godot/scene
Rémi Verschelde 040254ef7c Fix potential divisions by 0 reported by MSVC
The `TextEdit` one was indeed a potential bug.
The `PCKPacker` one seems to be a false positive, it's already in a
`for` loop that depends on `files.size()`.

(cherry picked from commit ca4e4506db)
2020-03-25 10:27:48 +01:00
..
2d Fix operator precedence in PhysicsBody2D::set_weight 2019-07-03 14:05:52 +02:00
3d Fix property hint for ReflectionProbe extents 2019-07-03 12:33:25 +02:00
animation Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
audio Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
gui Fix potential divisions by 0 reported by MSVC 2020-03-25 10:27:48 +01:00
main Merge pull request #30291 from akien-mga/3.0 2019-07-09 08:46:19 +02:00
resources Fix crashes when calling update_bitmask_area 2019-07-03 16:10:42 +02:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00
register_scene_types.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
register_scene_types.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
scene_string_names.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
scene_string_names.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00