/*************************************************************************/ /* portal.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "portal.h" #include "project_settings.h" #include "scene/resources/surface_tool.h" #include "servers/visual_server.h" // FIXME: This will be removed, kept as reference for new implementation #if 0 bool Portal::_set(const StringName &p_name, const Variant &p_value) { if (p_name == "shape") { PoolVector src_coords = p_value; Vector points; int src_coords_size = src_coords.size(); ERR_FAIL_COND_V(src_coords_size % 2, false); points.resize(src_coords_size / 2); for (int i = 0; i < points.size(); i++) { points[i].x = src_coords[i * 2 + 0]; points[i].y = src_coords[i * 2 + 1]; set_shape(points); } } else if (p_name == "enabled") { set_enabled(p_value); } else if (p_name == "disable_distance") { set_disable_distance(p_value); } else if (p_name == "disabled_color") { set_disabled_color(p_value); } else if (p_name == "connect_range") { set_connect_range(p_value); } else return false; return true; } bool Portal::_get(const StringName &p_name, Variant &r_ret) const { if (p_name == "shape") { Vector points = get_shape(); PoolVector dst_coords; dst_coords.resize(points.size() * 2); for (int i = 0; i < points.size(); i++) { dst_coords.set(i * 2 + 0, points[i].x); dst_coords.set(i * 2 + 1, points[i].y); } r_ret = dst_coords; } else if (p_name == "enabled") { r_ret = is_enabled(); } else if (p_name == "disable_distance") { r_ret = get_disable_distance(); } else if (p_name == "disabled_color") { r_ret = get_disabled_color(); } else if (p_name == "connect_range") { r_ret = get_connect_range(); } else return false; return true; } void Portal::_get_property_list(List *p_list) const { p_list->push_back(PropertyInfo(Variant::POOL_REAL_ARRAY, "shape")); p_list->push_back(PropertyInfo(Variant::BOOL, "enabled")); p_list->push_back(PropertyInfo(Variant::REAL, "disable_distance", PROPERTY_HINT_RANGE, "0,4096,0.01")); p_list->push_back(PropertyInfo(Variant::COLOR, "disabled_color")); p_list->push_back(PropertyInfo(Variant::REAL, "connect_range", PROPERTY_HINT_RANGE, "0.1,4096,0.01")); } AABB Portal::get_aabb() const { return aabb; } PoolVector Portal::get_faces(uint32_t p_usage_flags) const { if (!(p_usage_flags & FACES_ENCLOSING)) return PoolVector(); Vector shape = get_shape(); if (shape.size() == 0) return PoolVector(); Vector2 center; for (int i = 0; i < shape.size(); i++) { center += shape[i]; } PoolVector ret; center /= shape.size(); for (int i = 0; i < shape.size(); i++) { int n = (i + 1) % shape.size(); Face3 f; f.vertex[0] = Vector3(center.x, center.y, 0); f.vertex[1] = Vector3(shape[i].x, shape[i].y, 0); f.vertex[2] = Vector3(shape[n].x, shape[n].y, 0); ret.push_back(f); } return ret; } void Portal::set_shape(const Vector &p_shape) { VisualServer::get_singleton()->portal_set_shape(portal, p_shape); shape = p_shape; update_gizmo(); } Vector Portal::get_shape() const { return shape; } void Portal::set_connect_range(float p_range) { connect_range = p_range; //VisualServer::get_singleton()->portal_set_connect_range(portal,p_range); } float Portal::get_connect_range() const { return connect_range; } void Portal::set_enabled(bool p_enabled) { enabled = p_enabled; VisualServer::get_singleton()->portal_set_enabled(portal, enabled); } bool Portal::is_enabled() const { return enabled; } void Portal::set_disable_distance(float p_distance) { disable_distance = p_distance; VisualServer::get_singleton()->portal_set_disable_distance(portal, disable_distance); } float Portal::get_disable_distance() const { return disable_distance; } void Portal::set_disabled_color(const Color &p_disabled_color) { disabled_color = p_disabled_color; VisualServer::get_singleton()->portal_set_disabled_color(portal, disabled_color); } Color Portal::get_disabled_color() const { return disabled_color; } void Portal::_bind_methods() { ClassDB::bind_method(D_METHOD("set_shape", "points"), &Portal::set_shape); ClassDB::bind_method(D_METHOD("get_shape"), &Portal::get_shape); ClassDB::bind_method(D_METHOD("set_enabled", "enable"), &Portal::set_enabled); ClassDB::bind_method(D_METHOD("is_enabled"), &Portal::is_enabled); ClassDB::bind_method(D_METHOD("set_disable_distance", "distance"), &Portal::set_disable_distance); ClassDB::bind_method(D_METHOD("get_disable_distance"), &Portal::get_disable_distance); ClassDB::bind_method(D_METHOD("set_disabled_color", "color"), &Portal::set_disabled_color); ClassDB::bind_method(D_METHOD("get_disabled_color"), &Portal::get_disabled_color); ClassDB::bind_method(D_METHOD("set_connect_range", "range"), &Portal::set_connect_range); ClassDB::bind_method(D_METHOD("get_connect_range"), &Portal::get_connect_range); } Portal::Portal() { portal = VisualServer::get_singleton()->portal_create(); Vector points; points.push_back(Point2(-1, 1)); points.push_back(Point2(1, 1)); points.push_back(Point2(1, -1)); points.push_back(Point2(-1, -1)); set_shape(points); // default shape set_connect_range(0.8); set_disable_distance(50); set_enabled(true); set_base(portal); } Portal::~Portal() { VisualServer::get_singleton()->free(portal); } #endif