/**************************************************************************/ /* godot.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ /** @file godot.cpp @brief ENet Godot specific functions */ #include "core/io/dtls_server.h" #include "core/io/ip.h" #include "core/io/net_socket.h" #include "core/io/packet_peer_dtls.h" #include "core/io/udp_server.h" #include "core/os/os.h" // This must be last for windows to compile (tested with MinGW) #include "enet/enet.h" /// Abstract ENet interface for UDP/DTLS. class ENetGodotSocket { public: virtual Error bind(IPAddress p_ip, uint16_t p_port) = 0; virtual Error get_socket_address(IPAddress *r_ip, uint16_t *r_port) = 0; virtual Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IPAddress p_ip, uint16_t p_port) = 0; virtual Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IPAddress &r_ip, uint16_t &r_port) = 0; virtual int set_option(ENetSocketOption p_option, int p_value) = 0; virtual void close() = 0; virtual void set_refuse_new_connections(bool p_enable) {} /* Only used by dtls server */ virtual bool can_upgrade() { return false; } /* Only true in ENetUDP */ virtual ~ENetGodotSocket() {} }; class ENetDTLSClient; class ENetDTLSServer; /// NetSocket interface class ENetUDP : public ENetGodotSocket { friend class ENetDTLSClient; friend class ENetDTLSServer; private: Ref sock; IPAddress local_address; bool bound = false; public: ENetUDP() { sock = Ref(NetSocket::create()); IP::Type ip_type = IP::TYPE_ANY; sock->open(NetSocket::TYPE_UDP, ip_type); } ~ENetUDP() { sock->close(); } bool can_upgrade() { return true; } Error bind(IPAddress p_ip, uint16_t p_port) { local_address = p_ip; bound = true; return sock->bind(p_ip, p_port); } Error get_socket_address(IPAddress *r_ip, uint16_t *r_port) { Error err = sock->get_socket_address(r_ip, r_port); if (bound) { *r_ip = local_address; } return err; } Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IPAddress p_ip, uint16_t p_port) { return sock->sendto(p_buffer, p_len, r_sent, p_ip, p_port); } Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IPAddress &r_ip, uint16_t &r_port) { Error err = sock->poll(NetSocket::POLL_TYPE_IN, 0); if (err != OK) { return err; } return sock->recvfrom(p_buffer, p_len, r_read, r_ip, r_port); } int set_option(ENetSocketOption p_option, int p_value) { switch (p_option) { case ENET_SOCKOPT_NONBLOCK: { sock->set_blocking_enabled(p_value ? false : true); return 0; } break; case ENET_SOCKOPT_BROADCAST: { sock->set_broadcasting_enabled(p_value ? true : false); return 0; } break; case ENET_SOCKOPT_REUSEADDR: { sock->set_reuse_address_enabled(p_value ? true : false); return 0; } break; case ENET_SOCKOPT_RCVBUF: { return -1; } break; case ENET_SOCKOPT_SNDBUF: { return -1; } break; case ENET_SOCKOPT_RCVTIMEO: { return -1; } break; case ENET_SOCKOPT_SNDTIMEO: { return -1; } break; case ENET_SOCKOPT_NODELAY: { sock->set_tcp_no_delay_enabled(p_value ? true : false); return 0; } break; } return -1; } void close() { sock->close(); local_address.clear(); } }; /// DTLS Client ENet interface class ENetDTLSClient : public ENetGodotSocket { bool connected = false; Ref udp; Ref dtls; Ref tls_options; String for_hostname; IPAddress local_address; public: ENetDTLSClient(ENetUDP *p_base, String p_for_hostname, Ref p_options) { for_hostname = p_for_hostname; tls_options = p_options; udp.instantiate(); dtls = Ref(PacketPeerDTLS::create()); if (p_base->bound) { uint16_t port; p_base->get_socket_address(&local_address, &port); p_base->close(); bind(local_address, port); } } ~ENetDTLSClient() { close(); } Error bind(IPAddress p_ip, uint16_t p_port) { local_address = p_ip; return udp->bind(p_port, p_ip); } Error get_socket_address(IPAddress *r_ip, uint16_t *r_port) { if (!udp->is_bound()) { return ERR_UNCONFIGURED; } *r_ip = local_address; *r_port = udp->get_local_port(); return OK; } Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IPAddress p_ip, uint16_t p_port) { if (!connected) { udp->connect_to_host(p_ip, p_port); if (dtls->connect_to_peer(udp, for_hostname, tls_options)) { return FAILED; } connected = true; } dtls->poll(); if (dtls->get_status() == PacketPeerDTLS::STATUS_HANDSHAKING) { return ERR_BUSY; } else if (dtls->get_status() != PacketPeerDTLS::STATUS_CONNECTED) { return FAILED; } r_sent = p_len; return dtls->put_packet(p_buffer, p_len); } Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IPAddress &r_ip, uint16_t &r_port) { dtls->poll(); if (dtls->get_status() == PacketPeerDTLS::STATUS_HANDSHAKING) { return ERR_BUSY; } if (dtls->get_status() != PacketPeerDTLS::STATUS_CONNECTED) { return FAILED; } int pc = dtls->get_available_packet_count(); if (pc == 0) { return ERR_BUSY; } else if (pc < 0) { return FAILED; } const uint8_t *buffer; Error err = dtls->get_packet(&buffer, r_read); ERR_FAIL_COND_V(err != OK, err); ERR_FAIL_COND_V(p_len < r_read, ERR_OUT_OF_MEMORY); memcpy(p_buffer, buffer, r_read); r_ip = udp->get_packet_address(); r_port = udp->get_packet_port(); return err; } int set_option(ENetSocketOption p_option, int p_value) { return -1; } void close() { dtls->disconnect_from_peer(); udp->close(); } }; /// DTLSServer - ENet interface class ENetDTLSServer : public ENetGodotSocket { Ref server; Ref udp_server; HashMap> peers; int last_service = 0; IPAddress local_address; public: ENetDTLSServer(ENetUDP *p_base, Ref p_options) { udp_server.instantiate(); if (p_base->bound) { uint16_t port; p_base->get_socket_address(&local_address, &port); p_base->close(); bind(local_address, port); } server = Ref(DTLSServer::create()); server->setup(p_options); } ~ENetDTLSServer() { close(); } void set_refuse_new_connections(bool p_refuse) { udp_server->set_max_pending_connections(p_refuse ? 0 : 16); } Error bind(IPAddress p_ip, uint16_t p_port) { local_address = p_ip; return udp_server->listen(p_port, p_ip); } Error get_socket_address(IPAddress *r_ip, uint16_t *r_port) { if (!udp_server->is_listening()) { return ERR_UNCONFIGURED; } *r_ip = local_address; *r_port = udp_server->get_local_port(); return OK; } Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IPAddress p_ip, uint16_t p_port) { String key = String(p_ip) + ":" + itos(p_port); ERR_FAIL_COND_V(!peers.has(key), ERR_UNAVAILABLE); Ref peer = peers[key]; Error err = peer->put_packet(p_buffer, p_len); if (err == OK) { r_sent = p_len; } else if (err == ERR_BUSY) { r_sent = 0; } else { r_sent = -1; } return err; } Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IPAddress &r_ip, uint16_t &r_port) { udp_server->poll(); // TODO limits? Maybe we can better enforce allowed connections! if (udp_server->is_connection_available()) { Ref udp = udp_server->take_connection(); IPAddress peer_ip = udp->get_packet_address(); int peer_port = udp->get_packet_port(); Ref peer = server->take_connection(udp); PacketPeerDTLS::Status status = peer->get_status(); if (status == PacketPeerDTLS::STATUS_HANDSHAKING || status == PacketPeerDTLS::STATUS_CONNECTED) { String key = String(peer_ip) + ":" + itos(peer_port); peers[key] = peer; } } List remove; Error err = ERR_BUSY; // TODO this needs to be fair! for (KeyValue> & E : peers) { Ref peer = E.value; peer->poll(); if (peer->get_status() == PacketPeerDTLS::STATUS_HANDSHAKING) { continue; } else if (peer->get_status() != PacketPeerDTLS::STATUS_CONNECTED) { // Peer disconnected, removing it. remove.push_back(E.key); continue; } if (peer->get_available_packet_count() > 0) { const uint8_t *buffer; err = peer->get_packet(&buffer, r_read); if (err != OK || p_len < r_read) { // Something wrong with this peer, removing it. remove.push_back(E.key); err = FAILED; continue; } Vector s = E.key.rsplit(":", false, 1); ERR_CONTINUE(s.size() != 2); // BUG! memcpy(p_buffer, buffer, r_read); r_ip = s[0]; r_port = s[1].to_int(); break; // err = OK } } // Remove disconnected peers from map. for (String &E : remove) { peers.erase(E); } return err; // OK, ERR_BUSY, or possibly an error. } int set_option(ENetSocketOption p_option, int p_value) { return -1; } void close() { for (KeyValue> &E : peers) { E.value->disconnect_from_peer(); } peers.clear(); udp_server->stop(); server->stop(); local_address.clear(); } }; static enet_uint32 timeBase = 0; int enet_initialize(void) { return 0; } void enet_deinitialize(void) { } enet_uint32 enet_host_random_seed(void) { return (enet_uint32)OS::get_singleton()->get_unix_time(); } enet_uint32 enet_time_get(void) { return OS::get_singleton()->get_ticks_msec() - timeBase; } void enet_time_set(enet_uint32 newTimeBase) { timeBase = OS::get_singleton()->get_ticks_msec() - newTimeBase; } int enet_address_set_host(ENetAddress *address, const char *name) { IPAddress ip = IP::get_singleton()->resolve_hostname(name); ERR_FAIL_COND_V(!ip.is_valid(), -1); enet_address_set_ip(address, ip.get_ipv6(), 16); return 0; } void enet_address_set_ip(ENetAddress *address, const uint8_t *ip, size_t size) { int len = size > 16 ? 16 : size; memset(address->host, 0, 16); memcpy(address->host, ip, len); } int enet_address_get_host_ip(const ENetAddress *address, char *name, size_t nameLength) { return -1; } int enet_address_get_host(const ENetAddress *address, char *name, size_t nameLength) { return -1; } ENetSocket enet_socket_create(ENetSocketType type) { ENetUDP *socket = memnew(ENetUDP); return socket; } int enet_host_dtls_server_setup(ENetHost *host, void *p_options) { ERR_FAIL_COND_V_MSG(!DTLSServer::is_available(), -1, "DTLS server is not available in this build."); ENetGodotSocket *sock = (ENetGodotSocket *)host->socket; if (!sock->can_upgrade()) { return -1; } host->socket = memnew(ENetDTLSServer(static_cast(sock), Ref(static_cast(p_options)))); memdelete(sock); return 0; } int enet_host_dtls_client_setup(ENetHost *host, const char *p_for_hostname, void *p_options) { ERR_FAIL_COND_V_MSG(!PacketPeerDTLS::is_available(), -1, "DTLS is not available in this build."); ENetGodotSocket *sock = (ENetGodotSocket *)host->socket; if (!sock->can_upgrade()) { return -1; } host->socket = memnew(ENetDTLSClient(static_cast(sock), String::utf8(p_for_hostname), Ref(static_cast(p_options)))); memdelete(sock); return 0; } void enet_host_refuse_new_connections(ENetHost *host, int p_refuse) { ERR_FAIL_COND(!host->socket); ((ENetGodotSocket *)host->socket)->set_refuse_new_connections(p_refuse); } int enet_socket_bind(ENetSocket socket, const ENetAddress *address) { IPAddress ip; if (address->wildcard) { ip = IPAddress("*"); } else { ip.set_ipv6(address->host); } ENetGodotSocket *sock = (ENetGodotSocket *)socket; if (sock->bind(ip, address->port) != OK) { return -1; } return 0; } void enet_socket_destroy(ENetSocket socket) { ENetGodotSocket *sock = (ENetGodotSocket *)socket; sock->close(); memdelete(sock); } int enet_socket_send(ENetSocket socket, const ENetAddress *address, const ENetBuffer *buffers, size_t bufferCount) { ERR_FAIL_COND_V(address == nullptr, -1); ENetGodotSocket *sock = (ENetGodotSocket *)socket; IPAddress dest; Error err; size_t i = 0; dest.set_ipv6(address->host); // Create a single packet. Vector out; uint8_t *w; int size = 0; int pos = 0; for (i = 0; i < bufferCount; i++) { size += buffers[i].dataLength; } out.resize(size); w = out.ptrw(); for (i = 0; i < bufferCount; i++) { memcpy(&w[pos], buffers[i].data, buffers[i].dataLength); pos += buffers[i].dataLength; } int sent = 0; err = sock->sendto((const uint8_t *)&w[0], size, sent, dest, address->port); if (err != OK) { if (err == ERR_BUSY) { // Blocking call return 0; } WARN_PRINT("Sending failed!"); return -1; } return sent; } int enet_socket_receive(ENetSocket socket, ENetAddress *address, ENetBuffer *buffers, size_t bufferCount) { ERR_FAIL_COND_V(bufferCount != 1, -1); ENetGodotSocket *sock = (ENetGodotSocket *)socket; int read; IPAddress ip; Error err = sock->recvfrom((uint8_t *)buffers[0].data, buffers[0].dataLength, read, ip, address->port); if (err == ERR_BUSY) { return 0; } if (err == ERR_OUT_OF_MEMORY) { // A packet above the ENET_PROTOCOL_MAXIMUM_MTU was received. return -2; } if (err != OK) { return -1; } enet_address_set_ip(address, ip.get_ipv6(), 16); return read; } int enet_socket_get_address (ENetSocket socket, ENetAddress * address) { IPAddress ip; uint16_t port; ENetGodotSocket *sock = (ENetGodotSocket *)socket; if (sock->get_socket_address(&ip, &port) != OK) { return -1; } enet_address_set_ip(address, ip.get_ipv6(), 16); address->port = port; return 0; } // Not implemented int enet_socket_wait(ENetSocket socket, enet_uint32 *condition, enet_uint32 timeout) { return 0; // do we need this function? } int enet_socketset_select(ENetSocket maxSocket, ENetSocketSet *readSet, ENetSocketSet *writeSet, enet_uint32 timeout) { return -1; } int enet_socket_listen(ENetSocket socket, int backlog) { return -1; } int enet_socket_set_option(ENetSocket socket, ENetSocketOption option, int value) { ENetGodotSocket *sock = (ENetGodotSocket *)socket; return sock->set_option(option, value); } int enet_socket_get_option(ENetSocket socket, ENetSocketOption option, int *value) { return -1; } int enet_socket_connect(ENetSocket socket, const ENetAddress *address) { return -1; } ENetSocket enet_socket_accept(ENetSocket socket, ENetAddress *address) { return nullptr; } int enet_socket_shutdown(ENetSocket socket, ENetSocketShutdown how) { return -1; }