godot/platform/javascript
Selgesel c3541628c1
[3.x] Release pressed events when the window is blurred on HTML5 platform
(cherry picked from commit c918b4d246)
2021-10-01 07:56:08 +02:00
..
api Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
export [HTML5] Opt-in virtual keyboard support. 2021-03-11 20:58:09 +01:00
js HTML5: Fix minification error with Emscripten 1.39.9 2021-09-29 09:41:07 +02:00
.eslintrc.engine.js [HTML5] Document Engine and EngineConfig (jsdoc). 2021-02-26 15:35:38 +01:00
.eslintrc.js HTML5: Fix minification error with Emscripten 1.39.9 2021-09-29 09:41:07 +02:00
.eslintrc.libs.js Add support for WebXR 2021-01-04 17:01:42 -06:00
README.md Add logo attribution for Android, HTML5 and Linux platform icons 2021-09-21 14:56:03 +02:00
SCsub [HTML5] Fix GDNative compilation with emcc 2.0.19+ 2021-05-19 15:22:10 +02:00
audio_driver_javascript.cpp [HTML5] Use browser mix rate by default on the Web. 2021-09-29 08:57:26 +02:00
audio_driver_javascript.h Modernize Thread 2021-02-18 11:58:08 +01:00
detect.py [HTML5] Raise default initial memory to 32 MiB. 2021-07-13 17:04:42 +02:00
dom_keys.inc Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
emscripten_helpers.py HTML5: Handle GODOT_VERSION_STATUS env var in @GODOT_VERSION@ 2021-09-21 14:26:15 +02:00
godot_audio.h [HTML5] Use browser mix rate by default on the Web. 2021-09-29 08:57:26 +02:00
godot_js.h [HTML5] Fix some JS library signature. 2021-06-17 13:23:40 +02:00
http_client.h.inc [HTML5] Use 64KiB chunk size in JS HTTPClient. 2021-05-09 16:23:38 +02:00
http_client_javascript.cpp [HTML5] Replace XMLHttpRequest with Fetch. 2021-03-06 11:44:43 +01:00
javascript_eval.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
javascript_main.cpp [HTML5] Fix target_fps when window loses focus. 2021-05-09 16:28:22 +02:00
javascript_runtime.cpp Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
logo.png Optimize images losslessly using `oxipng -o6 --strip all --zopfli` 2019-10-12 23:23:33 +02:00
os_javascript.cpp [3.x] Release pressed events when the window is blurred on HTML5 platform 2021-10-01 07:56:08 +02:00
os_javascript.h [3.x] Release pressed events when the window is blurred on HTML5 platform 2021-10-01 07:56:08 +02:00
package-lock.json [HTML5] Update eslint and jsdoc dependencies. 2021-06-17 13:24:44 +02:00
package.json [HTML5] Update eslint and jsdoc dependencies. 2021-06-17 13:24:44 +02:00
platform_config.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
run_icon.png

README.md

HTML5 platform port

This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for files used by this platform such as the HTML5 shell.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.