<?xml version="1.0" encoding="utf-8"?> <resources> <string name="godot_project_name_string">godot-project-name</string> <string name="text_paused_cellular">Would you like to enable downloading over cellular connections? Depending on your data plan, this may cost you money.</string> <string name="text_paused_cellular_2">If you choose not to enable downloading over cellular connections, the download will automatically resume when wi-fi is available.</string> <string name="text_button_resume_cellular">Resume download</string> <string name="text_button_wifi_settings">Wi-Fi settings</string> <string name="text_verifying_download">Verifying Download</string> <string name="text_validation_complete">XAPK File Validation Complete. Select OK to exit.</string> <string name="text_validation_failed">XAPK File Validation Failed.</string> <string name="text_button_pause">Pause Download</string> <string name="text_button_resume">Resume Download</string> <string name="text_button_cancel">Cancel</string> <string name="text_button_cancel_verify">Cancel Verification</string> <string name="text_error_title">Error!</string> <string name="error_engine_setup_message">Unable to setup the Godot Engine! Aborting…</string> <!-- APK Expansion Strings --> <!-- When a download completes, a notification is displayed, and this string is used to indicate that the download successfully completed. Note that such a download could have been initiated by a variety of applications, including (but not limited to) the browser, an email application, a content marketplace. --> <string name="notification_download_complete">Download complete</string> <!-- When a download completes, a notification is displayed, and this string is used to indicate that the download failed. Note that such a download could have been initiated by a variety of applications, including (but not limited to) the browser, an email application, a content marketplace. --> <string name="notification_download_failed">Download unsuccessful</string> <string name="state_unknown">Starting…</string> <string name="state_idle">Waiting for download to start</string> <string name="state_fetching_url">Looking for resources to download</string> <string name="state_connecting">Connecting to the download server</string> <string name="state_downloading">Downloading resources</string> <string name="state_completed">Download finished</string> <string name="state_paused_network_unavailable">Download paused because no network is available</string> <string name="state_paused_network_setup_failure">Download paused. Test a website in browser</string> <string name="state_paused_by_request">Download paused</string> <string name="state_paused_wifi_unavailable">Download paused because wifi is unavailable</string> <string name="state_paused_wifi_disabled">Download paused because wifi is disabled</string> <string name="state_paused_roaming">Download paused because you are roaming</string> <string name="state_paused_sdcard_unavailable">Download paused because the external storage is unavailable</string> <string name="state_failed_unlicensed">Download failed because you may not have purchased this app</string> <string name="state_failed_fetching_url">Download failed because the resources could not be found</string> <string name="state_failed_sdcard_full">Download failed because the external storage is full</string> <string name="state_failed_cancelled">Download cancelled</string> <string name="state_failed">Download failed</string> <string name="kilobytes_per_second">%1$s KB/s</string> <string name="time_remaining">Time remaining: %1$s</string> <string name="time_remaining_notification">%1$s left</string> </resources>