38 lines
727 B
Python
38 lines
727 B
Python
#!/usr/bin/env python
|
|
|
|
Import('env')
|
|
|
|
env.scene_sources = []
|
|
|
|
|
|
# Thirdparty code
|
|
thirdparty_dir = "#thirdparty/misc/"
|
|
thirdparty_sources = [
|
|
# C sources
|
|
"mikktspace.c",
|
|
]
|
|
thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
|
|
env.add_source_files(env.scene_sources, thirdparty_sources)
|
|
|
|
|
|
# Godot's own sources
|
|
env.add_source_files(env.scene_sources, "*.cpp")
|
|
|
|
|
|
# Chain load SCsubs
|
|
SConscript('main/SCsub')
|
|
SConscript('gui/SCsub')
|
|
SConscript('3d/SCsub')
|
|
SConscript('2d/SCsub')
|
|
SConscript('animation/SCsub')
|
|
SConscript('audio/SCsub')
|
|
SConscript('resources/SCsub')
|
|
SConscript('io/SCsub')
|
|
|
|
|
|
# Build it all as a library
|
|
lib = env.add_library("scene", env.scene_sources)
|
|
env.Prepend(LIBS=[lib])
|
|
|
|
Export('env')
|