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3.x
godot
/
platform
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Hugo Locurcio
7efd75972d
Improve error message when
OS.execute()
fails on Windows
...
This takes the error message from 4.x and backports it to 3.x.
2024-09-19 02:10:17 +02:00
..
android
fix lost old callback when continuous call requestRenderAndNotify
2024-06-24 20:56:12 +02:00
iphone
[3.x, iOS export] Add support for privacy manifest configuration.
2024-04-30 09:39:20 +03:00
javascript
Merge pull request
#91610
from bruvzg/web_ime_3
2024-06-25 08:59:43 +02:00
osx
[macOS] Enabled secure restorable state.
2024-05-01 12:03:45 +02:00
server
Fix build on X11 following 64-bit detection changes
2024-02-07 19:33:21 +01:00
uwp
UWP: Fix VS 2017 build with new
get_unique_id
method
2024-01-17 11:24:19 +01:00
windows
Improve error message when
OS.execute()
fails on Windows
2024-09-19 02:10:17 +02:00
x11
[Linux] Add support for PCK embedding section with non GNU-ld linkers.
2024-05-16 09:24:52 +02:00
register_platform_apis.h
One Copyright Update to rule them all
2023-01-10 15:26:54 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00