/**************************************************************************/ /* aes_context.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef AES_CONTEXT_H #define AES_CONTEXT_H #include "core/crypto/crypto_core.h" #include "core/object/ref_counted.h" class AESContext : public RefCounted { GDCLASS(AESContext, RefCounted); public: enum Mode { MODE_ECB_ENCRYPT, MODE_ECB_DECRYPT, MODE_CBC_ENCRYPT, MODE_CBC_DECRYPT, MODE_MAX }; private: Mode mode = MODE_MAX; CryptoCore::AESContext ctx; PackedByteArray iv; protected: static void _bind_methods(); public: Error start(Mode p_mode, const PackedByteArray &p_key, const PackedByteArray &p_iv = PackedByteArray()); PackedByteArray update(const PackedByteArray &p_src); PackedByteArray get_iv_state(); void finish(); AESContext(); }; VARIANT_ENUM_CAST(AESContext::Mode); #endif // AES_CONTEXT_H