<?xml version="1.0" encoding="UTF-8" ?> <class name="PanelContainer" inherits="Container" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> A container that keeps its child controls within the area of a [StyleBox]. </brief_description> <description> A container that keeps its child controls within the area of a [StyleBox]. Useful for giving controls an outline. </description> <tutorials> <link title="Using Containers">$DOCS_URL/tutorials/ui/gui_containers.html</link> <link title="2D Role Playing Game Demo">https://godotengine.org/asset-library/asset/520</link> </tutorials> <members> <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" overrides="Control" enum="Control.MouseFilter" default="0" /> </members> <theme_items> <theme_item name="panel" data_type="style" type="StyleBox"> The style of [PanelContainer]'s background. </theme_item> </theme_items> </class>