/**************************************************************************/ /* variant_destruct.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef VARIANT_DESTRUCT_H #define VARIANT_DESTRUCT_H #include "core/variant/variant.h" #include "core/object/class_db.h" template struct VariantDestruct {}; #define MAKE_PTRDESTRUCT(m_type) \ template <> \ struct VariantDestruct { \ _FORCE_INLINE_ static void ptr_destruct(void *p_ptr) { \ reinterpret_cast(p_ptr)->~m_type(); \ } \ _FORCE_INLINE_ static Variant::Type get_base_type() { \ return GetTypeInfo::VARIANT_TYPE; \ } \ } MAKE_PTRDESTRUCT(String); MAKE_PTRDESTRUCT(StringName); MAKE_PTRDESTRUCT(NodePath); MAKE_PTRDESTRUCT(Callable); MAKE_PTRDESTRUCT(Signal); MAKE_PTRDESTRUCT(Dictionary); MAKE_PTRDESTRUCT(Array); MAKE_PTRDESTRUCT(PackedByteArray); MAKE_PTRDESTRUCT(PackedInt32Array); MAKE_PTRDESTRUCT(PackedInt64Array); MAKE_PTRDESTRUCT(PackedFloat32Array); MAKE_PTRDESTRUCT(PackedFloat64Array); MAKE_PTRDESTRUCT(PackedStringArray); MAKE_PTRDESTRUCT(PackedVector2Array); MAKE_PTRDESTRUCT(PackedVector3Array); MAKE_PTRDESTRUCT(PackedColorArray); MAKE_PTRDESTRUCT(PackedVector4Array); #undef MAKE_PTRDESTRUCT #endif // VARIANT_DESTRUCT_H