/*************************************************************************/ /* tile_map_editor.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ /* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "tile_map_editor.h" #include "tiles_editor_plugin.h" #include "editor/editor_resource_preview.h" #include "editor/editor_scale.h" #include "editor/plugins/canvas_item_editor_plugin.h" #include "scene/gui/center_container.h" #include "scene/gui/split_container.h" #include "core/input/input.h" #include "core/math/geometry_2d.h" #include "core/os/keyboard.h" void TileMapEditorTilesPlugin::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: select_tool_button->set_icon(get_theme_icon(SNAME("ToolSelect"), SNAME("EditorIcons"))); paint_tool_button->set_icon(get_theme_icon(SNAME("Edit"), SNAME("EditorIcons"))); line_tool_button->set_icon(get_theme_icon(SNAME("CurveLinear"), SNAME("EditorIcons"))); rect_tool_button->set_icon(get_theme_icon(SNAME("Rectangle"), SNAME("EditorIcons"))); bucket_tool_button->set_icon(get_theme_icon(SNAME("Bucket"), SNAME("EditorIcons"))); picker_button->set_icon(get_theme_icon(SNAME("ColorPick"), SNAME("EditorIcons"))); erase_button->set_icon(get_theme_icon(SNAME("Eraser"), SNAME("EditorIcons"))); missing_atlas_texture_icon = get_theme_icon(SNAME("TileSet"), SNAME("EditorIcons")); break; case NOTIFICATION_VISIBILITY_CHANGED: _stop_dragging(); break; } } void TileMapEditorTilesPlugin::tile_set_changed() { _update_fix_selected_and_hovered(); _update_tile_set_sources_list(); _update_bottom_panel(); } void TileMapEditorTilesPlugin::_on_random_tile_checkbox_toggled(bool p_pressed) { scatter_spinbox->set_editable(p_pressed); } void TileMapEditorTilesPlugin::_on_scattering_spinbox_changed(double p_value) { scattering = p_value; } void TileMapEditorTilesPlugin::_update_toolbar() { // Stop draggig if needed. _stop_dragging(); // Hide all settings. for (int i = 0; i < tools_settings->get_child_count(); i++) { Object::cast_to(tools_settings->get_child(i))->hide(); } // Show only the correct settings. if (tool_buttons_group->get_pressed_button() == select_tool_button) { } else if (tool_buttons_group->get_pressed_button() == paint_tool_button) { tools_settings_vsep->show(); picker_button->show(); erase_button->show(); tools_settings_vsep_2->show(); random_tile_checkbox->show(); scatter_label->show(); scatter_spinbox->show(); } else if (tool_buttons_group->get_pressed_button() == line_tool_button) { tools_settings_vsep->show(); picker_button->show(); erase_button->show(); tools_settings_vsep_2->show(); random_tile_checkbox->show(); scatter_label->show(); scatter_spinbox->show(); } else if (tool_buttons_group->get_pressed_button() == rect_tool_button) { tools_settings_vsep->show(); picker_button->show(); erase_button->show(); tools_settings_vsep_2->show(); random_tile_checkbox->show(); scatter_label->show(); scatter_spinbox->show(); } else if (tool_buttons_group->get_pressed_button() == bucket_tool_button) { tools_settings_vsep->show(); picker_button->show(); erase_button->show(); tools_settings_vsep_2->show(); bucket_continuous_checkbox->show(); random_tile_checkbox->show(); scatter_label->show(); scatter_spinbox->show(); } } Control *TileMapEditorTilesPlugin::get_toolbar() const { return toolbar; } void TileMapEditorTilesPlugin::_update_tile_set_sources_list() { // Update the sources. int old_current = sources_list->get_current(); sources_list->clear(); TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; } for (int i = 0; i < tile_set->get_source_count(); i++) { int source_id = tile_set->get_source_id(i); TileSetSource *source = *tile_set->get_source(source_id); Ref texture; String item_text; // Atlas source. TileSetAtlasSource *atlas_source = Object::cast_to(source); if (atlas_source) { texture = atlas_source->get_texture(); if (texture.is_valid()) { item_text = vformat("%s (ID: %d)", texture->get_path().get_file(), source_id); } else { item_text = vformat("No Texture Atlas Source (ID: %d)", source_id); } } // Scene collection source. TileSetScenesCollectionSource *scene_collection_source = Object::cast_to(source); if (scene_collection_source) { texture = get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons")); item_text = vformat(TTR("Scene Collection Source (ID: %d)"), source_id); } // Use default if not valid. if (item_text.is_empty()) { item_text = vformat(TTR("Unknown Type Source (ID: %d)"), source_id); } if (!texture.is_valid()) { texture = missing_atlas_texture_icon; } sources_list->add_item(item_text, texture); sources_list->set_item_metadata(i, source_id); } if (sources_list->get_item_count() > 0) { if (old_current > 0) { // Keep the current selected item if needed. sources_list->set_current(CLAMP(old_current, 0, sources_list->get_item_count() - 1)); } else { sources_list->set_current(0); } sources_list->emit_signal(SNAME("item_selected"), sources_list->get_current()); } // Synchronize TilesEditor::get_singleton()->set_sources_lists_current(sources_list->get_current()); } void TileMapEditorTilesPlugin::_update_bottom_panel() { // Update the atlas display. TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; } int source_index = sources_list->get_current(); if (source_index >= 0 && source_index < sources_list->get_item_count()) { atlas_sources_split_container->show(); missing_source_label->hide(); int source_id = sources_list->get_item_metadata(source_index); TileSetSource *source = *tile_set->get_source(source_id); TileSetAtlasSource *atlas_source = Object::cast_to(source); TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to(source); if (atlas_source) { tile_atlas_view->show(); scene_tiles_list->hide(); invalid_source_label->hide(); _update_atlas_view(); } else if (scenes_collection_source) { tile_atlas_view->hide(); scene_tiles_list->show(); invalid_source_label->hide(); _update_scenes_collection_view(); } else { tile_atlas_view->hide(); scene_tiles_list->hide(); invalid_source_label->show(); } } else { atlas_sources_split_container->hide(); missing_source_label->show(); tile_atlas_view->hide(); scene_tiles_list->hide(); invalid_source_label->hide(); } } void TileMapEditorTilesPlugin::_update_atlas_view() { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; } int source_id = sources_list->get_item_metadata(sources_list->get_current()); TileSetSource *source = *tile_set->get_source(source_id); TileSetAtlasSource *atlas_source = Object::cast_to(source); ERR_FAIL_COND(!atlas_source); tile_atlas_view->set_atlas_source(*tile_map->get_tileset(), atlas_source, source_id); TilesEditor::get_singleton()->synchronize_atlas_view(tile_atlas_view); tile_atlas_control->update(); } void TileMapEditorTilesPlugin::_update_scenes_collection_view() { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; } int source_id = sources_list->get_item_metadata(sources_list->get_current()); TileSetSource *source = *tile_set->get_source(source_id); TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to(source); ERR_FAIL_COND(!scenes_collection_source); // Clear the list. scene_tiles_list->clear(); // Rebuild the list. for (int i = 0; i < scenes_collection_source->get_scene_tiles_count(); i++) { int scene_id = scenes_collection_source->get_scene_tile_id(i); Ref scene = scenes_collection_source->get_scene_tile_scene(scene_id); int item_index = 0; if (scene.is_valid()) { item_index = scene_tiles_list->add_item(vformat("%s (Path: %s, ID: %d)", scene->get_path().get_file().get_basename(), scene->get_path(), scene_id)); Variant udata = i; EditorResourcePreview::get_singleton()->queue_edited_resource_preview(scene, this, "_scene_thumbnail_done", udata); } else { item_index = scene_tiles_list->add_item(TTR("Tile with Invalid Scene"), get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"))); } scene_tiles_list->set_item_metadata(item_index, scene_id); // Check if in selection. if (tile_set_selection.has(TileMapCell(source_id, Vector2i(), scene_id))) { scene_tiles_list->select(item_index, false); } } // Icon size update. int int_size = int(EditorSettings::get_singleton()->get("filesystem/file_dialog/thumbnail_size")) * EDSCALE; scene_tiles_list->set_fixed_icon_size(Vector2(int_size, int_size)); } void TileMapEditorTilesPlugin::_scene_thumbnail_done(const String &p_path, const Ref &p_preview, const Ref &p_small_preview, Variant p_ud) { int index = p_ud; if (index >= 0 && index < scene_tiles_list->get_item_count()) { scene_tiles_list->set_item_icon(index, p_preview); } } void TileMapEditorTilesPlugin::_scenes_list_multi_selected(int p_index, bool p_selected) { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; } // Add or remove the Tile form the selection. int scene_id = scene_tiles_list->get_item_metadata(p_index); int source_id = sources_list->get_item_metadata(sources_list->get_current()); TileSetSource *source = *tile_set->get_source(source_id); TileSetScenesCollectionSource *scenes_collection_source = Object::cast_to(source); ERR_FAIL_COND(!scenes_collection_source); TileMapCell selected = TileMapCell(source_id, Vector2i(), scene_id); // Clear the selection if shift is not pressed. if (!Input::get_singleton()->is_key_pressed(KEY_SHIFT)) { tile_set_selection.clear(); } if (p_selected) { tile_set_selection.insert(selected); } else { if (tile_set_selection.has(selected)) { tile_set_selection.erase(selected); } } _update_selection_pattern_from_tileset_selection(); } void TileMapEditorTilesPlugin::_scenes_list_nothing_selected() { scene_tiles_list->deselect_all(); tile_set_selection.clear(); tile_map_selection.clear(); selection_pattern->clear(); _update_selection_pattern_from_tileset_selection(); } bool TileMapEditorTilesPlugin::forward_canvas_gui_input(const Ref &p_event) { if (!is_visible_in_tree()) { // If the bottom editor is not visible, we ignore inputs. return false; } if (CanvasItemEditor::get_singleton()->get_current_tool() != CanvasItemEditor::TOOL_SELECT) { return false; } TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return false; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return false; } // Shortcuts if (ED_IS_SHORTCUT("tiles_editor/cut", p_event) || ED_IS_SHORTCUT("tiles_editor/copy", p_event)) { // Fill in the clipboard. if (!tile_map_selection.is_empty()) { memdelete(tile_map_clipboard); TypedArray coords_array; for (Set::Element *E = tile_map_selection.front(); E; E = E->next()) { coords_array.push_back(E->get()); } tile_map_clipboard = tile_map->get_pattern(coords_array); } if (ED_IS_SHORTCUT("tiles_editor/cut", p_event)) { // Delete selected tiles. if (!tile_map_selection.is_empty()) { undo_redo->create_action(TTR("Delete tiles")); for (Set::Element *E = tile_map_selection.front(); E; E = E->next()) { undo_redo->add_do_method(tile_map, "set_cell", E->get(), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); undo_redo->add_undo_method(tile_map, "set_cell", E->get(), tile_map->get_cell_source_id(E->get()), tile_map->get_cell_atlas_coords(E->get()), tile_map->get_cell_alternative_tile(E->get())); } undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection()); tile_map_selection.clear(); undo_redo->add_do_method(this, "_set_tile_map_selection", _get_tile_map_selection()); undo_redo->commit_action(); } } return true; } if (ED_IS_SHORTCUT("tiles_editor/paste", p_event)) { if (drag_type == DRAG_TYPE_NONE) { drag_type = DRAG_TYPE_CLIPBOARD_PASTE; } CanvasItemEditor::get_singleton()->update_viewport(); return true; } if (ED_IS_SHORTCUT("tiles_editor/cancel", p_event)) { if (drag_type == DRAG_TYPE_CLIPBOARD_PASTE) { drag_type = DRAG_TYPE_NONE; CanvasItemEditor::get_singleton()->update_viewport(); return true; } } if (ED_IS_SHORTCUT("tiles_editor/delete", p_event)) { // Delete selected tiles. if (!tile_map_selection.is_empty()) { undo_redo->create_action(TTR("Delete tiles")); for (Set::Element *E = tile_map_selection.front(); E; E = E->next()) { undo_redo->add_do_method(tile_map, "set_cell", E->get(), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); undo_redo->add_undo_method(tile_map, "set_cell", E->get(), tile_map->get_cell_source_id(E->get()), tile_map->get_cell_atlas_coords(E->get()), tile_map->get_cell_alternative_tile(E->get())); } undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection()); tile_map_selection.clear(); undo_redo->add_do_method(this, "_set_tile_map_selection", _get_tile_map_selection()); undo_redo->commit_action(); } return true; } Ref mm = p_event; if (mm.is_valid()) { has_mouse = true; Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); Vector2 mpos = xform.affine_inverse().xform(mm->get_position()); switch (drag_type) { case DRAG_TYPE_PAINT: { Map to_draw = _draw_line(drag_start_mouse_pos, drag_last_mouse_pos, mpos); for (Map::Element *E = to_draw.front(); E; E = E->next()) { if (!erase_button->is_pressed() && E->get().source_id == TileSet::INVALID_SOURCE) { continue; } Vector2i coords = E->key(); if (!drag_modified.has(coords)) { drag_modified.insert(coords, tile_map->get_cell(coords)); } tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } } break; case DRAG_TYPE_BUCKET: { Vector line = TileMapEditor::get_line(tile_map, tile_map->world_to_map(drag_last_mouse_pos), tile_map->world_to_map(mpos)); for (int i = 0; i < line.size(); i++) { if (!drag_modified.has(line[i])) { Map to_draw = _draw_bucket_fill(line[i], bucket_continuous_checkbox->is_pressed()); for (Map::Element *E = to_draw.front(); E; E = E->next()) { if (!erase_button->is_pressed() && E->get().source_id == TileSet::INVALID_SOURCE) { continue; } Vector2i coords = E->key(); if (!drag_modified.has(coords)) { drag_modified.insert(coords, tile_map->get_cell(coords)); } tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } } } } break; default: break; } drag_last_mouse_pos = mpos; CanvasItemEditor::get_singleton()->update_viewport(); return true; } Ref mb = p_event; if (mb.is_valid()) { has_mouse = true; Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); Vector2 mpos = xform.affine_inverse().xform(mb->get_position()); if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { // Pressed if (tool_buttons_group->get_pressed_button() == select_tool_button) { drag_start_mouse_pos = mpos; if (tile_map_selection.has(tile_map->world_to_map(drag_start_mouse_pos)) && !mb->is_shift_pressed()) { // Move the selection drag_type = DRAG_TYPE_MOVE; drag_modified.clear(); for (Set::Element *E = tile_map_selection.front(); E; E = E->next()) { Vector2i coords = E->get(); drag_modified.insert(coords, tile_map->get_cell(coords)); tile_map->set_cell(coords, TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); } } else { // Select tiles drag_type = DRAG_TYPE_SELECT; } } else { // Check if we are picking a tile. if (picker_button->is_pressed()) { drag_type = DRAG_TYPE_PICK; drag_start_mouse_pos = mpos; } else { // Paint otherwise. if (tool_buttons_group->get_pressed_button() == paint_tool_button) { drag_type = DRAG_TYPE_PAINT; drag_start_mouse_pos = mpos; drag_modified.clear(); Map to_draw = _draw_line(drag_start_mouse_pos, mpos, mpos); for (Map::Element *E = to_draw.front(); E; E = E->next()) { if (!erase_button->is_pressed() && E->get().source_id == TileSet::INVALID_SOURCE) { continue; } Vector2i coords = E->key(); if (!drag_modified.has(coords)) { drag_modified.insert(coords, tile_map->get_cell(coords)); } tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } } else if (tool_buttons_group->get_pressed_button() == line_tool_button) { drag_type = DRAG_TYPE_LINE; drag_start_mouse_pos = mpos; drag_modified.clear(); } else if (tool_buttons_group->get_pressed_button() == rect_tool_button) { drag_type = DRAG_TYPE_RECT; drag_start_mouse_pos = mpos; drag_modified.clear(); } else if (tool_buttons_group->get_pressed_button() == bucket_tool_button) { drag_type = DRAG_TYPE_BUCKET; drag_start_mouse_pos = mpos; drag_modified.clear(); Vector line = TileMapEditor::get_line(tile_map, tile_map->world_to_map(drag_last_mouse_pos), tile_map->world_to_map(mpos)); for (int i = 0; i < line.size(); i++) { if (!drag_modified.has(line[i])) { Map to_draw = _draw_bucket_fill(line[i], bucket_continuous_checkbox->is_pressed()); for (Map::Element *E = to_draw.front(); E; E = E->next()) { if (!erase_button->is_pressed() && E->get().source_id == TileSet::INVALID_SOURCE) { continue; } Vector2i coords = E->key(); if (!drag_modified.has(coords)) { drag_modified.insert(coords, tile_map->get_cell(coords)); } tile_map->set_cell(coords, E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } } } } } } } else { // Released _stop_dragging(); } CanvasItemEditor::get_singleton()->update_viewport(); return true; } drag_last_mouse_pos = mpos; } return false; } void TileMapEditorTilesPlugin::forward_canvas_draw_over_viewport(Control *p_overlay) { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; } if (!tile_map->is_visible_in_tree()) { return; } Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); Vector2i tile_shape_size = tile_set->get_tile_size(); // Draw the selection. if (is_visible_in_tree() && tool_buttons_group->get_pressed_button() == select_tool_button) { // In select mode, we only draw the current selection if we are modifying it (pressing control or shift). if (drag_type == DRAG_TYPE_MOVE || (drag_type == DRAG_TYPE_SELECT && !Input::get_singleton()->is_key_pressed(KEY_CTRL) && !Input::get_singleton()->is_key_pressed(KEY_SHIFT))) { // Do nothing } else { Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); tile_map->draw_cells_outline(p_overlay, tile_map_selection, selection_color, xform); } } // Handle the preview of the tiles to be placed. if (is_visible_in_tree() && has_mouse) { // Only if the tilemap editor is opened and the viewport is hovered. Map preview; Rect2i drawn_grid_rect; if (drag_type == DRAG_TYPE_PICK) { // Draw the area being picvked. Rect2i rect = Rect2i(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(drag_last_mouse_pos) - tile_map->world_to_map(drag_start_mouse_pos)).abs(); rect.size += Vector2i(1, 1); for (int x = rect.position.x; x < rect.get_end().x; x++) { for (int y = rect.position.y; y < rect.get_end().y; y++) { Vector2i coords = Vector2i(x, y); if (tile_map->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) { Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - tile_shape_size / 2, tile_shape_size)); tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0), false); } } } } else if (drag_type == DRAG_TYPE_SELECT) { // Draw the area being selected. Rect2i rect = Rect2i(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(drag_last_mouse_pos) - tile_map->world_to_map(drag_start_mouse_pos)).abs(); rect.size += Vector2i(1, 1); Set to_draw; for (int x = rect.position.x; x < rect.get_end().x; x++) { for (int y = rect.position.y; y < rect.get_end().y; y++) { Vector2i coords = Vector2i(x, y); if (tile_map->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) { to_draw.insert(coords); } } } tile_map->draw_cells_outline(p_overlay, to_draw, Color(1.0, 1.0, 1.0), xform); } else if (drag_type == DRAG_TYPE_MOVE) { // Preview when moving. Vector2i top_left; if (!tile_map_selection.is_empty()) { top_left = tile_map_selection.front()->get(); } for (Set::Element *E = tile_map_selection.front(); E; E = E->next()) { top_left = top_left.min(E->get()); } Vector2i offset = drag_start_mouse_pos - tile_map->map_to_world(top_left); offset = tile_map->world_to_map(drag_last_mouse_pos - offset) - tile_map->world_to_map(drag_start_mouse_pos - offset); TypedArray selection_used_cells = selection_pattern->get_used_cells(); for (int i = 0; i < selection_used_cells.size(); i++) { Vector2i coords = tile_map->map_pattern(offset + top_left, selection_used_cells[i], selection_pattern); preview[coords] = TileMapCell(selection_pattern->get_cell_source_id(selection_used_cells[i]), selection_pattern->get_cell_atlas_coords(selection_used_cells[i]), selection_pattern->get_cell_alternative_tile(selection_used_cells[i])); } } else if (drag_type == DRAG_TYPE_CLIPBOARD_PASTE) { // Preview when pasting. Vector2 mouse_offset = (Vector2(tile_map_clipboard->get_size()) / 2.0 - Vector2(0.5, 0.5)) * tile_set->get_tile_size(); TypedArray clipboard_used_cells = tile_map_clipboard->get_used_cells(); for (int i = 0; i < clipboard_used_cells.size(); i++) { Vector2i coords = tile_map->map_pattern(tile_map->world_to_map(drag_last_mouse_pos - mouse_offset), clipboard_used_cells[i], tile_map_clipboard); preview[coords] = TileMapCell(tile_map_clipboard->get_cell_source_id(clipboard_used_cells[i]), tile_map_clipboard->get_cell_atlas_coords(clipboard_used_cells[i]), tile_map_clipboard->get_cell_alternative_tile(clipboard_used_cells[i])); } } else if (!picker_button->is_pressed()) { bool expand_grid = false; if (tool_buttons_group->get_pressed_button() == paint_tool_button && drag_type == DRAG_TYPE_NONE) { // Preview for a single pattern. preview = _draw_line(drag_last_mouse_pos, drag_last_mouse_pos, drag_last_mouse_pos); expand_grid = true; } else if (tool_buttons_group->get_pressed_button() == line_tool_button) { if (drag_type == DRAG_TYPE_NONE) { // Preview for a single pattern. preview = _draw_line(drag_last_mouse_pos, drag_last_mouse_pos, drag_last_mouse_pos); expand_grid = true; } else if (drag_type == DRAG_TYPE_LINE) { // Preview for a line pattern. preview = _draw_line(drag_start_mouse_pos, drag_start_mouse_pos, drag_last_mouse_pos); expand_grid = true; } } else if (tool_buttons_group->get_pressed_button() == rect_tool_button && drag_type == DRAG_TYPE_RECT) { // Preview for a line pattern. preview = _draw_rect(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(drag_last_mouse_pos)); expand_grid = true; } else if (tool_buttons_group->get_pressed_button() == bucket_tool_button && drag_type == DRAG_TYPE_NONE) { // Preview for a line pattern. preview = _draw_bucket_fill(tile_map->world_to_map(drag_last_mouse_pos), bucket_continuous_checkbox->is_pressed()); } // Expand the grid if needed if (expand_grid && !preview.is_empty()) { drawn_grid_rect = Rect2i(preview.front()->key(), Vector2i(1, 1)); for (Map::Element *E = preview.front(); E; E = E->next()) { drawn_grid_rect.expand_to(E->key()); } } } if (!preview.is_empty()) { const int fading = 5; // Draw the lines of the grid behind the preview. bool display_grid = EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid"); if (display_grid) { Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); if (drawn_grid_rect.size.x > 0 && drawn_grid_rect.size.y > 0) { drawn_grid_rect = drawn_grid_rect.grow(fading); for (int x = drawn_grid_rect.position.x; x < (drawn_grid_rect.position.x + drawn_grid_rect.size.x); x++) { for (int y = drawn_grid_rect.position.y; y < (drawn_grid_rect.position.y + drawn_grid_rect.size.y); y++) { Vector2i pos_in_rect = Vector2i(x, y) - drawn_grid_rect.position; // Fade out the border of the grid. float left_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.x), 0.0f, 1.0f); float right_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.x, (float)(drawn_grid_rect.size.x - fading), (float)pos_in_rect.x), 0.0f, 1.0f); float top_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.y), 0.0f, 1.0f); float bottom_opacity = CLAMP(Math::inverse_lerp((float)drawn_grid_rect.size.y, (float)(drawn_grid_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f); float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f); Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size)); Color color = grid_color; color.a = color.a * opacity; tile_set->draw_tile_shape(p_overlay, cell_region, color, false); } } } } // Draw the preview. for (Map::Element *E = preview.front(); E; E = E->next()) { Vector2i size = tile_set->get_tile_size(); Vector2 position = tile_map->map_to_world(E->key()) - size / 2; Rect2 cell_region = xform.xform(Rect2(position, size)); if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) { tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0, 0.5), true); } else { if (tile_set->has_source(E->get().source_id)) { TileSetSource *source = *tile_set->get_source(E->get().source_id); TileSetAtlasSource *atlas_source = Object::cast_to(source); if (atlas_source) { // Get tile data. TileData *tile_data = Object::cast_to(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile)); // Compute the offset Rect2i source_rect = atlas_source->get_tile_texture_region(E->get().get_atlas_coords()); Vector2i tile_offset = atlas_source->get_tile_effective_texture_offset(E->get().get_atlas_coords(), E->get().alternative_tile); // Compute the destination rectangle in the CanvasItem. Rect2 dest_rect; dest_rect.size = source_rect.size; bool transpose = tile_data->get_transpose(); if (transpose) { dest_rect.position = (tile_map->map_to_world(E->key()) - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset); } else { dest_rect.position = (tile_map->map_to_world(E->key()) - dest_rect.size / 2 - tile_offset); } dest_rect = xform.xform(dest_rect); if (tile_data->get_flip_h()) { dest_rect.size.x = -dest_rect.size.x; } if (tile_data->get_flip_v()) { dest_rect.size.y = -dest_rect.size.y; } // Get the tile modulation. Color modulate = tile_data->get_modulate(); Color self_modulate = tile_map->get_self_modulate(); modulate = Color(modulate.r * self_modulate.r, modulate.g * self_modulate.g, modulate.b * self_modulate.b, modulate.a * self_modulate.a); // Draw the tile. p_overlay->draw_texture_rect_region(atlas_source->get_texture(), dest_rect, source_rect, modulate * Color(1.0, 1.0, 1.0, 0.5), transpose, tile_set->is_uv_clipping()); } else { tile_set->draw_tile_shape(p_overlay, cell_region, Color(1.0, 1.0, 1.0, 0.5), true); } } else { tile_set->draw_tile_shape(p_overlay, cell_region, Color(0.0, 0.0, 0.0, 0.5), true); } } } } } } void TileMapEditorTilesPlugin::_mouse_exited_viewport() { has_mouse = false; CanvasItemEditor::get_singleton()->update_viewport(); } TileMapCell TileMapEditorTilesPlugin::_pick_random_tile(const TileMapPattern *p_pattern) { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return TileMapCell(); } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return TileMapCell(); } TypedArray used_cells = p_pattern->get_used_cells(); double sum = 0.0; for (int i = 0; i < used_cells.size(); i++) { int source_id = p_pattern->get_cell_source_id(used_cells[i]); Vector2i atlas_coords = p_pattern->get_cell_atlas_coords(used_cells[i]); int alternative_tile = p_pattern->get_cell_alternative_tile(used_cells[i]); TileSetSource *source = *tile_set->get_source(source_id); TileSetAtlasSource *atlas_source = Object::cast_to(source); if (atlas_source) { TileData *tile_data = Object::cast_to(atlas_source->get_tile_data(atlas_coords, alternative_tile)); ERR_FAIL_COND_V(!tile_data, TileMapCell()); sum += tile_data->get_probability(); } else { sum += 1.0; } } double empty_probability = sum * scattering; double current = 0.0; double rand = Math::random(0.0, sum + empty_probability); for (int i = 0; i < used_cells.size(); i++) { int source_id = p_pattern->get_cell_source_id(used_cells[i]); Vector2i atlas_coords = p_pattern->get_cell_atlas_coords(used_cells[i]); int alternative_tile = p_pattern->get_cell_alternative_tile(used_cells[i]); TileSetSource *source = *tile_set->get_source(source_id); TileSetAtlasSource *atlas_source = Object::cast_to(source); if (atlas_source) { current += Object::cast_to(atlas_source->get_tile_data(atlas_coords, alternative_tile))->get_probability(); } else { current += 1.0; } if (current >= rand) { return TileMapCell(source_id, atlas_coords, alternative_tile); } } return TileMapCell(); } Map TileMapEditorTilesPlugin::_draw_line(Vector2 p_start_drag_mouse_pos, Vector2 p_from_mouse_pos, Vector2 p_to_mouse_pos) { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return Map(); } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return Map(); } // Get or create the pattern. TileMapPattern erase_pattern; erase_pattern.set_cell(Vector2i(0, 0), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); TileMapPattern *pattern = erase_button->is_pressed() ? &erase_pattern : selection_pattern; Map output; if (!pattern->is_empty()) { // Paint the tiles on the tile map. if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) { // Paint a random tile. Vector line = TileMapEditor::get_line(tile_map, tile_map->world_to_map(p_from_mouse_pos), tile_map->world_to_map(p_to_mouse_pos)); for (int i = 0; i < line.size(); i++) { output.insert(line[i], _pick_random_tile(pattern)); } } else { // Paint the pattern. // If we paint several tiles, we virtually move the mouse as if it was in the center of the "brush" Vector2 mouse_offset = (Vector2(pattern->get_size()) / 2.0 - Vector2(0.5, 0.5)) * tile_set->get_tile_size(); Vector2i last_hovered_cell = tile_map->world_to_map(p_from_mouse_pos - mouse_offset); Vector2i new_hovered_cell = tile_map->world_to_map(p_to_mouse_pos - mouse_offset); Vector2i drag_start_cell = tile_map->world_to_map(p_start_drag_mouse_pos - mouse_offset); TypedArray used_cells = pattern->get_used_cells(); Vector2i offset = Vector2i(Math::posmod(drag_start_cell.x, pattern->get_size().x), Math::posmod(drag_start_cell.y, pattern->get_size().y)); // Note: no posmodv for Vector2i for now. Meh.s Vector line = TileMapEditor::get_line(tile_map, (last_hovered_cell - offset) / pattern->get_size(), (new_hovered_cell - offset) / pattern->get_size()); for (int i = 0; i < line.size(); i++) { Vector2i top_left = line[i] * pattern->get_size() + offset; for (int j = 0; j < used_cells.size(); j++) { Vector2i coords = tile_map->map_pattern(top_left, used_cells[j], pattern); output.insert(coords, TileMapCell(pattern->get_cell_source_id(used_cells[j]), pattern->get_cell_atlas_coords(used_cells[j]), pattern->get_cell_alternative_tile(used_cells[j]))); } } } } return output; } Map TileMapEditorTilesPlugin::_draw_rect(Vector2i p_start_cell, Vector2i p_end_cell) { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return Map(); } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return Map(); } // Create the rect to draw. Rect2i rect = Rect2i(p_start_cell, p_end_cell - p_start_cell).abs(); rect.size += Vector2i(1, 1); // Get or create the pattern. TileMapPattern erase_pattern; erase_pattern.set_cell(Vector2i(0, 0), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); TileMapPattern *pattern = erase_button->is_pressed() ? &erase_pattern : selection_pattern; // Compute the offset to align things to the bottom or right. bool aligned_right = p_end_cell.x < p_start_cell.x; bool valigned_bottom = p_end_cell.y < p_start_cell.y; Vector2i offset = Vector2i(aligned_right ? -(pattern->get_size().x - (rect.get_size().x % pattern->get_size().x)) : 0, valigned_bottom ? -(pattern->get_size().y - (rect.get_size().y % pattern->get_size().y)) : 0); Map output; if (!pattern->is_empty()) { if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) { // Paint a random tile. for (int x = 0; x < rect.size.x; x++) { for (int y = 0; y < rect.size.y; y++) { Vector2i coords = rect.position + Vector2i(x, y); output.insert(coords, _pick_random_tile(pattern)); } } } else { // Paint the pattern. TypedArray used_cells = pattern->get_used_cells(); for (int x = 0; x <= rect.size.x / pattern->get_size().x; x++) { for (int y = 0; y <= rect.size.y / pattern->get_size().y; y++) { Vector2i pattern_coords = rect.position + Vector2i(x, y) * pattern->get_size() + offset; for (int j = 0; j < used_cells.size(); j++) { Vector2i coords = pattern_coords + used_cells[j]; if (rect.has_point(coords)) { output.insert(coords, TileMapCell(pattern->get_cell_source_id(used_cells[j]), pattern->get_cell_atlas_coords(used_cells[j]), pattern->get_cell_alternative_tile(used_cells[j]))); } } } } } } return output; } Map TileMapEditorTilesPlugin::_draw_bucket_fill(Vector2i p_coords, bool p_contiguous) { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return Map(); } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return Map(); } // Get or create the pattern. TileMapPattern erase_pattern; erase_pattern.set_cell(Vector2i(0, 0), TileSet::INVALID_SOURCE, TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE); TileMapPattern *pattern = erase_button->is_pressed() ? &erase_pattern : selection_pattern; Map output; if (!pattern->is_empty()) { TileMapCell source = tile_map->get_cell(p_coords); // If we are filling empty tiles, compute the tilemap boundaries. Rect2i boundaries; if (source.source_id == TileSet::INVALID_SOURCE) { boundaries = tile_map->get_used_rect(); } if (p_contiguous) { // Replace continuous tiles like the source. Set already_checked; List to_check; to_check.push_back(p_coords); while (!to_check.is_empty()) { Vector2i coords = to_check.back()->get(); to_check.pop_back(); if (!already_checked.has(coords)) { if (source.source_id == tile_map->get_cell_source_id(coords) && source.get_atlas_coords() == tile_map->get_cell_atlas_coords(coords) && source.alternative_tile == tile_map->get_cell_alternative_tile(coords) && (source.source_id != TileSet::INVALID_SOURCE || boundaries.has_point(coords))) { if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) { // Paint a random tile. output.insert(coords, _pick_random_tile(pattern)); } else { // Paint the pattern. Vector2i pattern_coords = (coords - p_coords) % pattern->get_size(); // Note: it would be good to have posmodv for Vector2i. pattern_coords.x = pattern_coords.x < 0 ? pattern_coords.x + pattern->get_size().x : pattern_coords.x; pattern_coords.y = pattern_coords.y < 0 ? pattern_coords.y + pattern->get_size().y : pattern_coords.y; if (pattern->has_cell(pattern_coords)) { output.insert(coords, TileMapCell(pattern->get_cell_source_id(pattern_coords), pattern->get_cell_atlas_coords(pattern_coords), pattern->get_cell_alternative_tile(pattern_coords))); } else { output.insert(coords, TileMapCell()); } } // Get surrounding tiles (handles different tile shapes). TypedArray around = tile_map->get_surrounding_tiles(coords); for (int i = 0; i < around.size(); i++) { to_check.push_back(around[i]); } } already_checked.insert(coords); } } } else { // Replace all tiles like the source. TypedArray to_check; if (source.source_id == TileSet::INVALID_SOURCE) { Rect2i rect = tile_map->get_used_rect(); if (rect.size.x <= 0 || rect.size.y <= 0) { rect = Rect2i(p_coords, Vector2i(1, 1)); } for (int x = boundaries.position.x; x < boundaries.get_end().x; x++) { for (int y = boundaries.position.y; y < boundaries.get_end().y; y++) { to_check.append(Vector2i(x, y)); } } } else { to_check = tile_map->get_used_cells(); } for (int i = 0; i < to_check.size(); i++) { Vector2i coords = to_check[i]; if (source.source_id == tile_map->get_cell_source_id(coords) && source.get_atlas_coords() == tile_map->get_cell_atlas_coords(coords) && source.alternative_tile == tile_map->get_cell_alternative_tile(coords) && (source.source_id != TileSet::INVALID_SOURCE || boundaries.has_point(coords))) { if (!erase_button->is_pressed() && random_tile_checkbox->is_pressed()) { // Paint a random tile. output.insert(coords, _pick_random_tile(pattern)); } else { // Paint the pattern. Vector2i pattern_coords = (coords - p_coords) % pattern->get_size(); // Note: it would be good to have posmodv for Vector2i. pattern_coords.x = pattern_coords.x < 0 ? pattern_coords.x + pattern->get_size().x : pattern_coords.x; pattern_coords.y = pattern_coords.y < 0 ? pattern_coords.y + pattern->get_size().y : pattern_coords.y; if (pattern->has_cell(pattern_coords)) { output.insert(coords, TileMapCell(pattern->get_cell_source_id(pattern_coords), pattern->get_cell_atlas_coords(pattern_coords), pattern->get_cell_alternative_tile(pattern_coords))); } else { output.insert(coords, TileMapCell()); } } } } } } return output; } void TileMapEditorTilesPlugin::_stop_dragging() { if (drag_type == DRAG_TYPE_NONE) { return; } TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; } Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); Vector2 mpos = xform.affine_inverse().xform(CanvasItemEditor::get_singleton()->get_viewport_control()->get_local_mouse_position()); switch (drag_type) { case DRAG_TYPE_SELECT: { undo_redo->create_action(TTR("Change selection")); undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection()); if (!Input::get_singleton()->is_key_pressed(KEY_SHIFT) && !Input::get_singleton()->is_key_pressed(KEY_CTRL)) { tile_map_selection.clear(); } Rect2i rect = Rect2i(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(mpos) - tile_map->world_to_map(drag_start_mouse_pos)).abs(); for (int x = rect.position.x; x <= rect.get_end().x; x++) { for (int y = rect.position.y; y <= rect.get_end().y; y++) { Vector2i coords = Vector2i(x, y); if (Input::get_singleton()->is_key_pressed(KEY_CTRL)) { if (tile_map_selection.has(coords)) { tile_map_selection.erase(coords); } } else { if (tile_map->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) { tile_map_selection.insert(coords); } } } } undo_redo->add_do_method(this, "_set_tile_map_selection", _get_tile_map_selection()); undo_redo->commit_action(false); _update_selection_pattern_from_tilemap_selection(); _update_tileset_selection_from_selection_pattern(); } break; case DRAG_TYPE_MOVE: { Vector2i top_left; if (!tile_map_selection.is_empty()) { top_left = tile_map_selection.front()->get(); } for (Set::Element *E = tile_map_selection.front(); E; E = E->next()) { top_left = top_left.min(E->get()); } Vector2i offset = drag_start_mouse_pos - tile_map->map_to_world(top_left); offset = tile_map->world_to_map(mpos - offset) - tile_map->world_to_map(drag_start_mouse_pos - offset); TypedArray selection_used_cells = selection_pattern->get_used_cells(); Vector2i coords; Map cells_undo; for (int i = 0; i < selection_used_cells.size(); i++) { coords = tile_map->map_pattern(top_left, selection_used_cells[i], selection_pattern); cells_undo[coords] = TileMapCell(drag_modified[coords].source_id, drag_modified[coords].get_atlas_coords(), drag_modified[coords].alternative_tile); coords = tile_map->map_pattern(top_left + offset, selection_used_cells[i], selection_pattern); cells_undo[coords] = TileMapCell(tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords)); } Map cells_do; for (int i = 0; i < selection_used_cells.size(); i++) { coords = tile_map->map_pattern(top_left, selection_used_cells[i], selection_pattern); cells_do[coords] = TileMapCell(); } for (int i = 0; i < selection_used_cells.size(); i++) { coords = tile_map->map_pattern(top_left + offset, selection_used_cells[i], selection_pattern); cells_do[coords] = TileMapCell(selection_pattern->get_cell_source_id(selection_used_cells[i]), selection_pattern->get_cell_atlas_coords(selection_used_cells[i]), selection_pattern->get_cell_alternative_tile(selection_used_cells[i])); } undo_redo->create_action(TTR("Move tiles")); // Move the tiles. for (Map::Element *E = cells_do.front(); E; E = E->next()) { undo_redo->add_do_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } for (Map::Element *E = cells_undo.front(); E; E = E->next()) { undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } // Update the selection. undo_redo->add_undo_method(this, "_set_tile_map_selection", _get_tile_map_selection()); tile_map_selection.clear(); for (int i = 0; i < selection_used_cells.size(); i++) { coords = tile_map->map_pattern(top_left + offset, selection_used_cells[i], selection_pattern); tile_map_selection.insert(coords); } undo_redo->add_do_method(this, "_set_tile_map_selection", _get_tile_map_selection()); undo_redo->commit_action(); } break; case DRAG_TYPE_PICK: { Rect2i rect = Rect2i(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(mpos) - tile_map->world_to_map(drag_start_mouse_pos)).abs(); rect.size += Vector2i(1, 1); memdelete(selection_pattern); TypedArray coords_array; for (int x = rect.position.x; x < rect.get_end().x; x++) { for (int y = rect.position.y; y < rect.get_end().y; y++) { Vector2i coords = Vector2i(x, y); if (tile_map->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) { coords_array.push_back(coords); } } } selection_pattern = tile_map->get_pattern(coords_array); if (!selection_pattern->is_empty()) { _update_tileset_selection_from_selection_pattern(); } else { _update_selection_pattern_from_tileset_selection(); } picker_button->set_pressed(false); } break; case DRAG_TYPE_PAINT: { undo_redo->create_action(TTR("Paint tiles")); for (Map::Element *E = drag_modified.front(); E; E = E->next()) { undo_redo->add_do_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key())); undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } undo_redo->commit_action(false); } break; case DRAG_TYPE_LINE: { Map to_draw = _draw_line(drag_start_mouse_pos, drag_start_mouse_pos, mpos); undo_redo->create_action(TTR("Paint tiles")); for (Map::Element *E = to_draw.front(); E; E = E->next()) { if (!erase_button->is_pressed() && E->get().source_id == TileSet::INVALID_SOURCE) { continue; } undo_redo->add_do_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); undo_redo->add_undo_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key())); } undo_redo->commit_action(); } break; case DRAG_TYPE_RECT: { Map to_draw = _draw_rect(tile_map->world_to_map(drag_start_mouse_pos), tile_map->world_to_map(mpos)); undo_redo->create_action(TTR("Paint tiles")); for (Map::Element *E = to_draw.front(); E; E = E->next()) { if (!erase_button->is_pressed() && E->get().source_id == TileSet::INVALID_SOURCE) { continue; } undo_redo->add_do_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); undo_redo->add_undo_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key())); } undo_redo->commit_action(); } break; case DRAG_TYPE_BUCKET: { undo_redo->create_action(TTR("Paint tiles")); for (Map::Element *E = drag_modified.front(); E; E = E->next()) { if (!erase_button->is_pressed() && E->get().source_id == TileSet::INVALID_SOURCE) { continue; } undo_redo->add_do_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key())); undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } undo_redo->commit_action(false); } break; case DRAG_TYPE_CLIPBOARD_PASTE: { Vector2 mouse_offset = (Vector2(tile_map_clipboard->get_size()) / 2.0 - Vector2(0.5, 0.5)) * tile_set->get_tile_size(); undo_redo->create_action(TTR("Paste tiles")); TypedArray used_cells = tile_map_clipboard->get_used_cells(); for (int i = 0; i < used_cells.size(); i++) { Vector2i coords = tile_map->map_pattern(tile_map->world_to_map(mpos - mouse_offset), used_cells[i], tile_map_clipboard); undo_redo->add_do_method(tile_map, "set_cell", coords, tile_map_clipboard->get_cell_source_id(used_cells[i]), tile_map_clipboard->get_cell_atlas_coords(used_cells[i]), tile_map_clipboard->get_cell_alternative_tile(used_cells[i])); undo_redo->add_undo_method(tile_map, "set_cell", coords, tile_map->get_cell_source_id(coords), tile_map->get_cell_atlas_coords(coords), tile_map->get_cell_alternative_tile(coords)); } undo_redo->commit_action(); } break; default: break; } drag_type = DRAG_TYPE_NONE; } void TileMapEditorTilesPlugin::_update_fix_selected_and_hovered() { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { hovered_tile.source_id = TileSet::INVALID_SOURCE; hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS); hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE; tile_set_selection.clear(); tile_map_selection.clear(); selection_pattern->clear(); return; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { hovered_tile.source_id = TileSet::INVALID_SOURCE; hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS); hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE; tile_set_selection.clear(); tile_map_selection.clear(); selection_pattern->clear(); return; } int source_index = sources_list->get_current(); if (source_index < 0 || source_index >= sources_list->get_item_count()) { hovered_tile.source_id = TileSet::INVALID_SOURCE; hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS); hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE; tile_set_selection.clear(); tile_map_selection.clear(); selection_pattern->clear(); return; } int source_id = sources_list->get_item_metadata(source_index); // Clear hovered if needed. if (source_id != hovered_tile.source_id || !tile_set->has_source(hovered_tile.source_id) || !tile_set->get_source(hovered_tile.source_id)->has_tile(hovered_tile.get_atlas_coords()) || !tile_set->get_source(hovered_tile.source_id)->has_alternative_tile(hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile)) { hovered_tile.source_id = TileSet::INVALID_SOURCE; hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS); hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE; } // Selection if needed. for (Set::Element *E = tile_set_selection.front(); E; E = E->next()) { const TileMapCell *selected = &(E->get()); if (!tile_set->has_source(selected->source_id) || !tile_set->get_source(selected->source_id)->has_tile(selected->get_atlas_coords()) || !tile_set->get_source(selected->source_id)->has_alternative_tile(selected->get_atlas_coords(), selected->alternative_tile)) { tile_set_selection.erase(E); } } if (!tile_map_selection.is_empty()) { _update_selection_pattern_from_tilemap_selection(); } else { _update_selection_pattern_from_tileset_selection(); } } void TileMapEditorTilesPlugin::_update_selection_pattern_from_tilemap_selection() { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } memdelete(selection_pattern); TypedArray coords_array; for (Set::Element *E = tile_map_selection.front(); E; E = E->next()) { coords_array.push_back(E->get()); } selection_pattern = tile_map->get_pattern(coords_array); } void TileMapEditorTilesPlugin::_update_selection_pattern_from_tileset_selection() { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; } // Clear the tilemap selection. tile_map_selection.clear(); // Clear the selected pattern. selection_pattern->clear(); // Group per source. Map> per_source; for (Set::Element *E = tile_set_selection.front(); E; E = E->next()) { per_source[E->get().source_id].push_back(&(E->get())); } int vertical_offset = 0; for (Map>::Element *E_source = per_source.front(); E_source; E_source = E_source->next()) { // Per source. List unorganized; Rect2i encompassing_rect_coords; Map organized_pattern; TileSetSource *source = *tile_set->get_source(E_source->key()); TileSetAtlasSource *atlas_source = Object::cast_to(source); if (atlas_source) { // Organize using coordinates. for (List::Element *E_cell = E_source->get().front(); E_cell; E_cell = E_cell->next()) { const TileMapCell *current = E_cell->get(); if (current->alternative_tile == 0) { organized_pattern[current->get_atlas_coords()] = current; } else { unorganized.push_back(current); } } // Compute the encompassing rect for the organized pattern. Map::Element *E_cell = organized_pattern.front(); if (E_cell) { encompassing_rect_coords = Rect2i(E_cell->key(), Vector2i(1, 1)); for (; E_cell; E_cell = E_cell->next()) { encompassing_rect_coords.expand_to(E_cell->key() + Vector2i(1, 1)); encompassing_rect_coords.expand_to(E_cell->key()); } } } else { // Add everything unorganized. for (List::Element *E_cell = E_source->get().front(); E_cell; E_cell = E_cell->next()) { unorganized.push_back(E_cell->get()); } } // Now add everything to the output pattern. for (Map::Element *E_cell = organized_pattern.front(); E_cell; E_cell = E_cell->next()) { selection_pattern->set_cell(E_cell->key() - encompassing_rect_coords.position + Vector2i(0, vertical_offset), E_cell->get()->source_id, E_cell->get()->get_atlas_coords(), E_cell->get()->alternative_tile); } Vector2i organized_size = selection_pattern->get_size(); int unorganized_index = 0; for (List::Element *E_cell = unorganized.front(); E_cell; E_cell = E_cell->next()) { selection_pattern->set_cell(Vector2(organized_size.x + unorganized_index, vertical_offset), E_cell->get()->source_id, E_cell->get()->get_atlas_coords(), E_cell->get()->alternative_tile); unorganized_index++; } vertical_offset += MAX(organized_size.y, 1); } CanvasItemEditor::get_singleton()->update_viewport(); } void TileMapEditorTilesPlugin::_update_tileset_selection_from_selection_pattern() { tile_set_selection.clear(); TypedArray used_cells = selection_pattern->get_used_cells(); for (int i = 0; i < used_cells.size(); i++) { Vector2i coords = used_cells[i]; if (selection_pattern->get_cell_source_id(coords) != TileSet::INVALID_SOURCE) { tile_set_selection.insert(TileMapCell(selection_pattern->get_cell_source_id(coords), selection_pattern->get_cell_atlas_coords(coords), selection_pattern->get_cell_alternative_tile(coords))); } } _update_bottom_panel(); } void TileMapEditorTilesPlugin::_tile_atlas_control_draw() { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; } int source_index = sources_list->get_current(); if (source_index < 0 || source_index >= sources_list->get_item_count()) { return; } int source_id = sources_list->get_item_metadata(source_index); if (!tile_set->has_source(source_id)) { return; } TileSetAtlasSource *atlas = Object::cast_to(*tile_set->get_source(source_id)); if (!atlas) { return; } // Draw the selection. Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); Color selection_color = Color().from_hsv(Math::fposmod(grid_color.get_h() + 0.5, 1.0), grid_color.get_s(), grid_color.get_v(), 1.0); for (Set::Element *E = tile_set_selection.front(); E; E = E->next()) { if (E->get().source_id == source_id && E->get().alternative_tile == 0) { tile_atlas_control->draw_rect(atlas->get_tile_texture_region(E->get().get_atlas_coords()), selection_color, false); } } // Draw the hovered tile. if (hovered_tile.get_atlas_coords() != TileSetSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile == 0 && !tile_set_dragging_selection) { tile_atlas_control->draw_rect(atlas->get_tile_texture_region(hovered_tile.get_atlas_coords()), Color(1.0, 1.0, 1.0), false); } // Draw the selection rect. if (tile_set_dragging_selection) { Vector2i start_tile = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_set_drag_start_mouse_pos); Vector2i end_tile = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_atlas_control->get_local_mouse_position()); Rect2i region = Rect2i(start_tile, end_tile - start_tile).abs(); region.size += Vector2i(1, 1); Set to_draw; for (int x = region.position.x; x < region.get_end().x; x++) { for (int y = region.position.y; y < region.get_end().y; y++) { Vector2i tile = atlas->get_tile_at_coords(Vector2i(x, y)); if (tile != TileSetSource::INVALID_ATLAS_COORDS) { to_draw.insert(tile); } } } Color selection_rect_color = selection_color.lightened(0.2); for (Set::Element *E = to_draw.front(); E; E = E->next()) { tile_atlas_control->draw_rect(atlas->get_tile_texture_region(E->get()), selection_rect_color, false); } } } void TileMapEditorTilesPlugin::_tile_atlas_control_mouse_exited() { hovered_tile.source_id = TileSet::INVALID_SOURCE; hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS); hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE; tile_set_dragging_selection = false; tile_atlas_control->update(); } void TileMapEditorTilesPlugin::_tile_atlas_control_gui_input(const Ref &p_event) { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; } int source_index = sources_list->get_current(); if (source_index < 0 || source_index >= sources_list->get_item_count()) { return; } int source_id = sources_list->get_item_metadata(source_index); if (!tile_set->has_source(source_id)) { return; } TileSetAtlasSource *atlas = Object::cast_to(*tile_set->get_source(source_id)); if (!atlas) { return; } // Update the hovered tile hovered_tile.source_id = source_id; hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS); hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE; Vector2i coords = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_atlas_control->get_local_mouse_position()); if (coords != TileSetSource::INVALID_ATLAS_COORDS) { coords = atlas->get_tile_at_coords(coords); if (coords != TileSetSource::INVALID_ATLAS_COORDS) { hovered_tile.set_atlas_coords(coords); hovered_tile.alternative_tile = 0; } } Ref mm = p_event; if (mm.is_valid()) { tile_atlas_control->update(); alternative_tiles_control->update(); } Ref mb = p_event; if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { // Pressed tile_set_dragging_selection = true; tile_set_drag_start_mouse_pos = tile_atlas_control->get_local_mouse_position(); if (!mb->is_shift_pressed()) { tile_set_selection.clear(); } if (hovered_tile.get_atlas_coords() != TileSetSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile == 0) { if (mb->is_shift_pressed() && tile_set_selection.has(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0))) { tile_set_selection.erase(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0)); } else { tile_set_selection.insert(TileMapCell(source_id, hovered_tile.get_atlas_coords(), 0)); } } _update_selection_pattern_from_tileset_selection(); } else { // Released if (tile_set_dragging_selection) { if (!mb->is_shift_pressed()) { tile_set_selection.clear(); } // Compute the covered area. Vector2i start_tile = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_set_drag_start_mouse_pos); Vector2i end_tile = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_atlas_control->get_local_mouse_position()); if (start_tile != TileSetSource::INVALID_ATLAS_COORDS && end_tile != TileSetSource::INVALID_ATLAS_COORDS) { Rect2i region = Rect2i(start_tile, end_tile - start_tile).abs(); region.size += Vector2i(1, 1); // To update the selection, we copy the selected/not selected status of the tiles we drag from. Vector2i start_coords = atlas->get_tile_at_coords(start_tile); if (mb->is_shift_pressed() && start_coords != TileSetSource::INVALID_ATLAS_COORDS && !tile_set_selection.has(TileMapCell(source_id, start_coords, 0))) { // Remove from the selection. for (int x = region.position.x; x < region.get_end().x; x++) { for (int y = region.position.y; y < region.get_end().y; y++) { Vector2i tile_coords = atlas->get_tile_at_coords(Vector2i(x, y)); if (tile_coords != TileSetSource::INVALID_ATLAS_COORDS && tile_set_selection.has(TileMapCell(source_id, tile_coords, 0))) { tile_set_selection.erase(TileMapCell(source_id, tile_coords, 0)); } } } } else { // Insert in the selection. for (int x = region.position.x; x < region.get_end().x; x++) { for (int y = region.position.y; y < region.get_end().y; y++) { Vector2i tile_coords = atlas->get_tile_at_coords(Vector2i(x, y)); if (tile_coords != TileSetSource::INVALID_ATLAS_COORDS) { tile_set_selection.insert(TileMapCell(source_id, tile_coords, 0)); } } } } } _update_selection_pattern_from_tileset_selection(); } tile_set_dragging_selection = false; } tile_atlas_control->update(); } } void TileMapEditorTilesPlugin::_tile_alternatives_control_draw() { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; } int source_index = sources_list->get_current(); if (source_index < 0 || source_index >= sources_list->get_item_count()) { return; } int source_id = sources_list->get_item_metadata(source_index); if (!tile_set->has_source(source_id)) { return; } TileSetAtlasSource *atlas = Object::cast_to(*tile_set->get_source(source_id)); if (!atlas) { return; } // Draw the selection. for (Set::Element *E = tile_set_selection.front(); E; E = E->next()) { if (E->get().source_id == source_id && E->get().get_atlas_coords() != TileSetSource::INVALID_ATLAS_COORDS && E->get().alternative_tile > 0) { Rect2i rect = tile_atlas_view->get_alternative_tile_rect(E->get().get_atlas_coords(), E->get().alternative_tile); if (rect != Rect2i()) { alternative_tiles_control->draw_rect(rect, Color(0.2, 0.2, 1.0), false); } } } // Draw hovered tile. if (hovered_tile.get_atlas_coords() != TileSetSource::INVALID_ATLAS_COORDS && hovered_tile.alternative_tile > 0) { Rect2i rect = tile_atlas_view->get_alternative_tile_rect(hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile); if (rect != Rect2i()) { alternative_tiles_control->draw_rect(rect, Color(1.0, 1.0, 1.0), false); } } } void TileMapEditorTilesPlugin::_tile_alternatives_control_mouse_exited() { hovered_tile.source_id = TileSet::INVALID_SOURCE; hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS); hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE; tile_set_dragging_selection = false; alternative_tiles_control->update(); } void TileMapEditorTilesPlugin::_tile_alternatives_control_gui_input(const Ref &p_event) { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; } int source_index = sources_list->get_current(); if (source_index < 0 || source_index >= sources_list->get_item_count()) { return; } int source_id = sources_list->get_item_metadata(source_index); if (!tile_set->has_source(source_id)) { return; } TileSetAtlasSource *atlas = Object::cast_to(*tile_set->get_source(source_id)); if (!atlas) { return; } // Update the hovered tile hovered_tile.source_id = source_id; hovered_tile.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS); hovered_tile.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE; Vector3i alternative_coords = tile_atlas_view->get_alternative_tile_at_pos(alternative_tiles_control->get_local_mouse_position()); Vector2i coords = Vector2i(alternative_coords.x, alternative_coords.y); int alternative = alternative_coords.z; if (coords != TileSetSource::INVALID_ATLAS_COORDS && alternative != TileSetSource::INVALID_TILE_ALTERNATIVE) { hovered_tile.set_atlas_coords(coords); hovered_tile.alternative_tile = alternative; } Ref mm = p_event; if (mm.is_valid()) { tile_atlas_control->update(); alternative_tiles_control->update(); } Ref mb = p_event; if (mb.is_valid() && mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { // Pressed // Left click pressed. if (!mb->is_shift_pressed()) { tile_set_selection.clear(); } if (coords != TileSetSource::INVALID_ATLAS_COORDS && alternative != TileSetAtlasSource::INVALID_TILE_ALTERNATIVE) { if (mb->is_shift_pressed() && tile_set_selection.has(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile))) { tile_set_selection.erase(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile)); } else { tile_set_selection.insert(TileMapCell(source_id, hovered_tile.get_atlas_coords(), hovered_tile.alternative_tile)); } } _update_selection_pattern_from_tileset_selection(); } tile_atlas_control->update(); alternative_tiles_control->update(); } } void TileMapEditorTilesPlugin::_set_tile_map_selection(const TypedArray &p_selection) { tile_map_selection.clear(); for (int i = 0; i < p_selection.size(); i++) { tile_map_selection.insert(p_selection[i]); } _update_selection_pattern_from_tilemap_selection(); _update_tileset_selection_from_selection_pattern(); CanvasItemEditor::get_singleton()->update_viewport(); } TypedArray TileMapEditorTilesPlugin::_get_tile_map_selection() const { TypedArray output; for (Set::Element *E = tile_map_selection.front(); E; E = E->next()) { output.push_back(E->get()); } return output; } void TileMapEditorTilesPlugin::edit(ObjectID p_tile_map_id) { tile_map_id = p_tile_map_id; // Clear the selection. tile_set_selection.clear(); tile_map_selection.clear(); selection_pattern->clear(); } void TileMapEditorTilesPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("_scene_thumbnail_done"), &TileMapEditorTilesPlugin::_scene_thumbnail_done); ClassDB::bind_method(D_METHOD("_set_tile_map_selection", "selection"), &TileMapEditorTilesPlugin::_set_tile_map_selection); ClassDB::bind_method(D_METHOD("_get_tile_map_selection"), &TileMapEditorTilesPlugin::_get_tile_map_selection); } TileMapEditorTilesPlugin::TileMapEditorTilesPlugin() { CanvasItemEditor::get_singleton()->get_viewport_control()->connect("mouse_exited", callable_mp(this, &TileMapEditorTilesPlugin::_mouse_exited_viewport)); // --- Shortcuts --- ED_SHORTCUT("tiles_editor/cut", TTR("Cut"), KEY_MASK_CMD | KEY_X); ED_SHORTCUT("tiles_editor/copy", TTR("Copy"), KEY_MASK_CMD | KEY_C); ED_SHORTCUT("tiles_editor/paste", TTR("Paste"), KEY_MASK_CMD | KEY_V); ED_SHORTCUT("tiles_editor/cancel", TTR("Cancel"), KEY_ESCAPE); ED_SHORTCUT("tiles_editor/delete", TTR("Delete"), KEY_DELETE); // --- Toolbar --- toolbar = memnew(HBoxContainer); toolbar->set_h_size_flags(SIZE_EXPAND_FILL); HBoxContainer *tilemap_tiles_tools_buttons = memnew(HBoxContainer); tool_buttons_group.instantiate(); select_tool_button = memnew(Button); select_tool_button->set_flat(true); select_tool_button->set_toggle_mode(true); select_tool_button->set_button_group(tool_buttons_group); select_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/selection_tool", "Selection", KEY_S)); select_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar)); tilemap_tiles_tools_buttons->add_child(select_tool_button); paint_tool_button = memnew(Button); paint_tool_button->set_flat(true); paint_tool_button->set_toggle_mode(true); paint_tool_button->set_button_group(tool_buttons_group); paint_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/paint_tool", "Paint", KEY_E)); paint_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar)); tilemap_tiles_tools_buttons->add_child(paint_tool_button); line_tool_button = memnew(Button); line_tool_button->set_flat(true); line_tool_button->set_toggle_mode(true); line_tool_button->set_button_group(tool_buttons_group); line_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/line_tool", "Line", KEY_L)); line_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar)); tilemap_tiles_tools_buttons->add_child(line_tool_button); rect_tool_button = memnew(Button); rect_tool_button->set_flat(true); rect_tool_button->set_toggle_mode(true); rect_tool_button->set_button_group(tool_buttons_group); rect_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/rect_tool", "Rect", KEY_R)); rect_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar)); tilemap_tiles_tools_buttons->add_child(rect_tool_button); bucket_tool_button = memnew(Button); bucket_tool_button->set_flat(true); bucket_tool_button->set_toggle_mode(true); bucket_tool_button->set_button_group(tool_buttons_group); bucket_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/bucket_tool", "Bucket", KEY_B)); bucket_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar)); tilemap_tiles_tools_buttons->add_child(bucket_tool_button); toolbar->add_child(tilemap_tiles_tools_buttons); // -- TileMap tool settings -- tools_settings = memnew(HBoxContainer); toolbar->add_child(tools_settings); tools_settings_vsep = memnew(VSeparator); tools_settings->add_child(tools_settings_vsep); // Picker picker_button = memnew(Button); picker_button->set_flat(true); picker_button->set_toggle_mode(true); picker_button->set_shortcut(ED_SHORTCUT("tiles_editor/picker", "Picker", KEY_P)); picker_button->connect("pressed", callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport)); tools_settings->add_child(picker_button); // Erase button. erase_button = memnew(Button); erase_button->set_flat(true); erase_button->set_toggle_mode(true); erase_button->set_shortcut(ED_SHORTCUT("tiles_editor/eraser", "Eraser", KEY_E)); erase_button->connect("pressed", callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport)); tools_settings->add_child(erase_button); // Separator 2. tools_settings_vsep_2 = memnew(VSeparator); tools_settings->add_child(tools_settings_vsep_2); // Continuous checkbox. bucket_continuous_checkbox = memnew(CheckBox); bucket_continuous_checkbox->set_flat(true); bucket_continuous_checkbox->set_text(TTR("Contiguous")); tools_settings->add_child(bucket_continuous_checkbox); // Random tile checkbox. random_tile_checkbox = memnew(CheckBox); random_tile_checkbox->set_flat(true); random_tile_checkbox->set_text(TTR("Place Random Tile")); random_tile_checkbox->connect("toggled", callable_mp(this, &TileMapEditorTilesPlugin::_on_random_tile_checkbox_toggled)); tools_settings->add_child(random_tile_checkbox); // Random tile scattering. scatter_label = memnew(Label); scatter_label->set_tooltip(TTR("Defines the probability of painting nothing instead of a randomly selected tile.")); scatter_label->set_text(TTR("Scattering:")); tools_settings->add_child(scatter_label); scatter_spinbox = memnew(SpinBox); scatter_spinbox->set_min(0.0); scatter_spinbox->set_max(1000); scatter_spinbox->set_step(0.001); scatter_spinbox->set_tooltip(TTR("Defines the probability of painting nothing instead of a randomly selected tile.")); scatter_spinbox->get_line_edit()->add_theme_constant_override("minimum_character_width", 4); scatter_spinbox->connect("value_changed", callable_mp(this, &TileMapEditorTilesPlugin::_on_scattering_spinbox_changed)); tools_settings->add_child(scatter_spinbox); _on_random_tile_checkbox_toggled(false); // Default tool. paint_tool_button->set_pressed(true); _update_toolbar(); // --- Bottom panel --- set_name("Tiles"); missing_source_label = memnew(Label); missing_source_label->set_text(TTR("This TileMap's TileSet has no source configured. Edit the TileSet resource to add one.")); missing_source_label->set_h_size_flags(SIZE_EXPAND_FILL); missing_source_label->set_v_size_flags(SIZE_EXPAND_FILL); missing_source_label->set_align(Label::ALIGN_CENTER); missing_source_label->set_valign(Label::VALIGN_CENTER); missing_source_label->hide(); add_child(missing_source_label); atlas_sources_split_container = memnew(HSplitContainer); atlas_sources_split_container->set_h_size_flags(SIZE_EXPAND_FILL); atlas_sources_split_container->set_v_size_flags(SIZE_EXPAND_FILL); add_child(atlas_sources_split_container); sources_list = memnew(ItemList); sources_list->set_fixed_icon_size(Size2i(60, 60) * EDSCALE); sources_list->set_h_size_flags(SIZE_EXPAND_FILL); sources_list->set_stretch_ratio(0.25); sources_list->set_custom_minimum_size(Size2i(70, 0) * EDSCALE); sources_list->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST); sources_list->connect("item_selected", callable_mp(this, &TileMapEditorTilesPlugin::_update_fix_selected_and_hovered).unbind(1)); sources_list->connect("item_selected", callable_mp(this, &TileMapEditorTilesPlugin::_update_bottom_panel).unbind(1)); sources_list->connect("item_selected", callable_mp(TilesEditor::get_singleton(), &TilesEditor::set_sources_lists_current)); sources_list->connect("visibility_changed", callable_mp(TilesEditor::get_singleton(), &TilesEditor::synchronize_sources_list), varray(sources_list)); atlas_sources_split_container->add_child(sources_list); // Tile atlas source. tile_atlas_view = memnew(TileAtlasView); tile_atlas_view->set_h_size_flags(SIZE_EXPAND_FILL); tile_atlas_view->set_v_size_flags(SIZE_EXPAND_FILL); tile_atlas_view->set_texture_grid_visible(false); tile_atlas_view->set_tile_shape_grid_visible(false); tile_atlas_view->connect("transform_changed", callable_mp(TilesEditor::get_singleton(), &TilesEditor::set_atlas_view_transform)); atlas_sources_split_container->add_child(tile_atlas_view); tile_atlas_control = memnew(Control); tile_atlas_control->connect("draw", callable_mp(this, &TileMapEditorTilesPlugin::_tile_atlas_control_draw)); tile_atlas_control->connect("mouse_exited", callable_mp(this, &TileMapEditorTilesPlugin::_tile_atlas_control_mouse_exited)); tile_atlas_control->connect("gui_input", callable_mp(this, &TileMapEditorTilesPlugin::_tile_atlas_control_gui_input)); tile_atlas_view->add_control_over_atlas_tiles(tile_atlas_control); alternative_tiles_control = memnew(Control); alternative_tiles_control->connect("draw", callable_mp(this, &TileMapEditorTilesPlugin::_tile_alternatives_control_draw)); alternative_tiles_control->connect("mouse_exited", callable_mp(this, &TileMapEditorTilesPlugin::_tile_alternatives_control_mouse_exited)); alternative_tiles_control->connect("gui_input", callable_mp(this, &TileMapEditorTilesPlugin::_tile_alternatives_control_gui_input)); tile_atlas_view->add_control_over_alternative_tiles(alternative_tiles_control); // Scenes collection source. scene_tiles_list = memnew(ItemList); scene_tiles_list->set_h_size_flags(SIZE_EXPAND_FILL); scene_tiles_list->set_v_size_flags(SIZE_EXPAND_FILL); scene_tiles_list->set_drag_forwarding(this); scene_tiles_list->set_select_mode(ItemList::SELECT_MULTI); scene_tiles_list->connect("multi_selected", callable_mp(this, &TileMapEditorTilesPlugin::_scenes_list_multi_selected)); scene_tiles_list->connect("nothing_selected", callable_mp(this, &TileMapEditorTilesPlugin::_scenes_list_nothing_selected)); scene_tiles_list->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST); atlas_sources_split_container->add_child(scene_tiles_list); // Invalid source label. invalid_source_label = memnew(Label); invalid_source_label->set_text(TTR("Invalid source selected.")); invalid_source_label->set_h_size_flags(SIZE_EXPAND_FILL); invalid_source_label->set_v_size_flags(SIZE_EXPAND_FILL); invalid_source_label->set_align(Label::ALIGN_CENTER); invalid_source_label->set_valign(Label::VALIGN_CENTER); invalid_source_label->hide(); atlas_sources_split_container->add_child(invalid_source_label); _update_bottom_panel(); } TileMapEditorTilesPlugin::~TileMapEditorTilesPlugin() { memdelete(selection_pattern); memdelete(tile_map_clipboard); } void TileMapEditorTerrainsPlugin::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: paint_tool_button->set_icon(get_theme_icon(SNAME("Edit"), SNAME("EditorIcons"))); picker_button->set_icon(get_theme_icon(SNAME("ColorPick"), SNAME("EditorIcons"))); erase_button->set_icon(get_theme_icon(SNAME("Eraser"), SNAME("EditorIcons"))); break; } } void TileMapEditorTerrainsPlugin::tile_set_changed() { _update_terrains_cache(); _update_terrains_tree(); _update_tiles_list(); } void TileMapEditorTerrainsPlugin::_update_toolbar() { // Hide all settings. for (int i = 0; i < tools_settings->get_child_count(); i++) { Object::cast_to(tools_settings->get_child(i))->hide(); } // Show only the correct settings. if (tool_buttons_group->get_pressed_button() == paint_tool_button) { tools_settings_vsep->show(); picker_button->show(); erase_button->show(); } } Control *TileMapEditorTerrainsPlugin::get_toolbar() const { return toolbar; } Map TileMapEditorTerrainsPlugin::Constraint::get_overlapping_coords_and_peering_bits() const { Map output; Ref tile_set = tile_map->get_tileset(); ERR_FAIL_COND_V(!tile_set.is_valid(), output); TileSet::TileShape shape = tile_set->get_tile_shape(); if (shape == TileSet::TILE_SHAPE_SQUARE) { switch (bit) { case 0: output[base_cell_coords] = TileSet::CELL_NEIGHBOR_RIGHT_SIDE; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_LEFT_SIDE; break; case 1: output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER; break; case 2: output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_SIDE; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_SIDE; break; case 3: output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER; break; default: ERR_FAIL_V(output); } } else if (shape == TileSet::TILE_SHAPE_ISOMETRIC) { switch (bit) { case 0: output[base_cell_coords] = TileSet::CELL_NEIGHBOR_RIGHT_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_CORNER)] = TileSet::CELL_NEIGHBOR_LEFT_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_CORNER; break; case 1: output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE; break; case 2: output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_LEFT_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_CORNER)] = TileSet::CELL_NEIGHBOR_TOP_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_RIGHT_CORNER; break; case 3: output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE; break; default: ERR_FAIL_V(output); } } else { // Half offset shapes. TileSet::TileOffsetAxis offset_axis = tile_set->get_tile_offset_axis(); if (offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { switch (bit) { case 0: output[base_cell_coords] = TileSet::CELL_NEIGHBOR_RIGHT_SIDE; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_LEFT_SIDE; break; case 1: output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_CORNER; break; case 2: output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE; break; case 3: output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER; break; case 4: output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE; break; default: ERR_FAIL_V(output); } } else { switch (bit) { case 0: output[base_cell_coords] = TileSet::CELL_NEIGHBOR_RIGHT_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER; break; case 1: output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE; break; case 2: output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE)] = TileSet::CELL_NEIGHBOR_LEFT_CORNER; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER; break; case 3: output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_SIDE; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_SIDE; break; case 4: output[base_cell_coords] = TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE; output[tile_map->get_neighbor_cell(base_cell_coords, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE)] = TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE; break; default: ERR_FAIL_V(output); } } } return output; } TileMapEditorTerrainsPlugin::Constraint::Constraint(const TileMap *p_tile_map, const Vector2i &p_position, const TileSet::CellNeighbor &p_bit, int p_terrain) { // The way we build the constraint make it easy to detect conflicting constraints. tile_map = p_tile_map; Ref tile_set = tile_map->get_tileset(); ERR_FAIL_COND(!tile_set.is_valid()); TileSet::TileShape shape = tile_set->get_tile_shape(); if (shape == TileSet::TILE_SHAPE_SQUARE || shape == TileSet::TILE_SHAPE_ISOMETRIC) { switch (p_bit) { case TileSet::CELL_NEIGHBOR_RIGHT_SIDE: case TileSet::CELL_NEIGHBOR_RIGHT_CORNER: bit = 0; base_cell_coords = p_position; break; case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: bit = 1; base_cell_coords = p_position; break; case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE: case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER: bit = 2; base_cell_coords = p_position; break; case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER: case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: bit = 3; base_cell_coords = p_position; break; case TileSet::CELL_NEIGHBOR_LEFT_SIDE: case TileSet::CELL_NEIGHBOR_LEFT_CORNER: bit = 0; base_cell_coords = p_tile_map->get_neighbor_cell(p_position, p_bit); break; case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER: case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE: bit = 1; base_cell_coords = p_tile_map->get_neighbor_cell(p_position, p_bit); break; case TileSet::CELL_NEIGHBOR_TOP_SIDE: case TileSet::CELL_NEIGHBOR_TOP_CORNER: bit = 2; base_cell_coords = p_tile_map->get_neighbor_cell(p_position, p_bit); break; case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER: case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE: bit = 3; base_cell_coords = p_tile_map->get_neighbor_cell(p_position, p_bit); break; default: ERR_FAIL(); break; } } else { // Half-offset shapes TileSet::TileOffsetAxis offset_axis = tile_set->get_tile_offset_axis(); if (offset_axis == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { switch (p_bit) { case TileSet::CELL_NEIGHBOR_RIGHT_SIDE: bit = 0; base_cell_coords = p_position; break; case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: bit = 1; base_cell_coords = p_position; break; case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: bit = 2; base_cell_coords = p_position; break; case TileSet::CELL_NEIGHBOR_BOTTOM_CORNER: bit = 3; base_cell_coords = p_position; break; case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: bit = 4; base_cell_coords = p_position; break; case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER: bit = 1; base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_LEFT_SIDE); break; case TileSet::CELL_NEIGHBOR_LEFT_SIDE: bit = 0; base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_LEFT_SIDE); break; case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER: bit = 3; base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); break; case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE: bit = 2; base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); break; case TileSet::CELL_NEIGHBOR_TOP_CORNER: bit = 1; base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); break; case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE: bit = 4; base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE); break; case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER: bit = 3; base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE); break; default: ERR_FAIL(); break; } } else { switch (p_bit) { case TileSet::CELL_NEIGHBOR_RIGHT_CORNER: bit = 0; base_cell_coords = p_position; break; case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE: bit = 1; base_cell_coords = p_position; break; case TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_CORNER: bit = 2; base_cell_coords = p_position; break; case TileSet::CELL_NEIGHBOR_BOTTOM_SIDE: bit = 3; base_cell_coords = p_position; break; case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_CORNER: bit = 0; base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE); break; case TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE: bit = 4; base_cell_coords = p_position; break; case TileSet::CELL_NEIGHBOR_LEFT_CORNER: bit = 2; base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); break; case TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE: bit = 1; base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); break; case TileSet::CELL_NEIGHBOR_TOP_LEFT_CORNER: bit = 0; base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); break; case TileSet::CELL_NEIGHBOR_TOP_SIDE: bit = 3; base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_SIDE); break; case TileSet::CELL_NEIGHBOR_TOP_RIGHT_CORNER: bit = 2; base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_SIDE); break; case TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE: bit = 4; base_cell_coords = p_tile_map->get_neighbor_cell(p_position, TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE); break; default: ERR_FAIL(); break; } } } terrain = p_terrain; } Set TileMapEditorTerrainsPlugin::_get_valid_terrains_tile_patterns_for_constraints(int p_terrain_set, const Vector2i &p_position, Set p_constraints) const { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return Set(); } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return Set(); } // Returns all tiles compatible with the given constraints. Set compatible_terrain_tile_patterns; for (Map>::Element *E = per_terrain_terrains_tile_patterns_tiles[p_terrain_set].front(); E; E = E->next()) { int valid = true; int in_pattern_count = 0; for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); if (tile_set->is_valid_peering_bit_terrain(p_terrain_set, bit)) { // Check if the bit is compatible with the constraints. Constraint terrain_bit_constraint = Constraint(tile_map, p_position, bit, E->key()[in_pattern_count]); Set::Element *in_set_constraint_element = p_constraints.find(terrain_bit_constraint); if (in_set_constraint_element && in_set_constraint_element->get().get_terrain() != terrain_bit_constraint.get_terrain()) { valid = false; break; } in_pattern_count++; } } if (valid) { compatible_terrain_tile_patterns.insert(E->key()); } } return compatible_terrain_tile_patterns; } Set TileMapEditorTerrainsPlugin::_get_constraints_from_removed_cells_list(const Set &p_to_replace, int p_terrain_set) const { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return Set(); } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return Set(); } ERR_FAIL_INDEX_V(p_terrain_set, tile_set->get_terrain_sets_count(), Set()); // Build a set of dummy constraints get the constrained points. Set dummy_constraints; for (Set::Element *E = p_to_replace.front(); E; E = E->next()) { for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { // Iterates over sides. TileSet::CellNeighbor bit = TileSet::CellNeighbor(i); if (tile_set->is_valid_peering_bit_terrain(p_terrain_set, bit)) { dummy_constraints.insert(Constraint(tile_map, E->get(), bit, -1)); } } } // For each constrained point, we get all overlapping tiles, and select the most adequate terrain for it. Set constraints; for (Set::Element *E = dummy_constraints.front(); E; E = E->next()) { Constraint c = E->get(); Map terrain_count; // Count the number of occurrences per terrain. Map overlapping_terrain_bits = c.get_overlapping_coords_and_peering_bits(); for (Map::Element *E_overlapping = overlapping_terrain_bits.front(); E_overlapping; E_overlapping = E_overlapping->next()) { if (!p_to_replace.has(E_overlapping->key())) { TileMapCell neighbor_cell = tile_map->get_cell(E_overlapping->key()); TileData *neighbor_tile_data = nullptr; if (terrain_tiles.has(neighbor_cell) && terrain_tiles[neighbor_cell]->get_terrain_set() == p_terrain_set) { neighbor_tile_data = terrain_tiles[neighbor_cell]; } int terrain = neighbor_tile_data ? neighbor_tile_data->get_peering_bit_terrain(TileSet::CellNeighbor(E_overlapping->get())) : -1; if (terrain_count.has(terrain)) { terrain_count[terrain] = 0; } terrain_count[terrain] += 1; } } // Get the terrain with the max number of occurrences. int max = 0; int max_terrain = -1; for (Map::Element *E_terrain_count = terrain_count.front(); E_terrain_count; E_terrain_count = E_terrain_count->next()) { if (E_terrain_count->get() > max) { max = E_terrain_count->get(); max_terrain = E_terrain_count->key(); } } // Set the adequate terrain. if (max > 0) { c.set_terrain(max_terrain); constraints.insert(c); } } return constraints; } Set TileMapEditorTerrainsPlugin::_get_constraints_from_added_tile(Vector2i p_position, int p_terrain_set, TerrainsTilePattern p_terrains_tile_pattern) const { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return Set(); } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return Set(); } // Compute the constraints needed from the surrounding tiles. Set output; int in_pattern_count = 0; for (uint32_t i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { TileSet::CellNeighbor side = TileSet::CellNeighbor(i); if (tile_set->is_valid_peering_bit_terrain(p_terrain_set, side)) { Constraint c = Constraint(tile_map, p_position, side, p_terrains_tile_pattern[in_pattern_count]); output.insert(c); in_pattern_count++; } } return output; } Map TileMapEditorTerrainsPlugin::_wave_function_collapse(const Set &p_to_replace, int p_terrain_set, const Set p_constraints) const { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return Map(); } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return Map(); } // Copy the constraints set. Set constraints = p_constraints; // Compute all acceptable tiles for each cell. Map> per_cell_acceptable_tiles; for (Set::Element *E = p_to_replace.front(); E; E = E->next()) { per_cell_acceptable_tiles[E->get()] = _get_valid_terrains_tile_patterns_for_constraints(p_terrain_set, E->get(), constraints); } // Output map. Map output; // Add all positions to a set. Set to_replace = Set(p_to_replace); while (!to_replace.is_empty()) { // Compute the minimum number of tile possibilities for each cell. int min_nb_possibilities = 100000000; for (Map>::Element *E = per_cell_acceptable_tiles.front(); E; E = E->next()) { min_nb_possibilities = MIN(min_nb_possibilities, E->get().size()); } // Get the set of possible cells to fill. LocalVector to_choose_from; for (Map>::Element *E = per_cell_acceptable_tiles.front(); E; E = E->next()) { if (E->get().size() == min_nb_possibilities) { to_choose_from.push_back(E->key()); } } // Randomly pick a tile out of the most constrained. Vector2i selected_cell_to_replace = to_choose_from[Math::random(0, to_choose_from.size() - 1)]; // Randomly select a tile out of them the put it in the grid. Set valid_tiles = per_cell_acceptable_tiles[selected_cell_to_replace]; if (valid_tiles.is_empty()) { // No possibilities :/ break; } int random_terrain_tile_pattern_index = Math::random(0, valid_tiles.size() - 1); Set::Element *E = valid_tiles.front(); for (int i = 0; i < random_terrain_tile_pattern_index; i++) { E = E->next(); } TerrainsTilePattern selected_terrain_tile_pattern = E->get(); // Set the selected cell into the output. output[selected_cell_to_replace] = selected_terrain_tile_pattern; to_replace.erase(selected_cell_to_replace); per_cell_acceptable_tiles.erase(selected_cell_to_replace); // Add the new constraints from the added tiles. Set new_constraints = _get_constraints_from_added_tile(selected_cell_to_replace, p_terrain_set, selected_terrain_tile_pattern); for (Set::Element *E_constraint = new_constraints.front(); E_constraint; E_constraint = E_constraint->next()) { constraints.insert(E_constraint->get()); } // Compute valid tiles again for neighbors. for (uint32_t i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { TileSet::CellNeighbor side = TileSet::CellNeighbor(i); if (tile_map->is_existing_neighbor(side)) { Vector2i neighbor = tile_map->get_neighbor_cell(selected_cell_to_replace, side); if (to_replace.has(neighbor)) { per_cell_acceptable_tiles[neighbor] = _get_valid_terrains_tile_patterns_for_constraints(p_terrain_set, neighbor, constraints); } } } } return output; } TileMapCell TileMapEditorTerrainsPlugin::_get_random_tile_from_pattern(int p_terrain_set, TerrainsTilePattern p_terrain_tile_pattern) const { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return TileMapCell(); } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return TileMapCell(); } // Count the sum of probabilities. double sum = 0.0; Set set = per_terrain_terrains_tile_patterns_tiles[p_terrain_set][p_terrain_tile_pattern]; for (Set::Element *E = set.front(); E; E = E->next()) { if (E->get().source_id >= 0) { Ref source = tile_set->get_source(E->get().source_id); Ref atlas_source = source; if (atlas_source.is_valid()) { TileData *tile_data = Object::cast_to(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile)); sum += tile_data->get_probability(); } else { sum += 1.0; } } else { sum += 1.0; } } // Generate a random number. double count = 0.0; double picked = Math::random(0.0, sum); // Pick the tile. for (Set::Element *E = set.front(); E; E = E->next()) { if (E->get().source_id >= 0) { Ref source = tile_set->get_source(E->get().source_id); Ref atlas_source = source; if (atlas_source.is_valid()) { TileData *tile_data = Object::cast_to(atlas_source->get_tile_data(E->get().get_atlas_coords(), E->get().alternative_tile)); count += tile_data->get_probability(); } else { count += 1.0; } } else { count += 1.0; } if (count >= picked) { return E->get(); } } ERR_FAIL_V(TileMapCell()); } Map TileMapEditorTerrainsPlugin::_draw_terrains(const Map &p_to_paint, int p_terrain_set) const { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return Map(); } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return Map(); } Map output; // Add the constraints from the added tiles. Set added_tiles_constraints_set; for (Map::Element *E_to_paint = p_to_paint.front(); E_to_paint; E_to_paint = E_to_paint->next()) { Vector2i coords = E_to_paint->key(); TerrainsTilePattern terrains_tile_pattern = E_to_paint->get(); Set cell_constraints = _get_constraints_from_added_tile(coords, p_terrain_set, terrains_tile_pattern); for (Set::Element *E = cell_constraints.front(); E; E = E->next()) { added_tiles_constraints_set.insert(E->get()); } } // Build the list of potential tiles to replace. Set potential_to_replace; for (Map::Element *E_to_paint = p_to_paint.front(); E_to_paint; E_to_paint = E_to_paint->next()) { Vector2i coords = E_to_paint->key(); for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { if (tile_map->is_existing_neighbor(TileSet::CellNeighbor(i))) { Vector2i neighbor = tile_map->get_neighbor_cell(coords, TileSet::CellNeighbor(i)); if (!p_to_paint.has(neighbor)) { potential_to_replace.insert(neighbor); } } } } // Set of tiles to replace Set to_replace; // Add the central tiles to the one to replace. TODO: maybe change that. for (Map::Element *E_to_paint = p_to_paint.front(); E_to_paint; E_to_paint = E_to_paint->next()) { to_replace.insert(E_to_paint->key()); } // Add the constraints from the surroundings of the modified areas. Set removed_cells_constraints_set; bool to_replace_modified = true; while (to_replace_modified) { // Get the constraints from the removed cells. removed_cells_constraints_set = _get_constraints_from_removed_cells_list(to_replace, p_terrain_set); // Filter the sources to make sure they are in the potential_to_replace. Map> source_tiles_of_constraint; for (Set::Element *E = removed_cells_constraints_set.front(); E; E = E->next()) { Map sources_of_constraint = E->get().get_overlapping_coords_and_peering_bits(); for (Map::Element *E_source_tile_of_constraint = sources_of_constraint.front(); E_source_tile_of_constraint; E_source_tile_of_constraint = E_source_tile_of_constraint->next()) { if (potential_to_replace.has(E_source_tile_of_constraint->key())) { source_tiles_of_constraint[E->get()].insert(E_source_tile_of_constraint->key()); } } } to_replace_modified = false; for (Set::Element *E = added_tiles_constraints_set.front(); E; E = E->next()) { Constraint c = E->get(); // Check if we have a conflict in constraints. if (removed_cells_constraints_set.has(c) && removed_cells_constraints_set.find(c)->get().get_terrain() != c.get_terrain()) { // If we do, we search for a neighbor to remove. if (source_tiles_of_constraint.has(c) && !source_tiles_of_constraint[c].is_empty()) { // Remove it. Vector2i to_add_to_remove = source_tiles_of_constraint[c].front()->get(); potential_to_replace.erase(to_add_to_remove); to_replace.insert(to_add_to_remove); to_replace_modified = true; for (Map>::Element *E_source_tiles_of_constraint = source_tiles_of_constraint.front(); E_source_tiles_of_constraint; E_source_tiles_of_constraint = E_source_tiles_of_constraint->next()) { E_source_tiles_of_constraint->get().erase(to_add_to_remove); } break; } } } } // Combine all constraints together. Set constraints = removed_cells_constraints_set; for (Set::Element *E = added_tiles_constraints_set.front(); E; E = E->next()) { constraints.insert(E->get()); } // Run WFC to fill the holes with the constraints. Map wfc_output = _wave_function_collapse(to_replace, p_terrain_set, constraints); // Use the WFC run for the output. for (Map::Element *E = wfc_output.front(); E; E = E->next()) { output[E->key()] = _get_random_tile_from_pattern(p_terrain_set, E->get()); } // Override the WFC results to make sure at least the painted tiles are actually painted. for (Map::Element *E_to_paint = p_to_paint.front(); E_to_paint; E_to_paint = E_to_paint->next()) { output[E_to_paint->key()] = _get_random_tile_from_pattern(p_terrain_set, E_to_paint->get()); } return output; } bool TileMapEditorTerrainsPlugin::forward_canvas_gui_input(const Ref &p_event) { if (!is_visible_in_tree()) { // If the bottom editor is not visible, we ignore inputs. return false; } if (CanvasItemEditor::get_singleton()->get_current_tool() != CanvasItemEditor::TOOL_SELECT) { return false; } TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return false; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return false; } // Get the selected terrain. TerrainsTilePattern selected_terrains_tile_pattern; int selected_terrain_set = -1; TreeItem *selected_tree_item = terrains_tree->get_selected(); if (selected_tree_item && selected_tree_item->get_metadata(0)) { Dictionary metadata_dict = selected_tree_item->get_metadata(0); // Selected terrain selected_terrain_set = metadata_dict["terrain_set"]; // Selected tile if (erase_button->is_pressed()) { selected_terrains_tile_pattern.clear(); for (uint32_t i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { TileSet::CellNeighbor side = TileSet::CellNeighbor(i); if (tile_set->is_valid_peering_bit_terrain(selected_terrain_set, side)) { selected_terrains_tile_pattern.push_back(-1); } } } else if (terrains_tile_list->is_anything_selected()) { metadata_dict = terrains_tile_list->get_item_metadata(terrains_tile_list->get_selected_items()[0]); selected_terrains_tile_pattern = metadata_dict["terrains_tile_pattern"]; } } Ref mm = p_event; if (mm.is_valid()) { Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); Vector2 mpos = xform.affine_inverse().xform(mm->get_position()); switch (drag_type) { case DRAG_TYPE_PAINT: { if (selected_terrain_set >= 0) { Vector line = TileMapEditor::get_line(tile_map, tile_map->world_to_map(drag_last_mouse_pos), tile_map->world_to_map(mpos)); Map to_draw; for (int i = 0; i < line.size(); i++) { to_draw[line[i]] = selected_terrains_tile_pattern; } Map modified = _draw_terrains(to_draw, selected_terrain_set); for (Map::Element *E = modified.front(); E; E = E->next()) { if (!drag_modified.has(E->key())) { drag_modified[E->key()] = tile_map->get_cell(E->key()); } tile_map->set_cell(E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } } } break; default: break; } drag_last_mouse_pos = mpos; CanvasItemEditor::get_singleton()->update_viewport(); return true; } Ref mb = p_event; if (mb.is_valid()) { Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); Vector2 mpos = xform.affine_inverse().xform(mb->get_position()); if (mb->get_button_index() == MOUSE_BUTTON_LEFT) { if (mb->is_pressed()) { // Pressed if (picker_button->is_pressed()) { drag_type = DRAG_TYPE_PICK; } else { // Paint otherwise. if (selected_terrain_set >= 0 && !selected_terrains_tile_pattern.is_empty() && tool_buttons_group->get_pressed_button() == paint_tool_button) { drag_type = DRAG_TYPE_PAINT; drag_start_mouse_pos = mpos; drag_modified.clear(); Map terrains_to_draw; terrains_to_draw[tile_map->world_to_map(mpos)] = selected_terrains_tile_pattern; Map to_draw = _draw_terrains(terrains_to_draw, selected_terrain_set); for (Map::Element *E = to_draw.front(); E; E = E->next()) { drag_modified[E->key()] = tile_map->get_cell(E->key()); tile_map->set_cell(E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } } } } else { // Released switch (drag_type) { case DRAG_TYPE_PICK: { Vector2i coords = tile_map->world_to_map(mpos); TileMapCell tile = tile_map->get_cell(coords); if (terrain_tiles.has(tile)) { Array terrains_tile_pattern = _build_terrains_tile_pattern(terrain_tiles[tile]); // Find the tree item for the right terrain set. bool need_tree_item_switch = true; TreeItem *tree_item = terrains_tree->get_selected(); if (tree_item) { Dictionary metadata_dict = tree_item->get_metadata(0); if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) { int terrain_set = metadata_dict["terrain_set"]; int terrain_id = metadata_dict["terrain_id"]; if (per_terrain_terrains_tile_patterns[terrain_set][terrain_id].has(terrains_tile_pattern)) { need_tree_item_switch = false; } } } if (need_tree_item_switch) { for (tree_item = terrains_tree->get_root()->get_first_child(); tree_item; tree_item = tree_item->get_next_visible()) { Dictionary metadata_dict = tree_item->get_metadata(0); if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) { int terrain_set = metadata_dict["terrain_set"]; int terrain_id = metadata_dict["terrain_id"]; if (per_terrain_terrains_tile_patterns[terrain_set][terrain_id].has(terrains_tile_pattern)) { // Found tree_item->select(0); _update_tiles_list(); break; } } } } // Find the list item for the given tile. if (tree_item) { for (int i = 0; i < terrains_tile_list->get_item_count(); i++) { Dictionary metadata_dict = terrains_tile_list->get_item_metadata(i); TerrainsTilePattern in_meta_terrains_tile_pattern = metadata_dict["terrains_tile_pattern"]; bool equals = true; for (int j = 0; j < terrains_tile_pattern.size(); j++) { if (terrains_tile_pattern[j] != in_meta_terrains_tile_pattern[j]) { equals = false; break; } } if (equals) { terrains_tile_list->select(i); break; } } } else { ERR_PRINT("Terrain tile not found."); } } picker_button->set_pressed(false); } break; case DRAG_TYPE_PAINT: { undo_redo->create_action(TTR("Paint terrain")); for (Map::Element *E = drag_modified.front(); E; E = E->next()) { undo_redo->add_do_method(tile_map, "set_cell", E->key(), tile_map->get_cell_source_id(E->key()), tile_map->get_cell_atlas_coords(E->key()), tile_map->get_cell_alternative_tile(E->key())); undo_redo->add_undo_method(tile_map, "set_cell", E->key(), E->get().source_id, E->get().get_atlas_coords(), E->get().alternative_tile); } undo_redo->commit_action(false); } break; default: break; } drag_type = DRAG_TYPE_NONE; } CanvasItemEditor::get_singleton()->update_viewport(); return true; } drag_last_mouse_pos = mpos; } return false; } TileMapEditorTerrainsPlugin::TerrainsTilePattern TileMapEditorTerrainsPlugin::_build_terrains_tile_pattern(TileData *p_tile_data) { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return TerrainsTilePattern(); } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return TerrainsTilePattern(); } TerrainsTilePattern output; for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) { if (tile_set->is_valid_peering_bit_terrain(p_tile_data->get_terrain_set(), TileSet::CellNeighbor(i))) { output.push_back(p_tile_data->get_peering_bit_terrain(TileSet::CellNeighbor(i))); } } return output; } void TileMapEditorTerrainsPlugin::_update_terrains_cache() { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; } // Compute the tile sides. tile_sides.clear(); TileSet::TileShape shape = tile_set->get_tile_shape(); if (shape == TileSet::TILE_SHAPE_SQUARE) { tile_sides.push_back(TileSet::CELL_NEIGHBOR_RIGHT_SIDE); tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE); tile_sides.push_back(TileSet::CELL_NEIGHBOR_LEFT_SIDE); tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_SIDE); } else if (shape == TileSet::TILE_SHAPE_ISOMETRIC) { tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE); tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE); tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE); } else { if (tile_set->get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_HORIZONTAL) { tile_sides.push_back(TileSet::CELL_NEIGHBOR_RIGHT_SIDE); tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE); tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE); tile_sides.push_back(TileSet::CELL_NEIGHBOR_LEFT_SIDE); tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE); } else { tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_RIGHT_SIDE); tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_SIDE); tile_sides.push_back(TileSet::CELL_NEIGHBOR_BOTTOM_LEFT_SIDE); tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_LEFT_SIDE); tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_SIDE); tile_sides.push_back(TileSet::CELL_NEIGHBOR_TOP_RIGHT_SIDE); } } // Organizes tiles into structures. per_terrain_terrains_tile_patterns_tiles.resize(tile_set->get_terrain_sets_count()); per_terrain_terrains_tile_patterns.resize(tile_set->get_terrain_sets_count()); for (int i = 0; i < tile_set->get_terrain_sets_count(); i++) { per_terrain_terrains_tile_patterns_tiles[i].clear(); per_terrain_terrains_tile_patterns[i].resize(tile_set->get_terrains_count(i)); for (int j = 0; j < (int)per_terrain_terrains_tile_patterns[i].size(); j++) { per_terrain_terrains_tile_patterns[i][j].clear(); } } for (int source_index = 0; source_index < tile_set->get_source_count(); source_index++) { int source_id = tile_set->get_source_id(source_index); Ref source = tile_set->get_source(source_id); Ref atlas_source = source; if (atlas_source.is_valid()) { for (int tile_index = 0; tile_index < source->get_tiles_count(); tile_index++) { Vector2i tile_id = source->get_tile_id(tile_index); for (int alternative_index = 0; alternative_index < source->get_alternative_tiles_count(tile_id); alternative_index++) { int alternative_id = source->get_alternative_tile_id(tile_id, alternative_index); TileData *tile_data = Object::cast_to(atlas_source->get_tile_data(tile_id, alternative_id)); int terrain_set = tile_data->get_terrain_set(); if (terrain_set >= 0) { ERR_FAIL_INDEX(terrain_set, (int)per_terrain_terrains_tile_patterns.size()); TileMapCell cell; cell.source_id = source_id; cell.set_atlas_coords(tile_id); cell.alternative_tile = alternative_id; TerrainsTilePattern terrains_tile_pattern = _build_terrains_tile_pattern(tile_data); // Terrain bits. for (int i = 0; i < terrains_tile_pattern.size(); i++) { int terrain = terrains_tile_pattern[i]; if (terrain >= 0 && terrain < (int)per_terrain_terrains_tile_patterns[terrain_set].size()) { per_terrain_terrains_tile_patterns[terrain_set][terrain].insert(terrains_tile_pattern); terrain_tiles[cell] = tile_data; per_terrain_terrains_tile_patterns_tiles[terrain_set][terrains_tile_pattern].insert(cell); } } } } } } } // Add the empty cell in the possible patterns and cells. for (int i = 0; i < tile_set->get_terrain_sets_count(); i++) { TerrainsTilePattern empty_pattern; for (int j = 0; j < TileSet::CELL_NEIGHBOR_MAX; j++) { if (tile_set->is_valid_peering_bit_terrain(i, TileSet::CellNeighbor(j))) { empty_pattern.push_back(-1); } } TileMapCell empty_cell; empty_cell.source_id = TileSet::INVALID_SOURCE; empty_cell.set_atlas_coords(TileSetSource::INVALID_ATLAS_COORDS); empty_cell.alternative_tile = TileSetSource::INVALID_TILE_ALTERNATIVE; per_terrain_terrains_tile_patterns_tiles[i][empty_pattern].insert(empty_cell); } } void TileMapEditorTerrainsPlugin::_update_terrains_tree() { terrains_tree->clear(); terrains_tree->create_item(); TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; } // Fill in the terrain list. Vector>> icons = tile_set->generate_terrains_icons(Size2(16, 16) * EDSCALE); for (int terrain_set_index = 0; terrain_set_index < tile_set->get_terrain_sets_count(); terrain_set_index++) { // Add an item for the terrain set. TreeItem *terrain_set_tree_item = terrains_tree->create_item(); String matches; if (tile_set->get_terrain_set_mode(terrain_set_index) == TileSet::TERRAIN_MODE_MATCH_CORNERS_AND_SIDES) { terrain_set_tree_item->set_icon(0, get_theme_icon(SNAME("TerrainMatchCornersAndSides"), SNAME("EditorIcons"))); matches = String(TTR("Matches Corners and Sides")); } else if (tile_set->get_terrain_set_mode(terrain_set_index) == TileSet::TERRAIN_MODE_MATCH_CORNERS) { terrain_set_tree_item->set_icon(0, get_theme_icon(SNAME("TerrainMatchCorners"), SNAME("EditorIcons"))); matches = String(TTR("Matches Corners Only")); } else { terrain_set_tree_item->set_icon(0, get_theme_icon(SNAME("TerrainMatchSides"), SNAME("EditorIcons"))); matches = String(TTR("Matches Sides Only")); } terrain_set_tree_item->set_text(0, vformat("Terrain Set %d (%s)", terrain_set_index, matches)); terrain_set_tree_item->set_selectable(0, false); for (int terrain_index = 0; terrain_index < tile_set->get_terrains_count(terrain_set_index); terrain_index++) { // Add the item to the terrain list. TreeItem *terrain_tree_item = terrains_tree->create_item(terrain_set_tree_item); terrain_tree_item->set_text(0, tile_set->get_terrain_name(terrain_set_index, terrain_index)); terrain_tree_item->set_icon_max_width(0, 32 * EDSCALE); terrain_tree_item->set_icon(0, icons[terrain_set_index][terrain_index]); Dictionary metadata_dict; metadata_dict["terrain_set"] = terrain_set_index; metadata_dict["terrain_id"] = terrain_index; terrain_tree_item->set_metadata(0, metadata_dict); } } } void TileMapEditorTerrainsPlugin::_update_tiles_list() { terrains_tile_list->clear(); TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; } TreeItem *selected_tree_item = terrains_tree->get_selected(); if (selected_tree_item && selected_tree_item->get_metadata(0)) { Dictionary metadata_dict = selected_tree_item->get_metadata(0); int selected_terrain_set = metadata_dict["terrain_set"]; int selected_terrain_id = metadata_dict["terrain_id"]; ERR_FAIL_INDEX(selected_terrain_set, (int)per_terrain_terrains_tile_patterns.size()); ERR_FAIL_INDEX(selected_terrain_id, (int)per_terrain_terrains_tile_patterns[selected_terrain_set].size()); // Sort the items in a map by the number of corresponding terrains. Map> sorted; for (Set::Element *E = per_terrain_terrains_tile_patterns[selected_terrain_set][selected_terrain_id].front(); E; E = E->next()) { // Count the number of matching sides/terrains. int count = 0; for (int i = 0; i < E->get().size(); i++) { if (int(E->get()[i]) == selected_terrain_id) { count++; } } sorted[count].insert(E->get()); } for (Map>::Element *E_set = sorted.back(); E_set; E_set = E_set->prev()) { for (Set::Element *E = E_set->get().front(); E; E = E->next()) { TerrainsTilePattern terrains_tile_pattern = E->get(); // Get the icon. Ref icon; Rect2 region; bool transpose = false; double max_probability = -1.0; for (Set::Element *E_tile_map_cell = per_terrain_terrains_tile_patterns_tiles[selected_terrain_set][terrains_tile_pattern].front(); E_tile_map_cell; E_tile_map_cell = E_tile_map_cell->next()) { Ref source = tile_set->get_source(E_tile_map_cell->get().source_id); Ref atlas_source = source; if (atlas_source.is_valid()) { TileData *tile_data = Object::cast_to(atlas_source->get_tile_data(E_tile_map_cell->get().get_atlas_coords(), E_tile_map_cell->get().alternative_tile)); if (tile_data->get_probability() > max_probability) { icon = atlas_source->get_texture(); region = atlas_source->get_tile_texture_region(E_tile_map_cell->get().get_atlas_coords()); if (tile_data->get_flip_h()) { region.position.x += region.size.x; region.size.x = -region.size.x; } if (tile_data->get_flip_v()) { region.position.y += region.size.y; region.size.y = -region.size.y; } transpose = tile_data->get_transpose(); max_probability = tile_data->get_probability(); } } } // Create the ItemList's item. int item_index = terrains_tile_list->add_item(""); terrains_tile_list->set_item_icon(item_index, icon); terrains_tile_list->set_item_icon_region(item_index, region); terrains_tile_list->set_item_icon_transposed(item_index, transpose); Dictionary list_metadata_dict; list_metadata_dict["terrains_tile_pattern"] = terrains_tile_pattern; terrains_tile_list->set_item_metadata(item_index, list_metadata_dict); } } if (terrains_tile_list->get_item_count() > 0) { terrains_tile_list->select(0); } } } void TileMapEditorTerrainsPlugin::edit(ObjectID p_tile_map_id) { tile_map_id = p_tile_map_id; _update_terrains_cache(); _update_terrains_tree(); _update_tiles_list(); } TileMapEditorTerrainsPlugin::TileMapEditorTerrainsPlugin() { set_name("Terrains"); HSplitContainer *tilemap_tab_terrains = memnew(HSplitContainer); tilemap_tab_terrains->set_h_size_flags(SIZE_EXPAND_FILL); tilemap_tab_terrains->set_v_size_flags(SIZE_EXPAND_FILL); add_child(tilemap_tab_terrains); terrains_tree = memnew(Tree); terrains_tree->set_h_size_flags(SIZE_EXPAND_FILL); terrains_tree->set_stretch_ratio(0.25); terrains_tree->set_custom_minimum_size(Size2i(70, 0) * EDSCALE); terrains_tree->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST); terrains_tree->set_hide_root(true); terrains_tree->connect("item_selected", callable_mp(this, &TileMapEditorTerrainsPlugin::_update_tiles_list)); tilemap_tab_terrains->add_child(terrains_tree); terrains_tile_list = memnew(ItemList); terrains_tile_list->set_h_size_flags(SIZE_EXPAND_FILL); terrains_tile_list->set_max_columns(0); terrains_tile_list->set_same_column_width(true); terrains_tile_list->set_fixed_icon_size(Size2(30, 30) * EDSCALE); terrains_tile_list->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST); tilemap_tab_terrains->add_child(terrains_tile_list); // --- Toolbar --- toolbar = memnew(HBoxContainer); HBoxContainer *tilemap_tiles_tools_buttons = memnew(HBoxContainer); tool_buttons_group.instantiate(); paint_tool_button = memnew(Button); paint_tool_button->set_flat(true); paint_tool_button->set_toggle_mode(true); paint_tool_button->set_button_group(tool_buttons_group); paint_tool_button->set_pressed(true); paint_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/paint_tool", "Paint", KEY_E)); paint_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTerrainsPlugin::_update_toolbar)); tilemap_tiles_tools_buttons->add_child(paint_tool_button); toolbar->add_child(tilemap_tiles_tools_buttons); // -- TileMap tool settings -- tools_settings = memnew(HBoxContainer); toolbar->add_child(tools_settings); tools_settings_vsep = memnew(VSeparator); tools_settings->add_child(tools_settings_vsep); // Picker picker_button = memnew(Button); picker_button->set_flat(true); picker_button->set_toggle_mode(true); picker_button->set_shortcut(ED_SHORTCUT("tiles_editor/picker", "Picker", KEY_P)); picker_button->connect("pressed", callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport)); tools_settings->add_child(picker_button); // Erase button. erase_button = memnew(Button); erase_button->set_flat(true); erase_button->set_toggle_mode(true); erase_button->set_shortcut(ED_SHORTCUT("tiles_editor/eraser", "Eraser", KEY_E)); erase_button->connect("pressed", callable_mp(CanvasItemEditor::get_singleton(), &CanvasItemEditor::update_viewport)); tools_settings->add_child(erase_button); } TileMapEditorTerrainsPlugin::~TileMapEditorTerrainsPlugin() { } void TileMapEditor::_notification(int p_what) { switch (p_what) { case NOTIFICATION_ENTER_TREE: case NOTIFICATION_THEME_CHANGED: missing_tile_texture = get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons")); warning_pattern_texture = get_theme_icon(SNAME("WarningPattern"), SNAME("EditorIcons")); advanced_menu_button->set_icon(get_theme_icon(SNAME("Tools"), SNAME("EditorIcons"))); toggle_grid_button->set_icon(get_theme_icon(SNAME("Grid"), SNAME("EditorIcons"))); toggle_grid_button->set_pressed(EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid")); break; case NOTIFICATION_INTERNAL_PROCESS: if (is_visible_in_tree() && tileset_changed_needs_update) { _update_bottom_panel(); tile_map_editor_plugins[tabs->get_current_tab()]->tile_set_changed(); CanvasItemEditor::get_singleton()->update_viewport(); tileset_changed_needs_update = false; } break; case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: toggle_grid_button->set_pressed(EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid")); break; } } void TileMapEditor::_on_grid_toggled(bool p_pressed) { EditorSettings::get_singleton()->set("editors/tiles_editor/display_grid", p_pressed); } void TileMapEditor::_advanced_menu_button_id_pressed(int p_id) { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; } if (p_id == 0) { // Replace Tile Proxies undo_redo->create_action(TTR("Replace Tiles with Proxies")); TypedArray used_cells = tile_map->get_used_cells(); for (int i = 0; i < used_cells.size(); i++) { Vector2i cell_coords = used_cells[i]; TileMapCell from = tile_map->get_cell(cell_coords); Array to_array = tile_set->map_tile_proxy(from.source_id, from.get_atlas_coords(), from.alternative_tile); TileMapCell to; to.source_id = to_array[0]; to.set_atlas_coords(to_array[1]); to.alternative_tile = to_array[2]; if (from != to) { undo_redo->add_do_method(tile_map, "set_cell", cell_coords, to.source_id, to.get_atlas_coords(), to.alternative_tile); undo_redo->add_undo_method(tile_map, "set_cell", cell_coords, from.source_id, from.get_atlas_coords(), from.alternative_tile); } } undo_redo->commit_action(); } } void TileMapEditor::_update_bottom_panel() { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } Ref tile_set = tile_map->get_tileset(); // Update the visibility of controls. missing_tileset_label->set_visible(!tile_set.is_valid()); if (!tile_set.is_valid()) { for (int i = 0; i < tile_map_editor_plugins.size(); i++) { tile_map_editor_plugins[i]->hide(); } } else { for (int i = 0; i < tile_map_editor_plugins.size(); i++) { tile_map_editor_plugins[i]->set_visible(i == tabs->get_current_tab()); } } } Vector TileMapEditor::get_line(TileMap *p_tile_map, Vector2i p_from_cell, Vector2i p_to_cell) { ERR_FAIL_COND_V(!p_tile_map, Vector()); Ref tile_set = p_tile_map->get_tileset(); ERR_FAIL_COND_V(!tile_set.is_valid(), Vector()); if (tile_set->get_tile_shape() == TileSet::TILE_SHAPE_SQUARE) { return Geometry2D::bresenham_line(p_from_cell, p_to_cell); } else { // Adapt the bresenham line algorithm to half-offset shapes. // See this blog post: http://zvold.blogspot.com/2010/01/bresenhams-line-drawing-algorithm-on_26.html Vector points; bool transposed = tile_set->get_tile_offset_axis() == TileSet::TILE_OFFSET_AXIS_VERTICAL; p_from_cell = TileMap::transform_coords_layout(p_from_cell, tile_set->get_tile_offset_axis(), tile_set->get_tile_layout(), TileSet::TILE_LAYOUT_STACKED); p_to_cell = TileMap::transform_coords_layout(p_to_cell, tile_set->get_tile_offset_axis(), tile_set->get_tile_layout(), TileSet::TILE_LAYOUT_STACKED); if (transposed) { SWAP(p_from_cell.x, p_from_cell.y); SWAP(p_to_cell.x, p_to_cell.y); } Vector2i delta = p_to_cell - p_from_cell; delta = Vector2i(2 * delta.x + ABS(p_to_cell.y % 2) - ABS(p_from_cell.y % 2), delta.y); Vector2i sign = delta.sign(); Vector2i current = p_from_cell; points.push_back(TileMap::transform_coords_layout(transposed ? Vector2i(current.y, current.x) : current, tile_set->get_tile_offset_axis(), TileSet::TILE_LAYOUT_STACKED, tile_set->get_tile_layout())); int err = 0; if (ABS(delta.y) < ABS(delta.x)) { Vector2i err_step = 3 * delta.abs(); while (current != p_to_cell) { err += err_step.y; if (err > ABS(delta.x)) { if (sign.x == 0) { current += Vector2(sign.y, 0); } else { current += Vector2(bool(current.y % 2) ^ (sign.x < 0) ? sign.x : 0, sign.y); } err -= err_step.x; } else { current += Vector2i(sign.x, 0); err += err_step.y; } points.push_back(TileMap::transform_coords_layout(transposed ? Vector2i(current.y, current.x) : current, tile_set->get_tile_offset_axis(), TileSet::TILE_LAYOUT_STACKED, tile_set->get_tile_layout())); } } else { Vector2i err_step = delta.abs(); while (current != p_to_cell) { err += err_step.x; if (err > 0) { if (sign.x == 0) { current += Vector2(0, sign.y); } else { current += Vector2(bool(current.y % 2) ^ (sign.x < 0) ? sign.x : 0, sign.y); } err -= err_step.y; } else { if (sign.x == 0) { current += Vector2(0, sign.y); } else { current += Vector2(bool(current.y % 2) ^ (sign.x > 0) ? -sign.x : 0, sign.y); } err += err_step.y; } points.push_back(TileMap::transform_coords_layout(transposed ? Vector2i(current.y, current.x) : current, tile_set->get_tile_offset_axis(), TileSet::TILE_LAYOUT_STACKED, tile_set->get_tile_layout())); } } return points; } } void TileMapEditor::_tile_map_changed() { tileset_changed_needs_update = true; } void TileMapEditor::_tab_changed(int p_tab_id) { // Make the plugin edit the correct tilemap. tile_map_editor_plugins[tabs->get_current_tab()]->edit(tile_map_id); // Update toolbar. for (int i = 0; i < tile_map_editor_plugins.size(); i++) { tile_map_editor_plugins[i]->get_toolbar()->set_visible(i == p_tab_id); } // Update visible panel. TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map || !tile_map->get_tileset().is_valid()) { for (int i = 0; i < tile_map_editor_plugins.size(); i++) { tile_map_editor_plugins[i]->hide(); } } else { for (int i = 0; i < tile_map_editor_plugins.size(); i++) { tile_map_editor_plugins[i]->set_visible(i == tabs->get_current_tab()); } } // Graphical update. tile_map_editor_plugins[tabs->get_current_tab()]->update(); CanvasItemEditor::get_singleton()->update_viewport(); } bool TileMapEditor::forward_canvas_gui_input(const Ref &p_event) { return tile_map_editor_plugins[tabs->get_current_tab()]->forward_canvas_gui_input(p_event); } void TileMapEditor::forward_canvas_draw_over_viewport(Control *p_overlay) { TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (!tile_map) { return; } Ref tile_set = tile_map->get_tileset(); if (!tile_set.is_valid()) { return; } if (!tile_map->is_visible_in_tree()) { return; } Transform2D xform = CanvasItemEditor::get_singleton()->get_canvas_transform() * tile_map->get_global_transform(); Transform2D xform_inv = xform.affine_inverse(); Vector2i tile_shape_size = tile_set->get_tile_size(); // Draw tiles with invalid IDs in the grid. TypedArray used_cells = tile_map->get_used_cells(); for (int i = 0; i < used_cells.size(); i++) { Vector2i coords = used_cells[i]; int tile_source_id = tile_map->get_cell_source_id(coords); if (tile_source_id >= 0) { Vector2i tile_atlas_coords = tile_map->get_cell_atlas_coords(coords); int tile_alternative_tile = tile_map->get_cell_alternative_tile(coords); TileSetSource *source = nullptr; if (tile_set->has_source(tile_source_id)) { source = *tile_set->get_source(tile_source_id); } if (!source || !source->has_tile(tile_atlas_coords) || !source->has_alternative_tile(tile_atlas_coords, tile_alternative_tile)) { // Generate a random color from the hashed values of the tiles. Array a = tile_set->map_tile_proxy(tile_source_id, tile_atlas_coords, tile_alternative_tile); if (int(a[0]) == tile_source_id && Vector2i(a[1]) == tile_atlas_coords && int(a[2]) == tile_alternative_tile) { // Only display the pattern if we have no proxy tile. Array to_hash; to_hash.push_back(tile_source_id); to_hash.push_back(tile_atlas_coords); to_hash.push_back(tile_alternative_tile); uint32_t hash = RandomPCG(to_hash.hash()).rand(); Color color; color = color.from_hsv( (float)((hash >> 24) & 0xFF) / 256.0, Math::lerp(0.5, 1.0, (float)((hash >> 16) & 0xFF) / 256.0), Math::lerp(0.5, 1.0, (float)((hash >> 8) & 0xFF) / 256.0), 0.8); // Draw the scaled tile. Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(coords) - Vector2(tile_shape_size) / 2, Vector2(tile_shape_size))); tile_set->draw_tile_shape(p_overlay, cell_region, color, true, warning_pattern_texture); } // Draw the warning icon. int min_axis = missing_tile_texture->get_size().min_axis(); Vector2 icon_size; icon_size[min_axis] = tile_set->get_tile_size()[min_axis] / 3; icon_size[(min_axis + 1) % 2] = (icon_size[min_axis] * missing_tile_texture->get_size()[(min_axis + 1) % 2] / missing_tile_texture->get_size()[min_axis]); Rect2 rect = Rect2(xform.xform(tile_map->map_to_world(coords)) - (icon_size * xform.get_scale() / 2), icon_size * xform.get_scale()); p_overlay->draw_texture_rect(missing_tile_texture, rect); } } } // Fading on the border. const int fading = 5; // Determine the drawn area. Size2 screen_size = p_overlay->get_size(); Rect2i screen_rect; screen_rect.position = tile_map->world_to_map(xform_inv.xform(Vector2())); screen_rect.expand_to(tile_map->world_to_map(xform_inv.xform(Vector2(0, screen_size.height)))); screen_rect.expand_to(tile_map->world_to_map(xform_inv.xform(Vector2(screen_size.width, 0)))); screen_rect.expand_to(tile_map->world_to_map(xform_inv.xform(screen_size))); screen_rect = screen_rect.grow(1); Rect2i tilemap_used_rect = tile_map->get_used_rect(); Rect2i displayed_rect = tilemap_used_rect.intersection(screen_rect); displayed_rect = displayed_rect.grow(fading); // Reduce the drawn area to avoid crashes if needed. int max_size = 100; if (displayed_rect.size.x > max_size) { displayed_rect = displayed_rect.grow_individual(-(displayed_rect.size.x - max_size) / 2, 0, -(displayed_rect.size.x - max_size) / 2, 0); } if (displayed_rect.size.y > max_size) { displayed_rect = displayed_rect.grow_individual(0, -(displayed_rect.size.y - max_size) / 2, 0, -(displayed_rect.size.y - max_size) / 2); } // Draw the grid. bool display_grid = EditorSettings::get_singleton()->get("editors/tiles_editor/display_grid"); if (display_grid) { Color grid_color = EditorSettings::get_singleton()->get("editors/tiles_editor/grid_color"); for (int x = displayed_rect.position.x; x < (displayed_rect.position.x + displayed_rect.size.x); x++) { for (int y = displayed_rect.position.y; y < (displayed_rect.position.y + displayed_rect.size.y); y++) { Vector2i pos_in_rect = Vector2i(x, y) - displayed_rect.position; // Fade out the border of the grid. float left_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.x), 0.0f, 1.0f); float right_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.x, (float)(displayed_rect.size.x - fading), (float)pos_in_rect.x), 0.0f, 1.0f); float top_opacity = CLAMP(Math::inverse_lerp(0.0f, (float)fading, (float)pos_in_rect.y), 0.0f, 1.0f); float bottom_opacity = CLAMP(Math::inverse_lerp((float)displayed_rect.size.y, (float)(displayed_rect.size.y - fading), (float)pos_in_rect.y), 0.0f, 1.0f); float opacity = CLAMP(MIN(left_opacity, MIN(right_opacity, MIN(top_opacity, bottom_opacity))) + 0.1, 0.0f, 1.0f); Rect2 cell_region = xform.xform(Rect2(tile_map->map_to_world(Vector2(x, y)) - tile_shape_size / 2, tile_shape_size)); Color color = grid_color; color.a = color.a * opacity; tile_set->draw_tile_shape(p_overlay, cell_region, color, false); } } } // Draw the IDs for debug. /*Ref font = get_theme_font(SNAME("font"), SNAME("Label")); for (int x = displayed_rect.position.x; x < (displayed_rect.position.x + displayed_rect.size.x); x++) { for (int y = displayed_rect.position.y; y < (displayed_rect.position.y + displayed_rect.size.y); y++) { p_overlay->draw_string(font, xform.xform(tile_map->map_to_world(Vector2(x, y))) + Vector2i(-tile_shape_size.x / 2, 0), vformat("%s", Vector2(x, y))); } }*/ // Draw the plugins. tile_map_editor_plugins[tabs->get_current_tab()]->forward_canvas_draw_over_viewport(p_overlay); } void TileMapEditor::edit(TileMap *p_tile_map) { if (p_tile_map && p_tile_map->get_instance_id() == tile_map_id) { return; } // Disconnect to changes. TileMap *tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); if (tile_map) { tile_map->disconnect("changed", callable_mp(this, &TileMapEditor::_tile_map_changed)); } // Change the edited object. if (p_tile_map) { tile_map_id = p_tile_map->get_instance_id(); tile_map = Object::cast_to(ObjectDB::get_instance(tile_map_id)); // Connect to changes. if (!tile_map->is_connected("changed", callable_mp(this, &TileMapEditor::_tile_map_changed))) { tile_map->connect("changed", callable_mp(this, &TileMapEditor::_tile_map_changed)); } } else { tile_map_id = ObjectID(); } // Call the plugins. tile_map_editor_plugins[tabs->get_current_tab()]->edit(tile_map_id); _tile_map_changed(); } TileMapEditor::TileMapEditor() { set_process_internal(true); // TileMap editor plugins tile_map_editor_plugins.push_back(memnew(TileMapEditorTilesPlugin)); tile_map_editor_plugins.push_back(memnew(TileMapEditorTerrainsPlugin)); // Tabs. tabs = memnew(Tabs); tabs->set_clip_tabs(false); for (int i = 0; i < tile_map_editor_plugins.size(); i++) { tabs->add_tab(tile_map_editor_plugins[i]->get_name()); } tabs->connect("tab_changed", callable_mp(this, &TileMapEditor::_tab_changed)); // --- TileMap toolbar --- tilemap_toolbar = memnew(HBoxContainer); tilemap_toolbar->set_h_size_flags(SIZE_EXPAND_FILL); tilemap_toolbar->add_child(tabs); for (int i = 0; i < tile_map_editor_plugins.size(); i++) { tile_map_editor_plugins[i]->get_toolbar()->hide(); tilemap_toolbar->add_child(tile_map_editor_plugins[i]->get_toolbar()); } // Wide empty separation control. Control *h_empty_space = memnew(Control); h_empty_space->set_h_size_flags(SIZE_EXPAND_FILL); tilemap_toolbar->add_child(h_empty_space); // Grid toggle. toggle_grid_button = memnew(Button); toggle_grid_button->set_flat(true); toggle_grid_button->set_toggle_mode(true); toggle_grid_button->set_tooltip(TTR("Toggle grid visibility.")); toggle_grid_button->connect("toggled", callable_mp(this, &TileMapEditor::_on_grid_toggled)); tilemap_toolbar->add_child(toggle_grid_button); // Advanced settings menu button. advanced_menu_button = memnew(MenuButton); advanced_menu_button->set_flat(true); advanced_menu_button->get_popup()->add_item(TTR("Automatically Replace Tiles with Proxies")); advanced_menu_button->get_popup()->connect("id_pressed", callable_mp(this, &TileMapEditor::_advanced_menu_button_id_pressed)); tilemap_toolbar->add_child(advanced_menu_button); missing_tileset_label = memnew(Label); missing_tileset_label->set_text(TTR("The edited TileMap node has no TileSet resource.")); missing_tileset_label->set_h_size_flags(SIZE_EXPAND_FILL); missing_tileset_label->set_v_size_flags(SIZE_EXPAND_FILL); missing_tileset_label->set_align(Label::ALIGN_CENTER); missing_tileset_label->set_valign(Label::VALIGN_CENTER); missing_tileset_label->hide(); add_child(missing_tileset_label); for (int i = 0; i < tile_map_editor_plugins.size(); i++) { add_child(tile_map_editor_plugins[i]); tile_map_editor_plugins[i]->set_h_size_flags(SIZE_EXPAND_FILL); tile_map_editor_plugins[i]->set_v_size_flags(SIZE_EXPAND_FILL); tile_map_editor_plugins[i]->set_visible(i == 0); } _tab_changed(0); } TileMapEditor::~TileMapEditor() { }