/**************************************************************************/ /* xr_hand_tracker.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "xr_hand_tracker.h" void XRHandTracker::_bind_methods() { ClassDB::bind_method(D_METHOD("set_hand", "hand"), &XRHandTracker::set_hand); ClassDB::bind_method(D_METHOD("get_hand"), &XRHandTracker::get_hand); ClassDB::bind_method(D_METHOD("set_has_tracking_data", "has_data"), &XRHandTracker::set_has_tracking_data); ClassDB::bind_method(D_METHOD("get_has_tracking_data"), &XRHandTracker::get_has_tracking_data); ClassDB::bind_method(D_METHOD("set_hand_tracking_source", "source"), &XRHandTracker::set_hand_tracking_source); ClassDB::bind_method(D_METHOD("get_hand_tracking_source"), &XRHandTracker::get_hand_tracking_source); ClassDB::bind_method(D_METHOD("set_hand_joint_flags", "joint", "flags"), &XRHandTracker::set_hand_joint_flags); ClassDB::bind_method(D_METHOD("get_hand_joint_flags", "joint"), &XRHandTracker::get_hand_joint_flags); ClassDB::bind_method(D_METHOD("set_hand_joint_transform", "joint", "transform"), &XRHandTracker::set_hand_joint_transform); ClassDB::bind_method(D_METHOD("get_hand_joint_transform", "joint"), &XRHandTracker::get_hand_joint_transform); ClassDB::bind_method(D_METHOD("set_hand_joint_radius", "joint", "radius"), &XRHandTracker::set_hand_joint_radius); ClassDB::bind_method(D_METHOD("get_hand_joint_radius", "joint"), &XRHandTracker::get_hand_joint_radius); ClassDB::bind_method(D_METHOD("set_hand_joint_linear_velocity", "joint", "linear_velocity"), &XRHandTracker::set_hand_joint_linear_velocity); ClassDB::bind_method(D_METHOD("get_hand_joint_linear_velocity", "joint"), &XRHandTracker::get_hand_joint_linear_velocity); ClassDB::bind_method(D_METHOD("set_hand_joint_angular_velocity", "joint", "angular_velocity"), &XRHandTracker::set_hand_joint_angular_velocity); ClassDB::bind_method(D_METHOD("get_hand_joint_angular_velocity", "joint"), &XRHandTracker::get_hand_joint_angular_velocity); ADD_PROPERTY(PropertyInfo(Variant::INT, "hand", PROPERTY_HINT_ENUM, "Left,Right"), "set_hand", "get_hand"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "has_tracking_data", PROPERTY_HINT_NONE), "set_has_tracking_data", "get_has_tracking_data"); ADD_PROPERTY(PropertyInfo(Variant::INT, "hand_tracking_source", PROPERTY_HINT_ENUM, "Unknown,Unobstructed,Controller"), "set_hand_tracking_source", "get_hand_tracking_source"); BIND_ENUM_CONSTANT(HAND_LEFT); BIND_ENUM_CONSTANT(HAND_RIGHT); BIND_ENUM_CONSTANT(HAND_MAX); BIND_ENUM_CONSTANT(HAND_TRACKING_SOURCE_UNKNOWN); BIND_ENUM_CONSTANT(HAND_TRACKING_SOURCE_UNOBSTRUCTED); BIND_ENUM_CONSTANT(HAND_TRACKING_SOURCE_CONTROLLER); BIND_ENUM_CONSTANT(HAND_TRACKING_SOURCE_MAX); BIND_ENUM_CONSTANT(HAND_JOINT_PALM); BIND_ENUM_CONSTANT(HAND_JOINT_WRIST); BIND_ENUM_CONSTANT(HAND_JOINT_THUMB_METACARPAL); BIND_ENUM_CONSTANT(HAND_JOINT_THUMB_PHALANX_PROXIMAL); BIND_ENUM_CONSTANT(HAND_JOINT_THUMB_PHALANX_DISTAL); BIND_ENUM_CONSTANT(HAND_JOINT_THUMB_TIP); BIND_ENUM_CONSTANT(HAND_JOINT_INDEX_FINGER_METACARPAL); BIND_ENUM_CONSTANT(HAND_JOINT_INDEX_FINGER_PHALANX_PROXIMAL); BIND_ENUM_CONSTANT(HAND_JOINT_INDEX_FINGER_PHALANX_INTERMEDIATE); BIND_ENUM_CONSTANT(HAND_JOINT_INDEX_FINGER_PHALANX_DISTAL); BIND_ENUM_CONSTANT(HAND_JOINT_INDEX_FINGER_TIP); BIND_ENUM_CONSTANT(HAND_JOINT_MIDDLE_FINGER_METACARPAL); BIND_ENUM_CONSTANT(HAND_JOINT_MIDDLE_FINGER_PHALANX_PROXIMAL); BIND_ENUM_CONSTANT(HAND_JOINT_MIDDLE_FINGER_PHALANX_INTERMEDIATE); BIND_ENUM_CONSTANT(HAND_JOINT_MIDDLE_FINGER_PHALANX_DISTAL); BIND_ENUM_CONSTANT(HAND_JOINT_MIDDLE_FINGER_TIP); BIND_ENUM_CONSTANT(HAND_JOINT_RING_FINGER_METACARPAL); BIND_ENUM_CONSTANT(HAND_JOINT_RING_FINGER_PHALANX_PROXIMAL); BIND_ENUM_CONSTANT(HAND_JOINT_RING_FINGER_PHALANX_INTERMEDIATE); BIND_ENUM_CONSTANT(HAND_JOINT_RING_FINGER_PHALANX_DISTAL); BIND_ENUM_CONSTANT(HAND_JOINT_RING_FINGER_TIP); BIND_ENUM_CONSTANT(HAND_JOINT_PINKY_FINGER_METACARPAL); BIND_ENUM_CONSTANT(HAND_JOINT_PINKY_FINGER_PHALANX_PROXIMAL); BIND_ENUM_CONSTANT(HAND_JOINT_PINKY_FINGER_PHALANX_INTERMEDIATE); BIND_ENUM_CONSTANT(HAND_JOINT_PINKY_FINGER_PHALANX_DISTAL); BIND_ENUM_CONSTANT(HAND_JOINT_PINKY_FINGER_TIP); BIND_ENUM_CONSTANT(HAND_JOINT_MAX); BIND_BITFIELD_FLAG(HAND_JOINT_FLAG_ORIENTATION_VALID); BIND_BITFIELD_FLAG(HAND_JOINT_FLAG_ORIENTATION_TRACKED); BIND_BITFIELD_FLAG(HAND_JOINT_FLAG_POSITION_VALID); BIND_BITFIELD_FLAG(HAND_JOINT_FLAG_POSITION_TRACKED); BIND_BITFIELD_FLAG(HAND_JOINT_FLAG_LINEAR_VELOCITY_VALID); BIND_BITFIELD_FLAG(HAND_JOINT_FLAG_ANGULAR_VELOCITY_VALID); } void XRHandTracker::set_hand(XRHandTracker::Hand p_hand) { hand = p_hand; } XRHandTracker::Hand XRHandTracker::get_hand() const { return hand; } void XRHandTracker::set_has_tracking_data(bool p_has_tracking_data) { has_tracking_data = p_has_tracking_data; } bool XRHandTracker::get_has_tracking_data() const { return has_tracking_data; } void XRHandTracker::set_hand_tracking_source(XRHandTracker::HandTrackingSource p_source) { hand_tracking_source = p_source; } XRHandTracker::HandTrackingSource XRHandTracker::get_hand_tracking_source() const { return hand_tracking_source; } void XRHandTracker::set_hand_joint_flags(XRHandTracker::HandJoint p_joint, BitField p_flags) { ERR_FAIL_INDEX(p_joint, HAND_JOINT_MAX); hand_joint_flags[p_joint] = p_flags; } BitField XRHandTracker::get_hand_joint_flags(XRHandTracker::HandJoint p_joint) const { ERR_FAIL_INDEX_V(p_joint, HAND_JOINT_MAX, BitField()); return hand_joint_flags[p_joint]; } void XRHandTracker::set_hand_joint_transform(XRHandTracker::HandJoint p_joint, const Transform3D &p_transform) { ERR_FAIL_INDEX(p_joint, HAND_JOINT_MAX); hand_joint_transforms[p_joint] = p_transform; } Transform3D XRHandTracker::get_hand_joint_transform(XRHandTracker::HandJoint p_joint) const { ERR_FAIL_INDEX_V(p_joint, HAND_JOINT_MAX, Transform3D()); return hand_joint_transforms[p_joint]; } void XRHandTracker::set_hand_joint_radius(XRHandTracker::HandJoint p_joint, float p_radius) { ERR_FAIL_INDEX(p_joint, HAND_JOINT_MAX); hand_joint_radii[p_joint] = p_radius; } float XRHandTracker::get_hand_joint_radius(XRHandTracker::HandJoint p_joint) const { ERR_FAIL_INDEX_V(p_joint, HAND_JOINT_MAX, 0.0); return hand_joint_radii[p_joint]; } void XRHandTracker::set_hand_joint_linear_velocity(XRHandTracker::HandJoint p_joint, const Vector3 &p_velocity) { ERR_FAIL_INDEX(p_joint, HAND_JOINT_MAX); hand_joint_linear_velocities[p_joint] = p_velocity; } Vector3 XRHandTracker::get_hand_joint_linear_velocity(XRHandTracker::HandJoint p_joint) const { ERR_FAIL_INDEX_V(p_joint, HAND_JOINT_MAX, Vector3()); return hand_joint_linear_velocities[p_joint]; } void XRHandTracker::set_hand_joint_angular_velocity(XRHandTracker::HandJoint p_joint, const Vector3 &p_velocity) { ERR_FAIL_INDEX(p_joint, HAND_JOINT_MAX); hand_joint_angular_velocities[p_joint] = p_velocity; } Vector3 XRHandTracker::get_hand_joint_angular_velocity(XRHandTracker::HandJoint p_joint) const { ERR_FAIL_INDEX_V(p_joint, HAND_JOINT_MAX, Vector3()); return hand_joint_angular_velocities[p_joint]; }