175 lines
7.4 KiB
C++
175 lines
7.4 KiB
C++
/*************************************************************************/
|
|
/* scene_string_names.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* http://www.godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
#include "scene_string_names.h"
|
|
|
|
SceneStringNames* SceneStringNames::singleton=NULL;
|
|
|
|
SceneStringNames::SceneStringNames() {
|
|
|
|
resized=StaticCString::create("resized");
|
|
dot=StaticCString::create(".");
|
|
doubledot=StaticCString::create("..");
|
|
draw=StaticCString::create("draw");
|
|
_draw=StaticCString::create("_draw");
|
|
hide=StaticCString::create("hide");
|
|
visibility_changed=StaticCString::create("visibility_changed");
|
|
input_event=StaticCString::create("input_event");
|
|
shader_shader=StaticCString::create("shader/shader");
|
|
shader_unshaded=StaticCString::create("shader/unshaded");
|
|
shading_mode=StaticCString::create("shader/shading_mode");
|
|
enter_tree=StaticCString::create("enter_tree");
|
|
exit_tree=StaticCString::create("exit_tree");
|
|
item_rect_changed=StaticCString::create("item_rect_changed");
|
|
size_flags_changed=StaticCString::create("size_flags_changed");
|
|
minimum_size_changed=StaticCString::create("minimum_size_changed");
|
|
sleeping_state_changed=StaticCString::create("sleeping_state_changed");
|
|
|
|
finished=StaticCString::create("finished");
|
|
animation_changed=StaticCString::create("animation_changed");
|
|
|
|
mouse_enter=StaticCString::create("mouse_enter");
|
|
mouse_exit=StaticCString::create("mouse_exit");
|
|
|
|
focus_enter=StaticCString::create("focus_enter");
|
|
focus_exit=StaticCString::create("focus_exit");
|
|
|
|
sort_children = StaticCString::create("sort_children");
|
|
|
|
body_enter_shape = StaticCString::create("body_enter_shape");
|
|
body_enter = StaticCString::create("body_enter");
|
|
body_exit_shape = StaticCString::create("body_exit_shape");
|
|
body_exit = StaticCString::create("body_exit");
|
|
|
|
area_enter_shape = StaticCString::create("area_enter_shape");
|
|
area_exit_shape = StaticCString::create("area_exit_shape");
|
|
|
|
_body_inout = StaticCString::create("_body_inout");
|
|
_area_inout = StaticCString::create("_area_inout");
|
|
|
|
idle=StaticCString::create("idle");
|
|
iteration=StaticCString::create("iteration");
|
|
update=StaticCString::create("update");
|
|
updated=StaticCString::create("updated");
|
|
|
|
_get_gizmo_geometry=StaticCString::create("_get_gizmo_geometry");
|
|
_can_gizmo_scale=StaticCString::create("_can_gizmo_scale");
|
|
|
|
_fixed_process=StaticCString::create("_fixed_process");
|
|
_process=StaticCString::create("_process");
|
|
|
|
_enter_tree=StaticCString::create("_enter_tree");
|
|
_exit_tree=StaticCString::create("_exit_tree");
|
|
_enter_world=StaticCString::create("_enter_world");
|
|
_exit_world=StaticCString::create("_exit_world");
|
|
_ready=StaticCString::create("_ready");
|
|
|
|
_update_scroll=StaticCString::create("_update_scroll");
|
|
_update_xform=StaticCString::create("_update_xform");
|
|
|
|
_proxgroup_add=StaticCString::create("_proxgroup_add");
|
|
_proxgroup_remove=StaticCString::create("_proxgroup_remove");
|
|
|
|
grouped=StaticCString::create("grouped");
|
|
ungrouped=StaticCString::create("ungrouped");
|
|
|
|
enter_screen=StaticCString::create("enter_screen");
|
|
exit_screen=StaticCString::create("exit_screen");
|
|
|
|
enter_viewport=StaticCString::create("enter_viewport");
|
|
exit_viewport=StaticCString::create("exit_viewport");
|
|
|
|
enter_camera=StaticCString::create("enter_camera");
|
|
exit_camera=StaticCString::create("exit_camera");
|
|
|
|
_body_enter_tree = StaticCString::create("_body_enter_tree");
|
|
_body_exit_tree = StaticCString::create("_body_exit_tree");
|
|
|
|
_area_enter_tree = StaticCString::create("_area_enter_tree");
|
|
_area_exit_tree = StaticCString::create("_area_exit_tree");
|
|
|
|
_input_event=StaticCString::create("_input_event");
|
|
|
|
changed=StaticCString::create("changed");
|
|
_shader_changed=StaticCString::create("_shader_changed");
|
|
|
|
_spatial_editor_group=StaticCString::create("_spatial_editor_group");
|
|
_request_gizmo=StaticCString::create("_request_gizmo");
|
|
|
|
offset=StaticCString::create("offset");
|
|
unit_offset=StaticCString::create("unit_offset");
|
|
rotation_mode=StaticCString::create("rotation_mode");
|
|
rotate=StaticCString::create("rotate");
|
|
h_offset=StaticCString::create("h_offset");
|
|
v_offset=StaticCString::create("v_offset");
|
|
|
|
transform_pos=StaticCString::create("transform/pos");
|
|
transform_rot=StaticCString::create("transform/rot");
|
|
transform_scale=StaticCString::create("transform/scale");
|
|
|
|
_update_remote=StaticCString::create("_update_remote");
|
|
_update_pairs=StaticCString::create("_update_pairs");
|
|
|
|
get_minimum_size=StaticCString::create("get_minimum_size");
|
|
|
|
area_enter=StaticCString::create("area_enter");
|
|
area_exit=StaticCString::create("area_exit");
|
|
|
|
has_point = StaticCString::create("has_point");
|
|
|
|
line_separation = StaticCString::create("line_separation");
|
|
|
|
play_play = StaticCString::create("play/play");
|
|
|
|
get_drag_data = StaticCString::create("get_drag_data");
|
|
drop_data = StaticCString::create("drop_data");
|
|
can_drop_data = StaticCString::create("can_drop_data");
|
|
|
|
_im_update = StaticCString::create("_im_update");
|
|
_queue_update = StaticCString::create("_queue_update");
|
|
|
|
baked_light_changed = StaticCString::create("baked_light_changed");
|
|
_baked_light_changed = StaticCString::create("_baked_light_changed");
|
|
|
|
_mouse_enter=StaticCString::create("_mouse_enter");
|
|
_mouse_exit=StaticCString::create("_mouse_exit");
|
|
|
|
_pressed=StaticCString::create("_pressed");
|
|
_toggled=StaticCString::create("_toggled");
|
|
|
|
frame_changed=StaticCString::create("frame_changed");
|
|
|
|
playback_speed=StaticCString::create("playback/speed");
|
|
playback_active=StaticCString::create("playback/active");
|
|
autoplay=StaticCString::create("autoplay");
|
|
blend_times=StaticCString::create("blend_times");
|
|
speed=StaticCString::create("speed");
|
|
|
|
path_pp=NodePath("..");
|
|
}
|