<?xml version="1.0" encoding="UTF-8" ?> <class name="VisualShaderNodeTexture3DUniform" inherits="VisualShaderNodeTextureUniform" version="4.0"> <brief_description> Provides a 3D texture uniform within the visual shader graph. </brief_description> <description> Translated to [code]uniform sampler3D[/code] in the shader language. </description> <tutorials> </tutorials> <methods> </methods> <constants> </constants> </class>