/*************************************************************************/ /* os_android.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "os_android.h" #include "drivers/gles2/rasterizer_gles2.h" #include "core/io/file_access_buffered_fa.h" #include "drivers/unix/file_access_unix.h" #include "drivers/unix/dir_access_unix.h" #include "servers/visual/visual_server_raster.h" #include "servers/visual/visual_server_wrap_mt.h" #include "main/main.h" #include "file_access_android.h" #include "core/globals.h" #ifdef ANDROID_NATIVE_ACTIVITY #include "file_access_android.h" #include "dir_access_android.h" #else #include "file_access_jandroid.h" #include "dir_access_jandroid.h" #endif int OS_Android::get_video_driver_count() const { return 1; } const char * OS_Android::get_video_driver_name(int p_driver) const { return "GLES2"; } OS::VideoMode OS_Android::get_default_video_mode() const { return OS::VideoMode(); } int OS_Android::get_audio_driver_count() const { return 1; } const char * OS_Android::get_audio_driver_name(int p_driver) const { return "Android"; } void OS_Android::initialize_core() { OS_Unix::initialize_core(); #ifdef ANDROID_NATIVE_ACTIVITY FileAccess::make_default(FileAccess::ACCESS_RESOURCES); FileAccess::make_default(FileAccess::ACCESS_USERDATA); FileAccess::make_default(FileAccess::ACCESS_FILESYSTEM); //FileAccessBufferedFA::make_default(); DirAccess::make_default(DirAccess::ACCESS_RESOURCES); DirAccess::make_default(DirAccess::ACCESS_USERDATA); DirAccess::make_default(DirAccess::ACCESS_FILESYSTEM); #else if (use_apk_expansion) FileAccess::make_default(FileAccess::ACCESS_RESOURCES); else { #ifdef USE_JAVA_FILE_ACCESS FileAccess::make_default >(FileAccess::ACCESS_RESOURCES); #else //FileAccess::make_default >(FileAccess::ACCESS_RESOURCES); FileAccess::make_default(FileAccess::ACCESS_RESOURCES); #endif } FileAccess::make_default(FileAccess::ACCESS_USERDATA); FileAccess::make_default(FileAccess::ACCESS_FILESYSTEM); //FileAccessBufferedFA::make_default(); if (use_apk_expansion) DirAccess::make_default(DirAccess::ACCESS_RESOURCES); else DirAccess::make_default(DirAccess::ACCESS_RESOURCES); DirAccess::make_default(DirAccess::ACCESS_USERDATA); DirAccess::make_default(DirAccess::ACCESS_FILESYSTEM); #endif } void OS_Android::set_opengl_extensions(const char* p_gl_extensions) { ERR_FAIL_COND(!p_gl_extensions); gl_extensions=p_gl_extensions; } void OS_Android::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) { use_gl2=p_video_driver!=1; if (gfx_init_func) gfx_init_func(gfx_init_ud,use_gl2); AudioDriverManagerSW::add_driver(&audio_driver_android); if (true) { RasterizerGLES2 *rasterizer_gles22=memnew( RasterizerGLES2(false,use_reload_hooks,false,use_reload_hooks ) ); if (gl_extensions) rasterizer_gles22->set_extensions(gl_extensions); rasterizer = rasterizer_gles22; } else { //rasterizer = memnew( RasterizerGLES1(use_reload_hooks, use_reload_hooks) ); } rasterizer->set_force_16_bits_fbo(use_16bits_fbo); visual_server = memnew( VisualServerRaster(rasterizer) ); if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { visual_server = memnew(VisualServerWrapMT(visual_server, false)); }; visual_server->init(); visual_server->cursor_set_visible(false, 0); AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) { ERR_PRINT("Initializing audio failed."); } sample_manager = memnew( SampleManagerMallocSW ); audio_server = memnew( AudioServerSW(sample_manager) ); audio_server->set_mixer_params(AudioMixerSW::INTERPOLATION_LINEAR,true); audio_server->init(); spatial_sound_server = memnew( SpatialSoundServerSW ); spatial_sound_server->init(); spatial_sound_2d_server = memnew( SpatialSound2DServerSW ); spatial_sound_2d_server->init(); // physics_server = memnew( PhysicsServerSW ); physics_server->init(); //physics_2d_server = memnew( Physics2DServerSW ); physics_2d_server = Physics2DServerWrapMT::init_server(); physics_2d_server->init(); input = memnew( InputDefault ); input->set_fallback_mapping("Default Android Gamepad"); } void OS_Android::set_main_loop( MainLoop * p_main_loop ) { main_loop=p_main_loop; input->set_main_loop(p_main_loop); #if 0 print_line("preGS"); FileAccess *f=memnew( FileAccessAndroid ); print("made f %p\n",f); Error err = f->open("AndroidManifest.xml",FileAccess::READ); if (err) { print("************NO FILE!!\n"); } else { print("************YES FILE!!\n"); } f->close(); print_line("end"); AAssetDir* aad = AAssetManager_openDir(FileAccessAndroid::asset_manager,"."); if (aad) { print_line("DIR OPEN OK"); const char *fn= AAssetDir_getNextFileName(aad); while(fn) { print_line("FNAME: "+String(fn)); fn= AAssetDir_getNextFileName(aad); } AAssetDir_close(aad); } else { print_line("DIR NO OPEN"); } #endif } void OS_Android::delete_main_loop() { memdelete( main_loop ); } void OS_Android::finalize() { memdelete(input); } void OS_Android::vprint(const char* p_format, va_list p_list, bool p_stderr) { __android_log_vprint(p_stderr?ANDROID_LOG_ERROR:ANDROID_LOG_INFO,"godot",p_format,p_list); } void OS_Android::print(const char *p_format, ... ) { va_list argp; va_start(argp, p_format); __android_log_vprint(ANDROID_LOG_INFO,"godot",p_format,argp); va_end(argp); } void OS_Android::alert(const String& p_alert) { print("ALERT: %s\n",p_alert.utf8().get_data()); } void OS_Android::set_mouse_show(bool p_show) { //android has no mouse... } void OS_Android::set_mouse_grab(bool p_grab) { //it really has no mouse...! } bool OS_Android::is_mouse_grab_enabled() const { //*sigh* technology has evolved so much since i was a kid.. return false; } Point2 OS_Android::get_mouse_pos() const { return Point2(); } int OS_Android::get_mouse_button_state() const { return 0; } void OS_Android::set_window_title(const String& p_title) { } //interesting byt not yet //void set_clipboard(const String& p_text); //String get_clipboard() const; void OS_Android::set_video_mode(const VideoMode& p_video_mode,int p_screen) { } OS::VideoMode OS_Android::get_video_mode(int p_screen) const { return default_videomode; } void OS_Android::get_fullscreen_mode_list(List *p_list,int p_screen) const { p_list->push_back(default_videomode); } void OS_Android::set_keep_screen_on(bool p_enabled) { OS::set_keep_screen_on(p_enabled); if (set_keep_screen_on_func) { set_keep_screen_on_func(p_enabled); } } Size2 OS_Android::get_window_size() const { return Vector2(default_videomode.width,default_videomode.height); } String OS_Android::get_name() { return "Android"; } MainLoop *OS_Android::get_main_loop() const { return main_loop; } bool OS_Android::can_draw() const { return true; //always? } void OS_Android::set_cursor_shape(CursorShape p_shape) { //android really really really has no mouse.. how amazing.. } void OS_Android::main_loop_begin() { if (main_loop) main_loop->init(); } bool OS_Android::main_loop_iterate() { if (!main_loop) return false; return Main::iteration(); } void OS_Android::main_loop_end() { if (main_loop) main_loop->finish(); } void OS_Android::main_loop_focusout() { if (main_loop) main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT); audio_driver_android.set_pause(true); } void OS_Android::main_loop_focusin(){ if (main_loop) main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN); audio_driver_android.set_pause(false); } void OS_Android::process_joy_event(OS_Android::JoystickEvent p_event) { switch (p_event.type) { case JOY_EVENT_BUTTON: last_id = input->joy_button(last_id, p_event.device, p_event.index, p_event.pressed); break; case JOY_EVENT_AXIS: InputDefault::JoyAxis value; value.min = -1; value.value = p_event.value; last_id = input->joy_axis(last_id, p_event.device, p_event.index, value); break; case JOY_EVENT_HAT: last_id = input->joy_hat(last_id, p_event.device, p_event.hat); break; default: return; } } void OS_Android::process_event(InputEvent p_event) { p_event.ID = last_id++; input->parse_input_event(p_event); }; void OS_Android::process_touch(int p_what,int p_pointer, const Vector& p_points) { // print_line("ev: "+itos(p_what)+" pnt: "+itos(p_pointer)+" pointc: "+itos(p_points.size())); switch(p_what) { case 0: { //gesture begin if (touch.size()) { //end all if exist InputEvent ev; ev.type=InputEvent::MOUSE_BUTTON; ev.ID=last_id++; ev.mouse_button.button_index=BUTTON_LEFT; ev.mouse_button.button_mask=BUTTON_MASK_LEFT; ev.mouse_button.pressed=false; ev.mouse_button.x=touch[0].pos.x; ev.mouse_button.y=touch[0].pos.y; ev.mouse_button.global_x=touch[0].pos.x; ev.mouse_button.global_y=touch[0].pos.y; input->parse_input_event(ev); for(int i=0;iparse_input_event(ev); } } touch.resize(p_points.size()); for(int i=0;iparse_input_event(ev); } //send touch for(int i=0;iparse_input_event(ev); } } break; case 1: { //motion if (p_points.size()) { //send mouse, should look for point 0? InputEvent ev; ev.type=InputEvent::MOUSE_MOTION; ev.ID=last_id++; ev.mouse_motion.button_mask=BUTTON_MASK_LEFT; ev.mouse_motion.x=p_points[0].pos.x; ev.mouse_motion.y=p_points[0].pos.y; input->set_mouse_pos(Point2(ev.mouse_motion.x,ev.mouse_motion.y)); ev.mouse_motion.speed_x=input->get_mouse_speed().x; ev.mouse_motion.speed_y=input->get_mouse_speed().y; ev.mouse_motion.relative_x=p_points[0].pos.x-last_mouse.x; ev.mouse_motion.relative_y=p_points[0].pos.y-last_mouse.y; last_mouse=p_points[0].pos; input->parse_input_event(ev); } ERR_FAIL_COND(touch.size()!=p_points.size()); for(int i=0;iparse_input_event(ev); touch[i].pos=p_points[idx].pos; } } break; case 2: { //release if (touch.size()) { //end all if exist InputEvent ev; ev.type=InputEvent::MOUSE_BUTTON; ev.ID=last_id++; ev.mouse_button.button_index=BUTTON_LEFT; ev.mouse_button.button_mask=BUTTON_MASK_LEFT; ev.mouse_button.pressed=false; ev.mouse_button.x=touch[0].pos.x; ev.mouse_button.y=touch[0].pos.y; ev.mouse_button.global_x=touch[0].pos.x; ev.mouse_button.global_y=touch[0].pos.y; input->parse_input_event(ev); for(int i=0;iparse_input_event(ev); } touch.clear(); } } break; case 3: { // add tuchi ERR_FAIL_INDEX(p_pointer,p_points.size()); TouchPos tp=p_points[p_pointer]; touch.push_back(tp); InputEvent ev; ev.type=InputEvent::SCREEN_TOUCH; ev.ID=last_id++; ev.screen_touch.index=tp.id; ev.screen_touch.pressed=true; ev.screen_touch.x=tp.pos.x; ev.screen_touch.y=tp.pos.y; input->parse_input_event(ev); } break; case 4: { for(int i=0;iparse_input_event(ev); touch.remove(i); i--; } } } break; } } void OS_Android::process_accelerometer(const Vector3& p_accelerometer) { input->set_accelerometer(p_accelerometer); } void OS_Android::process_magnetometer(const Vector3& p_magnetometer) { input->set_magnetometer(p_magnetometer); } bool OS_Android::has_touchscreen_ui_hint() const { return true; } bool OS_Android::has_virtual_keyboard() const { return true; }; void OS_Android::show_virtual_keyboard(const String& p_existing_text,const Rect2& p_screen_rect) { if (show_virtual_keyboard_func) { show_virtual_keyboard_func(p_existing_text); } else { ERR_PRINT("Virtual keyboard not available"); }; }; void OS_Android::hide_virtual_keyboard() { if (hide_virtual_keyboard_func) { hide_virtual_keyboard_func(); } else { ERR_PRINT("Virtual keyboard not available"); }; }; void OS_Android::init_video_mode(int p_video_width,int p_video_height) { default_videomode.width=p_video_width; default_videomode.height=p_video_height; default_videomode.fullscreen=true; default_videomode.resizable=false; } void OS_Android::main_loop_request_quit() { if (main_loop) main_loop->notification(MainLoop::NOTIFICATION_WM_QUIT_REQUEST); } void OS_Android::set_display_size(Size2 p_size) { default_videomode.width=p_size.x; default_videomode.height=p_size.y; } void OS_Android::reload_gfx() { if (gfx_init_func) gfx_init_func(gfx_init_ud,use_gl2); if (rasterizer) rasterizer->reload_vram(); } Error OS_Android::shell_open(String p_uri) { if (open_uri_func) return open_uri_func(p_uri)?ERR_CANT_OPEN:OK; return ERR_UNAVAILABLE; }; String OS_Android::get_resource_dir() const { return "/"; //android has it's own filesystem for resources inside the APK } String OS_Android::get_locale() const { if (get_locale_func) return get_locale_func(); return OS_Unix::get_locale(); } String OS_Android::get_model_name() const { if (get_model_func) return get_model_func(); return OS_Unix::get_model_name(); } void OS_Android::set_need_reload_hooks(bool p_needs_them) { use_reload_hooks=p_needs_them; } String OS_Android::get_data_dir() const { if (data_dir_cache!=String()) return data_dir_cache; if (get_data_dir_func) { String data_dir=get_data_dir_func(); //store current dir char real_current_dir_name[2048]; getcwd(real_current_dir_name,2048); //go to data dir chdir(data_dir.utf8().get_data()); //get actual data dir, so we resolve potential symlink (Android 6.0+ seems to use symlink) char data_current_dir_name[2048]; getcwd(data_current_dir_name,2048); //cache by parsing utf8 data_dir_cache.parse_utf8(data_current_dir_name); //restore original dir so we don't mess things up chdir(real_current_dir_name); return data_dir_cache } return "."; //return Globals::get_singleton()->get_singleton_object("GodotOS")->call("get_data_dir"); }; void OS_Android::set_screen_orientation(ScreenOrientation p_orientation) { if (set_screen_orientation_func) set_screen_orientation_func(p_orientation); } String OS_Android::get_unique_ID() const { if (get_unique_id_func) return get_unique_id_func(); return OS::get_unique_ID(); } Error OS_Android::native_video_play(String p_path, float p_volume) { if (video_play_func) video_play_func(p_path); return OK; } bool OS_Android::native_video_is_playing() { if (video_is_playing_func) return video_is_playing_func(); return false; } void OS_Android::native_video_pause() { if (video_pause_func) video_pause_func(); } String OS_Android::get_system_dir(SystemDir p_dir) const { if (get_system_dir_func) return get_system_dir_func(p_dir); return String("."); } void OS_Android::native_video_stop() { if (video_stop_func) video_stop_func(); } void OS_Android::set_context_is_16_bits(bool p_is_16) { use_16bits_fbo=p_is_16; if (rasterizer) rasterizer->set_force_16_bits_fbo(p_is_16); } void OS_Android::joy_connection_changed(int p_device, bool p_connected, String p_name) { return input->joy_connection_changed(p_device, p_connected, p_name, ""); } bool OS_Android::is_joy_known(int p_device) { return input->is_joy_mapped(p_device); } String OS_Android::get_joy_guid(int p_device) const { return input->get_joy_guid_remapped(p_device); } OS_Android::OS_Android(GFXInitFunc p_gfx_init_func,void*p_gfx_init_ud, OpenURIFunc p_open_uri_func, GetDataDirFunc p_get_data_dir_func,GetLocaleFunc p_get_locale_func,GetModelFunc p_get_model_func, ShowVirtualKeyboardFunc p_show_vk, HideVirtualKeyboardFunc p_hide_vk, SetScreenOrientationFunc p_screen_orient,GetUniqueIDFunc p_get_unique_id,GetSystemDirFunc p_get_sdir_func, VideoPlayFunc p_video_play_func, VideoIsPlayingFunc p_video_is_playing_func, VideoPauseFunc p_video_pause_func, VideoStopFunc p_video_stop_func, SetKeepScreenOnFunc p_set_keep_screen_on_func, bool p_use_apk_expansion) { use_apk_expansion=p_use_apk_expansion; default_videomode.width=800; default_videomode.height=600; default_videomode.fullscreen=true; default_videomode.resizable=false; gfx_init_func=p_gfx_init_func; gfx_init_ud=p_gfx_init_ud; main_loop=NULL; last_id=1; gl_extensions=NULL; rasterizer=NULL; use_gl2=false; open_uri_func=p_open_uri_func; get_data_dir_func=p_get_data_dir_func; get_locale_func=p_get_locale_func; get_model_func=p_get_model_func; get_unique_id_func=p_get_unique_id; get_system_dir_func=p_get_sdir_func; video_play_func = p_video_play_func; video_is_playing_func = p_video_is_playing_func; video_pause_func = p_video_pause_func; video_stop_func = p_video_stop_func; show_virtual_keyboard_func = p_show_vk; hide_virtual_keyboard_func = p_hide_vk; set_screen_orientation_func=p_screen_orient; set_keep_screen_on_func = p_set_keep_screen_on_func; use_reload_hooks=false; } OS_Android::~OS_Android() { }