/**************************************************************************/ /* graph_frame.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #ifndef GRAPH_FRAME_H #define GRAPH_FRAME_H #include "scene/gui/graph_element.h" class HBoxContainer; class GraphFrame : public GraphElement { GDCLASS(GraphFrame, GraphElement); struct _MinSizeCache { int min_size = 0; bool will_stretch = false; int final_size = 0; }; struct ThemeCache { Ref panel; Ref panel_selected; Ref titlebar; Ref titlebar_selected; Ref resizer; Color resizer_color; } theme_cache; private: String title; HBoxContainer *titlebar_hbox = nullptr; Label *title_label = nullptr; bool autoshrink_enabled = true; int autoshrink_margin = 40; int drag_margin = 16; bool tint_color_enabled = false; Color tint_color = Color(0.3, 0.3, 0.3, 0.75); protected: virtual void gui_input(const Ref &p_event) override; virtual CursorShape get_cursor_shape(const Point2 &p_pos = Point2i()) const override; void _notification(int p_what); static void _bind_methods(); void _validate_property(PropertyInfo &p_property) const; virtual void _resort() override; public: void set_title(const String &p_title); String get_title() const; void set_autoshrink_enabled(bool p_enable); bool is_autoshrink_enabled() const; void set_autoshrink_margin(const int &p_margin); int get_autoshrink_margin() const; HBoxContainer *get_titlebar_hbox(); Size2 get_titlebar_size() const; void set_drag_margin(int p_margin); int get_drag_margin() const; void set_tint_color_enabled(bool p_enable); bool is_tint_color_enabled() const; void set_tint_color(const Color &p_tint_color); Color get_tint_color() const; virtual bool has_point(const Point2 &p_point) const override; virtual Size2 get_minimum_size() const override; GraphFrame(); }; #endif // GRAPH_FRAME_H