/**************************************************************************/ /* audio_stream_editor_plugin.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "audio_stream_editor_plugin.h" #include "editor/audio_stream_preview.h" #include "editor/editor_settings.h" #include "editor/editor_string_names.h" #include "editor/themes/editor_scale.h" #include "scene/resources/audio_stream_wav.h" // AudioStreamEditor void AudioStreamEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_READY: { AudioStreamPreviewGenerator::get_singleton()->connect(SNAME("preview_updated"), callable_mp(this, &AudioStreamEditor::_preview_changed)); } break; case NOTIFICATION_THEME_CHANGED: case NOTIFICATION_ENTER_TREE: { Ref font = get_theme_font(SNAME("status_source"), EditorStringName(EditorFonts)); _current_label->add_theme_font_override(SceneStringName(font), font); _duration_label->add_theme_font_override(SceneStringName(font), font); _play_button->set_icon(get_editor_theme_icon(SNAME("MainPlay"))); _stop_button->set_icon(get_editor_theme_icon(SNAME("Stop"))); _preview->set_color(get_theme_color(SNAME("dark_color_2"), EditorStringName(Editor))); set_color(get_theme_color(SNAME("dark_color_1"), EditorStringName(Editor))); _indicator->queue_redraw(); _preview->queue_redraw(); } break; case NOTIFICATION_PROCESS: { _current = _player->get_playback_position(); _indicator->queue_redraw(); } break; case NOTIFICATION_VISIBILITY_CHANGED: { if (!is_visible_in_tree()) { _stop(); } } break; default: { } break; } } void AudioStreamEditor::_draw_preview() { Size2 size = get_size(); int width = size.width; if (width <= 0) { return; // No points to draw. } Rect2 rect = _preview->get_rect(); Ref preview = AudioStreamPreviewGenerator::get_singleton()->generate_preview(stream); float preview_len = preview->get_length(); Vector points; points.resize(width * 2); for (int i = 0; i < width; i++) { float ofs = i * preview_len / size.width; float ofs_n = (i + 1) * preview_len / size.width; float max = preview->get_max(ofs, ofs_n) * 0.5 + 0.5; float min = preview->get_min(ofs, ofs_n) * 0.5 + 0.5; int idx = i; points.write[idx * 2 + 0] = Vector2(i + 1, rect.position.y + min * rect.size.y); points.write[idx * 2 + 1] = Vector2(i + 1, rect.position.y + max * rect.size.y); } Vector colors = { get_theme_color(SNAME("contrast_color_2"), EditorStringName(Editor)) }; RS::get_singleton()->canvas_item_add_multiline(_preview->get_canvas_item(), points, colors); } void AudioStreamEditor::_preview_changed(ObjectID p_which) { if (stream.is_valid() && stream->get_instance_id() == p_which) { _preview->queue_redraw(); } } void AudioStreamEditor::_stream_changed() { if (!is_visible()) { return; } queue_redraw(); } void AudioStreamEditor::_play() { if (_player->is_playing()) { _pausing = true; _player->stop(); _play_button->set_icon(get_editor_theme_icon(SNAME("MainPlay"))); set_process(false); } else { _pausing = false; _player->play(_current); _play_button->set_icon(get_editor_theme_icon(SNAME("Pause"))); set_process(true); } } void AudioStreamEditor::_stop() { _player->stop(); _play_button->set_icon(get_editor_theme_icon(SNAME("MainPlay"))); _current = 0; _indicator->queue_redraw(); set_process(false); } void AudioStreamEditor::_on_finished() { _play_button->set_icon(get_editor_theme_icon(SNAME("MainPlay"))); if (!_pausing) { _current = 0; _indicator->queue_redraw(); } else { _pausing = false; } set_process(false); } void AudioStreamEditor::_draw_indicator() { if (stream.is_null()) { return; } Rect2 rect = _preview->get_rect(); float len = stream->get_length(); float ofs_x = _current / len * rect.size.width; const Color col = get_theme_color(SNAME("accent_color"), EditorStringName(Editor)); Ref icon = get_editor_theme_icon(SNAME("TimelineIndicator")); _indicator->draw_line(Point2(ofs_x, 0), Point2(ofs_x, rect.size.height), col, Math::round(2 * EDSCALE)); _indicator->draw_texture( icon, Point2(ofs_x - icon->get_width() * 0.5, 0), col); _current_label->set_text(String::num(_current, 2).pad_decimals(2) + " /"); } void AudioStreamEditor::_on_input_indicator(Ref p_event) { const Ref mb = p_event; if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) { if (mb->is_pressed()) { _seek_to(mb->get_position().x); } _dragging = mb->is_pressed(); } const Ref mm = p_event; if (mm.is_valid()) { if (_dragging) { _seek_to(mm->get_position().x); } } } void AudioStreamEditor::_seek_to(real_t p_x) { _current = p_x / _preview->get_rect().size.x * stream->get_length(); _current = CLAMP(_current, 0, stream->get_length()); _player->seek(_current); _indicator->queue_redraw(); } void AudioStreamEditor::set_stream(const Ref &p_stream) { if (stream.is_valid()) { stream->disconnect_changed(callable_mp(this, &AudioStreamEditor::_stream_changed)); } stream = p_stream; if (stream.is_null()) { hide(); return; } stream->connect_changed(callable_mp(this, &AudioStreamEditor::_stream_changed)); _player->set_stream(stream); _current = 0; String text = String::num(stream->get_length(), 2).pad_decimals(2) + "s"; _duration_label->set_text(text); queue_redraw(); } AudioStreamEditor::AudioStreamEditor() { set_custom_minimum_size(Size2(1, 100) * EDSCALE); _player = memnew(AudioStreamPlayer); _player->connect(SceneStringName(finished), callable_mp(this, &AudioStreamEditor::_on_finished)); add_child(_player); VBoxContainer *vbox = memnew(VBoxContainer); vbox->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); add_child(vbox); _preview = memnew(ColorRect); _preview->set_v_size_flags(SIZE_EXPAND_FILL); _preview->connect(SceneStringName(draw), callable_mp(this, &AudioStreamEditor::_draw_preview)); vbox->add_child(_preview); _indicator = memnew(Control); _indicator->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT); _indicator->connect(SceneStringName(draw), callable_mp(this, &AudioStreamEditor::_draw_indicator)); _indicator->connect(SceneStringName(gui_input), callable_mp(this, &AudioStreamEditor::_on_input_indicator)); _preview->add_child(_indicator); HBoxContainer *hbox = memnew(HBoxContainer); hbox->add_theme_constant_override("separation", 0); vbox->add_child(hbox); _play_button = memnew(Button); hbox->add_child(_play_button); _play_button->set_flat(true); _play_button->set_focus_mode(Control::FOCUS_NONE); _play_button->connect(SceneStringName(pressed), callable_mp(this, &AudioStreamEditor::_play)); _play_button->set_shortcut(ED_SHORTCUT("audio_stream_editor/audio_preview_play_pause", TTR("Audio Preview Play/Pause"), Key::SPACE)); _stop_button = memnew(Button); hbox->add_child(_stop_button); _stop_button->set_flat(true); _stop_button->set_focus_mode(Control::FOCUS_NONE); _stop_button->connect(SceneStringName(pressed), callable_mp(this, &AudioStreamEditor::_stop)); _current_label = memnew(Label); _current_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT); _current_label->set_h_size_flags(Control::SIZE_EXPAND_FILL); _current_label->set_modulate(Color(1, 1, 1, 0.5)); hbox->add_child(_current_label); _duration_label = memnew(Label); hbox->add_child(_duration_label); } // EditorInspectorPluginAudioStream bool EditorInspectorPluginAudioStream::can_handle(Object *p_object) { return Object::cast_to(p_object) != nullptr; } void EditorInspectorPluginAudioStream::parse_begin(Object *p_object) { AudioStream *stream = Object::cast_to(p_object); editor = memnew(AudioStreamEditor); editor->set_stream(Ref(stream)); add_custom_control(editor); } // AudioStreamEditorPlugin AudioStreamEditorPlugin::AudioStreamEditorPlugin() { Ref plugin; plugin.instantiate(); add_inspector_plugin(plugin); }