<?xml version="1.0" encoding="UTF-8" ?> <class name="StatusIndicator" inherits="Node" keywords="tray" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> <brief_description> Application status indicator (aka notification area icon). [b]Note:[/b] Status indicator is implemented on macOS and Windows. </brief_description> <description> </description> <tutorials> </tutorials> <methods> <method name="get_rect" qualifiers="const"> <return type="Rect2" /> <description> Returns the status indicator rectangle in screen coordinates. If this status indicator is not visible, returns an empty [Rect2]. </description> </method> </methods> <members> <member name="icon" type="Texture2D" setter="set_icon" getter="get_icon"> Status indicator icon. </member> <member name="menu" type="NodePath" setter="set_menu" getter="get_menu" default="NodePath("")"> Status indicator native popup menu. If this is set, the [signal pressed] signal is not emitted. [b]Note:[/b] Native popup is only supported if [NativeMenu] supports [constant NativeMenu.FEATURE_POPUP_MENU] feature. </member> <member name="tooltip" type="String" setter="set_tooltip" getter="get_tooltip" default=""""> Status indicator tooltip. </member> <member name="visible" type="bool" setter="set_visible" getter="is_visible" default="true"> If [code]true[/code], the status indicator is visible. </member> </members> <signals> <signal name="pressed"> <param index="0" name="mouse_button" type="int" /> <param index="1" name="mouse_position" type="Vector2i" /> <description> Emitted when the status indicator is pressed. </description> </signal> </signals> </class>