<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeTexture3DUniform" inherits="VisualShaderNodeTextureUniform" version="4.0">
	<brief_description>
		Provides a 3D texture uniform within the visual shader graph.
	</brief_description>
	<description>
		Translated to [code]uniform sampler3D[/code] in the shader language.
	</description>
	<tutorials>
	</tutorials>
	<methods>
	</methods>
	<constants>
	</constants>
</class>