/*************************************************************************/ /* image_loader_bmp.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "image_loader_bmp.h" #include "core/io/file_access_memory.h" Error ImageLoaderBMP::convert_to_image(Ref p_image, const uint8_t *p_buffer, const uint8_t *p_color_buffer, const uint32_t color_table_size, const bmp_header_s &p_header) { Error err = OK; if (p_buffer == NULL) err = FAILED; if (err == OK) { size_t index = 0; size_t width = (size_t)p_header.bmp_info_header.bmp_width; size_t height = (size_t)p_header.bmp_info_header.bmp_height; size_t bits_per_pixel = (size_t)p_header.bmp_info_header.bmp_bit_count; // Check whether we can load it if (bits_per_pixel == 1) { // Requires bit unpacking... ERR_FAIL_COND_V_MSG(width % 8 != 0, ERR_UNAVAILABLE, vformat("1-bpp BMP images must have a width that is a multiple of 8, but the imported BMP is %d pixels wide.", int(width))); ERR_FAIL_COND_V_MSG(height % 8 != 0, ERR_UNAVAILABLE, vformat("1-bpp BMP images must have a height that is a multiple of 8, but the imported BMP is %d pixels tall.", int(height))); } else if (bits_per_pixel == 4) { // Requires bit unpacking... ERR_FAIL_COND_V_MSG(width % 2 != 0, ERR_UNAVAILABLE, vformat("4-bpp BMP images must have a width that is a multiple of 2, but the imported BMP is %d pixels wide.", int(width))); ERR_FAIL_COND_V_MSG(height % 2 != 0, ERR_UNAVAILABLE, vformat("4-bpp BMP images must have a height that is a multiple of 2, but the imported BMP is %d pixels tall.", int(height))); } else if (bits_per_pixel == 16) { ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "16-bpp BMP images are not supported."); } // Image data (might be indexed) PoolVector data; int data_len = 0; if (bits_per_pixel <= 8) { // indexed data_len = width * height; } else { // color data_len = width * height * 4; } ERR_FAIL_COND_V_MSG(data_len == 0, ERR_BUG, "Couldn't parse the BMP image data."); err = data.resize(data_len); PoolVector::Write data_w = data.write(); uint8_t *write_buffer = data_w.ptr(); const uint32_t width_bytes = width * bits_per_pixel / 8; const uint32_t line_width = (width_bytes + 3) & ~3; // The actual data traversal is determined by // the data width in case of 8/4/1 bit images const uint32_t w = bits_per_pixel >= 24 ? width : width_bytes; const uint8_t *line = p_buffer + (line_width * (height - 1)); for (uint64_t i = 0; i < height; i++) { const uint8_t *line_ptr = line; for (unsigned int j = 0; j < w; j++) { switch (bits_per_pixel) { case 1: { uint8_t color_index = *line_ptr; write_buffer[index + 0] = (color_index >> 7) & 1; write_buffer[index + 1] = (color_index >> 6) & 1; write_buffer[index + 2] = (color_index >> 5) & 1; write_buffer[index + 3] = (color_index >> 4) & 1; write_buffer[index + 4] = (color_index >> 3) & 1; write_buffer[index + 5] = (color_index >> 2) & 1; write_buffer[index + 6] = (color_index >> 1) & 1; write_buffer[index + 7] = (color_index >> 0) & 1; index += 8; line_ptr += 1; } break; case 4: { uint8_t color_index = *line_ptr; write_buffer[index + 0] = (color_index >> 4) & 0x0f; write_buffer[index + 1] = color_index & 0x0f; index += 2; line_ptr += 1; } break; case 8: { uint8_t color_index = *line_ptr; write_buffer[index] = color_index; index += 1; line_ptr += 1; } break; case 24: { write_buffer[index + 2] = line_ptr[0]; write_buffer[index + 1] = line_ptr[1]; write_buffer[index + 0] = line_ptr[2]; write_buffer[index + 3] = 0xff; index += 4; line_ptr += 3; } break; case 32: { write_buffer[index + 2] = line_ptr[0]; write_buffer[index + 1] = line_ptr[1]; write_buffer[index + 0] = line_ptr[2]; write_buffer[index + 3] = line_ptr[3]; index += 4; line_ptr += 4; } break; } } line -= line_width; } if (p_color_buffer == NULL || color_table_size == 0) { // regular pixels p_image->create(width, height, 0, Image::FORMAT_RGBA8, data); } else { // data is in indexed format, extend it // Palette data PoolVector palette_data; palette_data.resize(color_table_size * 4); PoolVector::Write palette_data_w = palette_data.write(); uint8_t *pal = palette_data_w.ptr(); const uint8_t *cb = p_color_buffer; for (unsigned int i = 0; i < color_table_size; ++i) { pal[i * 4 + 0] = cb[2]; pal[i * 4 + 1] = cb[1]; pal[i * 4 + 2] = cb[0]; pal[i * 4 + 3] = 0xff; cb += 4; } // Extend palette to image PoolVector extended_data; extended_data.resize(data.size() * 4); PoolVector::Write ex_w = extended_data.write(); uint8_t *dest = ex_w.ptr(); const int num_pixels = width * height; for (int i = 0; i < num_pixels; i++) { dest[0] = pal[write_buffer[i] * 4 + 0]; dest[1] = pal[write_buffer[i] * 4 + 1]; dest[2] = pal[write_buffer[i] * 4 + 2]; dest[3] = pal[write_buffer[i] * 4 + 3]; dest += 4; } p_image->create(width, height, 0, Image::FORMAT_RGBA8, extended_data); } } return err; } Error ImageLoaderBMP::load_image(Ref p_image, FileAccess *f, bool p_force_linear, float p_scale) { bmp_header_s bmp_header; Error err = ERR_INVALID_DATA; // A valid bmp file should always at least have a // file header and a minimal info header if (f->get_len() > BITMAP_FILE_HEADER_SIZE + BITMAP_INFO_HEADER_MIN_SIZE) { // File Header bmp_header.bmp_file_header.bmp_signature = f->get_16(); if (bmp_header.bmp_file_header.bmp_signature == BITMAP_SIGNATURE) { bmp_header.bmp_file_header.bmp_file_size = f->get_32(); bmp_header.bmp_file_header.bmp_file_padding = f->get_32(); bmp_header.bmp_file_header.bmp_file_offset = f->get_32(); // Info Header bmp_header.bmp_info_header.bmp_header_size = f->get_32(); ERR_FAIL_COND_V_MSG(bmp_header.bmp_info_header.bmp_header_size < BITMAP_INFO_HEADER_MIN_SIZE, ERR_FILE_CORRUPT, vformat("Couldn't parse the BMP info header. The file is likely corrupt: %s", f->get_path())); bmp_header.bmp_info_header.bmp_width = f->get_32(); bmp_header.bmp_info_header.bmp_height = f->get_32(); bmp_header.bmp_info_header.bmp_planes = f->get_16(); ERR_FAIL_COND_V_MSG(bmp_header.bmp_info_header.bmp_planes != 1, ERR_FILE_CORRUPT, vformat("Couldn't parse the BMP planes. The file is likely corrupt: %s", f->get_path())); bmp_header.bmp_info_header.bmp_bit_count = f->get_16(); bmp_header.bmp_info_header.bmp_compression = f->get_32(); bmp_header.bmp_info_header.bmp_size_image = f->get_32(); bmp_header.bmp_info_header.bmp_pixels_per_meter_x = f->get_32(); bmp_header.bmp_info_header.bmp_pixels_per_meter_y = f->get_32(); bmp_header.bmp_info_header.bmp_colors_used = f->get_32(); bmp_header.bmp_info_header.bmp_important_colors = f->get_32(); switch (bmp_header.bmp_info_header.bmp_compression) { case BI_RLE8: case BI_RLE4: case BI_CMYKRLE8: case BI_CMYKRLE4: { // Stop parsing. f->close(); ERR_FAIL_V_MSG(ERR_UNAVAILABLE, vformat("Compressed BMP files are not supported: %s", f->get_path())); } break; } // Don't rely on sizeof(bmp_file_header) as structure padding // adds 2 bytes offset leading to misaligned color table reading uint32_t ct_offset = BITMAP_FILE_HEADER_SIZE + bmp_header.bmp_info_header.bmp_header_size; f->seek(ct_offset); uint32_t color_table_size = 0; // bmp_colors_used may report 0 despite having a color table // for 4 and 1 bit images, so don't rely on this information if (bmp_header.bmp_info_header.bmp_bit_count <= 8) { // Support 256 colors max color_table_size = 1 << bmp_header.bmp_info_header.bmp_bit_count; ERR_FAIL_COND_V_MSG(color_table_size == 0, ERR_BUG, vformat("Couldn't parse the BMP color table: %s", f->get_path())); } PoolVector bmp_color_table; // Color table is usually 4 bytes per color -> [B][G][R][0] bmp_color_table.resize(color_table_size * 4); PoolVector::Write bmp_color_table_w = bmp_color_table.write(); f->get_buffer(bmp_color_table_w.ptr(), color_table_size * 4); f->seek(bmp_header.bmp_file_header.bmp_file_offset); uint32_t bmp_buffer_size = (bmp_header.bmp_file_header.bmp_file_size - bmp_header.bmp_file_header.bmp_file_offset); PoolVector bmp_buffer; err = bmp_buffer.resize(bmp_buffer_size); if (err == OK) { PoolVector::Write bmp_buffer_w = bmp_buffer.write(); f->get_buffer(bmp_buffer_w.ptr(), bmp_buffer_size); PoolVector::Read bmp_buffer_r = bmp_buffer.read(); PoolVector::Read bmp_color_table_r = bmp_color_table.read(); err = convert_to_image(p_image, bmp_buffer_r.ptr(), bmp_color_table_r.ptr(), color_table_size, bmp_header); } f->close(); } } return err; } void ImageLoaderBMP::get_recognized_extensions(List *p_extensions) const { p_extensions->push_back("bmp"); } static Ref _bmp_mem_loader_func(const uint8_t *p_bmp, int p_size) { FileAccessMemory memfile; Error open_memfile_error = memfile.open_custom(p_bmp, p_size); ERR_FAIL_COND_V_MSG(open_memfile_error, Ref(), "Could not create memfile for BMP image buffer."); Ref img; img.instance(); Error load_error = ImageLoaderBMP().load_image(img, &memfile, false, 1.0f); ERR_FAIL_COND_V_MSG(load_error, Ref(), "Failed to load BMP image."); return img; } ImageLoaderBMP::ImageLoaderBMP() { Image::_bmp_mem_loader_func = _bmp_mem_loader_func; }