#!/usr/bin/env python Import("env") Import("env_modules") env_ktx = env_modules.Clone() # libktx thirdparty source files thirdparty_obj = [] thirdparty_dir = "#thirdparty/libktx/" thirdparty_sources = [ "lib/basis_transcode.cpp", "lib/checkheader.c", "lib/filestream.c", "lib/hashlist.c", "lib/memstream.c", "lib/swap.c", "lib/texture.c", "lib/texture1.c", "lib/texture2.c", "lib/dfdutils/createdfd.c", "lib/dfdutils/colourspaces.c", "lib/dfdutils/interpretdfd.c", "lib/dfdutils/printdfd.c", "lib/dfdutils/queries.c", "lib/dfdutils/vk2dfd.c", ] thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources] env_ktx.Prepend(CPPPATH=[thirdparty_dir + "include"]) env_ktx.Prepend(CPPPATH=[thirdparty_dir + "utils"]) env_ktx.Prepend(CPPPATH=[thirdparty_dir + "lib"]) env_ktx.Prepend(CPPPATH=[thirdparty_dir + "other_include"]) env_ktx.Prepend(CPPPATH=["#thirdparty/basis_universal"]) if env["vulkan"]: env_ktx.Prepend(CPPPATH=["#thirdparty/vulkan/include"]) else: # Falls back on bundled `vkformat_enum.h`. env_ktx.Append(CPPDEFINES=["LIBKTX"]) env_ktx.Append(CPPDEFINES=[("KHRONOS_STATIC", 1)]) env_thirdparty = env_ktx.Clone() env_thirdparty.disable_warnings() env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources) env.modules_sources += thirdparty_obj # Godot source files module_obj = [] env_ktx.add_source_files(module_obj, "*.cpp") env.modules_sources += module_obj # Needed to force rebuilding the module files when the thirdparty library is updated. env.Depends(module_obj, thirdparty_obj)