/**************************************************************************/ /* editor_context_menu_plugin.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "editor_context_menu_plugin.h" #include "core/input/shortcut.h" #include "editor/editor_node.h" #include "editor/editor_string_names.h" #include "scene/gui/popup_menu.h" #include "scene/resources/texture.h" void EditorContextMenuPlugin::get_options(const Vector &p_paths) { GDVIRTUAL_CALL(_popup_menu, p_paths); } void EditorContextMenuPlugin::add_menu_shortcut(const Ref &p_shortcut, const Callable &p_callable) { context_menu_shortcuts.insert(p_shortcut, p_callable); } void EditorContextMenuPlugin::add_context_menu_item(const String &p_name, const Callable &p_callable, const Ref &p_texture) { ERR_FAIL_COND_MSG(context_menu_items.has(p_name), "Context menu item already registered."); ERR_FAIL_COND_MSG(context_menu_items.size() == MAX_ITEMS, "Maximum number of context menu items reached."); ContextMenuItem item; item.item_name = p_name; item.callable = p_callable; item.icon = p_texture; context_menu_items.insert(p_name, item); } void EditorContextMenuPlugin::add_context_menu_item_from_shortcut(const String &p_name, const Ref &p_shortcut, const Ref &p_texture) { Callable *callback = context_menu_shortcuts.getptr(p_shortcut); ERR_FAIL_NULL_MSG(callback, "Shortcut not registered. Use add_menu_shortcut() first."); ContextMenuItem item; item.item_name = p_name; item.callable = *callback; item.icon = p_texture; item.shortcut = p_shortcut; context_menu_items.insert(p_name, item); } void EditorContextMenuPlugin::_bind_methods() { ClassDB::bind_method(D_METHOD("add_menu_shortcut", "shortcut", "callback"), &EditorContextMenuPlugin::add_menu_shortcut); ClassDB::bind_method(D_METHOD("add_context_menu_item", "name", "callback", "icon"), &EditorContextMenuPlugin::add_context_menu_item, DEFVAL(Ref())); ClassDB::bind_method(D_METHOD("add_context_menu_item_from_shortcut", "name", "shortcut", "icon"), &EditorContextMenuPlugin::add_context_menu_item_from_shortcut, DEFVAL(Ref())); GDVIRTUAL_BIND(_popup_menu, "paths"); BIND_ENUM_CONSTANT(CONTEXT_SLOT_SCENE_TREE); BIND_ENUM_CONSTANT(CONTEXT_SLOT_FILESYSTEM); BIND_ENUM_CONSTANT(CONTEXT_SLOT_FILESYSTEM_CREATE); BIND_ENUM_CONSTANT(CONTEXT_SLOT_SCRIPT_EDITOR); } void EditorContextMenuPluginManager::add_plugin(EditorContextMenuPlugin::ContextMenuSlot p_slot, const Ref &p_plugin) { ERR_FAIL_COND(p_plugin.is_null()); ERR_FAIL_COND(plugin_list.has(p_plugin)); p_plugin->slot = p_slot; plugin_list.push_back(p_plugin); } void EditorContextMenuPluginManager::remove_plugin(const Ref &p_plugin) { ERR_FAIL_COND(p_plugin.is_null()); ERR_FAIL_COND(!plugin_list.has(p_plugin)); plugin_list.erase(p_plugin); } void EditorContextMenuPluginManager::add_options_from_plugins(PopupMenu *p_popup, ContextMenuSlot p_slot, const Vector &p_paths) { bool separator_added = false; const int icon_size = p_popup->get_theme_constant(SNAME("class_icon_size"), EditorStringName(Editor)); int id = EditorContextMenuPlugin::BASE_ID; for (Ref &plugin : plugin_list) { if (plugin->slot != p_slot) { continue; } plugin->context_menu_items.clear(); plugin->get_options(p_paths); HashMap &items = plugin->context_menu_items; if (items.size() > 0 && !separator_added) { separator_added = true; p_popup->add_separator(); } for (KeyValue &E : items) { EditorContextMenuPlugin::ContextMenuItem &item = E.value; item.id = id; if (item.icon.is_valid()) { p_popup->add_icon_item(item.icon, item.item_name, id); p_popup->set_item_icon_max_width(-1, icon_size); } else { p_popup->add_item(item.item_name, id); } if (item.shortcut.is_valid()) { p_popup->set_item_shortcut(-1, item.shortcut, true); } id++; } } } Callable EditorContextMenuPluginManager::match_custom_shortcut(EditorContextMenuPlugin::ContextMenuSlot p_slot, const Ref &p_event) { for (Ref &plugin : plugin_list) { if (plugin->slot != p_slot) { continue; } for (KeyValue, Callable> &E : plugin->context_menu_shortcuts) { if (E.key->matches_event(p_event)) { return E.value; } } } return Callable(); } bool EditorContextMenuPluginManager::activate_custom_option(ContextMenuSlot p_slot, int p_option, const Variant &p_arg) { for (Ref &plugin : plugin_list) { if (plugin->slot != p_slot) { continue; } for (KeyValue &E : plugin->context_menu_items) { if (E.value.id == p_option) { invoke_callback(E.value.callable, p_arg); return true; } } } return false; } void EditorContextMenuPluginManager::invoke_callback(const Callable &p_callback, const Variant &p_arg) { const Variant *argptr = &p_arg; Callable::CallError ce; Variant result; p_callback.callp(&argptr, 1, result, ce); if (ce.error != Callable::CallError::CALL_OK) { ERR_FAIL_MSG("Failed to execute context menu callback: " + Variant::get_callable_error_text(p_callback, &argptr, 1, ce) + "."); } } void EditorContextMenuPluginManager::create() { ERR_FAIL_COND(singleton != nullptr); singleton = memnew(EditorContextMenuPluginManager); } void EditorContextMenuPluginManager::cleanup() { ERR_FAIL_NULL(singleton); memdelete(singleton); singleton = nullptr; }