141 lines
4.8 KiB
XML
141 lines
4.8 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="SpriteFrames" inherits="Resource" version="3.4">
|
|
<brief_description>
|
|
Sprite frame library for AnimatedSprite and AnimatedSprite3D.
|
|
</brief_description>
|
|
<description>
|
|
Sprite frame library for an [AnimatedSprite] or [AnimatedSprite3D] node. Contains frames and animation data for playback.
|
|
[b]Note:[/b] You can associate a set of normal maps by creating additional [SpriteFrames] resources with a [code]_normal[/code] suffix. For example, having 2 [SpriteFrames] resources [code]run[/code] and [code]run_normal[/code] will make it so the [code]run[/code] animation uses the normal map.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="add_animation">
|
|
<return type="void" />
|
|
<argument index="0" name="anim" type="String" />
|
|
<description>
|
|
Adds a new animation to the library.
|
|
</description>
|
|
</method>
|
|
<method name="add_frame">
|
|
<return type="void" />
|
|
<argument index="0" name="anim" type="String" />
|
|
<argument index="1" name="frame" type="Texture" />
|
|
<argument index="2" name="at_position" type="int" default="-1" />
|
|
<description>
|
|
Adds a frame to the given animation.
|
|
</description>
|
|
</method>
|
|
<method name="clear">
|
|
<return type="void" />
|
|
<argument index="0" name="anim" type="String" />
|
|
<description>
|
|
Removes all frames from the given animation.
|
|
</description>
|
|
</method>
|
|
<method name="clear_all">
|
|
<return type="void" />
|
|
<description>
|
|
Removes all animations. A "default" animation will be created.
|
|
</description>
|
|
</method>
|
|
<method name="get_animation_loop" qualifiers="const">
|
|
<return type="bool" />
|
|
<argument index="0" name="anim" type="String" />
|
|
<description>
|
|
Returns [code]true[/code] if the given animation is configured to loop when it finishes playing. Otherwise, returns [code]false[/code].
|
|
</description>
|
|
</method>
|
|
<method name="get_animation_names" qualifiers="const">
|
|
<return type="PoolStringArray" />
|
|
<description>
|
|
Returns an array containing the names associated to each animation. Values are placed in alphabetical order.
|
|
</description>
|
|
</method>
|
|
<method name="get_animation_speed" qualifiers="const">
|
|
<return type="float" />
|
|
<argument index="0" name="anim" type="String" />
|
|
<description>
|
|
The animation's speed in frames per second.
|
|
</description>
|
|
</method>
|
|
<method name="get_frame" qualifiers="const">
|
|
<return type="Texture" />
|
|
<argument index="0" name="anim" type="String" />
|
|
<argument index="1" name="idx" type="int" />
|
|
<description>
|
|
Returns the animation's selected frame.
|
|
</description>
|
|
</method>
|
|
<method name="get_frame_count" qualifiers="const">
|
|
<return type="int" />
|
|
<argument index="0" name="anim" type="String" />
|
|
<description>
|
|
Returns the number of frames in the animation.
|
|
</description>
|
|
</method>
|
|
<method name="has_animation" qualifiers="const">
|
|
<return type="bool" />
|
|
<argument index="0" name="anim" type="String" />
|
|
<description>
|
|
If [code]true[/code], the named animation exists.
|
|
</description>
|
|
</method>
|
|
<method name="remove_animation">
|
|
<return type="void" />
|
|
<argument index="0" name="anim" type="String" />
|
|
<description>
|
|
Removes the given animation.
|
|
</description>
|
|
</method>
|
|
<method name="remove_frame">
|
|
<return type="void" />
|
|
<argument index="0" name="anim" type="String" />
|
|
<argument index="1" name="idx" type="int" />
|
|
<description>
|
|
Removes the animation's selected frame.
|
|
</description>
|
|
</method>
|
|
<method name="rename_animation">
|
|
<return type="void" />
|
|
<argument index="0" name="anim" type="String" />
|
|
<argument index="1" name="newname" type="String" />
|
|
<description>
|
|
Changes the animation's name to [code]newname[/code].
|
|
</description>
|
|
</method>
|
|
<method name="set_animation_loop">
|
|
<return type="void" />
|
|
<argument index="0" name="anim" type="String" />
|
|
<argument index="1" name="loop" type="bool" />
|
|
<description>
|
|
If [code]true[/code], the animation will loop.
|
|
</description>
|
|
</method>
|
|
<method name="set_animation_speed">
|
|
<return type="void" />
|
|
<argument index="0" name="anim" type="String" />
|
|
<argument index="1" name="speed" type="float" />
|
|
<description>
|
|
The animation's speed in frames per second.
|
|
</description>
|
|
</method>
|
|
<method name="set_frame">
|
|
<return type="void" />
|
|
<argument index="0" name="anim" type="String" />
|
|
<argument index="1" name="idx" type="int" />
|
|
<argument index="2" name="txt" type="Texture" />
|
|
<description>
|
|
Sets the texture of the given frame.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="frames" type="Array" setter="_set_frames" getter="_get_frames">
|
|
Compatibility property, always equals to an empty array.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|