/**************************************************************************/ /* rendering_device_driver.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "rendering_device_driver.h" #include "thirdparty/spirv-reflect/spirv_reflect.h" /****************/ /**** SHADER ****/ /****************/ Error RenderingDeviceDriver::_reflect_spirv(VectorView p_spirv, ShaderReflection &r_reflection) { r_reflection = {}; for (uint32_t i = 0; i < p_spirv.size(); i++) { ShaderStage stage = p_spirv[i].shader_stage; ShaderStage stage_flag = (ShaderStage)(1 << p_spirv[i].shader_stage); if (p_spirv[i].shader_stage == SHADER_STAGE_COMPUTE) { r_reflection.is_compute = true; ERR_FAIL_COND_V_MSG(p_spirv.size() != 1, FAILED, "Compute shaders can only receive one stage, dedicated to compute."); } ERR_FAIL_COND_V_MSG(r_reflection.stages.has_flag(stage_flag), FAILED, "Stage " + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + " submitted more than once."); { SpvReflectShaderModule module; const uint8_t *spirv = p_spirv[i].spirv.ptr(); SpvReflectResult result = spvReflectCreateShaderModule(p_spirv[i].spirv.size(), spirv, &module); ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed parsing shader."); if (r_reflection.is_compute) { r_reflection.compute_local_size[0] = module.entry_points->local_size.x; r_reflection.compute_local_size[1] = module.entry_points->local_size.y; r_reflection.compute_local_size[2] = module.entry_points->local_size.z; } uint32_t binding_count = 0; result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, nullptr); ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating descriptor bindings."); if (binding_count > 0) { // Parse bindings. Vector bindings; bindings.resize(binding_count); result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, bindings.ptrw()); ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed getting descriptor bindings."); for (uint32_t j = 0; j < binding_count; j++) { const SpvReflectDescriptorBinding &binding = *bindings[j]; ShaderUniform uniform; bool need_array_dimensions = false; bool need_block_size = false; bool may_be_writable = false; switch (binding.descriptor_type) { case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLER: { uniform.type = UNIFORM_TYPE_SAMPLER; need_array_dimensions = true; } break; case SPV_REFLECT_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: { uniform.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE; need_array_dimensions = true; } break; case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLED_IMAGE: { uniform.type = UNIFORM_TYPE_TEXTURE; need_array_dimensions = true; } break; case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_IMAGE: { uniform.type = UNIFORM_TYPE_IMAGE; need_array_dimensions = true; may_be_writable = true; } break; case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: { uniform.type = UNIFORM_TYPE_TEXTURE_BUFFER; need_array_dimensions = true; } break; case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: { uniform.type = UNIFORM_TYPE_IMAGE_BUFFER; need_array_dimensions = true; may_be_writable = true; } break; case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER: { uniform.type = UNIFORM_TYPE_UNIFORM_BUFFER; need_block_size = true; } break; case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER: { uniform.type = UNIFORM_TYPE_STORAGE_BUFFER; need_block_size = true; may_be_writable = true; } break; case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: { ERR_PRINT("Dynamic uniform buffer not supported."); continue; } break; case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: { ERR_PRINT("Dynamic storage buffer not supported."); continue; } break; case SPV_REFLECT_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: { uniform.type = UNIFORM_TYPE_INPUT_ATTACHMENT; need_array_dimensions = true; } break; case SPV_REFLECT_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR: { ERR_PRINT("Acceleration structure not supported."); continue; } break; } if (need_array_dimensions) { if (binding.array.dims_count == 0) { uniform.length = 1; } else { for (uint32_t k = 0; k < binding.array.dims_count; k++) { if (k == 0) { uniform.length = binding.array.dims[0]; } else { uniform.length *= binding.array.dims[k]; } } } } else if (need_block_size) { uniform.length = binding.block.size; } else { uniform.length = 0; } if (may_be_writable) { uniform.writable = !(binding.type_description->decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE) && !(binding.block.decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE); } else { uniform.writable = false; } uniform.binding = binding.binding; uint32_t set = binding.set; ERR_FAIL_COND_V_MSG(set >= MAX_UNIFORM_SETS, FAILED, "On shader stage '" + String(SHADER_STAGE_NAMES[stage]) + "', uniform '" + binding.name + "' uses a set (" + itos(set) + ") index larger than what is supported (" + itos(MAX_UNIFORM_SETS) + ")."); if (set < (uint32_t)r_reflection.uniform_sets.size()) { // Check if this already exists. bool exists = false; for (int k = 0; k < r_reflection.uniform_sets[set].size(); k++) { if (r_reflection.uniform_sets[set][k].binding == uniform.binding) { // Already exists, verify that it's the same type. ERR_FAIL_COND_V_MSG(r_reflection.uniform_sets[set][k].type != uniform.type, FAILED, "On shader stage '" + String(SHADER_STAGE_NAMES[stage]) + "', uniform '" + binding.name + "' trying to reuse location for set=" + itos(set) + ", binding=" + itos(uniform.binding) + " with different uniform type."); // Also, verify that it's the same size. ERR_FAIL_COND_V_MSG(r_reflection.uniform_sets[set][k].length != uniform.length, FAILED, "On shader stage '" + String(SHADER_STAGE_NAMES[stage]) + "', uniform '" + binding.name + "' trying to reuse location for set=" + itos(set) + ", binding=" + itos(uniform.binding) + " with different uniform size."); // Also, verify that it has the same writability. ERR_FAIL_COND_V_MSG(r_reflection.uniform_sets[set][k].writable != uniform.writable, FAILED, "On shader stage '" + String(SHADER_STAGE_NAMES[stage]) + "', uniform '" + binding.name + "' trying to reuse location for set=" + itos(set) + ", binding=" + itos(uniform.binding) + " with different writability."); // Just append stage mask and return. r_reflection.uniform_sets.write[set].write[k].stages.set_flag(stage_flag); exists = true; break; } } if (exists) { continue; // Merged. } } uniform.stages.set_flag(stage_flag); if (set >= (uint32_t)r_reflection.uniform_sets.size()) { r_reflection.uniform_sets.resize(set + 1); } r_reflection.uniform_sets.write[set].push_back(uniform); } } { // Specialization constants. uint32_t sc_count = 0; result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, nullptr); ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating specialization constants."); if (sc_count) { Vector spec_constants; spec_constants.resize(sc_count); result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, spec_constants.ptrw()); ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed obtaining specialization constants."); for (uint32_t j = 0; j < sc_count; j++) { int32_t existing = -1; ShaderSpecializationConstant sconst; SpvReflectSpecializationConstant *spc = spec_constants[j]; sconst.constant_id = spc->constant_id; sconst.int_value = 0; // Clear previous value JIC. switch (spc->constant_type) { case SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL: { sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL; sconst.bool_value = spc->default_value.int_bool_value != 0; } break; case SPV_REFLECT_SPECIALIZATION_CONSTANT_INT: { sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT; sconst.int_value = spc->default_value.int_bool_value; } break; case SPV_REFLECT_SPECIALIZATION_CONSTANT_FLOAT: { sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT; sconst.float_value = spc->default_value.float_value; } break; } sconst.stages.set_flag(stage_flag); for (int k = 0; k < r_reflection.specialization_constants.size(); k++) { if (r_reflection.specialization_constants[k].constant_id == sconst.constant_id) { ERR_FAIL_COND_V_MSG(r_reflection.specialization_constants[k].type != sconst.type, FAILED, "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their types differ."); ERR_FAIL_COND_V_MSG(r_reflection.specialization_constants[k].int_value != sconst.int_value, FAILED, "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their default values differ."); existing = k; break; } } if (existing > 0) { r_reflection.specialization_constants.write[existing].stages.set_flag(stage_flag); } else { r_reflection.specialization_constants.push_back(sconst); } } } } if (stage == SHADER_STAGE_VERTEX) { uint32_t iv_count = 0; result = spvReflectEnumerateInputVariables(&module, &iv_count, nullptr); ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating input variables."); if (iv_count) { Vector input_vars; input_vars.resize(iv_count); result = spvReflectEnumerateInputVariables(&module, &iv_count, input_vars.ptrw()); ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed obtaining input variables."); for (uint32_t j = 0; j < iv_count; j++) { if (input_vars[j] && input_vars[j]->decoration_flags == 0) { // Regular input. r_reflection.vertex_input_mask |= (((uint64_t)1) << input_vars[j]->location); } } } } if (stage == SHADER_STAGE_FRAGMENT) { uint32_t ov_count = 0; result = spvReflectEnumerateOutputVariables(&module, &ov_count, nullptr); ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating output variables."); if (ov_count) { Vector output_vars; output_vars.resize(ov_count); result = spvReflectEnumerateOutputVariables(&module, &ov_count, output_vars.ptrw()); ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed obtaining output variables."); for (uint32_t j = 0; j < ov_count; j++) { const SpvReflectInterfaceVariable *refvar = output_vars[j]; if (refvar != nullptr && refvar->built_in != SpvBuiltInFragDepth) { r_reflection.fragment_output_mask |= 1 << refvar->location; } } } } uint32_t pc_count = 0; result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, nullptr); ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating push constants."); if (pc_count) { ERR_FAIL_COND_V_MSG(pc_count > 1, FAILED, "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "': Only one push constant is supported, which should be the same across shader stages."); Vector pconstants; pconstants.resize(pc_count); result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, pconstants.ptrw()); ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED, "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed obtaining push constants."); #if 0 if (pconstants[0] == nullptr) { Ref f = FileAccess::open("res://popo.spv", FileAccess::WRITE); f->store_buffer((const uint8_t *)&SpirV[0], SpirV.size() * sizeof(uint32_t)); } #endif ERR_FAIL_COND_V_MSG(r_reflection.push_constant_size && r_reflection.push_constant_size != pconstants[0]->size, FAILED, "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "': Push constant block must be the same across shader stages."); r_reflection.push_constant_size = pconstants[0]->size; r_reflection.push_constant_stages.set_flag(stage_flag); //print_line("Stage: " + String(SHADER_STAGE_NAMES[stage]) + " push constant of size=" + itos(push_constant.push_constant_size)); } // Destroy the reflection data when no longer required. spvReflectDestroyShaderModule(&module); } r_reflection.stages.set_flag(stage_flag); } return OK; } /**************/ /**** MISC ****/ /**************/ uint64_t RenderingDeviceDriver::api_trait_get(ApiTrait p_trait) { // Sensible canonical defaults. switch (p_trait) { case API_TRAIT_HONORS_PIPELINE_BARRIERS: return 1; case API_TRAIT_SHADER_CHANGE_INVALIDATION: return SHADER_CHANGE_INVALIDATION_ALL_BOUND_UNIFORM_SETS; case API_TRAIT_TEXTURE_TRANSFER_ALIGNMENT: return 1; case API_TRAIT_TEXTURE_DATA_ROW_PITCH_STEP: return 1; case API_TRAIT_SECONDARY_VIEWPORT_SCISSOR: return 1; default: ERR_FAIL_V(0); } } /******************/ RenderingDeviceDriver::~RenderingDeviceDriver() {}