godot/modules/SCsub

31 lines
700 B
Python

#!/usr/bin/env python
Import("env")
import os
env_modules = env.Clone()
Export("env_modules")
env.modules_sources = []
env_modules.add_source_files(env.modules_sources, "register_module_types.gen.cpp")
for name, path in env.module_list.items():
if name in env.disabled_modules:
continue
env_modules.Append(CPPDEFINES=["MODULE_" + name.upper() + "_ENABLED"])
if not os.path.isabs(path):
SConscript(name + "/SCsub") # Built-in.
else:
SConscript(path + "/SCsub") # Custom.
if env["split_libmodules"]:
env.split_lib("modules", env_lib=env_modules)
else:
lib = env_modules.add_library("modules", env.modules_sources)
env.Prepend(LIBS=[lib])