<?xml version="1.0" encoding="UTF-8" ?> <class name="TextMesh" inherits="PrimitiveMesh" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Generate an [PrimitiveMesh] from the text. </brief_description> <description> Generate an [PrimitiveMesh] from the text. TextMesh can be generated only when using dynamic fonts with vector glyph contours. Bitmap fonts (including bitmap data in the TrueType/OpenType containers, like color emoji fonts) are not supported. The UV layout is arranged in 4 horizontal strips, top to bottom: 40% of the height for the front face, 40% for the back face, 10% for the outer edges and 10% for the inner edges. </description> <tutorials> </tutorials> <methods> </methods> <members> <member name="curve_step" type="float" setter="set_curve_step" getter="get_curve_step" default="0.5"> Step (in pixels) used to approximate Bézier curves. </member> <member name="depth" type="float" setter="set_depth" getter="get_depth" default="0.05"> Depths of the mesh, if set to [code]0.0[/code] only front surface, is generated, and UV layout is changed to use full texture for the front face only. </member> <member name="font" type="Font" setter="set_font" getter="get_font"> [Font] used for the [TextMesh]'s text. </member> <member name="horizontal_alignment" type="int" setter="set_horizontal_alignment" getter="get_horizontal_alignment" enum="TextMesh.Align" default="1"> Controls the text's horizontal alignment. Supports left, center and right. Set it to one of the [enum Align] constants. </member> <member name="pixel_size" type="float" setter="set_pixel_size" getter="get_pixel_size" default="0.01"> The size of one pixel's width on the text to scale it in 3D. </member> <member name="text" type="String" setter="set_text" getter="get_text" default=""""> The text to generate mesh from. </member> <member name="uppercase" type="bool" setter="set_uppercase" getter="is_uppercase" default="false"> If [code]true[/code], all the text displays as UPPERCASE. </member> </members> <constants> <constant name="ALIGN_LEFT" value="0" enum="Align"> Align rows to the left (default). </constant> <constant name="ALIGN_CENTER" value="1" enum="Align"> Align rows centered. </constant> <constant name="ALIGN_RIGHT" value="2" enum="Align"> Align rows to the right. </constant> </constants> </class>