/*************************************************************************/ /* back_buffer_copy.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "back_buffer_copy.h" void BackBufferCopy::_update_copy_mode() { switch (copy_mode) { case COPY_MODE_DISABLED: { VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(), false, Rect2()); } break; case COPY_MODE_RECT: { VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(), true, rect); } break; case COPY_MODE_VIEWPORT: { VS::get_singleton()->canvas_item_set_copy_to_backbuffer(get_canvas_item(), true, Rect2()); } break; } } Rect2 BackBufferCopy::_edit_get_rect() const { return rect; } void BackBufferCopy::set_rect(const Rect2 &p_rect) { rect = p_rect; _update_copy_mode(); } Rect2 BackBufferCopy::get_rect() const { return rect; } void BackBufferCopy::set_copy_mode(CopyMode p_mode) { copy_mode = p_mode; _update_copy_mode(); } BackBufferCopy::CopyMode BackBufferCopy::get_copy_mode() const { return copy_mode; } void BackBufferCopy::_bind_methods() { ClassDB::bind_method(D_METHOD("set_rect", "rect"), &BackBufferCopy::set_rect); ClassDB::bind_method(D_METHOD("get_rect"), &BackBufferCopy::get_rect); ClassDB::bind_method(D_METHOD("set_copy_mode", "copy_mode"), &BackBufferCopy::set_copy_mode); ClassDB::bind_method(D_METHOD("get_copy_mode"), &BackBufferCopy::get_copy_mode); ADD_PROPERTY(PropertyInfo(Variant::INT, "copy_mode", PROPERTY_HINT_ENUM, "Disabled,Rect,Viewport"), "set_copy_mode", "get_copy_mode"); ADD_PROPERTY(PropertyInfo(Variant::RECT2, "rect"), "set_rect", "get_rect"); BIND_ENUM_CONSTANT(COPY_MODE_DISABLED); BIND_ENUM_CONSTANT(COPY_MODE_RECT); BIND_ENUM_CONSTANT(COPY_MODE_VIEWPORT); } BackBufferCopy::BackBufferCopy() { rect = Rect2(-100, -100, 200, 200); copy_mode = COPY_MODE_RECT; _update_copy_mode(); } BackBufferCopy::~BackBufferCopy() { }