_t(0), [&](const range& r, const size_t base) -> size_t { size_t num = 0; BVHBuilderMorton::MortonCodeGenerator generator(mapping,&morton.data()[r.begin()]); for (size_t j=r.begin(); jbuildBounds(j,&bounds))) continue; generator(bounds,unsigned(j)); num++; } return num; }, std::plus()); parallel_prefix_sum( pstate, size_t(0), numPrimitives, size_t(1024), size_t(0), [&](const range& r, const size_t base) -> size_t { size_t num = 0; BVHBuilderMorton::MortonCodeGenerator generator(mapping,&morton.data()[base]); for (size_t j=r.begin(); jbuildBounds(j,&bounds)) continue; generator(bounds,unsigned(j)); num++; } return num; }, std::plus()); } return numPrimitivesGen; } // ==================================================================================================== // ==================================================================================================== // ==================================================================================================== // template for grid meshes #if 0 template<> PrimInfo createPrimRefArray(Scene* scene, mvector& prims, BuildProgressMonitor& progressMonitor) { PING; ParallelForForPrefixSumState pstate; Scene::Iterator iter(scene); /* first try */ progressMonitor(0); pstate.init(iter,size_t(1024)); PrimInfo pinfo = parallel_for_for_prefix_sum0( pstate, iter, PrimInfo(empty), [&](GridMesh* mesh, const range& r, size_t k) -> PrimInfo { PrimInfo pinfo(empty); for (size_t j=r.begin(); jbuildBounds(j,&bounds)) continue; const PrimRef prim(bounds,mesh->geomID,unsigned(j)); pinfo.add_center2(prim); prims[k++] = prim; } return pinfo; }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); /* if we need to filter out geometry, run again */ if (pinfo.size() != prims.size()) { progressMonitor(0); pinfo = parallel_for_for_prefix_sum1( pstate, iter, PrimInfo(empty), [&](GridMesh* mesh, const range& r, size_t k, const PrimInfo& base) -> PrimInfo { k = base.size(); PrimInfo pinfo(empty); for (size_t j=r.begin(); jbuildBounds(j,&bounds)) continue; const PrimRef prim(bounds,mesh->geomID,unsigned(j)); pinfo.add_center2(prim); prims[k++] = prim; } return pinfo; }, [](const PrimInfo& a, const PrimInfo& b) -> PrimInfo { return PrimInfo::merge(a,b); }); } return pinfo; } #endif // ==================================================================================================== // ==================================================================================================== // ==================================================================================================== IF_ENABLED_TRIS (template size_t createMortonCodeArray(TriangleMesh* mesh COMMA mvector& morton COMMA BuildProgressMonitor& progressMonitor)); IF_ENABLED_QUADS(template size_t createMortonCodeArray(QuadMesh* mesh COMMA mvector& morton COMMA BuildProgressMonitor& progressMonitor)); IF_ENABLED_USER (template size_t createMortonCodeArray(UserGeometry* mesh COMMA mvector& morton COMMA BuildProgressMonitor& progressMonitor)); IF_ENABLED_INSTANCE (template size_t createMortonCodeArray(Instance* mesh COMMA mvector& morton COMMA BuildProgressMonitor& progressMonitor)); } }