// Copyright 2009-2020 Intel Corporation // SPDX-License-Identifier: Apache-2.0 #pragma once #include "../math/math.h" namespace embree { /* 4-wide SSE integer type */ template<> struct vuint<4> { ALIGNED_STRUCT_(16); typedef vboolf4 Bool; typedef vuint4 Int; typedef vfloat4 Float; enum { size = 4 }; // number of SIMD elements union { __m128i v; unsigned int i[4]; }; // data //////////////////////////////////////////////////////////////////////////////// /// Constructors, Assignment & Cast Operators //////////////////////////////////////////////////////////////////////////////// __forceinline vuint() {} __forceinline vuint(const vuint4& a) { v = a.v; } __forceinline vuint4& operator =(const vuint4& a) { v = a.v; return *this; } __forceinline vuint(const __m128i a) : v(a) {} __forceinline operator const __m128i&() const { return v; } __forceinline operator __m128i&() { return v; } __forceinline vuint(unsigned int a) : v(_mm_set1_epi32(a)) {} __forceinline vuint(unsigned int a, unsigned int b, unsigned int c, unsigned int d) : v(_mm_set_epi32(d, c, b, a)) {} #if defined(__AVX512VL__) __forceinline explicit vuint(__m128 a) : v(_mm_cvtps_epu32(a)) {} #endif #if defined(__AVX512VL__) __forceinline explicit vuint(const vboolf4& a) : v(_mm_movm_epi32(a)) {} #else __forceinline explicit vuint(const vboolf4& a) : v(_mm_castps_si128((__m128)a)) {} #endif //////////////////////////////////////////////////////////////////////////////// /// Constants //////////////////////////////////////////////////////////////////////////////// __forceinline vuint(ZeroTy) : v(_mm_setzero_si128()) {} __forceinline vuint(OneTy) : v(_mm_set1_epi32(1)) {} __forceinline vuint(PosInfTy) : v(_mm_set1_epi32(unsigned(pos_inf))) {} __forceinline vuint(StepTy) : v(_mm_set_epi32(3, 2, 1, 0)) {} __forceinline vuint(TrueTy) { v = _mm_cmpeq_epi32(v,v); } __forceinline vuint(UndefinedTy) : v(_mm_castps_si128(_mm_undefined_ps())) {} //////////////////////////////////////////////////////////////////////////////// /// Loads and Stores //////////////////////////////////////////////////////////////////////////////// static __forceinline vuint4 load (const void* a) { return _mm_load_si128((__m128i*)a); } static __forceinline vuint4 loadu(const void* a) { return _mm_loadu_si128((__m128i*)a); } static __forceinline void store (void* ptr, const vuint4& v) { _mm_store_si128((__m128i*)ptr,v); } static __forceinline void storeu(void* ptr, const vuint4& v) { _mm_storeu_si128((__m128i*)ptr,v); } #if defined(__AVX512VL__) static __forceinline vuint4 load (const vboolf4& mask, const void* ptr) { return _mm_mask_load_epi32 (_mm_setzero_si128(),mask,ptr); } static __forceinline vuint4 loadu(const vboolf4& mask, const void* ptr) { return _mm_mask_loadu_epi32(_mm_setzero_si128(),mask,ptr); } static __forceinline void store (const vboolf4& mask, void* ptr, const vuint4& v) { _mm_mask_store_epi32 (ptr,mask,v); } static __forceinline void storeu(const vboolf4& mask, void* ptr, const vuint4& v) { _mm_mask_storeu_epi32(ptr,mask,v); } #elif defined(__AVX__) static __forceinline vuint4 load (const vbool4& mask, const void* a) { return _mm_castps_si128(_mm_maskload_ps((float*)a,mask)); } static __forceinline vuint4 loadu(const vbool4& mask, const void* a) { return _mm_castps_si128(_mm_maskload_ps((float*)a,mask)); } static __forceinline void store (const vboolf4& mask, void* ptr, const vuint4& i) { _mm_maskstore_ps((float*)ptr,(__m128i)mask,_mm_castsi128_ps(i)); } static __forceinline void storeu(const vboolf4& mask, void* ptr, const vuint4& i) { _mm_maskstore_ps((float*)ptr,(__m128i)mask,_mm_castsi128_ps(i)); } #else static __forceinline vuint4 load (const vbool4& mask, const void* a) { return _mm_and_si128(_mm_load_si128 ((__m128i*)a),mask); } static __forceinline vuint4 loadu(const vbool4& mask, const void* a) { return _mm_and_si128(_mm_loadu_si128((__m128i*)a),mask); } static __forceinline void store (const vboolf4& mask, void* ptr, const vuint4& i) { store (ptr,select(mask,i,load (ptr))); } static __forceinline void storeu(const vboolf4& mask, void* ptr, const vuint4& i) { storeu(ptr,select(mask,i,loadu(ptr))); } #endif #if defined(__aarch64__) static __forceinline vuint4 load(const uint8_t* ptr) { return _mm_load4epu8_epi32(((__m128i*)ptr)); } static __forceinline vuint4 loadu(const uint8_t* ptr) { return _mm_load4epu8_epi32(((__m128i*)ptr)); } #elif defined(__SSE4_1__) static __forceinline vuint4 load(const uint8_t* ptr) { return _mm_cvtepu8_epi32(_mm_loadl_epi64((__m128i*)ptr)); } static __forceinline vuint4 loadu(const uint8_t* ptr) { return _mm_cvtepu8_epi32(_mm_loadl_epi64((__m128i*)ptr)); } #endif static __forceinline vuint4 load(const unsigned short* ptr) { #if defined(__aarch64__) return _mm_load4epu16_epi32(((__m128i*)ptr)); #elif defined (__SSE4_1__) return _mm_cvtepu16_epi32(_mm_loadu_si128((__m128i*)ptr)); #else return vuint4(ptr[0],ptr[1],ptr[2],ptr[3]); #endif } static __forceinline void store_uint8(uint8_t* ptr, const vuint4& v) { #if defined(__aarch64__) uint32x4_t x = uint32x4_t(v.v); uint16x4_t y = vqmovn_u32(x); uint8x8_t z = vqmovn_u16(vcombine_u16(y, y)); vst1_lane_u32((uint32_t *)ptr, uint32x2_t(z), 0); #elif defined(__SSE4_1__) __m128i x = v; x = _mm_packus_epi32(x, x); x = _mm_packus_epi16(x, x); *(unsigned*)ptr = _mm_cvtsi128_si32(x); #else for (size_t i=0;i<4;i++) ptr[i] = (uint8_t)v[i]; #endif } static __forceinline void store_uint8(unsigned short* ptr, const vuint4& v) { #if defined(__aarch64__) uint32x4_t x = (uint32x4_t)v.v; uint16x4_t y = vqmovn_u32(x); vst1_u16(ptr, y); #else for (size_t i=0;i<4;i++) ptr[i] = (unsigned short)v[i]; #endif } static __forceinline vuint4 load_nt(void* ptr) { #if (defined(__aarch64__)) || defined(__SSE4_1__) return _mm_stream_load_si128((__m128i*)ptr); #else return _mm_load_si128((__m128i*)ptr); #endif } static __forceinline void store_nt(void* ptr, const vuint4& v) { #if !defined(__aarch64__) && defined(__SSE4_1__) _mm_stream_ps((float*)ptr, _mm_castsi128_ps(v)); #else _mm_store_si128((__m128i*)ptr,v); #endif } template static __forceinline vuint4 gather(const unsigned int* ptr, const vint4& index) { #if defined(__AVX2__) && !defined(__aarch64__) return _mm_i32gather_epi32((const int*)ptr, index, scale); #else return vuint4( *(unsigned int*)(((int8_t*)ptr)+scale*index[0]), *(unsigned int*)(((int8_t*)ptr)+scale*index[1]), *(unsigned int*)(((int8_t*)ptr)+scale*index[2]), *(unsigned int*)(((int8_t*)ptr)+scale*index[3])); #endif } template static __forceinline vuint4 gather(const vboolf4& mask, const unsigned int* ptr, const vint4& index) { vuint4 r = zero; #if defined(__AVX512VL__) return _mm_mmask_i32gather_epi32(r, mask, index, ptr, scale); #elif defined(__AVX2__) && !defined(__aarch64__) return _mm_mask_i32gather_epi32(r, (const int*)ptr, index, mask, scale); #else if (likely(mask[0])) r[0] = *(unsigned int*)(((int8_t*)ptr)+scale*index[0]); if (likely(mask[1])) r[1] = *(unsigned int*)(((int8_t*)ptr)+scale*index[1]); if (likely(mask[2])) r[2] = *(unsigned int*)(((int8_t*)ptr)+scale*index[2]); if (likely(mask[3])) r[3] = *(unsigned int*)(((int8_t*)ptr)+scale*index[3]); return r; #endif } //////////////////////////////////////////////////////////////////////////////// /// Array Access //////////////////////////////////////////////////////////////////////////////// __forceinline const unsigned int& operator [](size_t index) const { assert(index < 4); return i[index]; } __forceinline unsigned int& operator [](size_t index) { assert(index < 4); return i[index]; } friend __forceinline vuint4 select(const vboolf4& m, const vuint4& t, const vuint4& f) { #if defined(__AVX512VL__) return _mm_mask_blend_epi32(m, (__m128i)f, (__m128i)t); #elif defined(__SSE4_1__) return _mm_castps_si128(_mm_blendv_ps(_mm_castsi128_ps(f), _mm_castsi128_ps(t), m)); #else return _mm_or_si128(_mm_and_si128(m, t), _mm_andnot_si128(m, f)); #endif } }; //////////////////////////////////////////////////////////////////////////////// /// Unary Operators //////////////////////////////////////////////////////////////////////////////// #if defined(__AVX512VL__) __forceinline vboolf4 asBool(const vuint4& a) { return _mm_movepi32_mask(a); } #else __forceinline vboolf4 asBool(const vuint4& a) { return _mm_castsi128_ps(a); } #endif __forceinline vuint4 operator +(const vuint4& a) { return a; } __forceinline vuint4 operator -(const vuint4& a) { return _mm_sub_epi32(_mm_setzero_si128(), a); } //////////////////////////////////////////////////////////////////////////////// /// Binary Operators //////////////////////////////////////////////////////////////////////////////// __forceinline vuint4 operator +(const vuint4& a, const vuint4& b) { return _mm_add_epi32(a, b); } __forceinline vuint4 operator +(const vuint4& a, unsigned int b) { return a + vuint4(b); } __forceinline vuint4 operator +(unsigned int a, const vuint4& b) { return vuint4(a) + b; } __forceinline vuint4 operator -(const vuint4& a, const vuint4& b) { return _mm_sub_epi32(a, b); } __forceinline vuint4 operator -(const vuint4& a, unsigned int b) { return a - vuint4(b); } __forceinline vuint4 operator -(unsigned int a, const vuint4& b) { return vuint4(a) - b; } //#if defined(__SSE4_1__) // __forceinline vuint4 operator *(const vuint4& a, const vuint4& b) { return _mm_mullo_epu32(a, b); } //#else // __forceinline vuint4 operator *(const vuint4& a, const vuint4& b) { return vuint4(a[0]*b[0],a[1]*b[1],a[2]*b[2],a[3]*b[3]); } //#endif // __forceinline vuint4 operator *(const vuint4& a, unsigned int b) { return a * vuint4(b); } // __forceinline vuint4 operator *(unsigned int a, const vuint4& b) { return vuint4(a) * b; } __forceinline vuint4 operator &(const vuint4& a, const vuint4& b) { return _mm_and_si128(a, b); } __forceinline vuint4 operator &(const vuint4& a, unsigned int b) { return a & vuint4(b); } __forceinline vuint4 operator &(unsigned int a, const vuint4& b) { return vuint4(a) & b; } __forceinline vuint4 operator |(const vuint4& a, const vuint4& b) { return _mm_or_si128(a, b); } __forceinline vuint4 operator |(const vuint4& a, unsigned int b) { return a | vuint4(b); } __forceinline vuint4 operator |(unsigned int a, const vuint4& b) { return vuint4(a) | b; } __forceinline vuint4 operator ^(const vuint4& a, const vuint4& b) { return _mm_xor_si128(a, b); } __forceinline vuint4 operator ^(const vuint4& a, unsigned int b) { return a ^ vuint4(b); } __forceinline vuint4 operator ^(unsigned int a, const vuint4& b) { return vuint4(a) ^ b; } __forceinline vuint4 operator <<(const vuint4& a, unsigned int n) { return _mm_slli_epi32(a, n); } __forceinline vuint4 operator >>(const vuint4& a, unsigned int n) { return _mm_srli_epi32(a, n); } __forceinline vuint4 sll (const vuint4& a, unsigned int b) { return _mm_slli_epi32(a, b); } __forceinline vuint4 sra (const vuint4& a, unsigned int b) { return _mm_srai_epi32(a, b); } __forceinline vuint4 srl (const vuint4& a, unsigned int b) { return _mm_srli_epi32(a, b); } //////////////////////////////////////////////////////////////////////////////// /// Assignment Operators //////////////////////////////////////////////////////////////////////////////// __forceinline vuint4& operator +=(vuint4& a, const vuint4& b) { return a = a + b; } __forceinline vuint4& operator +=(vuint4& a, unsigned int b) { return a = a + b; } __forceinline vuint4& operator -=(vuint4& a, const vuint4& b) { return a = a - b; } __forceinline vuint4& operator -=(vuint4& a, unsigned int b) { return a = a - b; } //#if defined(__SSE4_1__) // __forceinline vuint4& operator *=(vuint4& a, const vuint4& b) { return a = a * b; } // __forceinline vuint4& operator *=(vuint4& a, unsigned int b) { return a = a * b; } //#endif __forceinline vuint4& operator &=(vuint4& a, const vuint4& b) { return a = a & b; } __forceinline vuint4& operator &=(vuint4& a, unsigned int b) { return a = a & b; } __forceinline vuint4& operator |=(vuint4& a, const vuint4& b) { return a = a | b; } __forceinline vuint4& operator |=(vuint4& a, unsigned int b) { return a = a | b; } __forceinline vuint4& operator <<=(vuint4& a, unsigned int b) { return a = a << b; } __forceinline vuint4& operator >>=(vuint4& a, unsigned int b) { return a = a >> b; } //////////////////////////////////////////////////////////////////////////////// /// Comparison Operators + Select //////////////////////////////////////////////////////////////////////////////// #if defined(__AVX512VL__) __forceinline vboolf4 operator ==(const vuint4& a, const vuint4& b) { return _mm_cmp_epu32_mask(a,b,_MM_CMPINT_EQ); } __forceinline vboolf4 operator !=(const vuint4& a, const vuint4& b) { return _mm_cmp_epu32_mask(a,b,_MM_CMPINT_NE); } //__forceinline vboolf4 operator < (const vuint4& a, const vuint4& b) { return _mm_cmp_epu32_mask(a,b,_MM_CMPINT_LT); } //__forceinline vboolf4 operator >=(const vuint4& a, const vuint4& b) { return _mm_cmp_epu32_mask(a,b,_MM_CMPINT_GE); } //__forceinline vboolf4 operator > (const vuint4& a, const vuint4& b) { return _mm_cmp_epu32_mask(a,b,_MM_CMPINT_GT); } //__forceinline vboolf4 operator <=(const vuint4& a, const vuint4& b) { return _mm_cmp_epu32_mask(a,b,_MM_CMPINT_LE); } #else __forceinline vboolf4 operator ==(const vuint4& a, const vuint4& b) { return _mm_castsi128_ps(_mm_cmpeq_epi32(a, b)); } __forceinline vboolf4 operator !=(const vuint4& a, const vuint4& b) { return !(a == b); } //__forceinline vboolf4 operator < (const vuint4& a, const vuint4& b) { return _mm_castsi128_ps(_mm_cmplt_epu32(a, b)); } //__forceinline vboolf4 operator >=(const vuint4& a, const vuint4& b) { return !(a < b); } //__forceinline vboolf4 operator > (const vuint4& a, const vuint4& b) { return _mm_castsi128_ps(_mm_cmpgt_epu32(a, b)); } //__forceinline vboolf4 operator <=(const vuint4& a, const vuint4& b) { return !(a > b); } #endif __forceinline vboolf4 operator ==(const vuint4& a, unsigned int b) { return a == vuint4(b); } __forceinline vboolf4 operator ==(unsigned int a, const vuint4& b) { return vuint4(a) == b; } __forceinline vboolf4 operator !=(const vuint4& a, unsigned int b) { return a != vuint4(b); } __forceinline vboolf4 operator !=(unsigned int a, const vuint4& b) { return vuint4(a) != b; } //__forceinline vboolf4 operator < (const vuint4& a, unsigned int b) { return a < vuint4(b); } //__forceinline vboolf4 operator < (unsigned int a, const vuint4& b) { return vuint4(a) < b; } //__forceinline vboolf4 operator >=(const vuint4& a, unsigned int b) { return a >= vuint4(b); } //__forceinline vboolf4 operator >=(unsigned int a, const vuint4& b) { return vuint4(a) >= b; } //__forceinline vboolf4 operator > (const vuint4& a, unsigned int b) { return a > vuint4(b); } //__forceinline vboolf4 operator > (unsigned int a, const vuint4& b) { return vuint4(a) > b; } //__forceinline vboolf4 operator <=(const vuint4& a, unsigned int b) { return a <= vuint4(b); } //__forceinline vboolf4 operator <=(unsigned int a, const vuint4& b) { return vuint4(a) <= b; } __forceinline vboolf4 eq(const vuint4& a, const vuint4& b) { return a == b; } __forceinline vboolf4 ne(const vuint4& a, const vuint4& b) { return a != b; } //__forceinline vboolf4 lt(const vuint4& a, const vuint4& b) { return a < b; } //__forceinline vboolf4 ge(const vuint4& a, const vuint4& b) { return a >= b; } //__forceinline vboolf4 gt(const vuint4& a, const vuint4& b) { return a > b; } //__forceinline vboolf4 le(const vuint4& a, const vuint4& b) { return a <= b; } #if defined(__AVX512VL__) __forceinline vboolf4 eq(const vboolf4& mask, const vuint4& a, const vuint4& b) { return _mm_mask_cmp_epu32_mask(mask, a, b, _MM_CMPINT_EQ); } __forceinline vboolf4 ne(const vboolf4& mask, const vuint4& a, const vuint4& b) { return _mm_mask_cmp_epu32_mask(mask, a, b, _MM_CMPINT_NE); } //__forceinline vboolf4 lt(const vboolf4& mask, const vuint4& a, const vuint4& b) { return _mm_mask_cmp_epu32_mask(mask, a, b, _MM_CMPINT_LT); } //__forceinline vboolf4 ge(const vboolf4& mask, const vuint4& a, const vuint4& b) { return _mm_mask_cmp_epu32_mask(mask, a, b, _MM_CMPINT_GE); } //__forceinline vboolf4 gt(const vboolf4& mask, const vuint4& a, const vuint4& b) { return _mm_mask_cmp_epu32_mask(mask, a, b, _MM_CMPINT_GT); } //__forceinline vboolf4 le(const vboolf4& mask, const vuint4& a, const vuint4& b) { return _mm_mask_cmp_epu32_mask(mask, a, b, _MM_CMPINT_LE); } #else __forceinline vboolf4 eq(const vboolf4& mask, const vuint4& a, const vuint4& b) { return mask & (a == b); } __forceinline vboolf4 ne(const vboolf4& mask, const vuint4& a, const vuint4& b) { return mask & (a != b); } //__forceinline vboolf4 lt(const vboolf4& mask, const vuint4& a, const vuint4& b) { return mask & (a < b); } //__forceinline vboolf4 ge(const vboolf4& mask, const vuint4& a, const vuint4& b) { return mask & (a >= b); } //__forceinline vboolf4 gt(const vboolf4& mask, const vuint4& a, const vuint4& b) { return mask & (a > b); } //__forceinline vboolf4 le(const vboolf4& mask, const vuint4& a, const vuint4& b) { return mask & (a <= b); } #endif template __forceinline vuint4 select(const vuint4& t, const vuint4& f) { #if defined(__SSE4_1__) return _mm_castps_si128(_mm_blend_ps(_mm_castsi128_ps(f), _mm_castsi128_ps(t), mask)); #else return select(vboolf4(mask), t, f); #endif } /*#if defined(__SSE4_1__) __forceinline vuint4 min(const vuint4& a, const vuint4& b) { return _mm_min_epu32(a, b); } __forceinline vuint4 max(const vuint4& a, const vuint4& b) { return _mm_max_epu32(a, b); } #else __forceinline vuint4 min(const vuint4& a, const vuint4& b) { return select(a < b,a,b); } __forceinline vuint4 max(const vuint4& a, const vuint4& b) { return select(a < b,b,a); } #endif __forceinline vuint4 min(const vuint4& a, unsigned int b) { return min(a,vuint4(b)); } __forceinline vuint4 min(unsigned int a, const vuint4& b) { return min(vuint4(a),b); } __forceinline vuint4 max(const vuint4& a, unsigned int b) { return max(a,vuint4(b)); } __forceinline vuint4 max(unsigned int a, const vuint4& b) { return max(vuint4(a),b); }*/ //////////////////////////////////////////////////////////////////////////////// // Movement/Shifting/Shuffling Functions //////////////////////////////////////////////////////////////////////////////// __forceinline vuint4 unpacklo(const vuint4& a, const vuint4& b) { return _mm_castps_si128(_mm_unpacklo_ps(_mm_castsi128_ps(a), _mm_castsi128_ps(b))); } __forceinline vuint4 unpackhi(const vuint4& a, const vuint4& b) { return _mm_castps_si128(_mm_unpackhi_ps(_mm_castsi128_ps(a), _mm_castsi128_ps(b))); } #if defined(__aarch64__) template __forceinline vuint4 shuffle(const vuint4& v) { return vreinterpretq_s32_u8(vqtbl1q_u8( (uint8x16_t)v.v, _MN_SHUFFLE(i0, i1, i2, i3))); } template __forceinline vuint4 shuffle(const vuint4& a, const vuint4& b) { return vreinterpretq_s32_u8(vqtbl2q_u8( (uint8x16x2_t){(uint8x16_t)a.v, (uint8x16_t)b.v}, _MF_SHUFFLE(i0, i1, i2, i3))); } #else template __forceinline vuint4 shuffle(const vuint4& v) { return _mm_shuffle_epi32(v, _MM_SHUFFLE(i3, i2, i1, i0)); } template __forceinline vuint4 shuffle(const vuint4& a, const vuint4& b) { return _mm_castps_si128(_mm_shuffle_ps(_mm_castsi128_ps(a), _mm_castsi128_ps(b), _MM_SHUFFLE(i3, i2, i1, i0))); } #endif #if defined(__SSE3__) template<> __forceinline vuint4 shuffle<0, 0, 2, 2>(const vuint4& v) { return _mm_castps_si128(_mm_moveldup_ps(_mm_castsi128_ps(v))); } template<> __forceinline vuint4 shuffle<1, 1, 3, 3>(const vuint4& v) { return _mm_castps_si128(_mm_movehdup_ps(_mm_castsi128_ps(v))); } template<> __forceinline vuint4 shuffle<0, 1, 0, 1>(const vuint4& v) { return _mm_castpd_si128(_mm_movedup_pd (_mm_castsi128_pd(v))); } #endif template __forceinline vuint4 shuffle(const vuint4& v) { return shuffle(v); } #if defined(__aarch64__) template __forceinline unsigned int extract(const vuint4& b); template __forceinline vuint4 insert(const vuint4& a, const unsigned b); #elif defined(__SSE4_1__) template __forceinline unsigned int extract(const vuint4& b) { return _mm_extract_epi32(b, src); } template __forceinline vuint4 insert(const vuint4& a, const unsigned b) { return _mm_insert_epi32(a, b, dst); } #else template __forceinline unsigned int extract(const vuint4& b) { return b[src&3]; } template __forceinline vuint4 insert(const vuint4& a, const unsigned b) { vuint4 c = a; c[dst&3] = b; return c; } #endif #if defined(__aarch64__) template<> __forceinline unsigned int extract<0>(const vuint4& b) { return b[0]; } template<> __forceinline unsigned int extract<1>(const vuint4& b) { return b[1]; } template<> __forceinline unsigned int extract<2>(const vuint4& b) { return b[2]; } template<> __forceinline unsigned int extract<3>(const vuint4& b) { return b[3]; } template<> __forceinline vuint4 insert<0>(const vuint4& a, unsigned b){ vuint4 c = a; c[0] = b; return c; } template<> __forceinline vuint4 insert<1>(const vuint4& a, unsigned b){ vuint4 c = a; c[1] = b; return c; } template<> __forceinline vuint4 insert<2>(const vuint4& a, unsigned b){ vuint4 c = a; c[2] = b; return c; } template<> __forceinline vuint4 insert<3>(const vuint4& a, unsigned b){ vuint4 c = a; c[3] = b; return c; } __forceinline unsigned int toScalar(const vuint4& v) { return v[0]; } #else template<> __forceinline unsigned int extract<0>(const vuint4& b) { return _mm_cvtsi128_si32(b); } __forceinline unsigned int toScalar(const vuint4& v) { return _mm_cvtsi128_si32(v); } #endif //////////////////////////////////////////////////////////////////////////////// /// Reductions //////////////////////////////////////////////////////////////////////////////// #if 0 #if defined(__SSE4_1__) __forceinline vuint4 vreduce_min(const vuint4& v) { vuint4 h = min(shuffle<1,0,3,2>(v),v); return min(shuffle<2,3,0,1>(h),h); } __forceinline vuint4 vreduce_max(const vuint4& v) { vuint4 h = max(shuffle<1,0,3,2>(v),v); return max(shuffle<2,3,0,1>(h),h); } __forceinline vuint4 vreduce_add(const vuint4& v) { vuint4 h = shuffle<1,0,3,2>(v) + v ; return shuffle<2,3,0,1>(h) + h ; } __forceinline unsigned int reduce_min(const vuint4& v) { return toScalar(vreduce_min(v)); } __forceinline unsigned int reduce_max(const vuint4& v) { return toScalar(vreduce_max(v)); } __forceinline unsigned int reduce_add(const vuint4& v) { return toScalar(vreduce_add(v)); } __forceinline size_t select_min(const vuint4& v) { return bsf(movemask(v == vreduce_min(v))); } __forceinline size_t select_max(const vuint4& v) { return bsf(movemask(v == vreduce_max(v))); } //__forceinline size_t select_min(const vboolf4& valid, const vuint4& v) { const vuint4 a = select(valid,v,vuint4(pos_inf)); return bsf(movemask(valid & (a == vreduce_min(a)))); } //__forceinline size_t select_max(const vboolf4& valid, const vuint4& v) { const vuint4 a = select(valid,v,vuint4(neg_inf)); return bsf(movemask(valid & (a == vreduce_max(a)))); } #else __forceinline unsigned int reduce_min(const vuint4& v) { return min(v[0],v[1],v[2],v[3]); } __forceinline unsigned int reduce_max(const vuint4& v) { return max(v[0],v[1],v[2],v[3]); } __forceinline unsigned int reduce_add(const vuint4& v) { return v[0]+v[1]+v[2]+v[3]; } #endif #endif //////////////////////////////////////////////////////////////////////////////// /// Output Operators //////////////////////////////////////////////////////////////////////////////// __forceinline embree_ostream operator <<(embree_ostream cout, const vuint4& a) { return cout << "<" << a[0] << ", " << a[1] << ", " << a[2] << ", " << a[3] << ">"; } }