A synchronization mechanism used to control access to a shared resource by [Thread]s.
A synchronization semaphore which can be used to synchronize multiple [Thread]s. Initialized to zero on creation. Be careful to avoid deadlocks. For a binary version, see [Mutex].
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Lowers the [Semaphore], allowing one more thread in.
Like [method wait], but won't block, so if the value is zero, fails immediately and returns [code]false[/code]. If non-zero, it returns [code]true[/code] to report success.
Waits for the [Semaphore], if its value is zero, blocks until non-zero.