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ByteSwapper.h
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Update copyright statements to 2022
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2022-01-13 16:00:37 +01:00 |
CREDITS
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Rewrite FBX Importer to convert directly to Godot scene format
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2020-10-30 15:59:19 +00:00 |
FBXAnimation.cpp
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Update copyright statements to 2022
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2022-01-13 16:00:37 +01:00 |
FBXBinaryTokenizer.cpp
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2022-01-13 16:00:37 +01:00 |
FBXCommon.h
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FBXDeformer.cpp
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FBXDocument.cpp
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FBXDocument.h
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FBXDocumentUtil.cpp
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FBXDocumentUtil.h
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FBXImportSettings.h
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FBXMaterial.cpp
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FBXMeshGeometry.cpp
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2022-01-13 16:00:37 +01:00 |
FBXMeshGeometry.h
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FBXModel.cpp
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FBXNodeAttribute.cpp
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2022-01-13 16:00:37 +01:00 |
FBXParseTools.h
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2022-01-13 16:00:37 +01:00 |
FBXParser.cpp
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2022-01-13 16:00:37 +01:00 |
FBXParser.h
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2022-01-13 16:00:37 +01:00 |
FBXPose.cpp
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2022-01-13 16:00:37 +01:00 |
FBXProperties.cpp
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2022-01-13 16:00:37 +01:00 |
FBXProperties.h
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2022-01-13 16:00:37 +01:00 |
FBXTokenizer.cpp
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2022-01-13 16:00:37 +01:00 |
FBXTokenizer.h
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2022-01-13 16:00:37 +01:00 |
FBXUtil.cpp
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2022-01-13 16:00:37 +01:00 |
FBXUtil.h
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Update copyright statements to 2022
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2022-01-13 16:00:37 +01:00 |
LICENSE
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Rewrite FBX Importer to convert directly to Godot scene format
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2020-10-30 15:59:19 +00:00 |