/*************************************************************************/ /* gjk_epa.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "gjk_epa.h" /*************** Bullet's GJK-EPA2 IMPLEMENTATION *******************/ // Config /* GJK */ #define GJK_MAX_ITERATIONS 128 #define GJK_ACCURARY ((real_t)0.0001) #define GJK_MIN_DISTANCE ((real_t)0.0001) #define GJK_DUPLICATED_EPS ((real_t)0.0001) #define GJK_SIMPLEX2_EPS ((real_t)0.0) #define GJK_SIMPLEX3_EPS ((real_t)0.0) #define GJK_SIMPLEX4_EPS ((real_t)0.0) /* EPA */ #define EPA_MAX_VERTICES 64 #define EPA_MAX_FACES (EPA_MAX_VERTICES * 2) #define EPA_MAX_ITERATIONS 255 #define EPA_ACCURACY ((real_t)0.0001) #define EPA_FALLBACK (10 * EPA_ACCURACY) #define EPA_PLANE_EPS ((real_t)0.00001) #define EPA_INSIDE_EPS ((real_t)0.01) namespace GjkEpa2 { struct sResults { enum eStatus { Separated, /* Shapes doesnt penetrate */ Penetrating, /* Shapes are penetrating */ GJK_Failed, /* GJK phase fail, no big issue, shapes are probably just 'touching' */ EPA_Failed /* EPA phase fail, bigger problem, need to save parameters, and debug */ } status; Vector3 witnesses[2]; Vector3 normal; real_t distance; }; // Shorthands typedef unsigned int U; typedef unsigned char U1; // MinkowskiDiff struct MinkowskiDiff { const ShapeSW *m_shapes[2]; Transform transform_A; Transform transform_B; // i wonder how this could be sped up... if it can _FORCE_INLINE_ Vector3 Support0(const Vector3 &d) const { return transform_A.xform(m_shapes[0]->get_support(transform_A.basis.xform_inv(d).normalized())); } _FORCE_INLINE_ Vector3 Support1(const Vector3 &d) const { return transform_B.xform(m_shapes[1]->get_support(transform_B.basis.xform_inv(d).normalized())); } _FORCE_INLINE_ Vector3 Support(const Vector3 &d) const { return (Support0(d) - Support1(-d)); } _FORCE_INLINE_ Vector3 Support(const Vector3 &d, U index) const { if (index) return (Support1(d)); else return (Support0(d)); } }; typedef MinkowskiDiff tShape; // GJK struct GJK { /* Types */ struct sSV { Vector3 d, w; }; struct sSimplex { sSV *c[4]; real_t p[4]; U rank; }; struct eStatus { enum _ { Valid, Inside, Failed }; }; /* Fields */ tShape m_shape; Vector3 m_ray; real_t m_distance; sSimplex m_simplices[2]; sSV m_store[4]; sSV *m_free[4]; U m_nfree; U m_current; sSimplex *m_simplex; eStatus::_ m_status; /* Methods */ GJK() { Initialize(); } void Initialize() { m_ray = Vector3(0, 0, 0); m_nfree = 0; m_status = eStatus::Failed; m_current = 0; m_distance = 0; } eStatus::_ Evaluate(const tShape &shapearg, const Vector3 &guess) { U iterations = 0; real_t sqdist = 0; real_t alpha = 0; Vector3 lastw[4]; U clastw = 0; /* Initialize solver */ m_free[0] = &m_store[0]; m_free[1] = &m_store[1]; m_free[2] = &m_store[2]; m_free[3] = &m_store[3]; m_nfree = 4; m_current = 0; m_status = eStatus::Valid; m_shape = shapearg; m_distance = 0; /* Initialize simplex */ m_simplices[0].rank = 0; m_ray = guess; const real_t sqrl = m_ray.length_squared(); appendvertice(m_simplices[0], sqrl > 0 ? -m_ray : Vector3(1, 0, 0)); m_simplices[0].p[0] = 1; m_ray = m_simplices[0].c[0]->w; sqdist = sqrl; lastw[0] = lastw[1] = lastw[2] = lastw[3] = m_ray; /* Loop */ do { const U next = 1 - m_current; sSimplex &cs = m_simplices[m_current]; sSimplex &ns = m_simplices[next]; /* Check zero */ const real_t rl = m_ray.length(); if (rl < GJK_MIN_DISTANCE) { /* Touching or inside */ m_status = eStatus::Inside; break; } /* Append new vertice in -'v' direction */ appendvertice(cs, -m_ray); const Vector3 &w = cs.c[cs.rank - 1]->w; bool found = false; for (U i = 0; i < 4; ++i) { if ((w - lastw[i]).length_squared() < GJK_DUPLICATED_EPS) { found = true; break; } } if (found) { /* Return old simplex */ removevertice(m_simplices[m_current]); break; } else { /* Update lastw */ lastw[clastw = (clastw + 1) & 3] = w; } /* Check for termination */ const real_t omega = vec3_dot(m_ray, w) / rl; alpha = MAX(omega, alpha); if (((rl - alpha) - (GJK_ACCURARY * rl)) <= 0) { /* Return old simplex */ removevertice(m_simplices[m_current]); break; } /* Reduce simplex */ real_t weights[4]; U mask = 0; switch (cs.rank) { case 2: sqdist = projectorigin(cs.c[0]->w, cs.c[1]->w, weights, mask); break; case 3: sqdist = projectorigin(cs.c[0]->w, cs.c[1]->w, cs.c[2]->w, weights, mask); break; case 4: sqdist = projectorigin(cs.c[0]->w, cs.c[1]->w, cs.c[2]->w, cs.c[3]->w, weights, mask); break; } if (sqdist >= 0) { /* Valid */ ns.rank = 0; m_ray = Vector3(0, 0, 0); m_current = next; for (U i = 0, ni = cs.rank; i < ni; ++i) { if (mask & (1 << i)) { ns.c[ns.rank] = cs.c[i]; ns.p[ns.rank++] = weights[i]; m_ray += cs.c[i]->w * weights[i]; } else { m_free[m_nfree++] = cs.c[i]; } } if (mask == 15) m_status = eStatus::Inside; } else { /* Return old simplex */ removevertice(m_simplices[m_current]); break; } m_status = ((++iterations) < GJK_MAX_ITERATIONS) ? m_status : eStatus::Failed; } while (m_status == eStatus::Valid); m_simplex = &m_simplices[m_current]; switch (m_status) { case eStatus::Valid: m_distance = m_ray.length(); break; case eStatus::Inside: m_distance = 0; break; default: {} } return (m_status); } bool EncloseOrigin() { switch (m_simplex->rank) { case 1: { for (U i = 0; i < 3; ++i) { Vector3 axis = Vector3(0, 0, 0); axis[i] = 1; appendvertice(*m_simplex, axis); if (EncloseOrigin()) return (true); removevertice(*m_simplex); appendvertice(*m_simplex, -axis); if (EncloseOrigin()) return (true); removevertice(*m_simplex); } } break; case 2: { const Vector3 d = m_simplex->c[1]->w - m_simplex->c[0]->w; for (U i = 0; i < 3; ++i) { Vector3 axis = Vector3(0, 0, 0); axis[i] = 1; const Vector3 p = vec3_cross(d, axis); if (p.length_squared() > 0) { appendvertice(*m_simplex, p); if (EncloseOrigin()) return (true); removevertice(*m_simplex); appendvertice(*m_simplex, -p); if (EncloseOrigin()) return (true); removevertice(*m_simplex); } } } break; case 3: { const Vector3 n = vec3_cross(m_simplex->c[1]->w - m_simplex->c[0]->w, m_simplex->c[2]->w - m_simplex->c[0]->w); if (n.length_squared() > 0) { appendvertice(*m_simplex, n); if (EncloseOrigin()) return (true); removevertice(*m_simplex); appendvertice(*m_simplex, -n); if (EncloseOrigin()) return (true); removevertice(*m_simplex); } } break; case 4: { if (Math::abs(det(m_simplex->c[0]->w - m_simplex->c[3]->w, m_simplex->c[1]->w - m_simplex->c[3]->w, m_simplex->c[2]->w - m_simplex->c[3]->w)) > 0) return (true); } break; } return (false); } /* Internals */ void getsupport(const Vector3 &d, sSV &sv) const { sv.d = d / d.length(); sv.w = m_shape.Support(sv.d); } void removevertice(sSimplex &simplex) { m_free[m_nfree++] = simplex.c[--simplex.rank]; } void appendvertice(sSimplex &simplex, const Vector3 &v) { simplex.p[simplex.rank] = 0; simplex.c[simplex.rank] = m_free[--m_nfree]; getsupport(v, *simplex.c[simplex.rank++]); } static real_t det(const Vector3 &a, const Vector3 &b, const Vector3 &c) { return (a.y * b.z * c.x + a.z * b.x * c.y - a.x * b.z * c.y - a.y * b.x * c.z + a.x * b.y * c.z - a.z * b.y * c.x); } static real_t projectorigin(const Vector3 &a, const Vector3 &b, real_t *w, U &m) { const Vector3 d = b - a; const real_t l = d.length_squared(); if (l > GJK_SIMPLEX2_EPS) { const real_t t(l > 0 ? -vec3_dot(a, d) / l : 0); if (t >= 1) { w[0] = 0; w[1] = 1; m = 2; return (b.length_squared()); } else if (t <= 0) { w[0] = 1; w[1] = 0; m = 1; return (a.length_squared()); } else { w[0] = 1 - (w[1] = t); m = 3; return ((a + d * t).length_squared()); } } return (-1); } static real_t projectorigin(const Vector3 &a, const Vector3 &b, const Vector3 &c, real_t *w, U &m) { static const U imd3[] = { 1, 2, 0 }; const Vector3 *vt[] = { &a, &b, &c }; const Vector3 dl[] = { a - b, b - c, c - a }; const Vector3 n = vec3_cross(dl[0], dl[1]); const real_t l = n.length_squared(); if (l > GJK_SIMPLEX3_EPS) { real_t mindist = -1; real_t subw[2]; U subm; for (U i = 0; i < 3; ++i) { if (vec3_dot(*vt[i], vec3_cross(dl[i], n)) > 0) { const U j = imd3[i]; const real_t subd(projectorigin(*vt[i], *vt[j], subw, subm)); if ((mindist < 0) || (subd < mindist)) { mindist = subd; m = static_cast(((subm & 1) ? 1 << i : 0) + ((subm & 2) ? 1 << j : 0)); w[i] = subw[0]; w[j] = subw[1]; w[imd3[j]] = 0; } } } if (mindist < 0) { const real_t d = vec3_dot(a, n); const real_t s = Math::sqrt(l); const Vector3 p = n * (d / l); mindist = p.length_squared(); m = 7; w[0] = (vec3_cross(dl[1], b - p)).length() / s; w[1] = (vec3_cross(dl[2], c - p)).length() / s; w[2] = 1 - (w[0] + w[1]); } return (mindist); } return (-1); } static real_t projectorigin(const Vector3 &a, const Vector3 &b, const Vector3 &c, const Vector3 &d, real_t *w, U &m) { static const U imd3[] = { 1, 2, 0 }; const Vector3 *vt[] = { &a, &b, &c, &d }; const Vector3 dl[] = { a - d, b - d, c - d }; const real_t vl = det(dl[0], dl[1], dl[2]); const bool ng = (vl * vec3_dot(a, vec3_cross(b - c, a - b))) <= 0; if (ng && (Math::abs(vl) > GJK_SIMPLEX4_EPS)) { real_t mindist = -1; real_t subw[3]; U subm; for (U i = 0; i < 3; ++i) { const U j = imd3[i]; const real_t s = vl * vec3_dot(d, vec3_cross(dl[i], dl[j])); if (s > 0) { const real_t subd = projectorigin(*vt[i], *vt[j], d, subw, subm); if ((mindist < 0) || (subd < mindist)) { mindist = subd; m = static_cast((subm & 1 ? 1 << i : 0) + (subm & 2 ? 1 << j : 0) + (subm & 4 ? 8 : 0)); w[i] = subw[0]; w[j] = subw[1]; w[imd3[j]] = 0; w[3] = subw[2]; } } } if (mindist < 0) { mindist = 0; m = 15; w[0] = det(c, b, d) / vl; w[1] = det(a, c, d) / vl; w[2] = det(b, a, d) / vl; w[3] = 1 - (w[0] + w[1] + w[2]); } return (mindist); } return (-1); } }; // EPA struct EPA { /* Types */ typedef GJK::sSV sSV; struct sFace { Vector3 n; real_t d; real_t p; sSV *c[3]; sFace *f[3]; sFace *l[2]; U1 e[3]; U1 pass; }; struct sList { sFace *root; U count; sList() : root(0), count(0) {} }; struct sHorizon { sFace *cf; sFace *ff; U nf; sHorizon() : cf(0), ff(0), nf(0) {} }; struct eStatus { enum _ { Valid, Touching, Degenerated, NonConvex, InvalidHull, OutOfFaces, OutOfVertices, AccuraryReached, FallBack, Failed }; }; /* Fields */ eStatus::_ m_status; GJK::sSimplex m_result; Vector3 m_normal; real_t m_depth; sSV m_sv_store[EPA_MAX_VERTICES]; sFace m_fc_store[EPA_MAX_FACES]; U m_nextsv; sList m_hull; sList m_stock; /* Methods */ EPA() { Initialize(); } static inline void bind(sFace *fa, U ea, sFace *fb, U eb) { fa->e[ea] = (U1)eb; fa->f[ea] = fb; fb->e[eb] = (U1)ea; fb->f[eb] = fa; } static inline void append(sList &list, sFace *face) { face->l[0] = 0; face->l[1] = list.root; if (list.root) list.root->l[0] = face; list.root = face; ++list.count; } static inline void remove(sList &list, sFace *face) { if (face->l[1]) face->l[1]->l[0] = face->l[0]; if (face->l[0]) face->l[0]->l[1] = face->l[1]; if (face == list.root) list.root = face->l[1]; --list.count; } void Initialize() { m_status = eStatus::Failed; m_normal = Vector3(0, 0, 0); m_depth = 0; m_nextsv = 0; for (U i = 0; i < EPA_MAX_FACES; ++i) { append(m_stock, &m_fc_store[EPA_MAX_FACES - i - 1]); } } eStatus::_ Evaluate(GJK &gjk, const Vector3 &guess) { GJK::sSimplex &simplex = *gjk.m_simplex; if ((simplex.rank > 1) && gjk.EncloseOrigin()) { /* Clean up */ while (m_hull.root) { sFace *f = m_hull.root; remove(m_hull, f); append(m_stock, f); } m_status = eStatus::Valid; m_nextsv = 0; /* Orient simplex */ if (gjk.det(simplex.c[0]->w - simplex.c[3]->w, simplex.c[1]->w - simplex.c[3]->w, simplex.c[2]->w - simplex.c[3]->w) < 0) { SWAP(simplex.c[0], simplex.c[1]); SWAP(simplex.p[0], simplex.p[1]); } /* Build initial hull */ sFace *tetra[] = { newface(simplex.c[0], simplex.c[1], simplex.c[2], true), newface(simplex.c[1], simplex.c[0], simplex.c[3], true), newface(simplex.c[2], simplex.c[1], simplex.c[3], true), newface(simplex.c[0], simplex.c[2], simplex.c[3], true) }; if (m_hull.count == 4) { sFace *best = findbest(); sFace outer = *best; U pass = 0; U iterations = 0; bind(tetra[0], 0, tetra[1], 0); bind(tetra[0], 1, tetra[2], 0); bind(tetra[0], 2, tetra[3], 0); bind(tetra[1], 1, tetra[3], 2); bind(tetra[1], 2, tetra[2], 1); bind(tetra[2], 2, tetra[3], 1); m_status = eStatus::Valid; for (; iterations < EPA_MAX_ITERATIONS; ++iterations) { if (m_nextsv < EPA_MAX_VERTICES) { sHorizon horizon; sSV *w = &m_sv_store[m_nextsv++]; bool valid = true; best->pass = (U1)(++pass); gjk.getsupport(best->n, *w); const real_t wdist = vec3_dot(best->n, w->w) - best->d; if (wdist > EPA_ACCURACY) { for (U j = 0; (j < 3) && valid; ++j) { valid &= expand(pass, w, best->f[j], best->e[j], horizon); } if (valid && (horizon.nf >= 3)) { bind(horizon.cf, 1, horizon.ff, 2); remove(m_hull, best); append(m_stock, best); best = findbest(); if (best->p >= outer.p) outer = *best; } else { m_status = eStatus::InvalidHull; break; } } else { m_status = eStatus::AccuraryReached; break; } } else { m_status = eStatus::OutOfVertices; break; } } const Vector3 projection = outer.n * outer.d; m_normal = outer.n; m_depth = outer.d; m_result.rank = 3; m_result.c[0] = outer.c[0]; m_result.c[1] = outer.c[1]; m_result.c[2] = outer.c[2]; m_result.p[0] = vec3_cross(outer.c[1]->w - projection, outer.c[2]->w - projection) .length(); m_result.p[1] = vec3_cross(outer.c[2]->w - projection, outer.c[0]->w - projection) .length(); m_result.p[2] = vec3_cross(outer.c[0]->w - projection, outer.c[1]->w - projection) .length(); const real_t sum = m_result.p[0] + m_result.p[1] + m_result.p[2]; m_result.p[0] /= sum; m_result.p[1] /= sum; m_result.p[2] /= sum; return (m_status); } } /* Fallback */ m_status = eStatus::FallBack; m_normal = -guess; const real_t nl = m_normal.length(); if (nl > 0) m_normal = m_normal / nl; else m_normal = Vector3(1, 0, 0); m_depth = 0; m_result.rank = 1; m_result.c[0] = simplex.c[0]; m_result.p[0] = 1; return (m_status); } sFace *newface(sSV *a, sSV *b, sSV *c, bool forced) { if (m_stock.root) { sFace *face = m_stock.root; remove(m_stock, face); append(m_hull, face); face->pass = 0; face->c[0] = a; face->c[1] = b; face->c[2] = c; face->n = vec3_cross(b->w - a->w, c->w - a->w); const real_t l = face->n.length(); const bool v = l > EPA_ACCURACY; face->p = MIN(MIN( vec3_dot(a->w, vec3_cross(face->n, a->w - b->w)), vec3_dot(b->w, vec3_cross(face->n, b->w - c->w))), vec3_dot(c->w, vec3_cross(face->n, c->w - a->w))) / (v ? l : 1); face->p = face->p >= -EPA_INSIDE_EPS ? 0 : face->p; if (v) { face->d = vec3_dot(a->w, face->n) / l; face->n /= l; if (forced || (face->d >= -EPA_PLANE_EPS)) { return (face); } else m_status = eStatus::NonConvex; } else m_status = eStatus::Degenerated; remove(m_hull, face); append(m_stock, face); return (0); } m_status = m_stock.root ? eStatus::OutOfVertices : eStatus::OutOfFaces; return (0); } sFace *findbest() { sFace *minf = m_hull.root; real_t mind = minf->d * minf->d; real_t maxp = minf->p; for (sFace *f = minf->l[1]; f; f = f->l[1]) { const real_t sqd = f->d * f->d; if ((f->p >= maxp) && (sqd < mind)) { minf = f; mind = sqd; maxp = f->p; } } return (minf); } bool expand(U pass, sSV *w, sFace *f, U e, sHorizon &horizon) { static const U i1m3[] = { 1, 2, 0 }; static const U i2m3[] = { 2, 0, 1 }; if (f->pass != pass) { const U e1 = i1m3[e]; if ((vec3_dot(f->n, w->w) - f->d) < -EPA_PLANE_EPS) { sFace *nf = newface(f->c[e1], f->c[e], w, false); if (nf) { bind(nf, 0, f, e); if (horizon.cf) bind(horizon.cf, 1, nf, 2); else horizon.ff = nf; horizon.cf = nf; ++horizon.nf; return (true); } } else { const U e2 = i2m3[e]; f->pass = (U1)pass; if (expand(pass, w, f->f[e1], f->e[e1], horizon) && expand(pass, w, f->f[e2], f->e[e2], horizon)) { remove(m_hull, f); append(m_stock, f); return (true); } } } return (false); } }; // static void Initialize(const ShapeSW *shape0, const Transform &wtrs0, const ShapeSW *shape1, const Transform &wtrs1, sResults &results, tShape &shape, bool withmargins) { /* Results */ results.witnesses[0] = results.witnesses[1] = Vector3(0, 0, 0); results.status = sResults::Separated; /* Shape */ shape.m_shapes[0] = shape0; shape.m_shapes[1] = shape1; shape.transform_A = wtrs0; shape.transform_B = wtrs1; } // // Api // // // bool Distance(const ShapeSW *shape0, const Transform &wtrs0, const ShapeSW *shape1, const Transform &wtrs1, const Vector3 &guess, sResults &results) { tShape shape; Initialize(shape0, wtrs0, shape1, wtrs1, results, shape, false); GJK gjk; GJK::eStatus::_ gjk_status = gjk.Evaluate(shape, guess); if (gjk_status == GJK::eStatus::Valid) { Vector3 w0 = Vector3(0, 0, 0); Vector3 w1 = Vector3(0, 0, 0); for (U i = 0; i < gjk.m_simplex->rank; ++i) { const real_t p = gjk.m_simplex->p[i]; w0 += shape.Support(gjk.m_simplex->c[i]->d, 0) * p; w1 += shape.Support(-gjk.m_simplex->c[i]->d, 1) * p; } results.witnesses[0] = w0; results.witnesses[1] = w1; results.normal = w0 - w1; results.distance = results.normal.length(); results.normal /= results.distance > GJK_MIN_DISTANCE ? results.distance : 1; return (true); } else { results.status = gjk_status == GJK::eStatus::Inside ? sResults::Penetrating : sResults::GJK_Failed; return (false); } } // bool Penetration(const ShapeSW *shape0, const Transform &wtrs0, const ShapeSW *shape1, const Transform &wtrs1, const Vector3 &guess, sResults &results) { tShape shape; Initialize(shape0, wtrs0, shape1, wtrs1, results, shape, false); GJK gjk; GJK::eStatus::_ gjk_status = gjk.Evaluate(shape, -guess); switch (gjk_status) { case GJK::eStatus::Inside: { EPA epa; EPA::eStatus::_ epa_status = epa.Evaluate(gjk, -guess); if (epa_status != EPA::eStatus::Failed) { Vector3 w0 = Vector3(0, 0, 0); for (U i = 0; i < epa.m_result.rank; ++i) { w0 += shape.Support(epa.m_result.c[i]->d, 0) * epa.m_result.p[i]; } results.status = sResults::Penetrating; results.witnesses[0] = w0; results.witnesses[1] = w0 - epa.m_normal * epa.m_depth; results.normal = -epa.m_normal; results.distance = -epa.m_depth; return (true); } else results.status = sResults::EPA_Failed; } break; case GJK::eStatus::Failed: results.status = sResults::GJK_Failed; break; default: {} } return (false); } /* Symbols cleanup */ #undef GJK_MAX_ITERATIONS #undef GJK_ACCURARY #undef GJK_MIN_DISTANCE #undef GJK_DUPLICATED_EPS #undef GJK_SIMPLEX2_EPS #undef GJK_SIMPLEX3_EPS #undef GJK_SIMPLEX4_EPS #undef EPA_MAX_VERTICES #undef EPA_MAX_FACES #undef EPA_MAX_ITERATIONS #undef EPA_ACCURACY #undef EPA_FALLBACK #undef EPA_PLANE_EPS #undef EPA_INSIDE_EPS } // end of namespace bool gjk_epa_calculate_distance(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, Vector3 &r_result_A, Vector3 &r_result_B) { GjkEpa2::sResults res; if (GjkEpa2::Distance(p_shape_A, p_transform_A, p_shape_B, p_transform_B, p_transform_B.origin - p_transform_A.origin, res)) { r_result_A = res.witnesses[0]; r_result_B = res.witnesses[1]; return true; } return false; } bool gjk_epa_calculate_penetration(const ShapeSW *p_shape_A, const Transform &p_transform_A, const ShapeSW *p_shape_B, const Transform &p_transform_B, CollisionSolverSW::CallbackResult p_result_callback, void *p_userdata, bool p_swap) { GjkEpa2::sResults res; if (GjkEpa2::Penetration(p_shape_A, p_transform_A, p_shape_B, p_transform_B, p_transform_B.origin - p_transform_A.origin, res)) { if (p_result_callback) { if (p_swap) p_result_callback(res.witnesses[1], res.witnesses[0], p_userdata); else p_result_callback(res.witnesses[0], res.witnesses[1], p_userdata); } return true; } return false; }