using System; using System.Linq; using System.Text; using Microsoft.CodeAnalysis; namespace Godot.SourceGenerators { internal static class MarshalUtils { public class TypeCache { public INamedTypeSymbol GodotObjectType { get; } public TypeCache(Compilation compilation) { INamedTypeSymbol GetTypeByMetadataNameOrThrow(string fullyQualifiedMetadataName) { return compilation.GetTypeByMetadataName(fullyQualifiedMetadataName) ?? throw new InvalidOperationException($"Type not found: '{fullyQualifiedMetadataName}'."); } GodotObjectType = GetTypeByMetadataNameOrThrow("Godot.Object"); } } public static VariantType? ConvertMarshalTypeToVariantType(MarshalType marshalType) => marshalType switch { MarshalType.Boolean => VariantType.Bool, MarshalType.Char => VariantType.Int, MarshalType.SByte => VariantType.Int, MarshalType.Int16 => VariantType.Int, MarshalType.Int32 => VariantType.Int, MarshalType.Int64 => VariantType.Int, MarshalType.Byte => VariantType.Int, MarshalType.UInt16 => VariantType.Int, MarshalType.UInt32 => VariantType.Int, MarshalType.UInt64 => VariantType.Int, MarshalType.Single => VariantType.Float, MarshalType.Double => VariantType.Float, MarshalType.String => VariantType.String, MarshalType.Vector2 => VariantType.Vector2, MarshalType.Vector2i => VariantType.Vector2i, MarshalType.Rect2 => VariantType.Rect2, MarshalType.Rect2i => VariantType.Rect2i, MarshalType.Transform2D => VariantType.Transform2d, MarshalType.Vector3 => VariantType.Vector3, MarshalType.Vector3i => VariantType.Vector3i, MarshalType.Basis => VariantType.Basis, MarshalType.Quaternion => VariantType.Quaternion, MarshalType.Transform3D => VariantType.Transform3d, MarshalType.Vector4 => VariantType.Vector4, MarshalType.Vector4i => VariantType.Vector4i, MarshalType.Projection => VariantType.Projection, MarshalType.AABB => VariantType.Aabb, MarshalType.Color => VariantType.Color, MarshalType.Plane => VariantType.Plane, MarshalType.Callable => VariantType.Callable, MarshalType.SignalInfo => VariantType.Signal, MarshalType.Enum => VariantType.Int, MarshalType.ByteArray => VariantType.PackedByteArray, MarshalType.Int32Array => VariantType.PackedInt32Array, MarshalType.Int64Array => VariantType.PackedInt64Array, MarshalType.Float32Array => VariantType.PackedFloat32Array, MarshalType.Float64Array => VariantType.PackedFloat64Array, MarshalType.StringArray => VariantType.PackedStringArray, MarshalType.Vector2Array => VariantType.PackedVector2Array, MarshalType.Vector3Array => VariantType.PackedVector3Array, MarshalType.ColorArray => VariantType.PackedColorArray, MarshalType.GodotObjectOrDerivedArray => VariantType.Array, MarshalType.SystemArrayOfStringName => VariantType.Array, MarshalType.SystemArrayOfNodePath => VariantType.Array, MarshalType.SystemArrayOfRID => VariantType.Array, MarshalType.Variant => VariantType.Nil, MarshalType.GodotObjectOrDerived => VariantType.Object, MarshalType.StringName => VariantType.StringName, MarshalType.NodePath => VariantType.NodePath, MarshalType.RID => VariantType.Rid, MarshalType.GodotDictionary => VariantType.Dictionary, MarshalType.GodotArray => VariantType.Array, MarshalType.GodotGenericDictionary => VariantType.Dictionary, MarshalType.GodotGenericArray => VariantType.Array, _ => null }; public static MarshalType? ConvertManagedTypeToMarshalType(ITypeSymbol type, TypeCache typeCache) { var specialType = type.SpecialType; switch (specialType) { case SpecialType.System_Boolean: return MarshalType.Boolean; case SpecialType.System_Char: return MarshalType.Char; case SpecialType.System_SByte: return MarshalType.SByte; case SpecialType.System_Int16: return MarshalType.Int16; case SpecialType.System_Int32: return MarshalType.Int32; case SpecialType.System_Int64: return MarshalType.Int64; case SpecialType.System_Byte: return MarshalType.Byte; case SpecialType.System_UInt16: return MarshalType.UInt16; case SpecialType.System_UInt32: return MarshalType.UInt32; case SpecialType.System_UInt64: return MarshalType.UInt64; case SpecialType.System_Single: return MarshalType.Single; case SpecialType.System_Double: return MarshalType.Double; case SpecialType.System_String: return MarshalType.String; default: { var typeKind = type.TypeKind; if (typeKind == TypeKind.Enum) return MarshalType.Enum; if (typeKind == TypeKind.Struct) { if (type.ContainingAssembly?.Name == "GodotSharp" && type.ContainingNamespace?.Name == "Godot") { return type switch { { Name: "Vector2" } => MarshalType.Vector2, { Name: "Vector2i" } => MarshalType.Vector2i, { Name: "Rect2" } => MarshalType.Rect2, { Name: "Rect2i" } => MarshalType.Rect2i, { Name: "Transform2D" } => MarshalType.Transform2D, { Name: "Vector3" } => MarshalType.Vector3, { Name: "Vector3i" } => MarshalType.Vector3i, { Name: "Basis" } => MarshalType.Basis, { Name: "Quaternion" } => MarshalType.Quaternion, { Name: "Transform3D" } => MarshalType.Transform3D, { Name: "Vector4" } => MarshalType.Vector4, { Name: "Vector4i" } => MarshalType.Vector4i, { Name: "Projection" } => MarshalType.Projection, { Name: "AABB" } => MarshalType.AABB, { Name: "Color" } => MarshalType.Color, { Name: "Plane" } => MarshalType.Plane, { Name: "RID" } => MarshalType.RID, { Name: "Callable" } => MarshalType.Callable, { Name: "SignalInfo" } => MarshalType.SignalInfo, { Name: "Variant" } => MarshalType.Variant, _ => null }; } } else if (typeKind == TypeKind.Array) { var arrayType = (IArrayTypeSymbol)type; if (arrayType.Rank != 1) return null; var elementType = arrayType.ElementType; switch (elementType.SpecialType) { case SpecialType.System_Byte: return MarshalType.ByteArray; case SpecialType.System_Int32: return MarshalType.Int32Array; case SpecialType.System_Int64: return MarshalType.Int64Array; case SpecialType.System_Single: return MarshalType.Float32Array; case SpecialType.System_Double: return MarshalType.Float64Array; case SpecialType.System_String: return MarshalType.StringArray; } if (elementType.SimpleDerivesFrom(typeCache.GodotObjectType)) return MarshalType.GodotObjectOrDerivedArray; if (elementType.ContainingAssembly?.Name == "GodotSharp" && elementType.ContainingNamespace?.Name == "Godot") { switch (elementType) { case { Name: "Vector2" }: return MarshalType.Vector2Array; case { Name: "Vector3" }: return MarshalType.Vector3Array; case { Name: "Color" }: return MarshalType.ColorArray; case { Name: "StringName" }: return MarshalType.SystemArrayOfStringName; case { Name: "NodePath" }: return MarshalType.SystemArrayOfNodePath; case { Name: "RID" }: return MarshalType.SystemArrayOfRID; } } return null; } else { if (type.SimpleDerivesFrom(typeCache.GodotObjectType)) return MarshalType.GodotObjectOrDerived; if (type.ContainingAssembly?.Name == "GodotSharp") { switch (type.ContainingNamespace?.Name) { case "Godot": return type switch { { Name: "StringName" } => MarshalType.StringName, { Name: "NodePath" } => MarshalType.NodePath, _ => null }; case "Collections" when type.ContainingNamespace?.FullQualifiedNameOmitGlobal() == "Godot.Collections": return type switch { { Name: "Dictionary" } => type is INamedTypeSymbol { IsGenericType: false } ? MarshalType.GodotDictionary : MarshalType.GodotGenericDictionary, { Name: "Array" } => type is INamedTypeSymbol { IsGenericType: false } ? MarshalType.GodotArray : MarshalType.GodotGenericArray, _ => null }; } } } break; } } return null; } private static bool SimpleDerivesFrom(this ITypeSymbol? type, ITypeSymbol candidateBaseType) { while (type != null) { if (SymbolEqualityComparer.Default.Equals(type, candidateBaseType)) return true; type = type.BaseType; } return false; } public static ITypeSymbol? GetArrayElementType(ITypeSymbol typeSymbol) { if (typeSymbol.TypeKind == TypeKind.Array) { var arrayType = (IArrayTypeSymbol)typeSymbol; return arrayType.ElementType; } if (typeSymbol is INamedTypeSymbol { IsGenericType: true } genericType) return genericType.TypeArguments.FirstOrDefault(); return null; } private static StringBuilder Append(this StringBuilder source, string a, string b) => source.Append(a).Append(b); private static StringBuilder Append(this StringBuilder source, string a, string b, string c) => source.Append(a).Append(b).Append(c); private static StringBuilder Append(this StringBuilder source, string a, string b, string c, string d) => source.Append(a).Append(b).Append(c).Append(d); private static StringBuilder Append(this StringBuilder source, string a, string b, string c, string d, string e) => source.Append(a).Append(b).Append(c).Append(d).Append(e); private static StringBuilder Append(this StringBuilder source, string a, string b, string c, string d, string e, string f) => source.Append(a).Append(b).Append(c).Append(d).Append(e).Append(f); private static StringBuilder Append(this StringBuilder source, string a, string b, string c, string d, string e, string f, string g) => source.Append(a).Append(b).Append(c).Append(d).Append(e).Append(f).Append(g); private static StringBuilder Append(this StringBuilder source, string a, string b, string c, string d, string e, string f, string g, string h) => source.Append(a).Append(b).Append(c).Append(d).Append(e).Append(f).Append(g).Append(h); private const string VariantUtils = "global::Godot.NativeInterop.VariantUtils"; public static StringBuilder AppendNativeVariantToManagedExpr(this StringBuilder source, string inputExpr, ITypeSymbol typeSymbol, MarshalType marshalType) { return marshalType switch { MarshalType.Boolean => source.Append(VariantUtils, ".ConvertToBool(", inputExpr, ")"), MarshalType.Char => source.Append("(char)", VariantUtils, ".ConvertToUInt16(", inputExpr, ")"), MarshalType.SByte => source.Append(VariantUtils, ".ConvertToInt8(", inputExpr, ")"), MarshalType.Int16 => source.Append(VariantUtils, ".ConvertToInt16(", inputExpr, ")"), MarshalType.Int32 => source.Append(VariantUtils, ".ConvertToInt32(", inputExpr, ")"), MarshalType.Int64 => source.Append(VariantUtils, ".ConvertToInt64(", inputExpr, ")"), MarshalType.Byte => source.Append(VariantUtils, ".ConvertToUInt8(", inputExpr, ")"), MarshalType.UInt16 => source.Append(VariantUtils, ".ConvertToUInt16(", inputExpr, ")"), MarshalType.UInt32 => source.Append(VariantUtils, ".ConvertToUInt32(", inputExpr, ")"), MarshalType.UInt64 => source.Append(VariantUtils, ".ConvertToUInt64(", inputExpr, ")"), MarshalType.Single => source.Append(VariantUtils, ".ConvertToFloat32(", inputExpr, ")"), MarshalType.Double => source.Append(VariantUtils, ".ConvertToFloat64(", inputExpr, ")"), MarshalType.String => source.Append(VariantUtils, ".ConvertToStringObject(", inputExpr, ")"), MarshalType.Vector2 => source.Append(VariantUtils, ".ConvertToVector2(", inputExpr, ")"), MarshalType.Vector2i => source.Append(VariantUtils, ".ConvertToVector2i(", inputExpr, ")"), MarshalType.Rect2 => source.Append(VariantUtils, ".ConvertToRect2(", inputExpr, ")"), MarshalType.Rect2i => source.Append(VariantUtils, ".ConvertToRect2i(", inputExpr, ")"), MarshalType.Transform2D => source.Append(VariantUtils, ".ConvertToTransform2D(", inputExpr, ")"), MarshalType.Vector3 => source.Append(VariantUtils, ".ConvertToVector3(", inputExpr, ")"), MarshalType.Vector3i => source.Append(VariantUtils, ".ConvertToVector3i(", inputExpr, ")"), MarshalType.Basis => source.Append(VariantUtils, ".ConvertToBasis(", inputExpr, ")"), MarshalType.Quaternion => source.Append(VariantUtils, ".ConvertToQuaternion(", inputExpr, ")"), MarshalType.Transform3D => source.Append(VariantUtils, ".ConvertToTransform3D(", inputExpr, ")"), MarshalType.Vector4 => source.Append(VariantUtils, ".ConvertToVector4(", inputExpr, ")"), MarshalType.Vector4i => source.Append(VariantUtils, ".ConvertToVector4i(", inputExpr, ")"), MarshalType.Projection => source.Append(VariantUtils, ".ConvertToProjection(", inputExpr, ")"), MarshalType.AABB => source.Append(VariantUtils, ".ConvertToAABB(", inputExpr, ")"), MarshalType.Color => source.Append(VariantUtils, ".ConvertToColor(", inputExpr, ")"), MarshalType.Plane => source.Append(VariantUtils, ".ConvertToPlane(", inputExpr, ")"), MarshalType.Callable => source.Append(VariantUtils, ".ConvertToCallableManaged(", inputExpr, ")"), MarshalType.SignalInfo => source.Append(VariantUtils, ".ConvertToSignalInfo(", inputExpr, ")"), MarshalType.Enum => source.Append("(", typeSymbol.FullQualifiedNameIncludeGlobal(), ")", VariantUtils, ".ConvertToInt64(", inputExpr, ")"), MarshalType.ByteArray => source.Append(VariantUtils, ".ConvertAsPackedByteArrayToSystemArray(", inputExpr, ")"), MarshalType.Int32Array => source.Append(VariantUtils, ".ConvertAsPackedInt32ArrayToSystemArray(", inputExpr, ")"), MarshalType.Int64Array => source.Append(VariantUtils, ".ConvertAsPackedInt64ArrayToSystemArray(", inputExpr, ")"), MarshalType.Float32Array => source.Append(VariantUtils, ".ConvertAsPackedFloat32ArrayToSystemArray(", inputExpr, ")"), MarshalType.Float64Array => source.Append(VariantUtils, ".ConvertAsPackedFloat64ArrayToSystemArray(", inputExpr, ")"), MarshalType.StringArray => source.Append(VariantUtils, ".ConvertAsPackedStringArrayToSystemArray(", inputExpr, ")"), MarshalType.Vector2Array => source.Append(VariantUtils, ".ConvertAsPackedVector2ArrayToSystemArray(", inputExpr, ")"), MarshalType.Vector3Array => source.Append(VariantUtils, ".ConvertAsPackedVector3ArrayToSystemArray(", inputExpr, ")"), MarshalType.ColorArray => source.Append(VariantUtils, ".ConvertAsPackedColorArrayToSystemArray(", inputExpr, ")"), MarshalType.GodotObjectOrDerivedArray => source.Append(VariantUtils, ".ConvertToSystemArrayOfGodotObject<", ((IArrayTypeSymbol)typeSymbol).ElementType.FullQualifiedNameIncludeGlobal(), ">(", inputExpr, ")"), MarshalType.SystemArrayOfStringName => source.Append(VariantUtils, ".ConvertToSystemArrayOfStringName(", inputExpr, ")"), MarshalType.SystemArrayOfNodePath => source.Append(VariantUtils, ".ConvertToSystemArrayOfNodePath(", inputExpr, ")"), MarshalType.SystemArrayOfRID => source.Append(VariantUtils, ".ConvertToSystemArrayOfRID(", inputExpr, ")"), MarshalType.Variant => source.Append("global::Godot.Variant.CreateCopyingBorrowed(", inputExpr, ")"), MarshalType.GodotObjectOrDerived => source.Append("(", typeSymbol.FullQualifiedNameIncludeGlobal(), ")", VariantUtils, ".ConvertToGodotObject(", inputExpr, ")"), MarshalType.StringName => source.Append(VariantUtils, ".ConvertToStringNameObject(", inputExpr, ")"), MarshalType.NodePath => source.Append(VariantUtils, ".ConvertToNodePathObject(", inputExpr, ")"), MarshalType.RID => source.Append(VariantUtils, ".ConvertToRID(", inputExpr, ")"), MarshalType.GodotDictionary => source.Append(VariantUtils, ".ConvertToDictionaryObject(", inputExpr, ")"), MarshalType.GodotArray => source.Append(VariantUtils, ".ConvertToArrayObject(", inputExpr, ")"), MarshalType.GodotGenericDictionary => source.Append(VariantUtils, ".ConvertToDictionaryObject<", ((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedNameIncludeGlobal(), ", ", ((INamedTypeSymbol)typeSymbol).TypeArguments[1].FullQualifiedNameIncludeGlobal(), ">(", inputExpr, ")"), MarshalType.GodotGenericArray => source.Append(VariantUtils, ".ConvertToArrayObject<", ((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedNameIncludeGlobal(), ">(", inputExpr, ")"), _ => throw new ArgumentOutOfRangeException(nameof(marshalType), marshalType, "Received unexpected marshal type") }; } public static StringBuilder AppendManagedToNativeVariantExpr( this StringBuilder source, string inputExpr, MarshalType marshalType) { return marshalType switch { MarshalType.Boolean => source.Append(VariantUtils, ".CreateFromBool(", inputExpr, ")"), MarshalType.Char => source.Append(VariantUtils, ".CreateFromInt((ushort)", inputExpr, ")"), MarshalType.SByte => source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"), MarshalType.Int16 => source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"), MarshalType.Int32 => source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"), MarshalType.Int64 => source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"), MarshalType.Byte => source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"), MarshalType.UInt16 => source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"), MarshalType.UInt32 => source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"), MarshalType.UInt64 => source.Append(VariantUtils, ".CreateFromInt(", inputExpr, ")"), MarshalType.Single => source.Append(VariantUtils, ".CreateFromFloat(", inputExpr, ")"), MarshalType.Double => source.Append(VariantUtils, ".CreateFromFloat(", inputExpr, ")"), MarshalType.String => source.Append(VariantUtils, ".CreateFromString(", inputExpr, ")"), MarshalType.Vector2 => source.Append(VariantUtils, ".CreateFromVector2(", inputExpr, ")"), MarshalType.Vector2i => source.Append(VariantUtils, ".CreateFromVector2i(", inputExpr, ")"), MarshalType.Rect2 => source.Append(VariantUtils, ".CreateFromRect2(", inputExpr, ")"), MarshalType.Rect2i => source.Append(VariantUtils, ".CreateFromRect2i(", inputExpr, ")"), MarshalType.Transform2D => source.Append(VariantUtils, ".CreateFromTransform2D(", inputExpr, ")"), MarshalType.Vector3 => source.Append(VariantUtils, ".CreateFromVector3(", inputExpr, ")"), MarshalType.Vector3i => source.Append(VariantUtils, ".CreateFromVector3i(", inputExpr, ")"), MarshalType.Basis => source.Append(VariantUtils, ".CreateFromBasis(", inputExpr, ")"), MarshalType.Quaternion => source.Append(VariantUtils, ".CreateFromQuaternion(", inputExpr, ")"), MarshalType.Transform3D => source.Append(VariantUtils, ".CreateFromTransform3D(", inputExpr, ")"), MarshalType.Vector4 => source.Append(VariantUtils, ".CreateFromVector4(", inputExpr, ")"), MarshalType.Vector4i => source.Append(VariantUtils, ".CreateFromVector4i(", inputExpr, ")"), MarshalType.Projection => source.Append(VariantUtils, ".CreateFromProjection(", inputExpr, ")"), MarshalType.AABB => source.Append(VariantUtils, ".CreateFromAABB(", inputExpr, ")"), MarshalType.Color => source.Append(VariantUtils, ".CreateFromColor(", inputExpr, ")"), MarshalType.Plane => source.Append(VariantUtils, ".CreateFromPlane(", inputExpr, ")"), MarshalType.Callable => source.Append(VariantUtils, ".CreateFromCallable(", inputExpr, ")"), MarshalType.SignalInfo => source.Append(VariantUtils, ".CreateFromSignalInfo(", inputExpr, ")"), MarshalType.Enum => source.Append(VariantUtils, ".CreateFromInt((long)", inputExpr, ")"), MarshalType.ByteArray => source.Append(VariantUtils, ".CreateFromPackedByteArray(", inputExpr, ")"), MarshalType.Int32Array => source.Append(VariantUtils, ".CreateFromPackedInt32Array(", inputExpr, ")"), MarshalType.Int64Array => source.Append(VariantUtils, ".CreateFromPackedInt64Array(", inputExpr, ")"), MarshalType.Float32Array => source.Append(VariantUtils, ".CreateFromPackedFloat32Array(", inputExpr, ")"), MarshalType.Float64Array => source.Append(VariantUtils, ".CreateFromPackedFloat64Array(", inputExpr, ")"), MarshalType.StringArray => source.Append(VariantUtils, ".CreateFromPackedStringArray(", inputExpr, ")"), MarshalType.Vector2Array => source.Append(VariantUtils, ".CreateFromPackedVector2Array(", inputExpr, ")"), MarshalType.Vector3Array => source.Append(VariantUtils, ".CreateFromPackedVector3Array(", inputExpr, ")"), MarshalType.ColorArray => source.Append(VariantUtils, ".CreateFromPackedColorArray(", inputExpr, ")"), MarshalType.GodotObjectOrDerivedArray => source.Append(VariantUtils, ".CreateFromSystemArrayOfGodotObject(", inputExpr, ")"), MarshalType.SystemArrayOfStringName => source.Append(VariantUtils, ".CreateFromSystemArrayOfStringName(", inputExpr, ")"), MarshalType.SystemArrayOfNodePath => source.Append(VariantUtils, ".CreateFromSystemArrayOfNodePath(", inputExpr, ")"), MarshalType.SystemArrayOfRID => source.Append(VariantUtils, ".CreateFromSystemArrayOfRID(", inputExpr, ")"), MarshalType.Variant => source.Append(inputExpr, ".CopyNativeVariant()"), MarshalType.GodotObjectOrDerived => source.Append(VariantUtils, ".CreateFromGodotObject(", inputExpr, ")"), MarshalType.StringName => source.Append(VariantUtils, ".CreateFromStringName(", inputExpr, ")"), MarshalType.NodePath => source.Append(VariantUtils, ".CreateFromNodePath(", inputExpr, ")"), MarshalType.RID => source.Append(VariantUtils, ".CreateFromRID(", inputExpr, ")"), MarshalType.GodotDictionary => source.Append(VariantUtils, ".CreateFromDictionary(", inputExpr, ")"), MarshalType.GodotArray => source.Append(VariantUtils, ".CreateFromArray(", inputExpr, ")"), MarshalType.GodotGenericDictionary => source.Append(VariantUtils, ".CreateFromDictionary(", inputExpr, ")"), MarshalType.GodotGenericArray => source.Append(VariantUtils, ".CreateFromArray(", inputExpr, ")"), _ => throw new ArgumentOutOfRangeException(nameof(marshalType), marshalType, "Received unexpected marshal type") }; } public static StringBuilder AppendVariantToManagedExpr(this StringBuilder source, string inputExpr, ITypeSymbol typeSymbol, MarshalType marshalType) { return marshalType switch { MarshalType.Boolean => source.Append(inputExpr, ".AsBool()"), MarshalType.Char => source.Append(inputExpr, ".AsChar()"), MarshalType.SByte => source.Append(inputExpr, ".AsSByte()"), MarshalType.Int16 => source.Append(inputExpr, ".AsInt16()"), MarshalType.Int32 => source.Append(inputExpr, ".AsInt32()"), MarshalType.Int64 => source.Append(inputExpr, ".AsInt64()"), MarshalType.Byte => source.Append(inputExpr, ".AsByte()"), MarshalType.UInt16 => source.Append(inputExpr, ".AsUInt16()"), MarshalType.UInt32 => source.Append(inputExpr, ".AsUInt32()"), MarshalType.UInt64 => source.Append(inputExpr, ".AsUInt64()"), MarshalType.Single => source.Append(inputExpr, ".AsSingle()"), MarshalType.Double => source.Append(inputExpr, ".AsDouble()"), MarshalType.String => source.Append(inputExpr, ".AsString()"), MarshalType.Vector2 => source.Append(inputExpr, ".AsVector2()"), MarshalType.Vector2i => source.Append(inputExpr, ".AsVector2i()"), MarshalType.Rect2 => source.Append(inputExpr, ".AsRect2()"), MarshalType.Rect2i => source.Append(inputExpr, ".AsRect2i()"), MarshalType.Transform2D => source.Append(inputExpr, ".AsTransform2D()"), MarshalType.Vector3 => source.Append(inputExpr, ".AsVector3()"), MarshalType.Vector3i => source.Append(inputExpr, ".AsVector3i()"), MarshalType.Basis => source.Append(inputExpr, ".AsBasis()"), MarshalType.Quaternion => source.Append(inputExpr, ".AsQuaternion()"), MarshalType.Transform3D => source.Append(inputExpr, ".AsTransform3D()"), MarshalType.Vector4 => source.Append(inputExpr, ".AsVector4()"), MarshalType.Vector4i => source.Append(inputExpr, ".AsVector4i()"), MarshalType.Projection => source.Append(inputExpr, ".AsProjection()"), MarshalType.AABB => source.Append(inputExpr, ".AsAABB()"), MarshalType.Color => source.Append(inputExpr, ".AsColor()"), MarshalType.Plane => source.Append(inputExpr, ".AsPlane()"), MarshalType.Callable => source.Append(inputExpr, ".AsCallable()"), MarshalType.SignalInfo => source.Append(inputExpr, ".AsSignalInfo()"), MarshalType.Enum => source.Append("(", typeSymbol.FullQualifiedNameIncludeGlobal(), ")", inputExpr, ".AsInt64()"), MarshalType.ByteArray => source.Append(inputExpr, ".AsByteArray()"), MarshalType.Int32Array => source.Append(inputExpr, ".AsInt32Array()"), MarshalType.Int64Array => source.Append(inputExpr, ".AsInt64Array()"), MarshalType.Float32Array => source.Append(inputExpr, ".AsFloat32Array()"), MarshalType.Float64Array => source.Append(inputExpr, ".AsFloat64Array()"), MarshalType.StringArray => source.Append(inputExpr, ".AsStringArray()"), MarshalType.Vector2Array => source.Append(inputExpr, ".AsVector2Array()"), MarshalType.Vector3Array => source.Append(inputExpr, ".AsVector3Array()"), MarshalType.ColorArray => source.Append(inputExpr, ".AsColorArray()"), MarshalType.GodotObjectOrDerivedArray => source.Append(inputExpr, ".AsGodotObjectArray<", ((IArrayTypeSymbol)typeSymbol).ElementType.FullQualifiedNameIncludeGlobal(), ">()"), MarshalType.SystemArrayOfStringName => source.Append(inputExpr, ".AsSystemArrayOfStringName()"), MarshalType.SystemArrayOfNodePath => source.Append(inputExpr, ".AsSystemArrayOfNodePath()"), MarshalType.SystemArrayOfRID => source.Append(inputExpr, ".AsSystemArrayOfRID()"), MarshalType.Variant => source.Append(inputExpr), MarshalType.GodotObjectOrDerived => source.Append("(", typeSymbol.FullQualifiedNameIncludeGlobal(), ")", inputExpr, ".AsGodotObject()"), MarshalType.StringName => source.Append(inputExpr, ".AsStringName()"), MarshalType.NodePath => source.Append(inputExpr, ".AsNodePath()"), MarshalType.RID => source.Append(inputExpr, ".AsRID()"), MarshalType.GodotDictionary => source.Append(inputExpr, ".AsGodotDictionary()"), MarshalType.GodotArray => source.Append(inputExpr, ".AsGodotArray()"), MarshalType.GodotGenericDictionary => source.Append(inputExpr, ".AsGodotDictionary<", ((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedNameIncludeGlobal(), ", ", ((INamedTypeSymbol)typeSymbol).TypeArguments[1].FullQualifiedNameIncludeGlobal(), ">()"), MarshalType.GodotGenericArray => source.Append(inputExpr, ".AsGodotArray<", ((INamedTypeSymbol)typeSymbol).TypeArguments[0].FullQualifiedNameIncludeGlobal(), ">()"), _ => throw new ArgumentOutOfRangeException(nameof(marshalType), marshalType, "Received unexpected marshal type") }; } public static StringBuilder AppendManagedToVariantExpr(this StringBuilder source, string inputExpr, MarshalType marshalType) { switch (marshalType) { case MarshalType.Boolean: case MarshalType.Char: case MarshalType.SByte: case MarshalType.Int16: case MarshalType.Int32: case MarshalType.Int64: case MarshalType.Byte: case MarshalType.UInt16: case MarshalType.UInt32: case MarshalType.UInt64: case MarshalType.Single: case MarshalType.Double: case MarshalType.String: case MarshalType.Vector2: case MarshalType.Vector2i: case MarshalType.Rect2: case MarshalType.Rect2i: case MarshalType.Transform2D: case MarshalType.Vector3: case MarshalType.Vector3i: case MarshalType.Basis: case MarshalType.Quaternion: case MarshalType.Transform3D: case MarshalType.Vector4: case MarshalType.Vector4i: case MarshalType.Projection: case MarshalType.AABB: case MarshalType.Color: case MarshalType.Plane: case MarshalType.Callable: case MarshalType.SignalInfo: case MarshalType.ByteArray: case MarshalType.Int32Array: case MarshalType.Int64Array: case MarshalType.Float32Array: case MarshalType.Float64Array: case MarshalType.StringArray: case MarshalType.Vector2Array: case MarshalType.Vector3Array: case MarshalType.ColorArray: case MarshalType.GodotObjectOrDerivedArray: case MarshalType.SystemArrayOfStringName: case MarshalType.SystemArrayOfNodePath: case MarshalType.SystemArrayOfRID: case MarshalType.GodotObjectOrDerived: case MarshalType.StringName: case MarshalType.NodePath: case MarshalType.RID: case MarshalType.GodotDictionary: case MarshalType.GodotArray: case MarshalType.GodotGenericDictionary: case MarshalType.GodotGenericArray: return source.Append("Variant.CreateFrom(", inputExpr, ")"); case MarshalType.Enum: return source.Append("Variant.CreateFrom((long)", inputExpr, ")"); case MarshalType.Variant: return source.Append(inputExpr); default: throw new ArgumentOutOfRangeException(nameof(marshalType), marshalType, "Received unexpected marshal type"); } } } }